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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#if !defined(ROCKSDB_LITE) && !defined(OS_WIN)
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#include "rocksdb/utilities/backupable_db.h"
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#include <algorithm>
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#include <limits>
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#include <regex>
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#include <string>
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#include <utility>
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#include "db/db_impl/db_impl.h"
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#include "env/env_chroot.h"
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#include "file/filename.h"
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#include "port/port.h"
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#include "port/stack_trace.h"
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#include "rocksdb/rate_limiter.h"
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[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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#include "rocksdb/transaction_log.h"
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#include "rocksdb/types.h"
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#include "rocksdb/utilities/options_util.h"
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#include "test_util/sync_point.h"
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#include "test_util/testharness.h"
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#include "test_util/testutil.h"
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#include "util/cast_util.h"
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#include "util/mutexlock.h"
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#include "util/random.h"
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#include "util/stderr_logger.h"
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#include "util/string_util.h"
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[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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namespace ROCKSDB_NAMESPACE {
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[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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namespace {
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Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
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using ShareFilesNaming = BackupableDBOptions::ShareFilesNaming;
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const auto kLegacyCrc32cAndFileSize =
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BackupableDBOptions::kLegacyCrc32cAndFileSize;
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const auto kUseDbSessionId = BackupableDBOptions::kUseDbSessionId;
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const auto kFlagIncludeFileSize = BackupableDBOptions::kFlagIncludeFileSize;
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const auto kFlagMatchInterimNaming =
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BackupableDBOptions::kFlagMatchInterimNaming;
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const auto kNamingDefault =
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kUseDbSessionId | kFlagIncludeFileSize | kFlagMatchInterimNaming;
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[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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class DummyDB : public StackableDB {
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public:
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/* implicit */
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DummyDB(const Options& options, const std::string& dbname)
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: StackableDB(nullptr), options_(options), dbname_(dbname),
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deletions_enabled_(true), sequence_number_(0) {}
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SequenceNumber GetLatestSequenceNumber() const override {
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return ++sequence_number_;
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}
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[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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const std::string& GetName() const override { return dbname_; }
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[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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Env* GetEnv() const override { return options_.env; }
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[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
[RocksDB] [Column Family] Interface proposal
Summary:
<This diff is for Column Family branch>
Sharing some of the work I've done so far. This diff compiles and passes the tests.
The biggest change is in options.h - I broke down Options into two parts - DBOptions and ColumnFamilyOptions. DBOptions is DB-specific (env, create_if_missing, block_cache, etc.) and ColumnFamilyOptions is column family-specific (all compaction options, compresion options, etc.). Note that this does not break backwards compatibility at all.
Further, I created DBWithColumnFamily which inherits DB interface and adds new functions with column family support. Clients can transparently switch to DBWithColumnFamily and it will not break their backwards compatibility.
There are few methods worth checking out: ListColumnFamilies(), MultiNewIterator(), MultiGet() and GetSnapshot(). [GetSnapshot() returns the snapshot across all column families for now - I think that's what we agreed on]
Finally, I made small changes to WriteBatch so we are able to atomically insert data across column families.
Please provide feedback.
Test Plan: make check works, the code is backward compatible
Reviewers: dhruba, haobo, sdong, kailiu, emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14445
11 years ago
|
|
|
using DB::GetOptions;
|
|
|
|
Options GetOptions(ColumnFamilyHandle* /*column_family*/) const override {
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
return options_;
|
|
|
|
}
|
|
|
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|
|
|
|
DBOptions GetDBOptions() const override { return DBOptions(options_); }
|
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|
Skip WALs according to MinLogNumberToKeep when creating checkpoint (#7789)
Summary:
In a stress test failure, we observe that a WAL is skipped when creating checkpoint, although its log number >= MinLogNumberToKeep(). This might happen in the following case:
1. when creating the checkpoint, there are 2 column families: CF0 and CF1, and there are 2 WALs: 1, 2;
2. CF0's log number is 1, CF0's active memtable is empty, CF1's log number is 2, CF1's active memtable is not empty, WAL 2 is not empty, the sequence number points to WAL 2;
2. the checkpoint process flushes CF0, since CF0' active memtable is empty, there is no need to SwitchMemtable, thus no new WAL will be created, so CF0's log number is now 2, concurrently, some data is written to CF0 and WAL 2;
3. the checkpoint process flushes CF1, WAL 3 is created and CF1's log number is now 3, CF0's log number is still 2 because CF0 is not empty and WAL 2 contains its unflushed data concurrently written in step 2;
4. the checkpoint process determines that WAL 1 and 2 are no longer needed according to [live_wal_files[i]->StartSequence() >= *sequence_number](https://github.com/facebook/rocksdb/blob/master/utilities/checkpoint/checkpoint_impl.cc#L388), so it skips linking them to the checkpoint directory;
5. but according to `MinLogNumberToKeep()`, WAL 2 still needs to be kept because CF0's log number is 2.
If the checkpoint is reopened in read-only mode, and only read from the snapshot with the initial sequence number, then there will be no data loss or data inconsistency.
But if the checkpoint is reopened and read from the most recent sequence number, suppose in step 3, there are also data concurrently written to CF1 and WAL 3, then the most recent sequence number refers to the latest entry in WAL 3, so the data written in step 2 should also be visible, but since WAL 2 is discarded, those data are lost.
When tracking WAL in MANIFEST is enabled, when reopening the checkpoint, since WAL 2 is still tracked in MANIFEST as alive, but it's missing from the checkpoint directory, a corruption will be reported.
This PR makes the checkpoint process to only skip a WAL if its log number < `MinLogNumberToKeep`.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7789
Test Plan: watch existing tests to pass.
Reviewed By: ajkr
Differential Revision: D25662346
Pulled By: cheng-chang
fbshipit-source-id: 136471095baa01886cf44809455cf855f24857a0
4 years ago
|
|
|
using StackableDB::GetIntProperty;
|
|
|
|
bool GetIntProperty(ColumnFamilyHandle*, const Slice& property,
|
|
|
|
uint64_t* value) override {
|
|
|
|
if (property == DB::Properties::kMinLogNumberToKeep) {
|
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|
*value = 1;
|
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|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
Status EnableFileDeletions(bool /*force*/) override {
|
rocksdb: Replace ASSERT* with EXPECT* in functions that does not return void value
Summary:
gtest does not use exceptions to fail a unit test by design, and `ASSERT*`s are implemented using `return`. As a consequence we cannot use `ASSERT*` in a function that does not return `void` value ([[ https://code.google.com/p/googletest/wiki/AdvancedGuide#Assertion_Placement | 1]]), and have to fix our existing code. This diff does this in a generic way, with no manual changes.
In order to detect all existing `ASSERT*` that are used in functions that doesn't return void value, I change the code to generate compile errors for such cases.
In `util/testharness.h` I defined `EXPECT*` assertions, the same way as `ASSERT*`, and redefined `ASSERT*` to return `void`. Then executed:
```lang=bash
% USE_CLANG=1 make all -j55 -k 2> build.log
% perl -naF: -e 'print "-- -number=".$F[1]." ".$F[0]."\n" if /: error:/' \
build.log | xargs -L 1 perl -spi -e 's/ASSERT/EXPECT/g if $. == $number'
% make format
```
After that I reverted back change to `ASSERT*` in `util/testharness.h`. But preserved introduced `EXPECT*`, which is the same as `ASSERT*`. This will be deleted once switched to gtest.
This diff is independent and contains manual changes only in `util/testharness.h`.
Test Plan:
Make sure all tests are passing.
```lang=bash
% USE_CLANG=1 make check
```
Reviewers: igor, lgalanis, sdong, yufei.zhu, rven, meyering
Reviewed By: meyering
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D33333
10 years ago
|
|
|
EXPECT_TRUE(!deletions_enabled_);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
deletions_enabled_ = true;
|
|
|
|
return Status::OK();
|
|
|
|
}
|
|
|
|
|
|
|
|
Status DisableFileDeletions() override {
|
rocksdb: Replace ASSERT* with EXPECT* in functions that does not return void value
Summary:
gtest does not use exceptions to fail a unit test by design, and `ASSERT*`s are implemented using `return`. As a consequence we cannot use `ASSERT*` in a function that does not return `void` value ([[ https://code.google.com/p/googletest/wiki/AdvancedGuide#Assertion_Placement | 1]]), and have to fix our existing code. This diff does this in a generic way, with no manual changes.
In order to detect all existing `ASSERT*` that are used in functions that doesn't return void value, I change the code to generate compile errors for such cases.
In `util/testharness.h` I defined `EXPECT*` assertions, the same way as `ASSERT*`, and redefined `ASSERT*` to return `void`. Then executed:
```lang=bash
% USE_CLANG=1 make all -j55 -k 2> build.log
% perl -naF: -e 'print "-- -number=".$F[1]." ".$F[0]."\n" if /: error:/' \
build.log | xargs -L 1 perl -spi -e 's/ASSERT/EXPECT/g if $. == $number'
% make format
```
After that I reverted back change to `ASSERT*` in `util/testharness.h`. But preserved introduced `EXPECT*`, which is the same as `ASSERT*`. This will be deleted once switched to gtest.
This diff is independent and contains manual changes only in `util/testharness.h`.
Test Plan:
Make sure all tests are passing.
```lang=bash
% USE_CLANG=1 make check
```
Reviewers: igor, lgalanis, sdong, yufei.zhu, rven, meyering
Reviewed By: meyering
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D33333
10 years ago
|
|
|
EXPECT_TRUE(deletions_enabled_);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
deletions_enabled_ = false;
|
|
|
|
return Status::OK();
|
|
|
|
}
|
|
|
|
|
|
|
|
Status GetLiveFiles(std::vector<std::string>& vec, uint64_t* mfs,
|
|
|
|
bool /*flush_memtable*/ = true) override {
|
rocksdb: Replace ASSERT* with EXPECT* in functions that does not return void value
Summary:
gtest does not use exceptions to fail a unit test by design, and `ASSERT*`s are implemented using `return`. As a consequence we cannot use `ASSERT*` in a function that does not return `void` value ([[ https://code.google.com/p/googletest/wiki/AdvancedGuide#Assertion_Placement | 1]]), and have to fix our existing code. This diff does this in a generic way, with no manual changes.
In order to detect all existing `ASSERT*` that are used in functions that doesn't return void value, I change the code to generate compile errors for such cases.
In `util/testharness.h` I defined `EXPECT*` assertions, the same way as `ASSERT*`, and redefined `ASSERT*` to return `void`. Then executed:
```lang=bash
% USE_CLANG=1 make all -j55 -k 2> build.log
% perl -naF: -e 'print "-- -number=".$F[1]." ".$F[0]."\n" if /: error:/' \
build.log | xargs -L 1 perl -spi -e 's/ASSERT/EXPECT/g if $. == $number'
% make format
```
After that I reverted back change to `ASSERT*` in `util/testharness.h`. But preserved introduced `EXPECT*`, which is the same as `ASSERT*`. This will be deleted once switched to gtest.
This diff is independent and contains manual changes only in `util/testharness.h`.
Test Plan:
Make sure all tests are passing.
```lang=bash
% USE_CLANG=1 make check
```
Reviewers: igor, lgalanis, sdong, yufei.zhu, rven, meyering
Reviewed By: meyering
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D33333
10 years ago
|
|
|
EXPECT_TRUE(!deletions_enabled_);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
vec = live_files_;
|
|
|
|
*mfs = 100;
|
|
|
|
return Status::OK();
|
|
|
|
}
|
|
|
|
|
|
|
|
ColumnFamilyHandle* DefaultColumnFamily() const override { return nullptr; }
|
|
|
|
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
class DummyLogFile : public LogFile {
|
|
|
|
public:
|
|
|
|
/* implicit */
|
|
|
|
DummyLogFile(const std::string& path, bool alive = true)
|
|
|
|
: path_(path), alive_(alive) {}
|
|
|
|
|
|
|
|
std::string PathName() const override { return path_; }
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
uint64_t LogNumber() const override {
|
|
|
|
// what business do you have calling this method?
|
|
|
|
ADD_FAILURE();
|
|
|
|
return 0;
|
|
|
|
}
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
WalFileType Type() const override {
|
|
|
|
return alive_ ? kAliveLogFile : kArchivedLogFile;
|
|
|
|
}
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
SequenceNumber StartSequence() const override {
|
|
|
|
// this seqnum guarantees the dummy file will be included in the backup
|
|
|
|
// as long as it is alive.
|
|
|
|
return kMaxSequenceNumber;
|
|
|
|
}
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
uint64_t SizeFileBytes() const override { return 0; }
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
private:
|
|
|
|
std::string path_;
|
|
|
|
bool alive_;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}; // DummyLogFile
|
|
|
|
|
|
|
|
Status GetSortedWalFiles(VectorLogPtr& files) override {
|
rocksdb: Replace ASSERT* with EXPECT* in functions that does not return void value
Summary:
gtest does not use exceptions to fail a unit test by design, and `ASSERT*`s are implemented using `return`. As a consequence we cannot use `ASSERT*` in a function that does not return `void` value ([[ https://code.google.com/p/googletest/wiki/AdvancedGuide#Assertion_Placement | 1]]), and have to fix our existing code. This diff does this in a generic way, with no manual changes.
In order to detect all existing `ASSERT*` that are used in functions that doesn't return void value, I change the code to generate compile errors for such cases.
In `util/testharness.h` I defined `EXPECT*` assertions, the same way as `ASSERT*`, and redefined `ASSERT*` to return `void`. Then executed:
```lang=bash
% USE_CLANG=1 make all -j55 -k 2> build.log
% perl -naF: -e 'print "-- -number=".$F[1]." ".$F[0]."\n" if /: error:/' \
build.log | xargs -L 1 perl -spi -e 's/ASSERT/EXPECT/g if $. == $number'
% make format
```
After that I reverted back change to `ASSERT*` in `util/testharness.h`. But preserved introduced `EXPECT*`, which is the same as `ASSERT*`. This will be deleted once switched to gtest.
This diff is independent and contains manual changes only in `util/testharness.h`.
Test Plan:
Make sure all tests are passing.
```lang=bash
% USE_CLANG=1 make check
```
Reviewers: igor, lgalanis, sdong, yufei.zhu, rven, meyering
Reviewed By: meyering
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D33333
10 years ago
|
|
|
EXPECT_TRUE(!deletions_enabled_);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
files.resize(wal_files_.size());
|
|
|
|
for (size_t i = 0; i < files.size(); ++i) {
|
|
|
|
files[i].reset(
|
|
|
|
new DummyLogFile(wal_files_[i].first, wal_files_[i].second));
|
|
|
|
}
|
|
|
|
return Status::OK();
|
|
|
|
}
|
|
|
|
|
|
|
|
// To avoid FlushWAL called on stacked db which is nullptr
|
|
|
|
Status FlushWAL(bool /*sync*/) override { return Status::OK(); }
|
|
|
|
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
std::vector<std::string> live_files_;
|
|
|
|
// pair<filename, alive?>
|
|
|
|
std::vector<std::pair<std::string, bool>> wal_files_;
|
|
|
|
private:
|
|
|
|
Options options_;
|
|
|
|
std::string dbname_;
|
|
|
|
bool deletions_enabled_;
|
|
|
|
mutable SequenceNumber sequence_number_;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}; // DummyDB
|
|
|
|
|
|
|
|
class TestEnv : public EnvWrapper {
|
|
|
|
public:
|
|
|
|
explicit TestEnv(Env* t) : EnvWrapper(t) {}
|
|
|
|
|
|
|
|
class DummySequentialFile : public SequentialFile {
|
|
|
|
public:
|
|
|
|
explicit DummySequentialFile(bool fail_reads)
|
|
|
|
: SequentialFile(), rnd_(5), fail_reads_(fail_reads) {}
|
|
|
|
Status Read(size_t n, Slice* result, char* scratch) override {
|
|
|
|
if (fail_reads_) {
|
|
|
|
return Status::IOError();
|
|
|
|
}
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
size_t read_size = (n > size_left) ? size_left : n;
|
|
|
|
for (size_t i = 0; i < read_size; ++i) {
|
|
|
|
scratch[i] = rnd_.Next() & 255;
|
|
|
|
}
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
*result = Slice(scratch, read_size);
|
|
|
|
size_left -= read_size;
|
|
|
|
return Status::OK();
|
|
|
|
}
|
|
|
|
|
|
|
|
Status Skip(uint64_t n) override {
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
size_left = (n > size_left) ? size_left - n : 0;
|
|
|
|
return Status::OK();
|
|
|
|
}
|
|
|
|
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
private:
|
|
|
|
size_t size_left = 200;
|
|
|
|
Random rnd_;
|
|
|
|
bool fail_reads_;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
};
|
|
|
|
|
|
|
|
Status NewSequentialFile(const std::string& f,
|
|
|
|
std::unique_ptr<SequentialFile>* r,
|
|
|
|
const EnvOptions& options) override {
|
|
|
|
MutexLock l(&mutex_);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
if (dummy_sequential_file_) {
|
|
|
|
r->reset(
|
|
|
|
new TestEnv::DummySequentialFile(dummy_sequential_file_fail_reads_));
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
return Status::OK();
|
|
|
|
} else {
|
|
|
|
Status s = EnvWrapper::NewSequentialFile(f, r, options);
|
|
|
|
if (s.ok()) {
|
|
|
|
if ((*r)->use_direct_io()) {
|
|
|
|
++num_direct_seq_readers_;
|
|
|
|
}
|
|
|
|
++num_seq_readers_;
|
|
|
|
}
|
|
|
|
return s;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Status NewWritableFile(const std::string& f, std::unique_ptr<WritableFile>* r,
|
|
|
|
const EnvOptions& options) override {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
written_files_.push_back(f);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
if (limit_written_files_ <= 0) {
|
|
|
|
return Status::NotSupported("Sorry, can't do this");
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
limit_written_files_--;
|
|
|
|
Status s = EnvWrapper::NewWritableFile(f, r, options);
|
|
|
|
if (s.ok()) {
|
|
|
|
if ((*r)->use_direct_io()) {
|
|
|
|
++num_direct_writers_;
|
|
|
|
}
|
|
|
|
++num_writers_;
|
|
|
|
}
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
|
|
|
|
Status NewRandomAccessFile(const std::string& fname,
|
|
|
|
std::unique_ptr<RandomAccessFile>* result,
|
|
|
|
const EnvOptions& options) override {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
Status s = EnvWrapper::NewRandomAccessFile(fname, result, options);
|
|
|
|
if (s.ok()) {
|
|
|
|
if ((*result)->use_direct_io()) {
|
|
|
|
++num_direct_rand_readers_;
|
|
|
|
}
|
|
|
|
++num_rand_readers_;
|
|
|
|
}
|
|
|
|
return s;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
Status DeleteFile(const std::string& fname) override {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
if (fail_delete_files_) {
|
|
|
|
return Status::IOError();
|
|
|
|
}
|
rocksdb: Replace ASSERT* with EXPECT* in functions that does not return void value
Summary:
gtest does not use exceptions to fail a unit test by design, and `ASSERT*`s are implemented using `return`. As a consequence we cannot use `ASSERT*` in a function that does not return `void` value ([[ https://code.google.com/p/googletest/wiki/AdvancedGuide#Assertion_Placement | 1]]), and have to fix our existing code. This diff does this in a generic way, with no manual changes.
