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[crates-badge]: https://img.shields.io/crates/v/default-net.svg
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[crates-url]: https://crates.io/crates/default-net
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[license-badge]: https://img.shields.io/crates/l/default-net.svg
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[examples-url]: https://github.com/shellrow/default-net/tree/main/examples
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# default-net [![Crates.io][crates-badge]][crates-url] ![License][license-badge]
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Get default network information
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`default-net` provides a cross-platform API for network interface and gateway.
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## Supported platform
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- Linux
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- macOS
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- Windows
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## Usage
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Add `default-net` to your dependencies
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```toml:Cargo.toml
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[dependencies]
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default-net = "0.6.0"
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```
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## Example
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```rust
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use default_net;
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fn main(){
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match default_net::get_default_interface() {
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Ok(default_interface) => {
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println!("Default Interface");
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println!("\tIndex: {}", default_interface.index);
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println!("\tName: {}", default_interface.name);
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println!("\tDescription: {:?}", default_interface.description);
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if let Some(mac_addr) = default_interface.mac_addr {
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println!("\tMAC: {}", mac_addr);
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}else{
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println!("\tMAC: (Failed to get mac address)");
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}
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println!("\tIPv4: {:?}", default_interface.ipv4);
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println!("\tIPv6: {:?}", default_interface.ipv6);
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if let Some(gateway) = default_interface.gateway {
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println!("Default Gateway");
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println!("\tMAC: {}", gateway.mac_addr);
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println!("\tIP: {}", gateway.ip_addr);
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}else {
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println!("Default Gateway: (Not found)");
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}
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},
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Err(e) => {
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println!("{}", e);
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},
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}
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}
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```
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## Tested on
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- Linux
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- Kali 2021.1 (VMware)
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- Ubuntu 20.04
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- macOS 11.6
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- Windows 10 20H2
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For more details, see [examples][examples-url] or doc.
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## For Windows users using v0.5.0 or lower
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To build [libpnet](https://github.com/libpnet/libpnet) on Windows, follow the instructions below.
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> ### Windows
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> * You must use a version of Rust which uses the MSVC toolchain
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> * You must have [WinPcap](https://www.winpcap.org/) or [npcap](https://nmap.org/npcap/) installed
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> (tested with version WinPcap 4.1.3) (If using npcap, make sure to install with the "Install Npcap in WinPcap API-compatible Mode")
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> * You must place `Packet.lib` from the [WinPcap Developers pack](https://www.winpcap.org/devel.htm)
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> in a directory named `lib`, in the root of this repository. Alternatively, you can use any of the
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> locations listed in the `%LIB%`/`$Env:LIB` environment variables. For the 64 bit toolchain it is
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> in `WpdPack/Lib/x64/Packet.lib`, for the 32 bit toolchain, it is in `WpdPack/Lib/Packet.lib`.
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[Source](https://github.com/libpnet/libpnet/blob/master/README.md#windows "libpnet#windows")
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