//! A chat server that broadcasts a message to all connections. //! //! This is a simple line-based server which accepts WebSocket connections, //! reads lines from those connections, and broadcasts the lines to all other //! connected clients. //! //! You can test this out by running: //! //! cargo run --example server 127.0.0.1:12345 //! //! And then in another window run: //! //! cargo run --example client ws://127.0.0.1:12345/ //! //! You can run the second command in multiple windows and then chat between the //! two, seeing the messages from the other client as they're received. For all //! connected clients they'll all join the same room and see everyone else's //! messages. use std::env; use std::io::Error; use async_std::net::{SocketAddr, ToSocketAddrs}; use async_std::net::{TcpListener, TcpStream}; use async_std::task; use futures::channel::mpsc::{UnboundedReceiver, UnboundedSender}; use futures::StreamExt; use log::*; use tungstenite::protocol::Message; struct Connection { addr: SocketAddr, rx: UnboundedReceiver, tx: UnboundedSender, } async fn handle_connection(connection: Connection) { let mut connection = connection; while let Some(msg) = connection.rx.next().await { info!("Received a message from {}: {}", connection.addr, msg); connection .tx .unbounded_send(msg) .expect("Failed to forward message"); } } async fn accept_connection(stream: TcpStream) { let addr = stream .peer_addr() .expect("connected streams should have a peer address"); info!("Peer address: {}", addr); let mut ws_stream = async_tungstenite::accept_async(stream) .await .expect("Error during the websocket handshake occurred"); info!("New WebSocket connection: {}", addr); // Create a channel for our stream, which other sockets will use to // send us messages. Then register our address with the stream to send // data to us. let (msg_tx, msg_rx) = futures::channel::mpsc::unbounded(); let (response_tx, mut response_rx) = futures::channel::mpsc::unbounded(); let c = Connection { addr: addr, rx: msg_rx, tx: response_tx, }; task::spawn(handle_connection(c)); while let Some(message) = ws_stream.next().await { let message = message.expect("Failed to get request"); msg_tx .unbounded_send(message) .expect("Failed to forward request"); if let Some(resp) = response_rx.next().await { ws_stream.send(resp).await.expect("Failed to send response"); } } } async fn run() -> Result<(), Error> { let _ = env_logger::try_init(); let addr = env::args().nth(1).unwrap_or("127.0.0.1:8080".to_string()); let addr = addr .to_socket_addrs() .await .expect("Not a valid address") .next() .expect("Not a socket address"); // Create the event loop and TCP listener we'll accept connections on. let try_socket = TcpListener::bind(&addr).await; let listener = try_socket.expect("Failed to bind"); info!("Listening on: {}", addr); while let Ok((stream, _)) = listener.accept().await { task::spawn(accept_connection(stream)); } Ok(()) } fn main() -> Result<(), Error> { task::block_on(run()) }