In order to detect all existing `ASSERT*` that are used in functions that doesn't return void value, I change the code to generate compile errors for such cases.
In `util/testharness.h` I defined `EXPECT*` assertions, the same way as `ASSERT*`, and redefined `ASSERT*` to return `void`. Then executed:
```lang=bash
% USE_CLANG=1 make all -j55 -k 2> build.log
% perl -naF: -e 'print "-- -number=".$F[1]." ".$F[0]."\n" if /: error:/' \
build.log | xargs -L 1 perl -spi -e 's/ASSERT/EXPECT/g if $. == $number'
% make format
```
After that I reverted back change to `ASSERT*` in `util/testharness.h`. But preserved introduced `EXPECT*`, which is the same as `ASSERT*`. This will be deleted once switched to gtest.
This diff is independent and contains manual changes only in `util/testharness.h`.
Test Plan:
Make sure all tests are passing.
```lang=bash
% USE_CLANG=1 make check
```
Reviewers: igor, lgalanis, sdong, yufei.zhu, rven, meyering
Reviewed By: meyering
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D33333
10 years ago
|
|
|
EXPECT_GT(limit_delete_files_, 0U);
|
|
|
|
limit_delete_files_--;
|
|
|
|
return EnvWrapper::DeleteFile(fname);
|
|
|
|
}
|
|
|
|
|
|
|
|
Status DeleteDir(const std::string& dirname) override {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
if (fail_delete_files_) {
|
|
|
|
return Status::IOError();
|
|
|
|
}
|
|
|
|
return EnvWrapper::DeleteDir(dirname);
|
|
|
|
}
|
|
|
|
|
|
|
|
void AssertWrittenFiles(std::vector<std::string>& should_have_written) {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
std::sort(should_have_written.begin(), should_have_written.end());
|
|
|
|
std::sort(written_files_.begin(), written_files_.end());
|
|
|
|
|
|
|
|
ASSERT_EQ(should_have_written, written_files_);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
void ClearWrittenFiles() {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
written_files_.clear();
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
void SetLimitWrittenFiles(uint64_t limit) {
|
|
|
|
MutexLock l(&mutex_);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
limit_written_files_ = limit;
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetLimitDeleteFiles(uint64_t limit) {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
limit_delete_files_ = limit;
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetDeleteFileFailure(bool fail) {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
fail_delete_files_ = fail;
|
|
|
|
}
|
|
|
|
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
void SetDummySequentialFile(bool dummy_sequential_file) {
|
|
|
|
MutexLock l(&mutex_);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
dummy_sequential_file_ = dummy_sequential_file;
|
|
|
|
}
|
|
|
|
void SetDummySequentialFileFailReads(bool dummy_sequential_file_fail_reads) {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
dummy_sequential_file_fail_reads_ = dummy_sequential_file_fail_reads;
|
|
|
|
}
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
void SetGetChildrenFailure(bool fail) { get_children_failure_ = fail; }
|
|
|
|
Status GetChildren(const std::string& dir,
|
|
|
|
std::vector<std::string>* r) override {
|
|
|
|
if (get_children_failure_) {
|
|
|
|
return Status::IOError("SimulatedFailure");
|
|
|
|
}
|
|
|
|
return EnvWrapper::GetChildren(dir, r);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Some test cases do not actually create the test files (e.g., see
|
|
|
|
// DummyDB::live_files_) - for those cases, we mock those files' attributes
|
|
|
|
// so CreateNewBackup() can get their attributes.
|
|
|
|
void SetFilenamesForMockedAttrs(const std::vector<std::string>& filenames) {
|
|
|
|
filenames_for_mocked_attrs_ = filenames;
|
|
|
|
}
|
|
|
|
Status GetChildrenFileAttributes(
|
|
|
|
const std::string& dir, std::vector<Env::FileAttributes>* r) override {
|
|
|
|
if (filenames_for_mocked_attrs_.size() > 0) {
|
|
|
|
for (const auto& filename : filenames_for_mocked_attrs_) {
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
uint64_t size_bytes = 200; // Match TestEnv
|
|
|
|
if (filename.find("MANIFEST") == 0) {
|
|
|
|
size_bytes = 100; // Match DummyDB::GetLiveFiles
|
|
|
|
}
|
|
|
|
r->push_back({dir + filename, size_bytes});
|
|
|
|
}
|
|
|
|
return Status::OK();
|
|
|
|
}
|
|
|
|
return EnvWrapper::GetChildrenFileAttributes(dir, r);
|
|
|
|
}
|
|
|
|
Status GetFileSize(const std::string& path, uint64_t* size_bytes) override {
|
|
|
|
if (filenames_for_mocked_attrs_.size() > 0) {
|
|
|
|
auto fname = path.substr(path.find_last_of('/'));
|
|
|
|
auto filename_iter = std::find(filenames_for_mocked_attrs_.begin(),
|
|
|
|
filenames_for_mocked_attrs_.end(), fname);
|
|
|
|
if (filename_iter != filenames_for_mocked_attrs_.end()) {
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
*size_bytes = 200; // Match TestEnv
|
|
|
|
if (fname.find("MANIFEST") == 0) {
|
|
|
|
*size_bytes = 100; // Match DummyDB::GetLiveFiles
|
|
|
|
}
|
|
|
|
return Status::OK();
|
|
|
|
}
|
|
|
|
return Status::NotFound(fname);
|
|
|
|
}
|
|
|
|
return EnvWrapper::GetFileSize(path, size_bytes);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetCreateDirIfMissingFailure(bool fail) {
|
|
|
|
create_dir_if_missing_failure_ = fail;
|
|
|
|
}
|
|
|
|
Status CreateDirIfMissing(const std::string& d) override {
|
|
|
|
if (create_dir_if_missing_failure_) {
|
|
|
|
return Status::IOError("SimulatedFailure");
|
|
|
|
}
|
|
|
|
return EnvWrapper::CreateDirIfMissing(d);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetNewDirectoryFailure(bool fail) { new_directory_failure_ = fail; }
|
|
|
|
Status NewDirectory(const std::string& name,
|
|
|
|
std::unique_ptr<Directory>* result) override {
|
|
|
|
if (new_directory_failure_) {
|
|
|
|
return Status::IOError("SimulatedFailure");
|
|
|
|
}
|
|
|
|
return EnvWrapper::NewDirectory(name, result);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClearFileOpenCounters() {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
num_rand_readers_ = 0;
|
|
|
|
num_direct_rand_readers_ = 0;
|
|
|
|
num_seq_readers_ = 0;
|
|
|
|
num_direct_seq_readers_ = 0;
|
|
|
|
num_writers_ = 0;
|
|
|
|
num_direct_writers_ = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int num_rand_readers() { return num_rand_readers_; }
|
|
|
|
int num_direct_rand_readers() { return num_direct_rand_readers_; }
|
|
|
|
int num_seq_readers() { return num_seq_readers_; }
|
|
|
|
int num_direct_seq_readers() { return num_direct_seq_readers_; }
|
|
|
|
int num_writers() { return num_writers_; }
|
|
|
|
int num_direct_writers() { return num_direct_writers_; }
|
|
|
|
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
private:
|
|
|
|
port::Mutex mutex_;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
bool dummy_sequential_file_ = false;
|
|
|
|
bool dummy_sequential_file_fail_reads_ = false;
|
|
|
|
std::vector<std::string> written_files_;
|
|
|
|
std::vector<std::string> filenames_for_mocked_attrs_;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
uint64_t limit_written_files_ = 1000000;
|
|
|
|
uint64_t limit_delete_files_ = 1000000;
|
|
|
|
bool fail_delete_files_ = false;
|
|
|
|
|
|
|
|
bool get_children_failure_ = false;
|
|
|
|
bool create_dir_if_missing_failure_ = false;
|
|
|
|
bool new_directory_failure_ = false;
|
|
|
|
|
|
|
|
// Keeps track of how many files of each type were successfully opened, and
|
|
|
|
// out of those, how many were opened with direct I/O.
|
|
|
|
std::atomic<int> num_rand_readers_;
|
|
|
|
std::atomic<int> num_direct_rand_readers_;
|
|
|
|
std::atomic<int> num_seq_readers_;
|
|
|
|
std::atomic<int> num_direct_seq_readers_;
|
|
|
|
std::atomic<int> num_writers_;
|
|
|
|
std::atomic<int> num_direct_writers_;
|
|
|
|
}; // TestEnv
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
class FileManager : public EnvWrapper {
|
|
|
|
public:
|
|
|
|
explicit FileManager(Env* t) : EnvWrapper(t), rnd_(5) {}
|
|
|
|
|
|
|
|
Status GetRandomFileInDir(const std::string& dir, std::string* fname,
|
|
|
|
uint64_t* fsize) {
|
|
|
|
std::vector<FileAttributes> children;
|
|
|
|
auto s = GetChildrenFileAttributes(dir, &children);
|
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
} else if (children.size() <= 2) { // . and ..
|
|
|
|
return Status::NotFound("Empty directory: " + dir);
|
|
|
|
}
|
|
|
|
assert(fname != nullptr);
|
|
|
|
while (true) {
|
|
|
|
int i = rnd_.Next() % children.size();
|
|
|
|
fname->assign(dir + "/" + children[i].name);
|
|
|
|
*fsize = children[i].size_bytes;
|
|
|
|
return Status::OK();
|
|
|
|
}
|
|
|
|
// should never get here
|
|
|
|
assert(false);
|
|
|
|
return Status::NotFound("");
|
|
|
|
}
|
|
|
|
|
|
|
|
Status DeleteRandomFileInDir(const std::string& dir) {
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
std::vector<std::string> children;
|
|
|
|
Status s = GetChildren(dir, &children);
|
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
while (true) {
|
|
|
|
int i = rnd_.Next() % children.size();
|
|
|
|
return DeleteFile(dir + "/" + children[i]);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
// should never get here
|
|
|
|
assert(false);
|
|
|
|
return Status::NotFound("");
|
|
|
|
}
|
|
|
|
|
|
|
|
Status AppendToRandomFileInDir(const std::string& dir,
|
|
|
|
const std::string& data) {
|
|
|
|
std::vector<std::string> children;
|
|
|
|
Status s = GetChildren(dir, &children);
|
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
while (true) {
|
|
|
|
int i = rnd_.Next() % children.size();
|
|
|
|
return WriteToFile(dir + "/" + children[i], data);
|
|
|
|
}
|
|
|
|
// should never get here
|
|
|
|
assert(false);
|
|
|
|
return Status::NotFound("");
|
|
|
|
}
|
|
|
|
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
Status CorruptFile(const std::string& fname, uint64_t bytes_to_corrupt) {
|
|
|
|
std::string file_contents;
|
|
|
|
Status s = ReadFileToString(this, fname, &file_contents);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
s = DeleteFile(fname);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (uint64_t i = 0; i < bytes_to_corrupt; ++i) {
|
|
|
|
std::string tmp = rnd_.RandomString(1);
|
|
|
|
file_contents[rnd_.Next() % file_contents.size()] = tmp[0];
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
return WriteToFile(fname, file_contents);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
Status CorruptFileStart(const std::string& fname) {
|
|
|
|
std::string to_xor = "blah";
|
|
|
|
std::string file_contents;
|
|
|
|
Status s = ReadFileToString(this, fname, &file_contents);
|
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
s = DeleteFile(fname);
|
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
for (size_t i = 0; i < to_xor.size(); ++i) {
|
|
|
|
file_contents[i] ^= to_xor[i];
|
|
|
|
}
|
|
|
|
return WriteToFile(fname, file_contents);
|
|
|
|
}
|
|
|
|
|
|
|
|
Status CorruptChecksum(const std::string& fname, bool appear_valid) {
|
|
|
|
std::string metadata;
|
|
|
|
Status s = ReadFileToString(this, fname, &metadata);
|
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
s = DeleteFile(fname);
|
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
|
|
|
|
auto pos = metadata.find("private");
|
|
|
|
if (pos == std::string::npos) {
|
|
|
|
return Status::Corruption("private file is expected");
|
|
|
|
}
|
|
|
|
pos = metadata.find(" crc32 ", pos + 6);
|
|
|
|
if (pos == std::string::npos) {
|
|
|
|
return Status::Corruption("checksum not found");
|
|
|
|
}
|
|
|
|
|
|
|
|
if (metadata.size() < pos + 7) {
|
|
|
|
return Status::Corruption("bad CRC32 checksum value");
|
|
|
|
}
|
|
|
|
|
|
|
|
if (appear_valid) {
|
|
|
|
if (metadata[pos + 8] == '\n') {
|
|
|
|
// single digit value, safe to insert one more digit
|
|
|
|
metadata.insert(pos + 8, 1, '0');
|
|
|
|
} else {
|
|
|
|
metadata.erase(pos + 8, 1);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
metadata[pos + 7] = 'a';
|
|
|
|
}
|
|
|
|
|
|
|
|
return WriteToFile(fname, metadata);
|
|
|
|
}
|
|
|
|
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
Status WriteToFile(const std::string& fname, const std::string& data) {
|
|
|
|
std::unique_ptr<WritableFile> file;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
EnvOptions env_options;
|
|
|
|
env_options.use_mmap_writes = false;
|
|
|
|
Status s = EnvWrapper::NewWritableFile(fname, &file, env_options);
|
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
return file->Append(Slice(data));
|
|
|
|
}
|
|
|
|
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
private:
|
|
|
|
Random rnd_;
|
|
|
|
}; // FileManager
|
|
|
|
|
|
|
|
// utility functions
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
enum FillDBFlushAction {
|
|
|
|
kFlushMost,
|
|
|
|
kFlushAll,
|
|
|
|
kAutoFlushOnly,
|
|
|
|
};
|
|
|
|
|
|
|
|
// Many tests in this file expect FillDB to write at least one sst file,
|
|
|
|
// so the default behavior (if not kAutoFlushOnly) of FillDB is to force
|
|
|
|
// a flush. But to ensure coverage of the WAL file case, we also (by default)
|
|
|
|
// do one Put after the Flush (kFlushMost).
|
|
|
|
size_t FillDB(DB* db, int from, int to,
|
|
|
|
FillDBFlushAction flush_action = kFlushMost) {
|
|
|
|
size_t bytes_written = 0;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
for (int i = from; i < to; ++i) {
|
|
|
|
std::string key = "testkey" + ToString(i);
|
|
|
|
std::string value = "testvalue" + ToString(i);
|
|
|
|
bytes_written += key.size() + value.size();
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
rocksdb: Replace ASSERT* with EXPECT* in functions that does not return void value
Summary:
gtest does not use exceptions to fail a unit test by design, and `ASSERT*`s are implemented using `return`. As a consequence we cannot use `ASSERT*` in a function that does not return `void` value ([[ https://code.google.com/p/googletest/wiki/AdvancedGuide#Assertion_Placement | 1]]), and have to fix our existing code. This diff does this in a generic way, with no manual changes.
In order to detect all existing `ASSERT*` that are used in functions that doesn't return void value, I change the code to generate compile errors for such cases.
In `util/testharness.h` I defined `EXPECT*` assertions, the same way as `ASSERT*`, and redefined `ASSERT*` to return `void`. Then executed:
```lang=bash
% USE_CLANG=1 make all -j55 -k 2> build.log
% perl -naF: -e 'print "-- -number=".$F[1]." ".$F[0]."\n" if /: error:/' \
build.log | xargs -L 1 perl -spi -e 's/ASSERT/EXPECT/g if $. == $number'
% make format
```
After that I reverted back change to `ASSERT*` in `util/testharness.h`. But preserved introduced `EXPECT*`, which is the same as `ASSERT*`. This will be deleted once switched to gtest.
This diff is independent and contains manual changes only in `util/testharness.h`.
Test Plan:
Make sure all tests are passing.
