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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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// This source code is also licensed under the GPLv2 license found in the
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// COPYING file in the root directory of this source tree.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <atomic>
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#include <functional>
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#include <memory>
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#include <unordered_map>
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#include <vector>
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#include "util/autovector.h"
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#include "port/port.h"
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namespace rocksdb {
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// Cleanup function that will be called for a stored thread local
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// pointer (if not NULL) when one of the following happens:
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// (1) a thread terminates
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// (2) a ThreadLocalPtr is destroyed
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typedef void (*UnrefHandler)(void* ptr);
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// ThreadLocalPtr stores only values of pointer type. Different from
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// the usual thread-local-storage, ThreadLocalPtr has the ability to
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// distinguish data coming from different threads and different
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// ThreadLocalPtr instances. For example, if a regular thread_local
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// variable A is declared in DBImpl, two DBImpl objects would share
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// the same A. However, a ThreadLocalPtr that is defined under the
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// scope of DBImpl can avoid such confliction. As a result, its memory
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// usage would be O(# of threads * # of ThreadLocalPtr instances).
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class ThreadLocalPtr {
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public:
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explicit ThreadLocalPtr(UnrefHandler handler = nullptr);
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~ThreadLocalPtr();
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// Return the current pointer stored in thread local
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void* Get() const;
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// Set a new pointer value to the thread local storage.
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void Reset(void* ptr);
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// Atomically swap the supplied ptr and return the previous value
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void* Swap(void* ptr);
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// Atomically compare the stored value with expected. Set the new
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// pointer value to thread local only if the comparison is true.
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// Otherwise, expected returns the stored value.
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// Return true on success, false on failure
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bool CompareAndSwap(void* ptr, void*& expected);
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// Reset all thread local data to replacement, and return non-nullptr
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// data for all existing threads
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void Scrape(autovector<void*>* ptrs, void* const replacement);
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typedef std::function<void(void*, void*)> FoldFunc;
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// Update res by applying func on each thread-local value. Holds a lock that
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// prevents unref handler from running during this call, but clients must
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// still provide external synchronization since the owning thread can
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// access the values without internal locking, e.g., via Get() and Reset().
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void Fold(FoldFunc func, void* res);
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// Add here for testing
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// Return the next available Id without claiming it
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static uint32_t TEST_PeekId();
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Ensure the destruction order of PosixEnv and ThreadLocalPtr
Summary:
By default, RocksDB initializes the singletons of ThreadLocalPtr first, then initializes PosixEnv
via static initializer. Destructor terminates objects in reverse order, so terminating PosixEnv
(calling pthread_mutex_lock), then ThreadLocal (calling pthread_mutex_destroy).
However, in certain case, application might initialize PosixEnv first, then ThreadLocalPtr.
This will cause core dump at the end of the program (eg. https://github.com/facebook/mysql-5.6/issues/122)
This patch fix this issue by ensuring the destruction order by moving the global static singletons
to function static singletons. Since function static singletons are initialized when the function is first
called, this property allows us invoke to enforce the construction of the static PosixEnv and the
singletons of ThreadLocalPtr by calling the function where the ThreadLocalPtr singletons belongs
right before we initialize the static PosixEnv.
Test Plan: Verified in the MyRocks.
Reviewers: yoshinorim, IslamAbdelRahman, rven, kradhakrishnan, anthony, sdong, MarkCallaghan
Reviewed By: anthony
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D51789
9 years ago
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// Initialize the static singletons of the ThreadLocalPtr.
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//
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// If this function is not called, then the singletons will be
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// automatically initialized when they are used.
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//
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// Calling this function twice or after the singletons have been
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// initialized will be no-op.
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static void InitSingletons();
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class StaticMeta;
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private:
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static StaticMeta* Instance();
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const uint32_t id_;
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};
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} // namespace rocksdb
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