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//! Async WebSocket usage.
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//!
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//! This library is an implementation of WebSocket handshakes and streams. It
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//! is based on the crate which implements all required WebSocket protocol
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//! logic. So this crate basically just brings tokio support / tokio integration
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//! to it.
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//!
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//! Each WebSocket stream implements the required `Stream` and `Sink` traits,
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//! so the socket is just a stream of messages coming in and going out.
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//!
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//! This crate primarily exports this ability through two extension traits,
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//! `ClientHandshakeExt` and `ServerHandshakeExt`. These traits augment the
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//! functionality provided by the `tungestenite` crate, on which this crate is
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//! built. Configuration is done through `tungestenite` crate as well.
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#![deny(missing_docs)]
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#[macro_use]
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extern crate futures;
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extern crate tokio_core;
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extern crate tungstenite;
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use std::io::ErrorKind;
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use futures::{Poll, Future, Async, AsyncSink, Stream, Sink, StartSend};
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use tokio_core::io::Io;
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use tungstenite::handshake::client::{ClientHandshake, Request};
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use tungstenite::handshake::server::ServerHandshake;
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use tungstenite::handshake::{Handshake, HandshakeResult};
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use tungstenite::protocol::{WebSocket, Message};
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use tungstenite::error::Error as WsError;
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/// A wrapper around an underlying raw stream which implements the WebSocket
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/// protocol.
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///
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/// A `WebSocketStream<S>` represents a handshake that has been completed
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/// successfully and both the server and the client are ready for receiving
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/// and sending data. Message from a `WebSocketStream<S>` are accessible
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/// through the respective `Stream` and `Sink`. Check more information about
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/// them in `futures-rs` crate documentation or have a look on the examples
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/// and unit tests for this crate.
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pub struct WebSocketStream<S> {
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inner: WebSocket<S>,
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}
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/// Future returned from `ClientHandshakeExt::new_async` which will resolve
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/// once the connection handshake has finished.
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pub struct ClientHandshakeAsync<S> {
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inner: Option<ClientHandshake<S>>,
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}
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/// Future returned from `ServerHandshakeExt::new_async` which will resolve
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/// once the connection handshake has finished.
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pub struct ServerHandshakeAsync<S: Io> {
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inner: Option<ServerHandshake<S>>,
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}
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/// Extension trait for the `ClientHandshake` type in the `tungstenite` crate.
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pub trait ClientHandshakeExt {
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/// Create a handshake provided stream and assuming the provided request.
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///
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/// This function will internally call `ClientHandshake::new` to create a
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/// handshake representation and returns a future representing the
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/// resolution of the WebSocket handshake. The returned future will resolve
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/// to either `WebSocketStream<S>` or `Error` depending if it's successful
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/// or not.
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///
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/// This is typically used for clients who have already established, for
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/// example, a TCP connection to the remove server.
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fn new_async<S: Io>(stream: S, request: Request) -> ClientHandshakeAsync<S>;
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}
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/// Extension trait for the `ServerHandshake` type in the `tungstenite` crate.
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pub trait ServerHandshakeExt {
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/// Accepts a new WebSocket connection with the provided stream.
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///
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/// This function will internally call `ServerHandshake::new` to create a
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/// handshake representation and returns a future representing the
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/// resolution of the WebSocket handshake. The returned future will resolve
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/// to either `WebSocketStream<S>` or `Error` depending if it's successful
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/// or not.
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///
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/// This is typically used after a socket has been accepted from a
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/// `TcpListener`. That socket is then passed to this function to perform
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/// the server half of the accepting a client's websocket connection.
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fn new_async<S: Io>(stream: S) -> ServerHandshakeAsync<S>;
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}
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impl<S: Io> ClientHandshakeExt for ClientHandshake<S> {
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fn new_async<Stream: Io>(stream: Stream, request: Request) -> ClientHandshakeAsync<Stream> {
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ClientHandshakeAsync {
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inner: Some(ClientHandshake::new(stream, request)),
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}
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}
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}
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impl<S: Io> ServerHandshakeExt for ServerHandshake<S> {
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fn new_async<Stream: Io>(stream: Stream) -> ServerHandshakeAsync<Stream> {
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ServerHandshakeAsync {
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inner: Some(ServerHandshake::new(stream)),
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}
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}
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}
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impl<S: Io> Future for ClientHandshakeAsync<S> {
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type Item = WebSocketStream<S>;
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type Error = WsError;
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fn poll(&mut self) -> Poll<WebSocketStream<S>, WsError> {
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let hs = self.inner.take().expect("Cannot poll a handshake twice");
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match hs.handshake()? {
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HandshakeResult::Done(stream) => {
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Ok(WebSocketStream { inner: stream }.into())
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},
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HandshakeResult::Incomplete(handshake) => {
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self.inner= Some(handshake);
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Ok(Async::NotReady)
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},
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}
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}
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}
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impl<S: Io> Future for ServerHandshakeAsync<S> {
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type Item = WebSocketStream<S>;
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type Error = WsError;
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fn poll(&mut self) -> Poll<WebSocketStream<S>, WsError> {
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let hs = self.inner.take().expect("Cannot poll a handshake twice");
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match hs.handshake()? {
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HandshakeResult::Done(stream) => {
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Ok(WebSocketStream { inner: stream }.into())
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},
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HandshakeResult::Incomplete(handshake) => {
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self.inner= Some(handshake);
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Ok(Async::NotReady)
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},
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}
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}
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}
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impl<T> Stream for WebSocketStream<T> where T: Io {
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type Item = Message;
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type Error = WsError;
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fn poll(&mut self) -> Poll<Option<Message>, WsError> {
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match self.inner.read_message() {
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Ok(message) => Ok(Async::Ready(Some(message))),
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Err(error) => {
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match error {
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WsError::Io(ref err) if err.kind() == ErrorKind::WouldBlock => Ok(Async::NotReady),
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_ => Err(error),
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}
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},
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}
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}
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}
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impl<T> Sink for WebSocketStream<T> where T: Io {
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type SinkItem = Message;
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type SinkError = WsError;
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fn start_send(&mut self, item: Message) -> StartSend<Message, WsError> {
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try!(self.inner.write_message(item));
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Ok(AsyncSink::Ready)
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}
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fn poll_complete(&mut self) -> Poll<(), WsError> {
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Ok(Async::Ready(()))
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}
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}
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#[cfg(test)]
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mod tests {
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#[test]
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fn it_works() {
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}
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}
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