```lang=bash
% USE_CLANG=1 make check
```
Reviewers: igor, lgalanis, sdong, yufei.zhu, rven, meyering
Reviewed By: meyering
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D33333
10 years ago
|
|
|
EXPECT_OK(db->Put(WriteOptions(), Slice(key), Slice(value)));
|
|
|
|
|
|
|
|
if (flush_action == kFlushMost && i == to - 2) {
|
|
|
|
EXPECT_OK(db->Flush(FlushOptions()));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (flush_action == kFlushAll) {
|
|
|
|
EXPECT_OK(db->Flush(FlushOptions()));
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
return bytes_written;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
void AssertExists(DB* db, int from, int to) {
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
for (int i = from; i < to; ++i) {
|
|
|
|
std::string key = "testkey" + ToString(i);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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std::string value;
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Status s = db->Get(ReadOptions(), Slice(key), &value);
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ASSERT_EQ(value, "testvalue" + ToString(i));
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[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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}
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}
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void AssertEmpty(DB* db, int from, int to) {
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[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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for (int i = from; i < to; ++i) {
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std::string key = "testkey" + ToString(i);
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std::string value = "testvalue" + ToString(i);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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Status s = db->Get(ReadOptions(), Slice(key), &value);
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ASSERT_TRUE(s.IsNotFound());
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}
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}
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} // namespace
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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class BackupableDBTest : public testing::Test {
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[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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public:
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enum ShareOption {
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kNoShare,
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kShareNoChecksum,
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kShareWithChecksum,
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};
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const std::vector<ShareOption> kAllShareOptions = {
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kNoShare, kShareNoChecksum, kShareWithChecksum};
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[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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BackupableDBTest() {
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// set up files
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std::string db_chroot = test::PerThreadDBPath("backupable_db");
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std::string backup_chroot = test::PerThreadDBPath("backupable_db_backup");
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EXPECT_OK(Env::Default()->CreateDirIfMissing(db_chroot));
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EXPECT_OK(Env::Default()->CreateDirIfMissing(backup_chroot));
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dbname_ = "/tempdb";
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backupdir_ = "/tempbk";
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[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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// set up envs
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db_chroot_env_.reset(NewChrootEnv(Env::Default(), db_chroot));
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backup_chroot_env_.reset(NewChrootEnv(Env::Default(), backup_chroot));
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test_db_env_.reset(new TestEnv(db_chroot_env_.get()));
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test_backup_env_.reset(new TestEnv(backup_chroot_env_.get()));
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file_manager_.reset(new FileManager(backup_chroot_env_.get()));
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Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
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db_file_manager_.reset(new FileManager(db_chroot_env_.get()));
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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// set up db options
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options_.create_if_missing = true;
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options_.paranoid_checks = true;
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options_.write_buffer_size = 1 << 17; // 128KB
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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options_.env = test_db_env_.get();
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options_.wal_dir = dbname_;
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// Create logger
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DBOptions logger_options;
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logger_options.env = db_chroot_env_.get();
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// TODO: This should really be an EXPECT_OK, but this CreateLogger fails
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// regularly in some environments with "no such directory"
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CreateLoggerFromOptions(dbname_, logger_options, &logger_)
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.PermitUncheckedError();
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|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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// set up backup db options
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backupable_options_.reset(new BackupableDBOptions(
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backupdir_, test_backup_env_.get(), true, logger_.get(), true));
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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// most tests will use multi-threaded backups
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backupable_options_->max_background_operations = 7;
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|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
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// delete old files in db
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DestroyDB(dbname_, options_);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
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}
|
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DB* OpenDB() {
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|
DB* db;
|
rocksdb: Replace ASSERT* with EXPECT* in functions that does not return void value
Summary:
gtest does not use exceptions to fail a unit test by design, and `ASSERT*`s are implemented using `return`. As a consequence we cannot use `ASSERT*` in a function that does not return `void` value ([[ https://code.google.com/p/googletest/wiki/AdvancedGuide#Assertion_Placement | 1]]), and have to fix our existing code. This diff does this in a generic way, with no manual changes.
In order to detect all existing `ASSERT*` that are used in functions that doesn't return void value, I change the code to generate compile errors for such cases.
In `util/testharness.h` I defined `EXPECT*` assertions, the same way as `ASSERT*`, and redefined `ASSERT*` to return `void`. Then executed:
```lang=bash
% USE_CLANG=1 make all -j55 -k 2> build.log
% perl -naF: -e 'print "-- -number=".$F[1]." ".$F[0]."\n" if /: error:/' \
build.log | xargs -L 1 perl -spi -e 's/ASSERT/EXPECT/g if $. == $number'
% make format
```
After that I reverted back change to `ASSERT*` in `util/testharness.h`. But preserved introduced `EXPECT*`, which is the same as `ASSERT*`. This will be deleted once switched to gtest.
This diff is independent and contains manual changes only in `util/testharness.h`.
Test Plan:
Make sure all tests are passing.
```lang=bash
% USE_CLANG=1 make check
```
Reviewers: igor, lgalanis, sdong, yufei.zhu, rven, meyering
Reviewed By: meyering
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D33333
10 years ago
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EXPECT_OK(DB::Open(options_, dbname_, &db));
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return db;
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}
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void CloseAndReopenDB() {
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// Close DB
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db_.reset();
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// Open DB
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test_db_env_->SetLimitWrittenFiles(1000000);
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DB* db;
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ASSERT_OK(DB::Open(options_, dbname_, &db));
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db_.reset(db);
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}
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void InitializeDBAndBackupEngine(bool dummy = false) {
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// reset all the db env defaults
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
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test_db_env_->SetLimitWrittenFiles(1000000);
|
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test_db_env_->SetDummySequentialFile(dummy);
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DB* db;
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if (dummy) {
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dummy_db_ = new DummyDB(options_, dbname_);
|
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db = dummy_db_;
|
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|
} else {
|
|
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ASSERT_OK(DB::Open(options_, dbname_, &db));
|
|
|
|
}
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db_.reset(db);
|
|
|
|
}
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|
|
|
|
|
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virtual void OpenDBAndBackupEngine(
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bool destroy_old_data = false, bool dummy = false,
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ShareOption shared_option = kShareNoChecksum) {
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InitializeDBAndBackupEngine(dummy);
|
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// reset backup env defaults
|
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test_backup_env_->SetLimitWrittenFiles(1000000);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
backupable_options_->destroy_old_data = destroy_old_data;
|
|
|
|
backupable_options_->share_table_files = shared_option != kNoShare;
|
|
|
|
backupable_options_->share_files_with_checksum =
|
|
|
|
shared_option == kShareWithChecksum;
|
|
|
|
OpenBackupEngine(destroy_old_data);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
void CloseDBAndBackupEngine() {
|
|
|
|
db_.reset();
|
|
|
|
backup_engine_.reset();
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
void OpenBackupEngine(bool destroy_old_data = false) {
|
|
|
|
backupable_options_->destroy_old_data = destroy_old_data;
|
|
|
|
BackupEngine* backup_engine;
|
|
|
|
ASSERT_OK(BackupEngine::Open(test_db_env_.get(), *backupable_options_,
|
|
|
|
&backup_engine));
|
|
|
|
backup_engine_.reset(backup_engine);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
void CloseBackupEngine() { backup_engine_.reset(nullptr); }
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
// restores backup backup_id and asserts the existence of
|
|
|
|
// [start_exist, end_exist> and not-existence of
|
|
|
|
// [end_exist, end>
|
|
|
|
//
|
|
|
|
// if backup_id == 0, it means restore from latest
|
|
|
|
// if end == 0, don't check AssertEmpty
|
|
|
|
void AssertBackupConsistency(BackupID backup_id, uint32_t start_exist,
|
|
|
|
uint32_t end_exist, uint32_t end = 0,
|
|
|
|
bool keep_log_files = false) {
|
|
|
|
RestoreOptions restore_options(keep_log_files);
|
|
|
|
bool opened_backup_engine = false;
|
|
|
|
if (backup_engine_.get() == nullptr) {
|
|
|
|
opened_backup_engine = true;
|
|
|
|
OpenBackupEngine();
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
if (backup_id > 0) {
|
|
|
|
ASSERT_OK(backup_engine_->RestoreDBFromBackup(backup_id, dbname_, dbname_,
|
|
|
|
restore_options));
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
} else {
|
|
|
|
ASSERT_OK(backup_engine_->RestoreDBFromLatestBackup(dbname_, dbname_,
|
|
|
|
restore_options));
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
DB* db = OpenDB();
|
|
|
|
AssertExists(db, start_exist, end_exist);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
if (end != 0) {
|
|
|
|
AssertEmpty(db, end_exist, end);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
delete db;
|
|
|
|
if (opened_backup_engine) {
|
|
|
|
CloseBackupEngine();
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void DeleteLogFiles() {
|
|
|
|
std::vector<std::string> delete_logs;
|
|
|
|
ASSERT_OK(db_chroot_env_->GetChildren(dbname_, &delete_logs));
|
|
|
|
for (auto f : delete_logs) {
|
|
|
|
uint64_t number;
|
|
|
|
FileType type;
|
|
|
|
bool ok = ParseFileName(f, &number, &type);
|
|
|
|
if (ok && type == kWalFile) {
|
|
|
|
ASSERT_OK(db_chroot_env_->DeleteFile(dbname_ + "/" + f));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
Status GetTableFilesInDB(std::vector<FileAttributes>* table_files) {
|
|
|
|
std::vector<FileAttributes> children;
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
Status s = test_db_env_->GetChildrenFileAttributes(dbname_, &children);
|
|
|
|
for (const auto& child : children) {
|
|
|
|
if (child.size_bytes > 0 && child.name.size() > 4 &&
|
|
|
|
child.name.rfind(".sst") == child.name.length() - 4) {
|
|
|
|
table_files->push_back(child);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
|
|
|
|
Status GetRandomTableFileInDB(std::string* fname_out,
|
|
|
|
uint64_t* fsize_out = nullptr) {
|
|
|
|
Random rnd(6); // NB: hardly "random"
|
|
|
|
std::vector<FileAttributes> table_files;
|
|
|
|
Status s = GetTableFilesInDB(&table_files);
|
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
if (table_files.empty()) {
|
|
|
|
return Status::NotFound("");
|
|
|
|
}
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
size_t i = rnd.Uniform(static_cast<int>(table_files.size()));
|
|
|
|
*fname_out = dbname_ + "/" + table_files[i].name;
|
|
|
|
if (fsize_out) {
|
|
|
|
*fsize_out = table_files[i].size_bytes;
|
|
|
|
}
|
|
|
|
return Status::OK();
|
|
|
|
}
|
|
|
|
|
|
|
|
Status CorruptRandomTableFileInDB() {
|
|
|
|
std::string fname;
|
|
|
|
uint64_t fsize = 0;
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
Status s = GetRandomTableFileInDB(&fname, &fsize);
|
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string file_contents;
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
s = ReadFileToString(test_db_env_.get(), fname, &file_contents);
|
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
s = test_db_env_->DeleteFile(fname);
|
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
|
|
|
|
file_contents[0] = (file_contents[0] + 257) % 256;
|
|
|
|
return WriteStringToFile(test_db_env_.get(), file_contents, fname);
|
|
|
|
}
|
|
|
|
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
void AssertDirectoryFilesMatchRegex(const std::string& dir,
|
|
|
|
const std::regex& pattern,
|
|
|
|
int minimum_count) {
|
|
|
|
std::vector<FileAttributes> children;
|
|
|
|
ASSERT_OK(file_manager_->GetChildrenFileAttributes(dir, &children));
|
|
|
|
int found_count = 0;
|
|
|
|
for (const auto& child : children) {
|
|
|
|
const std::string match("match");
|
|
|
|
ASSERT_EQ(match, std::regex_replace(child.name, pattern, match));
|
|
|
|
++found_count;
|
|
|
|
}
|
|
|
|
ASSERT_GE(found_count, minimum_count);
|
|
|
|
}
|
|
|
|
|
|
|
|
void AssertDirectoryFilesSizeIndicators(const std::string& dir,
|
|
|
|
int minimum_count) {
|
|
|
|
std::vector<FileAttributes> children;
|
|
|
|
ASSERT_OK(file_manager_->GetChildrenFileAttributes(dir, &children));
|
|
|
|
int found_count = 0;
|
|
|
|
for (const auto& child : children) {
|
|
|
|
auto last_underscore = child.name.find_last_of('_');
|
|
|
|
auto last_dot = child.name.find_last_of('.');
|
|
|
|
ASSERT_NE(child.name, child.name.substr(0, last_underscore));
|
|
|
|
ASSERT_NE(child.name, child.name.substr(0, last_dot));
|
|
|
|
ASSERT_LT(last_underscore, last_dot);
|
|
|
|
std::string s = child.name.substr(last_underscore + 1,
|
|
|
|
last_dot - (last_underscore + 1));
|
|
|
|
ASSERT_EQ(s, ToString(child.size_bytes));
|
|
|
|
++found_count;
|
|
|
|
}
|
|
|
|
ASSERT_GE(found_count, minimum_count);
|
|
|
|
}
|
|
|
|
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
// files
|
|
|
|
std::string dbname_;
|
|
|
|
std::string backupdir_;
|
|
|
|
|
|
|
|
// logger_ must be above backup_engine_ such that the engine's destructor,
|
|
|
|
// which uses a raw pointer to the logger, executes first.
|
|
|
|
std::shared_ptr<Logger> logger_;
|
|
|
|
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
// envs
|
|
|
|
std::unique_ptr<Env> db_chroot_env_;
|
|
|
|
std::unique_ptr<Env> backup_chroot_env_;
|
|
|
|
std::unique_ptr<TestEnv> test_db_env_;
|
|
|
|
std::unique_ptr<TestEnv> test_backup_env_;
|
|
|
|
std::unique_ptr<FileManager> file_manager_;
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
std::unique_ptr<FileManager> db_file_manager_;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
// all the dbs!
|
|
|
|
DummyDB* dummy_db_; // BackupableDB owns dummy_db_
|
|
|
|
std::unique_ptr<DB> db_;
|
|
|
|
std::unique_ptr<BackupEngine> backup_engine_;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
// options
|
|
|
|
Options options_;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
std::unique_ptr<BackupableDBOptions> backupable_options_;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}; // BackupableDBTest
|
|
|
|
|
|
|
|
void AppendPath(const std::string& path, std::vector<std::string>& v) {
|
|
|
|
for (auto& f : v) {
|
|
|
|
f = path + f;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
class BackupableDBTestWithParam : public BackupableDBTest,
|
|
|
|
public testing::WithParamInterface<bool> {
|
|
|
|
public:
|
|
|
|
BackupableDBTestWithParam() {
|
|
|
|
backupable_options_->share_files_with_checksum = GetParam();
|
|
|
|
}
|
|
|
|
void OpenDBAndBackupEngine(
|
|
|
|
bool destroy_old_data = false, bool dummy = false,
|
|
|
|
ShareOption shared_option = kShareNoChecksum) override {
|
|
|
|
BackupableDBTest::InitializeDBAndBackupEngine(dummy);
|
|
|
|
// reset backup env defaults
|
|
|
|
test_backup_env_->SetLimitWrittenFiles(1000000);
|
|
|
|
backupable_options_->destroy_old_data = destroy_old_data;
|
|
|
|
backupable_options_->share_table_files = shared_option != kNoShare;
|
|
|
|
// NOTE: keep share_files_with_checksum setting from constructor
|
|
|
|
OpenBackupEngine(destroy_old_data);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, FileCollision) {
|
|
|
|
const int keys_iteration = 5000;
|
|
|
|
for (const auto& sopt : kAllShareOptions) {
|
|
|
|
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */, sopt);
|
|
|
|
FillDB(db_.get(), 0, keys_iteration);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
FillDB(db_.get(), 0, keys_iteration);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// If the db directory has been cleaned up, it is sensitive to file
|
|
|
|
// collision.
