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//! A chat server that broadcasts a message to all connections.
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//!
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//! This is a simple line-based server which accepts WebSocket connections,
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//! reads lines from those connections, and broadcasts the lines to all other
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//! connected clients.
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//!
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//! You can test this out by running:
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//!
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//! cargo run --example server 127.0.0.1:12345
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//!
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//! And then in another window run:
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//!
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//! cargo run --example client ws://127.0.0.1:12345/
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//!
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//! You can run the second command in multiple windows and then chat between the
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//! two, seeing the messages from the other client as they're received. For all
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//! connected clients they'll all join the same room and see everyone else's
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//! messages.
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use std::env;
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use std::io::Error;
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use futures::channel::mpsc::{UnboundedReceiver, UnboundedSender};
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use futures::StreamExt;
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use log::*;
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use async_std::task;
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use async_std::net::{SocketAddr, ToSocketAddrs};
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use async_std::net::{TcpListener, TcpStream};
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use tungstenite::protocol::Message;
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struct Connection {
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addr: SocketAddr,
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rx: UnboundedReceiver<Message>,
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tx: UnboundedSender<Message>,
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}
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async fn handle_connection(connection: Connection) {
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let mut connection = connection;
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while let Some(msg) = connection.rx.next().await {
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info!("Received a message from {}: {}", connection.addr, msg);
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connection
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.tx
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.unbounded_send(msg)
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.expect("Failed to forward message");
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}
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}
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async fn accept_connection(stream: TcpStream) {
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let addr = stream
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.peer_addr()
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.expect("connected streams should have a peer address");
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info!("Peer address: {}", addr);
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let mut ws_stream = async_tungstenite::accept_async(stream)
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.await
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.expect("Error during the websocket handshake occurred");
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info!("New WebSocket connection: {}", addr);
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// Create a channel for our stream, which other sockets will use to
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// send us messages. Then register our address with the stream to send
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// data to us.
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let (msg_tx, msg_rx) = futures::channel::mpsc::unbounded();
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let (response_tx, mut response_rx) = futures::channel::mpsc::unbounded();
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let c = Connection {
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addr: addr,
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rx: msg_rx,
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tx: response_tx,
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};
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task::spawn(handle_connection(c));
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while let Some(message) = ws_stream.next().await {
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let message = message.expect("Failed to get request");
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msg_tx
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.unbounded_send(message)
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.expect("Failed to forward request");
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if let Some(resp) = response_rx.next().await {
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ws_stream.send(resp).await.expect("Failed to send response");
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}
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}
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}
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async fn run() -> Result<(), Error> {
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let _ = env_logger::try_init();
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let addr = env::args().nth(1).unwrap_or("127.0.0.1:8080".to_string());
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let addr = addr
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.to_socket_addrs()
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.await
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.expect("Not a valid address")
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.next()
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.expect("Not a socket address");
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// Create the event loop and TCP listener we'll accept connections on.
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let try_socket = TcpListener::bind(&addr).await;
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let listener = try_socket.expect("Failed to bind");
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info!("Listening on: {}", addr);
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while let Ok((stream, _)) = listener.accept().await {
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task::spawn(accept_connection(stream));
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}
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Ok(())
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}
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fn main() -> Result<(), Error> {
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task::block_on(run())
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}
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