/* * Copyright (c) 2022-2024 Niko Bonnieure, Par le Peuple, NextGraph.org developers * All rights reserved. * Licensed under the Apache License, Version 2.0 * * or the MIT license , * at your option. All files in the project carrying such * notice may not be copied, modified, or distributed except * according to those terms. */ use std::sync::Arc; use crate::{actor::*, connection::NoiseFSM, types::ProtocolMessage}; use async_std::sync::Mutex; use ng_repo::errors::*; use serde::{Deserialize, Serialize}; use std::any::{Any, TypeId}; #[derive(Clone, Debug, Serialize, Deserialize)] pub struct NoiseV0 { // contains the handshake messages or the encrypted content of a ProtocolMessage pub data: Vec, } #[derive(Clone, Debug, Serialize, Deserialize)] pub enum Noise { V0(NoiseV0), } impl Noise { pub fn data(&self) -> &[u8] { match self { Noise::V0(v0) => v0.data.as_slice(), } } } impl From for ProtocolMessage { fn from(msg: Noise) -> ProtocolMessage { ProtocolMessage::Noise(msg) } } impl TryFrom for Noise { type Error = ProtocolError; fn try_from(msg: ProtocolMessage) -> Result { if let ProtocolMessage::Noise(n) = msg { Ok(n) } else { Err(ProtocolError::InvalidValue) } } } impl Actor<'_, Noise, Noise> {} #[async_trait::async_trait] impl EActor for Actor<'_, Noise, Noise> { async fn respond( &mut self, msg: ProtocolMessage, fsm: Arc>, ) -> Result<(), ProtocolError> { Ok(()) } }