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
|
|
|
|
// open with old backup
|
|
|
|
OpenDBAndBackupEngine(false /* destroy_old_data */, false /* dummy */,
|
|
|
|
sopt);
|
|
|
|
FillDB(db_.get(), 0, keys_iteration * 2);
|
|
|
|
if (sopt != kShareNoChecksum) {
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
} else {
|
|
|
|
// The new table files created in FillDB() will clash with the old
|
|
|
|
// backup and sharing tables with no checksum will have the file
|
|
|
|
// collision problem.
|
|
|
|
ASSERT_NOK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
ASSERT_OK(backup_engine_->PurgeOldBackups(0));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// delete old data
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// This test verifies that the verifyBackup method correctly identifies
|
|
|
|
// invalid backups
|
|
|
|
TEST_P(BackupableDBTestWithParam, VerifyBackup) {
|
|
|
|
const int keys_iteration = 5000;
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
// create five backups
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
|
|
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine();
|
|
|
|
// ---------- case 1. - valid backup -----------
|
|
|
|
ASSERT_TRUE(backup_engine_->VerifyBackup(1).ok());
|
|
|
|
|
|
|
|
// ---------- case 2. - delete a file -----------i
|
|
|
|
ASSERT_OK(file_manager_->DeleteRandomFileInDir(backupdir_ + "/private/1"));
|
|
|
|
ASSERT_TRUE(backup_engine_->VerifyBackup(1).IsNotFound());
|
|
|
|
|
|
|
|
// ---------- case 3. - corrupt a file -----------
|
|
|
|
std::string append_data = "Corrupting a random file";
|
|
|
|
ASSERT_OK(file_manager_->AppendToRandomFileInDir(backupdir_ + "/private/2",
|
|
|
|
append_data));
|
|
|
|
ASSERT_TRUE(backup_engine_->VerifyBackup(2).IsCorruption());
|
|
|
|
|
|
|
|
// ---------- case 4. - invalid backup -----------
|
|
|
|
ASSERT_TRUE(backup_engine_->VerifyBackup(6).IsNotFound());
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
}
|
|
|
|
|
|
|
|
// open DB, write, close DB, backup, restore, repeat
|
|
|
|
TEST_P(BackupableDBTestWithParam, OfflineIntegrationTest) {
|
|
|
|
// has to be a big number, so that it triggers the memtable flush
|
|
|
|
const int keys_iteration = 5000;
|
|
|
|
const int max_key = keys_iteration * 4 + 10;
|
|
|
|
// first iter -- flush before backup
|
|
|
|
// second iter -- don't flush before backup
|
|
|
|
for (int iter = 0; iter < 2; ++iter) {
|
|
|
|
// delete old data
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
bool destroy_data = true;
|
|
|
|
|
|
|
|
// every iteration --
|
|
|
|
// 1. insert new data in the DB
|
|
|
|
// 2. backup the DB
|
|
|
|
// 3. destroy the db
|
|
|
|
// 4. restore the db, check everything is still there
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
|
|
// in last iteration, put smaller amount of data,
|
|
|
|
int fill_up_to = std::min(keys_iteration * (i + 1), max_key);
|
|
|
|
// ---- insert new data and back up ----
|
|
|
|
OpenDBAndBackupEngine(destroy_data);
|
|
|
|
destroy_data = false;
|
|
|
|
// kAutoFlushOnly to preserve legacy test behavior (consider updating)
|
|
|
|
FillDB(db_.get(), keys_iteration * i, fill_up_to, kAutoFlushOnly);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), iter == 0));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
|
|
|
|
// ---- make sure it's empty ----
|
|
|
|
DB* db = OpenDB();
|
|
|
|
AssertEmpty(db, 0, fill_up_to);
|
|
|
|
delete db;
|
|
|
|
|
|
|
|
// ---- restore the DB ----
|
|
|
|
OpenBackupEngine();
|
|
|
|
if (i >= 3) { // test purge old backups
|
|
|
|
// when i == 4, purge to only 1 backup
|
|
|
|
// when i == 3, purge to 2 backups
|
|
|
|
ASSERT_OK(backup_engine_->PurgeOldBackups(5 - i));
|
|
|
|
}
|
|
|
|
// ---- make sure the data is there ---
|
|
|
|
AssertBackupConsistency(0, 0, fill_up_to, max_key);
|
|
|
|
CloseBackupEngine();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// open DB, write, backup, write, backup, close, restore
|
|
|
|
TEST_P(BackupableDBTestWithParam, OnlineIntegrationTest) {
|
|
|
|
// has to be a big number, so that it triggers the memtable flush
|
|
|
|
const int keys_iteration = 5000;
|
|
|
|
const int max_key = keys_iteration * 4 + 10;
|
|
|
|
Random rnd(7);
|
|
|
|
// delete old data
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
// write some data, backup, repeat
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
|
|
if (i == 4) {
|
|
|
|
// delete backup number 2, online delete!
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(2));
|
|
|
|
}
|
|
|
|
// in last iteration, put smaller amount of data,
|
|
|
|
// so that backups can share sst files
|
|
|
|
int fill_up_to = std::min(keys_iteration * (i + 1), max_key);
|
|
|
|
// kAutoFlushOnly to preserve legacy test behavior (consider updating)
|
|
|
|
FillDB(db_.get(), keys_iteration * i, fill_up_to, kAutoFlushOnly);
|
|
|
|
// we should get consistent results with flush_before_backup
|
|
|
|
// set to both true and false
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2)));
|
|
|
|
}
|
|
|
|
// close and destroy
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
|
|
|
|
// ---- make sure it's empty ----
|
|
|
|
DB* db = OpenDB();
|
|
|
|
AssertEmpty(db, 0, max_key);
|
|
|
|
delete db;
|
|
|
|
|
|
|
|
// ---- restore every backup and verify all the data is there ----
|
|
|
|
OpenBackupEngine();
|
|
|
|
for (int i = 1; i <= 5; ++i) {
|
|
|
|
if (i == 2) {
|
|
|
|
// we deleted backup 2
|
|
|
|
Status s = backup_engine_->RestoreDBFromBackup(2, dbname_, dbname_);
|
|
|
|
ASSERT_TRUE(!s.ok());
|
|
|
|
} else {
|
|
|
|
int fill_up_to = std::min(keys_iteration * i, max_key);
|
|
|
|
AssertBackupConsistency(i, 0, fill_up_to, max_key);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// delete some backups -- this should leave only backups 3 and 5 alive
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(4));
|
|
|
|
ASSERT_OK(backup_engine_->PurgeOldBackups(2));
|
|
|
|
|
|
|
|
std::vector<BackupInfo> backup_info;
|
|
|
|
backup_engine_->GetBackupInfo(&backup_info);
|
|
|
|
ASSERT_EQ(2UL, backup_info.size());
|
|
|
|
|
|
|
|
// check backup 3
|
|
|
|
AssertBackupConsistency(3, 0, 3 * keys_iteration, max_key);
|
|
|
|
// check backup 5
|
|
|
|
AssertBackupConsistency(5, 0, max_key);
|
|
|
|
|
|
|
|
CloseBackupEngine();
|
|
|
|
}
|
|
|
|
|
|
|
|
INSTANTIATE_TEST_CASE_P(BackupableDBTestWithParam, BackupableDBTestWithParam,
|
|
|
|
::testing::Bool());
|
|
|
|
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
// this will make sure that backup does not copy the same file twice
|
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015)
Summary:
Only if there is a crash, power failure, or I/O error in
DeleteBackup, shared or private files from the backup might be left
behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only
by GarbageCollect. This makes the BackupEngine API "leaky by default."
Even if it means a modest performance hit, I think we should make
Delete and Purge do as they say, with ongoing best effort: i.e. future
calls will attempt to finish any incomplete work from earlier calls.
This change does that by having DeleteBackup and PurgeOldBackups do a
GarbageCollect, unless (to minimize performance hit) this BackupEngine
has already done a GarbageCollect and there have been no
deletion-related I/O errors in that GarbageCollect or since then.
Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files.
Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015
Test Plan: Updated unit tests
Differential Revision: D18401333
Pulled By: pdillinger
fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
|
|
|
TEST_F(BackupableDBTest, NoDoubleCopy_And_AutoGC) {
|
|
|
|
OpenDBAndBackupEngine(true, true);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
// should write 5 DB files + one meta file
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
test_backup_env_->SetLimitWrittenFiles(7);
|
|
|
|
test_backup_env_->ClearWrittenFiles();
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
test_db_env_->SetLimitWrittenFiles(0);
|
|
|
|
dummy_db_->live_files_ = {"/00010.sst", "/00011.sst", "/CURRENT",
|
|
|
|
"/MANIFEST-01"};
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
dummy_db_->wal_files_ = {{"/00011.log", true}, {"/00012.log", false}};
|
|
|
|
test_db_env_->SetFilenamesForMockedAttrs(dummy_db_->live_files_);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), false));
|
|
|
|
std::vector<std::string> should_have_written = {
|
|
|
|
"/shared/.00010.sst.tmp", "/shared/.00011.sst.tmp", "/private/1/CURRENT",
|
|
|
|
"/private/1/MANIFEST-01", "/private/1/00011.log", "/meta/.1.tmp"};
|
|
|
|
AppendPath(backupdir_, should_have_written);
|
|
|
|
test_backup_env_->AssertWrittenFiles(should_have_written);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015)
Summary:
Only if there is a crash, power failure, or I/O error in
DeleteBackup, shared or private files from the backup might be left
behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only
by GarbageCollect. This makes the BackupEngine API "leaky by default."
Even if it means a modest performance hit, I think we should make
Delete and Purge do as they say, with ongoing best effort: i.e. future
calls will attempt to finish any incomplete work from earlier calls.
This change does that by having DeleteBackup and PurgeOldBackups do a
GarbageCollect, unless (to minimize performance hit) this BackupEngine
has already done a GarbageCollect and there have been no
deletion-related I/O errors in that GarbageCollect or since then.
Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files.
Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015
Test Plan: Updated unit tests
Differential Revision: D18401333
Pulled By: pdillinger
fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
|
|
|
char db_number = '1';
|
|
|
|
|
|
|
|
for (std::string other_sst : {"00015.sst", "00017.sst", "00019.sst"}) {
|
|
|
|
// should write 4 new DB files + one meta file
|
|
|
|
// should not write/copy 00010.sst, since it's already there!
|
|
|
|
test_backup_env_->SetLimitWrittenFiles(6);
|
|
|
|
test_backup_env_->ClearWrittenFiles();
|
|
|
|
|
|
|
|
dummy_db_->live_files_ = {"/00010.sst", "/" + other_sst, "/CURRENT",
|
|
|
|
"/MANIFEST-01"};
|
|
|
|
dummy_db_->wal_files_ = {{"/00011.log", true}, {"/00012.log", false}};
|
|
|
|
test_db_env_->SetFilenamesForMockedAttrs(dummy_db_->live_files_);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), false));
|
|
|
|
// should not open 00010.sst - it's already there
|
|
|
|
|
|
|
|
++db_number;
|
|
|
|
std::string private_dir = std::string("/private/") + db_number;
|
|
|
|
should_have_written = {
|
|
|
|
"/shared/." + other_sst + ".tmp", private_dir + "/CURRENT",
|
|
|
|
private_dir + "/MANIFEST-01", private_dir + "/00011.log",
|
|
|
|
std::string("/meta/.") + db_number + ".tmp"};
|
|
|
|
AppendPath(backupdir_, should_have_written);
|
|
|
|
test_backup_env_->AssertWrittenFiles(should_have_written);
|
|
|
|
}
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(1));
|
|
|
|
ASSERT_OK(test_backup_env_->FileExists(backupdir_ + "/shared/00010.sst"));
|
|
|
|
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
// 00011.sst was only in backup 1, should be deleted
|
|
|
|
ASSERT_EQ(Status::NotFound(),
|
|
|
|
test_backup_env_->FileExists(backupdir_ + "/shared/00011.sst"));
|
|
|
|
ASSERT_OK(test_backup_env_->FileExists(backupdir_ + "/shared/00015.sst"));
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
// MANIFEST file size should be only 100
|
|
|
|
uint64_t size = 0;
|
|
|
|
ASSERT_OK(test_backup_env_->GetFileSize(backupdir_ + "/private/2/MANIFEST-01",
|
|
|
|
&size));
|
|
|
|
ASSERT_EQ(100UL, size);
|
|
|
|
ASSERT_OK(
|
|
|
|
test_backup_env_->GetFileSize(backupdir_ + "/shared/00015.sst", &size));
|
|
|
|
ASSERT_EQ(200UL, size);
|
|
|
|
|
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015)
Summary:
Only if there is a crash, power failure, or I/O error in
DeleteBackup, shared or private files from the backup might be left
behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only
by GarbageCollect. This makes the BackupEngine API "leaky by default."
Even if it means a modest performance hit, I think we should make
Delete and Purge do as they say, with ongoing best effort: i.e. future
calls will attempt to finish any incomplete work from earlier calls.
This change does that by having DeleteBackup and PurgeOldBackups do a
GarbageCollect, unless (to minimize performance hit) this BackupEngine
has already done a GarbageCollect and there have been no
deletion-related I/O errors in that GarbageCollect or since then.
Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files.
Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015
Test Plan: Updated unit tests
Differential Revision: D18401333
Pulled By: pdillinger
fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
|
|
|
CloseBackupEngine();
|
|
|
|
|
|
|
|
//
|
|
|
|
// Now simulate incomplete delete by removing just meta
|
|
|
|
//
|
|
|
|
ASSERT_OK(test_backup_env_->DeleteFile(backupdir_ + "/meta/2"));
|
|
|
|
|
|
|
|
OpenBackupEngine();
|
|
|
|
|
|
|
|
// 1 appears to be removed, so
|
|
|
|
// 2 non-corrupt and 0 corrupt seen
|
|
|
|
std::vector<BackupInfo> backup_info;
|
|
|
|
std::vector<BackupID> corrupt_backup_ids;
|
|
|
|
backup_engine_->GetBackupInfo(&backup_info);
|
|
|
|
backup_engine_->GetCorruptedBackups(&corrupt_backup_ids);
|
|
|
|
ASSERT_EQ(2UL, backup_info.size());
|
|
|
|
ASSERT_EQ(0UL, corrupt_backup_ids.size());
|
|
|
|
|
|
|
|
// Keep the two we see, but this should suffice to purge unreferenced
|
|
|
|
// shared files from incomplete delete.
|
|
|
|
ASSERT_OK(backup_engine_->PurgeOldBackups(2));
|
|
|
|
|
|
|
|
// Make sure dangling sst file has been removed (somewhere along this
|
|
|
|
// process). GarbageCollect should not be needed.
|
|
|
|
ASSERT_EQ(Status::NotFound(),
|
|
|
|
test_backup_env_->FileExists(backupdir_ + "/shared/00015.sst"));
|
|
|
|
ASSERT_OK(test_backup_env_->FileExists(backupdir_ + "/shared/00017.sst"));
|
|
|
|
ASSERT_OK(test_backup_env_->FileExists(backupdir_ + "/shared/00019.sst"));
|
|
|
|
|
|
|
|
// Now actually purge a good one
|
|
|
|
ASSERT_OK(backup_engine_->PurgeOldBackups(1));
|
|
|
|
|
|
|
|
ASSERT_EQ(Status::NotFound(),
|
|
|
|
test_backup_env_->FileExists(backupdir_ + "/shared/00017.sst"));
|
|
|
|
ASSERT_OK(test_backup_env_->FileExists(backupdir_ + "/shared/00019.sst"));
|
|
|
|
|
|
|
|
CloseDBAndBackupEngine();
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
// test various kind of corruptions that may happen:
|
|
|
|
// 1. Not able to write a file for backup - that backup should fail,
|
|
|
|
// everything else should work
|
|
|
|
// 2. Corrupted backup meta file or missing backuped file - we should
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
// not be able to open that backup, but all other backups should be
|
|
|
|
// fine
|
|
|
|
// 3. Corrupted checksum value - if the checksum is not a valid uint32_t,
|
|
|
|
// db open should fail, otherwise, it aborts during the restore process.
|
|
|
|
TEST_F(BackupableDBTest, CorruptionsTest) {
|
|
|
|
const int keys_iteration = 5000;
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
Random rnd(6);
|
|
|
|
Status s;
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine(true);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
// create five backups
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
|
|
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2)));
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
// ---------- case 1. - fail a write -----------
|
|
|
|
// try creating backup 6, but fail a write
|
|
|
|
FillDB(db_.get(), keys_iteration * 5, keys_iteration * 6);
|
|
|
|
test_backup_env_->SetLimitWrittenFiles(2);
|
|
|
|
// should fail
|
|
|
|
s = backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2));
|
|
|
|
ASSERT_NOK(s);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
test_backup_env_->SetLimitWrittenFiles(1000000);
|
|
|
|
// latest backup should have all the keys
|
|
|
|
CloseDBAndBackupEngine();
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
AssertBackupConsistency(0, 0, keys_iteration * 5, keys_iteration * 6);
|
|
|
|
|
|
|
|
// --------- case 2. corrupted backup meta or missing backuped file ----
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
ASSERT_OK(file_manager_->CorruptFile(backupdir_ + "/meta/5", 3));
|
|
|
|
// since 5 meta is now corrupted, latest backup should be 4
|
|
|
|
AssertBackupConsistency(0, 0, keys_iteration * 4, keys_iteration * 5);
|
|
|
|
OpenBackupEngine();
|
|
|
|
s = backup_engine_->RestoreDBFromBackup(5, dbname_, dbname_);
|
|
|
|
ASSERT_NOK(s);
|
|
|
|
CloseBackupEngine();
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
ASSERT_OK(file_manager_->DeleteRandomFileInDir(backupdir_ + "/private/4"));
|
|
|
|
// 4 is corrupted, 3 is the latest backup now
|
|
|
|
AssertBackupConsistency(0, 0, keys_iteration * 3, keys_iteration * 5);
|
|
|
|
OpenBackupEngine();
|
|
|
|
s = backup_engine_->RestoreDBFromBackup(4, dbname_, dbname_);
|
|
|
|
CloseBackupEngine();
|
|
|
|
ASSERT_NOK(s);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
// --------- case 3. corrupted checksum value ----
|
|
|
|
ASSERT_OK(file_manager_->CorruptChecksum(backupdir_ + "/meta/3", false));
|
|
|
|
// checksum of backup 3 is an invalid value, this can be detected at
|
|
|
|
// db open time, and it reverts to the previous backup automatically
|
|
|
|
AssertBackupConsistency(0, 0, keys_iteration * 2, keys_iteration * 5);
|
|
|
|
// checksum of the backup 2 appears to be valid, this can cause checksum
|
|
|
|
// mismatch and abort restore process
|
|
|
|
ASSERT_OK(file_manager_->CorruptChecksum(backupdir_ + "/meta/2", true));
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/2"));
|
|
|
|
OpenBackupEngine();
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/2"));
|
|
|
|
s = backup_engine_->RestoreDBFromBackup(2, dbname_, dbname_);
|
|
|
|
ASSERT_NOK(s);
|
|
|
|
|
|
|
|
// make sure that no corrupt backups have actually been deleted!
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/1"));
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/2"));
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/3"));
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/4"));
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/5"));
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/private/1"));
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/private/2"));
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/private/3"));
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/private/4"));
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/private/5"));
|
|
|
|
|
|
|
|
// delete the corrupt backups and then make sure they're actually deleted
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(5));
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(4));
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(3));
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(2));
|
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015)
Summary:
Only if there is a crash, power failure, or I/O error in
DeleteBackup, shared or private files from the backup might be left
behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only
by GarbageCollect. This makes the BackupEngine API "leaky by default."
Even if it means a modest performance hit, I think we should make
Delete and Purge do as they say, with ongoing best effort: i.e. future
calls will attempt to finish any incomplete work from earlier calls.
This change does that by having DeleteBackup and PurgeOldBackups do a
GarbageCollect, unless (to minimize performance hit) this BackupEngine
has already done a GarbageCollect and there have been no
deletion-related I/O errors in that GarbageCollect or since then.
Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files.
Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015
Test Plan: Updated unit tests
Differential Revision: D18401333
Pulled By: pdillinger
fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
|
|
|
// Should not be needed anymore with auto-GC on DeleteBackup
|
|
|
|
//(void)backup_engine_->GarbageCollect();
|
|
|
|
ASSERT_EQ(Status::NotFound(),
|
|
|
|
file_manager_->FileExists(backupdir_ + "/meta/5"));
|
|
|
|
ASSERT_EQ(Status::NotFound(),
|
|
|
|
file_manager_->FileExists(backupdir_ + "/private/5"));
|
|
|
|
ASSERT_EQ(Status::NotFound(),
|
|
|
|
file_manager_->FileExists(backupdir_ + "/meta/4"));
|
|
|
|
ASSERT_EQ(Status::NotFound(),
|
|
|
|
file_manager_->FileExists(backupdir_ + "/private/4"));
|
|
|
|
ASSERT_EQ(Status::NotFound(),
|
|
|
|
file_manager_->FileExists(backupdir_ + "/meta/3"));
|
|
|
|
ASSERT_EQ(Status::NotFound(),
|
|
|
|
file_manager_->FileExists(backupdir_ + "/private/3"));
|
|
|
|
ASSERT_EQ(Status::NotFound(),
|
|
|
|
file_manager_->FileExists(backupdir_ + "/meta/2"));
|
|
|
|
ASSERT_EQ(Status::NotFound(),
|
|
|
|
file_manager_->FileExists(backupdir_ + "/private/2"));
|
|
|
|
CloseBackupEngine();
|
|
|
|
AssertBackupConsistency(0, 0, keys_iteration * 1, keys_iteration * 5);
|
|
|
|
|
|
|
|
// new backup should be 2!
|
|
|
|
OpenDBAndBackupEngine();
|
|
|
|
FillDB(db_.get(), keys_iteration * 1, keys_iteration * 2);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2)));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
AssertBackupConsistency(2, 0, keys_iteration * 2, keys_iteration * 5);
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
// Corrupt a file but maintain its size
|
|
|
|
TEST_F(BackupableDBTest, CorruptFileMaintainSize) {
|
|
|
|
const int keys_iteration = 5000;
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
// create a backup
|
|
|
|
FillDB(db_.get(), 0, keys_iteration);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine();
|
|
|
|
// verify with file size
|
|
|
|
ASSERT_OK(backup_engine_->VerifyBackup(1, false));
|
|
|
|
// verify with file checksum
|
|
|
|
ASSERT_OK(backup_engine_->VerifyBackup(1, true));
|
|
|
|
|
|
|
|
std::string file_to_corrupt;
|
|
|
|
uint64_t file_size = 0;
|
|
|
|
// under normal circumstance, there should be at least one nonempty file
|
|
|
|
while (file_size == 0) {
|
|
|
|
// get a random file in /private/1
|
|
|
|
ASSERT_OK(file_manager_->GetRandomFileInDir(backupdir_ + "/private/1",
|
|
|
|
&file_to_corrupt, &file_size));
|
|
|
|
// corrupt the file by replacing its content by file_size random bytes
|
|
|
|
ASSERT_OK(file_manager_->CorruptFile(file_to_corrupt, file_size));
|
|
|
|
}
|
|
|
|
// file sizes match
|
|
|
|
ASSERT_OK(backup_engine_->VerifyBackup(1, false));
|
|
|
|
// file checksums mismatch
|
|
|
|
ASSERT_NOK(backup_engine_->VerifyBackup(1, true));
|
|
|
|
// sanity check, use default second argument
|
|
|
|
ASSERT_OK(backup_engine_->VerifyBackup(1));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// an extra challenge
|
|
|
|
// set share_files_with_checksum to true and do two more backups
|
|
|
|
// corrupt all the table files in shared_checksum but maintain their sizes
|
|
|
|
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */,
|
|
|
|
kShareWithChecksum);
|
|
|
|
// creat two backups
|
|
|
|
for (int i = 1; i < 3; ++i) {
|
|
|
|
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine();
|
|
|
|
std::vector<FileAttributes> children;
|
|
|
|
const std::string dir = backupdir_ + "/shared_checksum";
|
|
|
|
ASSERT_OK(file_manager_->GetChildrenFileAttributes(dir, &children));
|
|
|
|
for (const auto& child : children) {
|
|
|
|
if (child.size_bytes == 0) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
// corrupt the file by replacing its content by file_size random bytes
|
|
|
|
ASSERT_OK(
|
|
|
|
file_manager_->CorruptFile(dir + "/" + child.name, child.size_bytes));
|
|
|
|
}
|
|
|
|
// file sizes match
|
|
|
|
ASSERT_OK(backup_engine_->VerifyBackup(1, false));
|
|
|
|
ASSERT_OK(backup_engine_->VerifyBackup(2, false));
|
|
|
|
// file checksums mismatch
|
|
|
|
ASSERT_NOK(backup_engine_->VerifyBackup(1, true));
|
|
|
|
ASSERT_NOK(backup_engine_->VerifyBackup(2, true));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Test if BackupEngine will fail to create new backup if some table has been
|
|
|
|
// corrupted and the table file checksum is stored in the DB manifest
|
|
|
|
TEST_F(BackupableDBTest, TableFileCorruptedBeforeBackup) {
|
|
|
|
const int keys_iteration = 50000;
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */,
|
|
|
|
kNoShare);
|
|
|
|
FillDB(db_.get(), 0, keys_iteration);
|
|
|
|
CloseAndReopenDB();
|
|
|
|
// corrupt a random table file in the DB directory
|
|
|
|
ASSERT_OK(CorruptRandomTableFileInDB());
|
|
|
|
// file_checksum_gen_factory is null, and thus table checksum is not
|
|
|
|
// verified for creating a new backup; no correction is detected
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// delete old files in db
|
|
|
|
ASSERT_OK(DestroyDB(dbname_, options_));
|
|
|
|
|
|
|
|
// Enable table file checksum in DB manifest
|
|
|
|
options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
|
|
|
|
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */,
|
|
|
|
kNoShare);
|
|
|
|
FillDB(db_.get(), 0, keys_iteration);
|
|
|
|
CloseAndReopenDB();
|
|
|
|
// corrupt a random table file in the DB directory
|
|
|
|
ASSERT_OK(CorruptRandomTableFileInDB());
|
|
|
|
// table file checksum is enabled so we should be able to detect any
|
|
|
|
// corruption
|
|
|
|
ASSERT_NOK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Test if BackupEngine will fail to create new backup if some table has been
|
|
|
|
// corrupted and the table file checksum is stored in the DB manifest for the
|
|
|
|
// case when backup table files will be stored in a shared directory
|
|
|
|
TEST_P(BackupableDBTestWithParam, TableFileCorruptedBeforeBackup) {
|
|
|
|
const int keys_iteration = 50000;
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine(true /* destroy_old_data */);
|
|
|
|
FillDB(db_.get(), 0, keys_iteration);
|
|
|
|
CloseAndReopenDB();
|
|
|
|
// corrupt a random table file in the DB directory
|
|
|
|
ASSERT_OK(CorruptRandomTableFileInDB());
|
|
|
|
// cannot detect corruption since DB manifest has no table checksums
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// delete old files in db
|
|
|
|
ASSERT_OK(DestroyDB(dbname_, options_));
|
|
|
|
|
|
|
|
// Enable table checksums in DB manifest
|
|
|
|
options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
|
|
|
|
OpenDBAndBackupEngine(true /* destroy_old_data */);
|
|
|
|
FillDB(db_.get(), 0, keys_iteration);
|
|
|
|
CloseAndReopenDB();
|
|
|
|
// corrupt a random table file in the DB directory
|
|
|
|
ASSERT_OK(CorruptRandomTableFileInDB());
|
|
|
|
// corruption is detected
|
|
|
|
ASSERT_NOK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
}
|
|
|
|
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
TEST_F(BackupableDBTest, TableFileWithoutDbChecksumCorruptedDuringBackup) {
|
|
|
|
const int keys_iteration = 50000;
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
backupable_options_->share_files_with_checksum_naming =
|
|
|
|
kLegacyCrc32cAndFileSize;
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
// When share_files_with_checksum is on, we calculate checksums of table
|
|
|
|
// files before and after copying. So we can test whether a corruption has
|
|
|
|
// happened during the file is copied to backup directory.
|
|
|
|
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */,
|
|
|
|
kShareWithChecksum);
|
|
|
|
|
|
|
|
FillDB(db_.get(), 0, keys_iteration);
|
|
|
|
std::atomic<bool> corrupted{false};
|
|
|
|
// corrupt files when copying to the backup directory
|
|
|
|
SyncPoint::GetInstance()->SetCallBack(
|
|
|
|
"BackupEngineImpl::CopyOrCreateFile:CorruptionDuringBackup",
|
|
|
|
[&](void* data) {
|
|
|
|
if (data != nullptr) {
|
|
|
|
Slice* d = reinterpret_cast<Slice*>(data);
|
|
|
|
if (!d->empty()) {
|
|
|
|
d->remove_suffix(1);
|
|
|
|
corrupted = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
});
|
|
|
|
SyncPoint::GetInstance()->EnableProcessing();
|
|
|
|
Status s = backup_engine_->CreateNewBackup(db_.get());
|
|
|
|
if (corrupted) {
|
|
|
|
ASSERT_NOK(s);
|
|
|
|
} else {
|
|
|
|
// should not in this path in normal cases
|
|
|
|
ASSERT_OK(s);
|
|
|
|
}
|
|
|
|
|
|
|
|
SyncPoint::GetInstance()->DisableProcessing();
|
|
|
|
SyncPoint::GetInstance()->ClearAllCallBacks();
|
|
|
|
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
// delete old files in db
|
|
|
|
ASSERT_OK(DestroyDB(dbname_, options_));
|
|
|
|
}
|
|
|
|
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
TEST_F(BackupableDBTest, TableFileWithDbChecksumCorruptedDuringBackup) {
|
|
|
|
const int keys_iteration = 50000;
|
|
|
|
options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
|
|
|
|
for (auto& sopt : kAllShareOptions) {
|
|
|
|
// Since the default DB table file checksum is on, we obtain checksums of
|
|
|
|
// table files from the DB manifest before copying and verify it with the
|
|
|
|
// one calculated during copying.
|
|
|
|
// Therefore, we can test whether a corruption has happened during the file
|
|
|
|
// being copied to backup directory.
|
|
|
|
OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */, sopt);
|
|
|
|
|
|
|
|
FillDB(db_.get(), 0, keys_iteration);
|
|
|
|
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
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// corrupt files when copying to the backup directory
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SyncPoint::GetInstance()->SetCallBack(
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"BackupEngineImpl::CopyOrCreateFile:CorruptionDuringBackup",
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[&](void* data) {
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if (data != nullptr) {
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Slice* d = reinterpret_cast<Slice*>(data);
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if (!d->empty()) {
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d->remove_suffix(1);
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}
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}
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});
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SyncPoint::GetInstance()->EnableProcessing();
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// The only case that we can't detect a corruption is when the file
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// being backed up is empty. But as keys_iteration is large, such
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// a case shouldn't have happened and we should be able to detect
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// the corruption.
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ASSERT_NOK(backup_engine_->CreateNewBackup(db_.get()));
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BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
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SyncPoint::GetInstance()->DisableProcessing();
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SyncPoint::GetInstance()->ClearAllCallBacks();
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CloseDBAndBackupEngine();
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// delete old files in db
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ASSERT_OK(DestroyDB(dbname_, options_));
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}
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}
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TEST_F(BackupableDBTest, InterruptCreationTest) {
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// Interrupt backup creation by failing new writes and failing cleanup of the
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// partial state. Then verify a subsequent backup can still succeed.
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const int keys_iteration = 5000;
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Random rnd(6);
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OpenDBAndBackupEngine(true /* destroy_old_data */);
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FillDB(db_.get(), 0, keys_iteration);
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test_backup_env_->SetLimitWrittenFiles(2);
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test_backup_env_->SetDeleteFileFailure(true);
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// should fail creation
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ASSERT_NOK(backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2)));
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CloseDBAndBackupEngine();
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// should also fail cleanup so the tmp directory stays behind
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ASSERT_OK(backup_chroot_env_->FileExists(backupdir_ + "/private/1/"));
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OpenDBAndBackupEngine(false /* destroy_old_data */);
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test_backup_env_->SetLimitWrittenFiles(1000000);
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test_backup_env_->SetDeleteFileFailure(false);
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ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2)));
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// latest backup should have all the keys
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CloseDBAndBackupEngine();
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AssertBackupConsistency(0, 0, keys_iteration);
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}
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TEST_F(BackupableDBTest, FlushCompactDuringBackupCheckpoint) {
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const int keys_iteration = 5000;
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options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
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for (const auto& sopt : kAllShareOptions) {
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OpenDBAndBackupEngine(true /* destroy_old_data */, false /* dummy */, sopt);
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FillDB(db_.get(), 0, keys_iteration);
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// That FillDB leaves a mix of flushed and unflushed data
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SyncPoint::GetInstance()->LoadDependency(
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{{"CheckpointImpl::CreateCustomCheckpoint:AfterGetLive1",
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"BackupableDBTest::FlushCompactDuringBackupCheckpoint:Before"},
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{"BackupableDBTest::FlushCompactDuringBackupCheckpoint:After",
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"CheckpointImpl::CreateCustomCheckpoint:AfterGetLive2"}});
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SyncPoint::GetInstance()->EnableProcessing();
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ROCKSDB_NAMESPACE::port::Thread flush_thread{[this]() {
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TEST_SYNC_POINT(
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"BackupableDBTest::FlushCompactDuringBackupCheckpoint:Before");
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FillDB(db_.get(), keys_iteration, 2 * keys_iteration);
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ASSERT_OK(db_->Flush(FlushOptions()));
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DBImpl* dbi = static_cast<DBImpl*>(db_.get());
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ASSERT_OK(dbi->TEST_WaitForFlushMemTable());
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ASSERT_OK(db_->CompactRange(CompactRangeOptions(), nullptr, nullptr));
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ASSERT_OK(dbi->TEST_WaitForCompact());
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TEST_SYNC_POINT(
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"BackupableDBTest::FlushCompactDuringBackupCheckpoint:After");
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}};
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ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
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flush_thread.join();
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CloseDBAndBackupEngine();
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SyncPoint::GetInstance()->DisableProcessing();
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SyncPoint::GetInstance()->ClearAllCallBacks();
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Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
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|
/* FIXME(peterd): reinstate with option for checksum in file names
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if (sopt == kShareWithChecksum) {
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// Ensure we actually got DB manifest checksums by inspecting
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// shared_checksum file names for hex checksum component
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std::regex expected("[^_]+_[0-9A-F]{8}_[^_]+.sst");
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std::vector<FileAttributes> children;
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const std::string dir = backupdir_ + "/shared_checksum";
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ASSERT_OK(file_manager_->GetChildrenFileAttributes(dir, &children));
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for (const auto& child : children) {
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|
if (child.size_bytes == 0) {
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|
continue;
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|
|
}
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|
|
const std::string match("match");
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EXPECT_EQ(match, std::regex_replace(child.name, expected, match));
|
|
|
|
}
|
|
|
|
}
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
*/
|
|
|
|
AssertBackupConsistency(0, 0, keys_iteration);
|
|
|
|
}
|
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|
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}
|
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inline std::string OptionsPath(std::string ret, int backupID) {
|
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ret += "/private/";
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|
ret += std::to_string(backupID);
|
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|
ret += "/";
|
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|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Backup the LATEST options file to
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// "<backup_dir>/private/<backup_id>/OPTIONS<number>"
|
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TEST_F(BackupableDBTest, BackupOptions) {
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OpenDBAndBackupEngine(true);
|
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for (int i = 1; i < 5; i++) {
|
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|
std::string name;
|
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|
|
std::vector<std::string> filenames;
|
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|
|
// Must reset() before reset(OpenDB()) again.
|
|
|
|
// Calling OpenDB() while *db_ is existing will cause LOCK issue
|
|
|
|
db_.reset();
|
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|
|
db_.reset(OpenDB());
|
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|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
ASSERT_OK(ROCKSDB_NAMESPACE::GetLatestOptionsFileName(db_->GetName(),
|
|
|
|
options_.env, &name));
|
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|
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ASSERT_OK(file_manager_->FileExists(OptionsPath(backupdir_, i) + name));
|
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|
|
ASSERT_OK(backup_chroot_env_->GetChildren(OptionsPath(backupdir_, i),
|
|
|
|
&filenames));
|
|
|
|
for (auto fn : filenames) {
|
|
|
|
if (fn.compare(0, 7, "OPTIONS") == 0) {
|
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|
|
ASSERT_EQ(name, fn);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
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|
|
|
CloseDBAndBackupEngine();
|
|
|
|
}
|
|
|
|
|
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|
|
TEST_F(BackupableDBTest, SetOptionsBackupRaceCondition) {
|
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|
|
OpenDBAndBackupEngine(true);
|
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|
|
SyncPoint::GetInstance()->LoadDependency(
|
|
|
|
{{"CheckpointImpl::CreateCheckpoint:SavedLiveFiles1",
|
|
|
|
"BackupableDBTest::SetOptionsBackupRaceCondition:BeforeSetOptions"},
|
|
|
|
{"BackupableDBTest::SetOptionsBackupRaceCondition:AfterSetOptions",
|
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|
|
"CheckpointImpl::CreateCheckpoint:SavedLiveFiles2"}});
|
|
|
|
SyncPoint::GetInstance()->EnableProcessing();
|
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|
|
ROCKSDB_NAMESPACE::port::Thread setoptions_thread{[this]() {
|
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|
|
TEST_SYNC_POINT(
|
|
|
|
"BackupableDBTest::SetOptionsBackupRaceCondition:BeforeSetOptions");
|
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|
|
DBImpl* dbi = static_cast<DBImpl*>(db_.get());
|
|
|
|
// Change arbitrary option to trigger OPTIONS file deletion
|
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|
|
ASSERT_OK(dbi->SetOptions(dbi->DefaultColumnFamily(),
|
|
|
|
{{"paranoid_file_checks", "false"}}));
|
|
|
|
ASSERT_OK(dbi->SetOptions(dbi->DefaultColumnFamily(),
|
|
|
|
{{"paranoid_file_checks", "true"}}));
|
|
|
|
ASSERT_OK(dbi->SetOptions(dbi->DefaultColumnFamily(),
|
|
|
|
{{"paranoid_file_checks", "false"}}));
|
|
|
|
TEST_SYNC_POINT(
|
|
|
|
"BackupableDBTest::SetOptionsBackupRaceCondition:AfterSetOptions");
|
|
|
|
}};
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
setoptions_thread.join();
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
}
|
|
|
|
|
|
|
|
// This test verifies we don't delete the latest backup when read-only option is
|
|
|
|
// set
|
|
|
|
TEST_F(BackupableDBTest, NoDeleteWithReadOnly) {
|
|
|
|
const int keys_iteration = 5000;
|
|
|
|
Random rnd(6);
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
// create five backups
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
|
|
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(rnd.Next() % 2)));
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
ASSERT_OK(file_manager_->WriteToFile(backupdir_ + "/LATEST_BACKUP", "4"));
|
|
|
|
|
|
|
|
backupable_options_->destroy_old_data = false;
|
|
|
|
BackupEngineReadOnly* read_only_backup_engine;
|
|
|
|
ASSERT_OK(BackupEngineReadOnly::Open(backup_chroot_env_.get(),
|
|
|
|
*backupable_options_,
|
|
|
|
&read_only_backup_engine));
|
|
|
|
|
|
|
|
// assert that data from backup 5 is still here (even though LATEST_BACKUP
|
|
|
|
// says 4 is latest)
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/meta/5"));
|
|
|
|
ASSERT_OK(file_manager_->FileExists(backupdir_ + "/private/5"));
|
|
|
|
|
Remove the need for LATEST_BACKUP in BackupEngine
Summary:
In the first implementation of BackupEngine, LATEST_BACKUP was the commit point. The backup became committed after the write to LATEST_BACKUP completed.
However, we can avoid the need for LATEST_BACKUP. Instead of write to LATEST_BACKUP, the commit point can be the rename from `meta/<backup_id>.tmp` to `meta/<backup_id>`. Once we see that there exists a file `meta/<backup_id>` (without tmp), we can assume that backup is valid.
In this diff, we still write out the file LATEST_BACKUP. We need to do this so that we can maintain backward compatibility. However, the new version doesn't depend on this file anymore. We get the latest backup by `ls`-ing `meta` directory.
This diff depends on D41925
Test Plan: Adjusted backupable_db_test to this new behavior
Reviewers: benj, yhchiang, sdong, AaronFeldman
Reviewed By: sdong
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D42069
9 years ago
|
|
|
// Behavior change: We now ignore LATEST_BACKUP contents. This means that
|
|
|
|
// we should have 5 backups, even if LATEST_BACKUP says 4.
|
|
|
|
std::vector<BackupInfo> backup_info;
|
|
|
|
read_only_backup_engine->GetBackupInfo(&backup_info);
|
Remove the need for LATEST_BACKUP in BackupEngine
Summary:
In the first implementation of BackupEngine, LATEST_BACKUP was the commit point. The backup became committed after the write to LATEST_BACKUP completed.
However, we can avoid the need for LATEST_BACKUP. Instead of write to LATEST_BACKUP, the commit point can be the rename from `meta/<backup_id>.tmp` to `meta/<backup_id>`. Once we see that there exists a file `meta/<backup_id>` (without tmp), we can assume that backup is valid.
In this diff, we still write out the file LATEST_BACKUP. We need to do this so that we can maintain backward compatibility. However, the new version doesn't depend on this file anymore. We get the latest backup by `ls`-ing `meta` directory.
This diff depends on D41925
Test Plan: Adjusted backupable_db_test to this new behavior
Reviewers: benj, yhchiang, sdong, AaronFeldman
Reviewed By: sdong
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D42069
9 years ago
|
|
|
ASSERT_EQ(5UL, backup_info.size());
|
|
|
|
delete read_only_backup_engine;
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, FailOverwritingBackups) {
|
|
|
|
options_.write_buffer_size = 1024 * 1024 * 1024; // 1GB
|
|
|
|
options_.disable_auto_compactions = true;
|
|
|
|
|
|
|
|
// create backups 1, 2, 3, 4, 5
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
DeleteLogFiles();
|
|
|
|
OpenDBAndBackupEngine(false);
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
FillDB(db_.get(), 100 * i, 100 * (i + 1), kFlushAll);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// restore 3
|
|
|
|
OpenBackupEngine();
|
|
|
|
ASSERT_OK(backup_engine_->RestoreDBFromBackup(3, dbname_, dbname_));
|
|
|
|
CloseBackupEngine();
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine(false);
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
// More data, bigger SST
|
|
|
|
FillDB(db_.get(), 1000, 1300, kFlushAll);
|
|
|
|
Status s = backup_engine_->CreateNewBackup(db_.get());
|
|
|
|
// the new backup fails because new table files
|
|
|
|
// clash with old table files from backups 4 and 5
|
|
|
|
// (since write_buffer_size is huge, we can be sure that
|
|
|
|
// each backup will generate only one sst file and that
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
// a file generated here would have the same name as an
|
|
|
|
// sst file generated by backup 4, and will be bigger)
|
|
|
|
ASSERT_TRUE(s.IsCorruption());
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(4));
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(5));
|
|
|
|
// now, the backup can succeed
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, NoShareTableFiles) {
|
|
|
|
const int keys_iteration = 5000;
|
|
|
|
OpenDBAndBackupEngine(true, false, kNoShare);
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
|
|
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(i % 2)));
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
|
|
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
|
|
|
|
keys_iteration * 6);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Verify that you can backup and restore with share_files_with_checksum on
|
|
|
|
TEST_F(BackupableDBTest, ShareTableFilesWithChecksums) {
|
|
|
|
const int keys_iteration = 5000;
|
|
|
|
OpenDBAndBackupEngine(true, false, kShareWithChecksum);
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
|
|
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), !!(i % 2)));
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
|
|
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
|
|
|
|
keys_iteration * 6);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Verify that you can backup and restore using share_files_with_checksum set to
|
|
|
|
// false and then transition this option to true
|
|
|
|
TEST_F(BackupableDBTest, ShareTableFilesWithChecksumsTransition) {
|
|
|
|
const int keys_iteration = 5000;
|
|
|
|
// set share_files_with_checksum to false
|
|
|
|
OpenDBAndBackupEngine(true, false, kShareNoChecksum);
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
|
|
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
|
|
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
|
|
|
|
keys_iteration * 6);
|
|
|
|
}
|
|
|
|
|
|
|
|
// set share_files_with_checksum to true and do some more backups
|
|
|
|
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
|
|
|
|
kShareWithChecksum);
|
|
|
|
for (int i = 5; i < 10; ++i) {
|
|
|
|
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// Verify first (about to delete)
|
|
|
|
AssertBackupConsistency(1, 0, keys_iteration, keys_iteration * 11);
|
|
|
|
|
|
|
|
// For an extra challenge, make sure that GarbageCollect / DeleteBackup
|
|
|
|
// is OK even if we open without share_table_files
|
|
|
|
OpenDBAndBackupEngine(false /* destroy_old_data */, false, kNoShare);
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(1));
|
|
|
|
ASSERT_OK(backup_engine_->GarbageCollect());
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// Verify rest (not deleted)
|
|
|
|
for (int i = 1; i < 10; ++i) {
|
|
|
|
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
|
|
|
|
keys_iteration * 11);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
// Verify backup and restore with various naming options, check names
|
|
|
|
TEST_F(BackupableDBTest, ShareTableFilesWithChecksumsNewNaming) {
|
|
|
|
ASSERT_TRUE(backupable_options_->share_files_with_checksum_naming ==
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
kNamingDefault);
|
|
|
|
|
|
|
|
const int keys_iteration = 5000;
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
|
|
|
|
OpenDBAndBackupEngine(true, false, kShareWithChecksum);
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
FillDB(db_.get(), 0, keys_iteration);
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
static const std::map<ShareFilesNaming, std::string> option_to_expected = {
|
|
|
|
{kLegacyCrc32cAndFileSize, "[0-9]+_[0-9]+_[0-9]+[.]sst"},
|
|
|
|
// kFlagIncludeFileSize redundant here
|
|
|
|
{kLegacyCrc32cAndFileSize | kFlagIncludeFileSize,
|
|
|
|
"[0-9]+_[0-9]+_[0-9]+[.]sst"},
|
|
|
|
{kUseDbSessionId, "[0-9]+_s[0-9A-Z]{20}[.]sst"},
|
|
|
|
{kUseDbSessionId | kFlagIncludeFileSize,
|
|
|
|
"[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst"},
|
|
|
|
};
|
|
|
|
|
|
|
|
for (const auto& pair : option_to_expected) {
|
|
|
|
// kFlagMatchInterimNaming must not matter on new SST files
|
|
|
|
for (const auto option :
|
|
|
|
{pair.first, pair.first | kFlagMatchInterimNaming}) {
|
|
|
|
CloseAndReopenDB();
|
|
|
|
backupable_options_->share_files_with_checksum_naming = option;
|
|
|
|
OpenBackupEngine(true /*destroy_old_data*/);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
AssertBackupConsistency(1, 0, keys_iteration, keys_iteration * 2);
|
|
|
|
AssertDirectoryFilesMatchRegex(backupdir_ + "/shared_checksum",
|
|
|
|
std::regex(pair.second),
|
|
|
|
1 /* minimum_count */);
|
|
|
|
if (std::string::npos != pair.second.find("_[0-9]+[.]sst")) {
|
|
|
|
AssertDirectoryFilesSizeIndicators(backupdir_ + "/shared_checksum",
|
|
|
|
1 /* minimum_count */);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Mimic SST file generated by early internal-only 6.12 release
|
|
|
|
// and test various naming options. This test can be removed when
|
|
|
|
// the kFlagMatchInterimNaming feature is removed.
|
|
|
|
TEST_F(BackupableDBTest, ShareTableFilesWithChecksumsInterimNaming) {
|
|
|
|
const int keys_iteration = 5000;
|
|
|
|
|
|
|
|
// Essentially, reinstate old implementaiton of generating a DB
|
|
|
|
// session id. This is how we distinguish "interim" SST files from
|
|
|
|
// newer ones: from the form of the db session id string.
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->SetCallBack(
|
|
|
|
"DBImpl::SetDbSessionId", [&](void* sid_void_star) {
|
|
|
|
std::string* sid = static_cast<std::string*>(sid_void_star);
|
|
|
|
*sid = test_db_env_->GenerateUniqueId();
|
|
|
|
if (!sid->empty() && sid->back() == '\n') {
|
|
|
|
sid->pop_back();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->EnableProcessing();
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine(true, false, kShareWithChecksum);
|
|
|
|
FillDB(db_.get(), 0, keys_iteration);
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
static const std::map<ShareFilesNaming, std::string> option_to_expected = {
|
|
|
|
{kLegacyCrc32cAndFileSize, "[0-9]+_[0-9]+_[0-9]+[.]sst"},
|
|
|
|
// kFlagMatchInterimNaming ignored here
|
|
|
|
{kLegacyCrc32cAndFileSize | kFlagMatchInterimNaming,
|
|
|
|
"[0-9]+_[0-9]+_[0-9]+[.]sst"},
|
|
|
|
{kUseDbSessionId, "[0-9]+_s[0-9a-fA-F-]+[.]sst"},
|
|
|
|
{kUseDbSessionId | kFlagIncludeFileSize,
|
|
|
|
"[0-9]+_s[0-9a-fA-F-]+_[0-9]+[.]sst"},
|
|
|
|
{kUseDbSessionId | kFlagMatchInterimNaming, "[0-9]+_[0-9a-fA-F-]+[.]sst"},
|
|
|
|
{kUseDbSessionId | kFlagIncludeFileSize | kFlagMatchInterimNaming,
|
|
|
|
"[0-9]+_[0-9a-fA-F-]+[.]sst"},
|
|
|
|
};
|
|
|
|
|
|
|
|
for (const auto& pair : option_to_expected) {
|
|
|
|
CloseAndReopenDB();
|
|
|
|
backupable_options_->share_files_with_checksum_naming = pair.first;
|
|
|
|
OpenBackupEngine(true /*destroy_old_data*/);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
AssertBackupConsistency(1, 0, keys_iteration, keys_iteration * 2);
|
|
|
|
AssertDirectoryFilesMatchRegex(backupdir_ + "/shared_checksum",
|
|
|
|
std::regex(pair.second),
|
|
|
|
1 /* minimum_count */);
|
|
|
|
}
|
|
|
|
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->DisableProcessing();
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->ClearAllCallBacks();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Mimic SST file generated by pre-6.12 releases and verify that
|
|
|
|
// old names are always used regardless of naming option.
|
|
|
|
TEST_F(BackupableDBTest, ShareTableFilesWithChecksumsOldFileNaming) {
|
|
|
|
const int keys_iteration = 5000;
|
|
|
|
|
|
|
|
// Pre-6.12 release did not include db id and db session id properties.
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->SetCallBack(
|
|
|
|
"PropertyBlockBuilder::AddTableProperty:Start", [&](void* props_vs) {
|
|
|
|
auto props = static_cast<TableProperties*>(props_vs);
|
|
|
|
props->db_id = "";
|
|
|
|
props->db_session_id = "";
|
|
|
|
});
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->EnableProcessing();
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine(true, false, kShareWithChecksum);
|
|
|
|
FillDB(db_.get(), 0, keys_iteration);
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
CloseDBAndBackupEngine();
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
|
|
|
|
// Old names should always be used on old files
|
|
|
|
const std::regex expected("[0-9]+_[0-9]+_[0-9]+[.]sst");
|
|
|
|
|
|
|
|
for (ShareFilesNaming option : {kNamingDefault, kUseDbSessionId}) {
|
|
|
|
CloseAndReopenDB();
|
|
|
|
backupable_options_->share_files_with_checksum_naming = option;
|
|
|
|
OpenBackupEngine(true /*destroy_old_data*/);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
AssertBackupConsistency(1, 0, keys_iteration, keys_iteration * 2);
|
|
|
|
AssertDirectoryFilesMatchRegex(backupdir_ + "/shared_checksum", expected,
|
|
|
|
1 /* minimum_count */);
|
|
|
|
}
|
|
|
|
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->DisableProcessing();
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->ClearAllCallBacks();
|
|
|
|
}
|
|
|
|
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
// Test how naming options interact with detecting DB corruption
|
|
|
|
// between incremental backups
|
|
|
|
TEST_F(BackupableDBTest, TableFileCorruptionBeforeIncremental) {
|
|
|
|
const auto share_no_checksum = static_cast<ShareFilesNaming>(0);
|
|
|
|
|
|
|
|
for (bool corrupt_before_first_backup : {false, true}) {
|
|
|
|
for (ShareFilesNaming option :
|
|
|
|
{share_no_checksum, kLegacyCrc32cAndFileSize, kNamingDefault}) {
|
|
|
|
auto share =
|
|
|
|
option == share_no_checksum ? kShareNoChecksum : kShareWithChecksum;
|
|
|
|
if (option != share_no_checksum) {
|
|
|
|
backupable_options_->share_files_with_checksum_naming = option;
|
|
|
|
}
|
|
|
|
OpenDBAndBackupEngine(true, false, share);
|
|
|
|
DBImpl* dbi = static_cast<DBImpl*>(db_.get());
|
|
|
|
// A small SST file
|
|
|
|
ASSERT_OK(dbi->Put(WriteOptions(), "x", "y"));
|
|
|
|
ASSERT_OK(dbi->Flush(FlushOptions()));
|
|
|
|
// And a bigger one
|
|
|
|
ASSERT_OK(dbi->Put(WriteOptions(), "y", Random(42).RandomString(500)));
|
|
|
|
ASSERT_OK(dbi->Flush(FlushOptions()));
|
|
|
|
ASSERT_OK(dbi->TEST_WaitForFlushMemTable());
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
std::vector<FileAttributes> table_files;
|
|
|
|
ASSERT_OK(GetTableFilesInDB(&table_files));
|
|
|
|
ASSERT_EQ(table_files.size(), 2);
|
|
|
|
std::string tf0 = dbname_ + "/" + table_files[0].name;
|
|
|
|
std::string tf1 = dbname_ + "/" + table_files[1].name;
|
|
|
|
|
|
|
|
if (corrupt_before_first_backup) {
|
|
|
|
// This corrupts a data block, which does not cause DB open
|
|
|
|
// failure, only failure on accessing the block.
|
|
|
|
ASSERT_OK(db_file_manager_->CorruptFileStart(tf0));
|
|
|
|
}
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine(false, false, share);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// if corrupt_before_first_backup, this undoes the initial corruption
|
|
|
|
ASSERT_OK(db_file_manager_->CorruptFileStart(tf0));
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine(false, false, share);
|
|
|
|
Status s = backup_engine_->CreateNewBackup(db_.get());
|
|
|
|
|
|
|
|
// Even though none of the naming options catch the inconsistency
|
|
|
|
// between the first and second time backing up fname, in the case
|
|
|
|
// of kUseDbSessionId (kNamingDefault), this is an intentional
|
|
|
|
// trade-off to avoid full scan of files from the DB that are
|
|
|
|
// already backed up. If we did the scan, kUseDbSessionId could catch
|
|
|
|
// the corruption. kLegacyCrc32cAndFileSize does the scan (to
|
|
|
|
// compute checksum for name) without catching the corruption,
|
|
|
|
// because the corruption means the names don't merge.
|
|
|
|
EXPECT_OK(s);
|
|
|
|
|
|
|
|
// VerifyBackup doesn't check DB integrity or table file internal
|
|
|
|
// checksums
|
|
|
|
EXPECT_OK(backup_engine_->VerifyBackup(1, true));
|
|
|
|
EXPECT_OK(backup_engine_->VerifyBackup(2, true));
|
|
|
|
|
|
|
|
db_.reset();
|
|
|
|
ASSERT_OK(backup_engine_->RestoreDBFromBackup(2, dbname_, dbname_));
|
|
|
|
{
|
|
|
|
DB* db = OpenDB();
|
|
|
|
s = db->VerifyChecksum();
|
|
|
|
delete db;
|
|
|
|
}
|
|
|
|
if (option != kLegacyCrc32cAndFileSize && !corrupt_before_first_backup) {
|
|
|
|
// Second backup is OK because it used (uncorrupt) file from first
|
|
|
|
// backup instead of (corrupt) file from DB.
|
|
|
|
// This is arguably a good trade-off vs. treating the file as distinct
|
|
|
|
// from the old version, because a file should be more likely to be
|
|
|
|
// corrupt as it ages. Although the backed-up file might also corrupt
|
|
|
|
// with age, the alternative approach (checksum in file name computed
|
|
|
|
// from current DB file contents) wouldn't detect that case at backup
|
|
|
|
// time either. Although you would have both copies of the file with
|
|
|
|
// the alternative approach, that would only last until the older
|
|
|
|
// backup is deleted.
|
|
|
|
ASSERT_OK(s);
|
|
|
|
} else if (option == kLegacyCrc32cAndFileSize &&
|
|
|
|
corrupt_before_first_backup) {
|
|
|
|
// Second backup is OK because it saved the updated (uncorrupt)
|
|
|
|
// file from DB, instead of the sharing with first backup.
|
|
|
|
// Recall: if corrupt_before_first_backup, [second CorruptFileStart]
|
|
|
|
// undoes the initial corruption.
|
|
|
|
// This is arguably a bad trade-off vs. sharing the old version of the
|
|
|
|
// file because a file should be more likely to corrupt as it ages.
|
|
|
|
// (Not likely that the previously backed-up version was already
|
|
|
|
// corrupt and the new version is non-corrupt. This approach doesn't
|
|
|
|
// help if backed-up version is corrupted after taking the backup.)
|
|
|
|
ASSERT_OK(s);
|
|
|
|
} else {
|
|
|
|
// Something is legitimately corrupted, but we can't be sure what
|
|
|
|
// with information available (TODO? unless one passes block checksum
|
|
|
|
// test and other doesn't. Probably better to use end-to-end full file
|
|
|
|
// checksum anyway.)
|
|
|
|
ASSERT_TRUE(s.IsCorruption());
|
|
|
|
}
|
|
|
|
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
ASSERT_OK(DestroyDB(dbname_, options_));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Test how naming options interact with detecting file size corruption
|
|
|
|
// between incremental backups
|
|
|
|
TEST_F(BackupableDBTest, FileSizeForIncremental) {
|
|
|
|
const auto share_no_checksum = static_cast<ShareFilesNaming>(0);
|
|
|
|
|
|
|
|
for (ShareFilesNaming option : {share_no_checksum, kLegacyCrc32cAndFileSize,
|
|
|
|
kNamingDefault, kUseDbSessionId}) {
|
|
|
|
auto share =
|
|
|
|
option == share_no_checksum ? kShareNoChecksum : kShareWithChecksum;
|
|
|
|
if (option != share_no_checksum) {
|
|
|
|
backupable_options_->share_files_with_checksum_naming = option;
|
|
|
|
}
|
|
|
|
OpenDBAndBackupEngine(true, false, share);
|
|
|
|
|
|
|
|
std::vector<FileAttributes> children;
|
|
|
|
const std::string shared_dir =
|
|
|
|
backupdir_ +
|
|
|
|
(option == share_no_checksum ? "/shared" : "/shared_checksum");
|
|
|
|
|
|
|
|
// A single small SST file
|
|
|
|
ASSERT_OK(db_->Put(WriteOptions(), "x", "y"));
|
|
|
|
|
|
|
|
// First, test that we always detect file size corruption on the shared
|
|
|
|
// backup side on incremental. (Since sizes aren't really part of backup
|
|
|
|
// meta file, this works by querying the filesystem for the sizes.)
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true /*flush*/));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// Corrupt backup SST
|
|
|
|
ASSERT_OK(file_manager_->GetChildrenFileAttributes(shared_dir, &children));
|
|
|
|
ASSERT_EQ(children.size(), 1U); // one sst
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
for (const auto& child : children) {
|
|
|
|
if (child.name.size() > 4 && child.size_bytes > 0) {
|
|
|
|
ASSERT_OK(
|
|
|
|
file_manager_->WriteToFile(shared_dir + "/" + child.name, "asdf"));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine(false, false, share);
|
|
|
|
Status s = backup_engine_->CreateNewBackup(db_.get());
|
|
|
|
EXPECT_TRUE(s.IsCorruption());
|
|
|
|
|
|
|
|
ASSERT_OK(backup_engine_->PurgeOldBackups(0));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// Second, test that a hypothetical db session id collision would likely
|
|
|
|
// not suffice to corrupt a backup, because there's a good chance of
|
|
|
|
// file size difference (in this test, guaranteed) so either no name
|
|
|
|
// collision or detected collision.
|
|
|
|
|
|
|
|
// Create backup 1
|
|
|
|
OpenDBAndBackupEngine(false, false, share);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
|
|
|
|
// Even though we have "the same" DB state as backup 1, we need
|
|
|
|
// to restore to recreate the same conditions as later restore.
|
|
|
|
db_.reset();
|
|
|
|
ASSERT_OK(DestroyDB(dbname_, options_));
|
|
|
|
ASSERT_OK(backup_engine_->RestoreDBFromBackup(1, dbname_, dbname_));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// Forge session id
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->SetCallBack(
|
|
|
|
"DBImpl::SetDbSessionId", [](void* sid_void_star) {
|
|
|
|
std::string* sid = static_cast<std::string*>(sid_void_star);
|
|
|
|
*sid = "01234567890123456789";
|
|
|
|
});
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->EnableProcessing();
|
|
|
|
|
|
|
|
// Create another SST file
|
|
|
|
OpenDBAndBackupEngine(false, false, share);
|
|
|
|
ASSERT_OK(db_->Put(WriteOptions(), "y", "x"));
|
|
|
|
|
|
|
|
// Create backup 2
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true /*flush*/));
|
|
|
|
|
|
|
|
// Restore backup 1 (again)
|
|
|
|
db_.reset();
|
|
|
|
ASSERT_OK(DestroyDB(dbname_, options_));
|
|
|
|
ASSERT_OK(backup_engine_->RestoreDBFromBackup(1, dbname_, dbname_));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// Create another SST file with same number and db session id, only bigger
|
|
|
|
OpenDBAndBackupEngine(false, false, share);
|
|
|
|
ASSERT_OK(db_->Put(WriteOptions(), "y", Random(42).RandomString(500)));
|
|
|
|
|
|
|
|
// Count backup SSTs
|
|
|
|
children.clear();
|
|
|
|
ASSERT_OK(file_manager_->GetChildrenFileAttributes(shared_dir, &children));
|
|
|
|
ASSERT_EQ(children.size(), 2U); // two sst
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
|
|
|
|
// Try create backup 3
|
|
|
|
s = backup_engine_->CreateNewBackup(db_.get(), true /*flush*/);
|
|
|
|
|
|
|
|
// Re-count backup SSTs
|
|
|
|
children.clear();
|
|
|
|
ASSERT_OK(file_manager_->GetChildrenFileAttributes(shared_dir, &children));
|
|
|
|
|
|
|
|
if (option == kUseDbSessionId) {
|
|
|
|
// Acceptable to call it corruption if size is not in name and
|
|
|
|
// db session id collision is practically impossible.
|
|
|
|
EXPECT_TRUE(s.IsCorruption());
|
|
|
|
EXPECT_EQ(children.size(), 2U); // no SST added
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
} else if (option == share_no_checksum) {
|
|
|
|
// Good to call it corruption if both backups cannot be
|
|
|
|
// accommodated.
|
|
|
|
EXPECT_TRUE(s.IsCorruption());
|
|
|
|
EXPECT_EQ(children.size(), 2U); // no SST added
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
} else {
|
|
|
|
// Since opening a DB seems sufficient for detecting size corruption
|
|
|
|
// on the DB side, this should be a good thing, ...
|
|
|
|
EXPECT_OK(s);
|
|
|
|
// ... as long as we did actually treat it as a distinct SST file.
|
|
|
|
EXPECT_EQ(children.size(), 3U); // Another SST added
|
Less I/O for incremental backups, slightly better corruption detection (#7413)
Summary:
Two relatively simple functional changes to incremental backup
behavior, integrated with a minor refactoring to reduce code redundancy and
improve error/log message. There are nuances to the impact of these changes,
but I believe they are fundamentally good and generally safe. Those functional
changes:
* Incremental backups no longer read DB table files that are already saved to a
shared part of the backup directory, unless `share_files_with_checksum` is used
with `kLegacyCrc32cAndFileSize` naming (discouraged) where crc32c full file
checksums are needed to determine file naming.
* Justification: incremental backups should not need to read the whole DB,
especially without rate limiting. (Although other BackupEngine reads are not
rate limited either, other non-trivial reads are generally limited by a
corresponding write, as in copying files.) Also, the fact that this is not
already fixed was arguably a bug/oversight in the implementation of https://github.com/facebook/rocksdb/issues/7110.
* When considering whether a table file is already backed up in a shared part
of backup directory, BackupEngine would already query the sizes of source (DB)
and pre-existing destination (backup) files. BackupEngine now uses these file
sizes to detect corruption, as at least one of (a) old backup, (b) backup in
progress, or (c) current DB is corrupt if there's a size mismatch.
* Justification: a random related fix that also helps to cover a small hole
in corruption checking uncovered by the other functional change:
* For `share_table_files` without "checksum" (not recommended), the other
change regresses in detecting fundamentally unsafe use of this option
combination: when you might generate different versions of same SST file
number. As demonstrated by `BackupableDBTest.FailOverwritingBackups,` this
regression is greatly mitigated by the new file size checking. Nevertheless,
almost no reason to use `share_files_with_checksum=false` should remain, and
comments are updated appropriately.
Also, this change renames internal function `CalculateChecksum` to
`ReadFileAndComputeChecksum` to make the performance impact of this function
clear in code reviews.
It is not clear what 'same_path' is for in backupable_db.cc, and I suspect it
cannot be true for a DB with unique file names (like DBImpl). Nevertheless,
I've tried to keep its functionality intact when `true` to minimize risk for
now, despite having no unit tests for which it is true.
Select impact details (much more in unit tests): For
`share_files_with_checksum`, I am confident there is no regression (vs.
pre-6.12) in detecting DB or backup corruption at backup creation time, mostly
because the old design did not leverage this extra checksum computation for
detecting inconsistencies at backup creation time. (With computed checksums in
names, a recently corrupted file just looked like a different file vs. what was
already backed up.)
Even in the hypothetical case of DB session id collision (~100 bits entropy
collision), file size in name and/or our file size check add an extra layer of
protection against false success in creating an accurate new backup. (Unit test
included.)
`DB::VerifyChecksum` and `BackupEngine::VerifyBackup` with checksum checking
are still able to catch corruptions that `CreateNewBackup` does not. Note that
when custom file checksum support is added to BackupEngine, that will
essentially give the same power as `DB::VerifyChecksum` into `CreateNewBackup`.
We could add options for `CreateNewBackup` to cover some of what would be
caught by `VerifyBackup` with checksum checking.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7413
Test Plan:
Two new unit tests included, both of which fail without these
changes. Although we don't test the I/O improvement directly, we test it
indirectly in DB corruption detection power that was inadvertently unlocked
with new backup file naming PLUS computing current content checksums (now
removed). (I don't think that case of DB corruption detection justifies reading
the whole DB on incremental backup.)
Reviewed By: zhichao-cao
Differential Revision: D23818480
Pulled By: pdillinger
fbshipit-source-id: 148aff16f001af5b9fd4b22f155311c2461f1bac
4 years ago
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
ASSERT_OK(DestroyDB(dbname_, options_));
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->DisableProcessing();
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->ClearAllCallBacks();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Verify backup and restore with share_files_with_checksum off and then
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
// transition this option to on and share_files_with_checksum_naming to be
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
// based on kUseDbSessionId
|
|
|
|
TEST_F(BackupableDBTest, ShareTableFilesWithChecksumsNewNamingTransition) {
|
|
|
|
const int keys_iteration = 5000;
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
// We may set share_files_with_checksum_naming to kLegacyCrc32cAndFileSize
|
|
|
|
// here but even if we don't, it should have no effect when
|
|
|
|
// share_files_with_checksum is false
|
|
|
|
ASSERT_TRUE(backupable_options_->share_files_with_checksum_naming ==
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
kNamingDefault);
|
|
|
|
// set share_files_with_checksum to false
|
|
|
|
OpenDBAndBackupEngine(true, false, kShareNoChecksum);
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
int j = 3;
|
|
|
|
for (int i = 0; i < j; ++i) {
|
|
|
|
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
for (int i = 0; i < j; ++i) {
|
|
|
|
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
keys_iteration * (j + 1));
|
|
|
|
}
|
|
|
|
|
|
|
|
// set share_files_with_checksum to true and do some more backups
|
|
|
|
// and use session id in the name of SST file backup
|
|
|
|
ASSERT_TRUE(backupable_options_->share_files_with_checksum_naming ==
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
kNamingDefault);
|
|
|
|
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
|
|
|
|
kShareWithChecksum);
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
FillDB(db_.get(), keys_iteration * j, keys_iteration * (j + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
// Use checksum in the name as well
|
|
|
|
++j;
|
|
|
|
options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
|
|
|
|
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
|
|
|
|
kShareWithChecksum);
|
|
|
|
FillDB(db_.get(), keys_iteration * j, keys_iteration * (j + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// Verify first (about to delete)
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
AssertBackupConsistency(1, 0, keys_iteration, keys_iteration * (j + 1));
|
|
|
|
|
|
|
|
// For an extra challenge, make sure that GarbageCollect / DeleteBackup
|
|
|
|
// is OK even if we open without share_table_files but with
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
// share_files_with_checksum_naming based on kUseDbSessionId
|
|
|
|
ASSERT_TRUE(backupable_options_->share_files_with_checksum_naming ==
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
kNamingDefault);
|
|
|
|
OpenDBAndBackupEngine(false /* destroy_old_data */, false, kNoShare);
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(1));
|
|
|
|
ASSERT_OK(backup_engine_->GarbageCollect());
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// Verify second (about to delete)
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
AssertBackupConsistency(2, 0, keys_iteration * 2, keys_iteration * (j + 1));
|
|
|
|
|
|
|
|
// Use checksum and file size for backup table file names and open without
|
|
|
|
// share_table_files
|
|
|
|
// Again, make sure that GarbageCollect / DeleteBackup is OK
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
backupable_options_->share_files_with_checksum_naming =
|
|
|
|
kLegacyCrc32cAndFileSize;
|
|
|
|
OpenDBAndBackupEngine(false /* destroy_old_data */, false, kNoShare);
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(2));
|
|
|
|
ASSERT_OK(backup_engine_->GarbageCollect());
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// Verify rest (not deleted)
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
for (int i = 2; i < j; ++i) {
|
|
|
|
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
|
|
|
|
keys_iteration * (j + 1));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Verify backup and restore with share_files_with_checksum on and transition
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
// from kLegacyCrc32cAndFileSize to kUseDbSessionId
|
|
|
|
TEST_F(BackupableDBTest, ShareTableFilesWithChecksumsNewNamingUpgrade) {
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
backupable_options_->share_files_with_checksum_naming =
|
|
|
|
kLegacyCrc32cAndFileSize;
|
|
|
|
const int keys_iteration = 5000;
|
|
|
|
// set share_files_with_checksum to true
|
|
|
|
OpenDBAndBackupEngine(true, false, kShareWithChecksum);
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
int j = 3;
|
|
|
|
for (int i = 0; i < j; ++i) {
|
|
|
|
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
for (int i = 0; i < j; ++i) {
|
|
|
|
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
keys_iteration * (j + 1));
|
|
|
|
}
|
|
|
|
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
backupable_options_->share_files_with_checksum_naming = kUseDbSessionId;
|
|
|
|
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
|
|
|
|
kShareWithChecksum);
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
FillDB(db_.get(), keys_iteration * j, keys_iteration * (j + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
++j;
|
|
|
|
options_.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
|
|
|
|
OpenDBAndBackupEngine(false /* destroy_old_data */, false,
|
|
|
|
kShareWithChecksum);
|
|
|
|
FillDB(db_.get(), keys_iteration * j, keys_iteration * (j + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// Verify first (about to delete)
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
AssertBackupConsistency(1, 0, keys_iteration, keys_iteration * (j + 1));
|
|
|
|
|
|
|
|
// For an extra challenge, make sure that GarbageCollect / DeleteBackup
|
|
|
|
// is OK even if we open without share_table_files
|
|
|
|
OpenDBAndBackupEngine(false /* destroy_old_data */, false, kNoShare);
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(1));
|
|
|
|
ASSERT_OK(backup_engine_->GarbageCollect());
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// Verify second (about to delete)
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
AssertBackupConsistency(2, 0, keys_iteration * 2, keys_iteration * (j + 1));
|
|
|
|
|
|
|
|
// Use checksum and file size for backup table file names and open without
|
|
|
|
// share_table_files
|
|
|
|
// Again, make sure that GarbageCollect / DeleteBackup is OK
|
Restore file size in backup table file names (and other cleanup) (#7400)
Summary:
Prior to 6.12, backup files using share_files_with_checksum had
the file size encoded in the file name, after the last '\_' and before
the last '.'. We considered this an implementation detail subject to
change, and indeed removed this information from the file name (with an
option to use old behavior) because it was considered
ineffective/inefficient for file name uniqueness. However, some
downstream RocksDB users were relying on this information since the file
size is not explicitly in the backup manifest file.
This primary purpose of this change is "retrofitting" the 6.12 release
(not yet a public release) to simultaneously support the benefits of the
new naming scheme (I/O performance and data correctness at scale) and
preserve the file size information, both as default behaviors. With this
change, we are essentially making the file size information encoded in
the file name an official, though obscure, extension of the backup meta
file format.
We preserve an option (kLegacyCrc32cAndFileSize) to use the original
"legacy" naming scheme, with its caveats, and make it easy to omit the
file size information (no kFlagIncludeFileSize), for more compact file
names. But note that changing the naming scheme used on an existing db
and backup directory can lead to transient space amplification, as some
files will be stored under two names in the shared_checksum directory.
Because some backups were saved using the original 6.12 naming scheme,
we offer two ways of dealing with those files: SST files generated by
older 6.12 versions can either use the default naming scheme in effect
when the SST files were generated (kFlagMatchInterimNaming, default, no
transient space amplification) or can use a new naming scheme (no
kFlagMatchInterimNaming, potential space amplification because some
already stored files getting a new name).
We don't have a natural way to detect which files were generated by
previous 6.12 versions, but this change hacks one in by changing DB
session ids to now use a more concise encoding, reducing file name
length, saving ~dozen bytes from SST files, and making them visually
distinct from DB ids so that they are less likely to be mixed up.
Two final auxiliary notes:
Recognizing that the backup file names have become a de facto part of
the backup meta schema, this change makes them easier to parse and
extend by putting a distinct marker, 's', before DB session ids embedded
in the name. When we extend this to allow custom checksums in the name,
they can get their own marker to ensure safe parsing. For backward
compatibility, file size does not get a marker but is assumed for
`_[0-9]+[.]`
Another change from initial 6.12 default behavior is never including
file custom checksum in the file name. Looking ahead to 6.13, we do not
want the default behavior to cause backup space amplification for
someone turning on file custom checksum checking in BackupEngine; we
want that to be an easy decision. When implemented, including file
custom checksums in backup file names will be a non-default option.
Actual file name patterns and priorities, as regexes:
kLegacyCrc32cAndFileSize OR pre-6.12 SST file ->
[0-9]+_[0-9]+_[0-9]+[.]sst
kFlagMatchInterimNaming set (default) AND early 6.12 SST file ->
[0-9]+_[0-9a-fA-F-]+[.]sst
kUseDbSessionId AND NOT kFlagIncludeFileSize ->
[0-9]+_s[0-9A-Z]{20}[.]sst
kUseDbSessionId AND kFlagIncludeFileSize (default) ->
[0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst
We might add opt-in options for more '\_' separated data in the name,
but embedded file size, if present, will always be after last '\_' and
before '.sst'.
This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400
Test Plan:
unit tests included. Sync point callbacks are used to mimic
previous version SST files.
Reviewed By: ajkr
Differential Revision: D23759587
Pulled By: pdillinger
fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
4 years ago
|
|
|
backupable_options_->share_files_with_checksum_naming =
|
|
|
|
kLegacyCrc32cAndFileSize;
|
|
|
|
OpenDBAndBackupEngine(false /* destroy_old_data */, false, kNoShare);
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(2));
|
|
|
|
ASSERT_OK(backup_engine_->GarbageCollect());
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// Verify rest (not deleted)
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
for (int i = 2; i < j; ++i) {
|
|
|
|
AssertBackupConsistency(i + 1, 0, keys_iteration * (i + 1),
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
keys_iteration * (j + 1));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// This test simulates cleaning up after aborted or incomplete creation
|
|
|
|
// of a new backup.
|
|
|
|
TEST_F(BackupableDBTest, DeleteTmpFiles) {
|
|
|
|
for (int cleanup_fn : {1, 2, 3, 4}) {
|
|
|
|
for (ShareOption shared_option : kAllShareOptions) {
|
|
|
|
OpenDBAndBackupEngine(false /* destroy_old_data */, false /* dummy */,
|
|
|
|
shared_option);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
|
|
|
BackupID next_id = 1;
|
|
|
|
BackupID oldest_id = std::numeric_limits<BackupID>::max();
|
|
|
|
{
|
|
|
|
std::vector<BackupInfo> backup_info;
|
|
|
|
backup_engine_->GetBackupInfo(&backup_info);
|
|
|
|
for (const auto& bi : backup_info) {
|
|
|
|
next_id = std::max(next_id, bi.backup_id + 1);
|
|
|
|
oldest_id = std::min(oldest_id, bi.backup_id);
|
|
|
|
}
|
|
|
|
}
|
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015)
Summary:
Only if there is a crash, power failure, or I/O error in
DeleteBackup, shared or private files from the backup might be left
behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only
by GarbageCollect. This makes the BackupEngine API "leaky by default."
Even if it means a modest performance hit, I think we should make
Delete and Purge do as they say, with ongoing best effort: i.e. future
calls will attempt to finish any incomplete work from earlier calls.
This change does that by having DeleteBackup and PurgeOldBackups do a
GarbageCollect, unless (to minimize performance hit) this BackupEngine
has already done a GarbageCollect and there have been no
deletion-related I/O errors in that GarbageCollect or since then.
Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files.
Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015
Test Plan: Updated unit tests
Differential Revision: D18401333
Pulled By: pdillinger
fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// An aborted or incomplete new backup will always be in the next
|
|
|
|
// id (maybe more)
|
|
|
|
std::string next_private = "private/" + std::to_string(next_id);
|
|
|
|
|
|
|
|
// NOTE: both shared and shared_checksum should be cleaned up
|
|
|
|
// regardless of how the backup engine is opened.
|
|
|
|
std::vector<std::string> tmp_files_and_dirs;
|
|
|
|
for (const auto& dir_and_file : {
|
|
|
|
std::make_pair(std::string("shared"),
|
|
|
|
std::string(".00006.sst.tmp")),
|
|
|
|
std::make_pair(std::string("shared_checksum"),
|
|
|
|
std::string(".00007.sst.tmp")),
|
|
|
|
std::make_pair(next_private, std::string("00003.sst")),
|
|
|
|
}) {
|
|
|
|
std::string dir = backupdir_ + "/" + dir_and_file.first;
|
|
|
|
ASSERT_OK(file_manager_->CreateDirIfMissing(dir));
|
|
|
|
ASSERT_OK(file_manager_->FileExists(dir));
|
|
|
|
|
|
|
|
std::string file = dir + "/" + dir_and_file.second;
|
|
|
|
ASSERT_OK(file_manager_->WriteToFile(file, "tmp"));
|
|
|
|
ASSERT_OK(file_manager_->FileExists(file));
|
|
|
|
|
|
|
|
tmp_files_and_dirs.push_back(file);
|
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015)
Summary:
Only if there is a crash, power failure, or I/O error in
DeleteBackup, shared or private files from the backup might be left
behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only
by GarbageCollect. This makes the BackupEngine API "leaky by default."
Even if it means a modest performance hit, I think we should make
Delete and Purge do as they say, with ongoing best effort: i.e. future
calls will attempt to finish any incomplete work from earlier calls.
This change does that by having DeleteBackup and PurgeOldBackups do a
GarbageCollect, unless (to minimize performance hit) this BackupEngine
has already done a GarbageCollect and there have been no
deletion-related I/O errors in that GarbageCollect or since then.
Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files.
Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015
Test Plan: Updated unit tests
Differential Revision: D18401333
Pulled By: pdillinger
fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
|
|
|
}
|
|
|
|
if (cleanup_fn != /*CreateNewBackup*/ 4) {
|
|
|
|
// This exists after CreateNewBackup because it's deleted then
|
|
|
|
// re-created.
|
|
|
|
tmp_files_and_dirs.push_back(backupdir_ + "/" + next_private);
|
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015)
Summary:
Only if there is a crash, power failure, or I/O error in
DeleteBackup, shared or private files from the backup might be left
behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only
by GarbageCollect. This makes the BackupEngine API "leaky by default."
Even if it means a modest performance hit, I think we should make
Delete and Purge do as they say, with ongoing best effort: i.e. future
calls will attempt to finish any incomplete work from earlier calls.
This change does that by having DeleteBackup and PurgeOldBackups do a
GarbageCollect, unless (to minimize performance hit) this BackupEngine
has already done a GarbageCollect and there have been no
deletion-related I/O errors in that GarbageCollect or since then.
Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files.
Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015
Test Plan: Updated unit tests
Differential Revision: D18401333
Pulled By: pdillinger
fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
|
|
|
}
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine(false /* destroy_old_data */, false /* dummy */,
|
|
|
|
shared_option);
|
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015)
Summary:
Only if there is a crash, power failure, or I/O error in
DeleteBackup, shared or private files from the backup might be left
behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only
by GarbageCollect. This makes the BackupEngine API "leaky by default."
Even if it means a modest performance hit, I think we should make
Delete and Purge do as they say, with ongoing best effort: i.e. future
calls will attempt to finish any incomplete work from earlier calls.
This change does that by having DeleteBackup and PurgeOldBackups do a
GarbageCollect, unless (to minimize performance hit) this BackupEngine
has already done a GarbageCollect and there have been no
deletion-related I/O errors in that GarbageCollect or since then.
Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files.
Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015
Test Plan: Updated unit tests
Differential Revision: D18401333
Pulled By: pdillinger
fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
|
|
|
// Need to call one of these explicitly to delete tmp files
|
|
|
|
switch (cleanup_fn) {
|
|
|
|
case 1:
|
|
|
|
ASSERT_OK(backup_engine_->GarbageCollect());
|
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015)
Summary:
Only if there is a crash, power failure, or I/O error in
DeleteBackup, shared or private files from the backup might be left
behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only
by GarbageCollect. This makes the BackupEngine API "leaky by default."
Even if it means a modest performance hit, I think we should make
Delete and Purge do as they say, with ongoing best effort: i.e. future
calls will attempt to finish any incomplete work from earlier calls.
This change does that by having DeleteBackup and PurgeOldBackups do a
GarbageCollect, unless (to minimize performance hit) this BackupEngine
has already done a GarbageCollect and there have been no
deletion-related I/O errors in that GarbageCollect or since then.
Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files.
Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015
Test Plan: Updated unit tests
Differential Revision: D18401333
Pulled By: pdillinger
fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(oldest_id));
|
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015)
Summary:
Only if there is a crash, power failure, or I/O error in
DeleteBackup, shared or private files from the backup might be left
behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only
by GarbageCollect. This makes the BackupEngine API "leaky by default."
Even if it means a modest performance hit, I think we should make
Delete and Purge do as they say, with ongoing best effort: i.e. future
calls will attempt to finish any incomplete work from earlier calls.
This change does that by having DeleteBackup and PurgeOldBackups do a
GarbageCollect, unless (to minimize performance hit) this BackupEngine
has already done a GarbageCollect and there have been no
deletion-related I/O errors in that GarbageCollect or since then.
Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files.
Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015
Test Plan: Updated unit tests
Differential Revision: D18401333
Pulled By: pdillinger
fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
ASSERT_OK(backup_engine_->PurgeOldBackups(1));
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
// Does a garbage collect if it sees that next private dir exists
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get()));
|
Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015)
Summary:
Only if there is a crash, power failure, or I/O error in
DeleteBackup, shared or private files from the backup might be left
behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only
by GarbageCollect. This makes the BackupEngine API "leaky by default."
Even if it means a modest performance hit, I think we should make
Delete and Purge do as they say, with ongoing best effort: i.e. future
calls will attempt to finish any incomplete work from earlier calls.
This change does that by having DeleteBackup and PurgeOldBackups do a
GarbageCollect, unless (to minimize performance hit) this BackupEngine
has already done a GarbageCollect and there have been no
deletion-related I/O errors in that GarbageCollect or since then.
Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files.
Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015
Test Plan: Updated unit tests
Differential Revision: D18401333
Pulled By: pdillinger
fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
5 years ago
|
|
|
break;
|
|
|
|
default:
|
|
|
|
assert(false);
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
for (std::string file_or_dir : tmp_files_and_dirs) {
|
|
|
|
if (file_manager_->FileExists(file_or_dir) != Status::NotFound()) {
|
|
|
|
FAIL() << file_or_dir << " was expected to be deleted." << cleanup_fn;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, KeepLogFiles) {
|
|
|
|
backupable_options_->backup_log_files = false;
|
|
|
|
// basically infinite
|
|
|
|
options_.WAL_ttl_seconds = 24 * 60 * 60;
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
FillDB(db_.get(), 0, 100, kFlushAll);
|
|
|
|
FillDB(db_.get(), 100, 200, kFlushAll);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), false));
|
|
|
|
FillDB(db_.get(), 200, 300, kFlushAll);
|
|
|
|
FillDB(db_.get(), 300, 400, kFlushAll);
|
|
|
|
FillDB(db_.get(), 400, 500, kFlushAll);
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
// all data should be there if we call with keep_log_files = true
|
|
|
|
AssertBackupConsistency(0, 0, 500, 600, true);
|
|
|
|
}
|
|
|
|
|
|
|
|
class BackupableDBRateLimitingTestWithParam
|
|
|
|
: public BackupableDBTest,
|
|
|
|
public testing::WithParamInterface<
|
|
|
|
std::tuple<bool /* make throttle */,
|
|
|
|
int /* 0 = single threaded, 1 = multi threaded*/,
|
|
|
|
std::pair<uint64_t, uint64_t> /* limits */>> {
|
|
|
|
public:
|
|
|
|
BackupableDBRateLimitingTestWithParam() {}
|
|
|
|
};
|
|
|
|
|
|
|
|
uint64_t const MB = 1024 * 1024;
|
|
|
|
|
|
|
|
INSTANTIATE_TEST_CASE_P(
|
|
|
|
RateLimiting, BackupableDBRateLimitingTestWithParam,
|
|
|
|
::testing::Values(std::make_tuple(false, 0, std::make_pair(1 * MB, 5 * MB)),
|
|
|
|
std::make_tuple(false, 0, std::make_pair(2 * MB, 3 * MB)),
|
|
|
|
std::make_tuple(false, 1, std::make_pair(1 * MB, 5 * MB)),
|
|
|
|
std::make_tuple(false, 1, std::make_pair(2 * MB, 3 * MB)),
|
|
|
|
std::make_tuple(true, 0, std::make_pair(1 * MB, 5 * MB)),
|
|
|
|
std::make_tuple(true, 0, std::make_pair(2 * MB, 3 * MB)),
|
|
|
|
std::make_tuple(true, 1, std::make_pair(1 * MB, 5 * MB)),
|
|
|
|
std::make_tuple(true, 1,
|
|
|
|
std::make_pair(2 * MB, 3 * MB))));
|
|
|
|
|
|
|
|
TEST_P(BackupableDBRateLimitingTestWithParam, RateLimiting) {
|
|
|
|
size_t const kMicrosPerSec = 1000 * 1000LL;
|
|
|
|
|
|
|
|
std::shared_ptr<RateLimiter> backupThrottler(NewGenericRateLimiter(1));
|
|
|
|
std::shared_ptr<RateLimiter> restoreThrottler(NewGenericRateLimiter(1));
|
|
|
|
|
|
|
|
bool makeThrottler = std::get<0>(GetParam());
|
|
|
|
if (makeThrottler) {
|
|
|
|
backupable_options_->backup_rate_limiter = backupThrottler;
|
|
|
|
backupable_options_->restore_rate_limiter = restoreThrottler;
|
|
|
|
}
|
|
|
|
|
|
|
|
// iter 0 -- single threaded
|
|
|
|
// iter 1 -- multi threaded
|
|
|
|
int iter = std::get<1>(GetParam());
|
|
|
|
const std::pair<uint64_t, uint64_t> limit = std::get<2>(GetParam());
|
|
|
|
|
|
|
|
// destroy old data
|
|
|
|
DestroyDB(dbname_, Options());
|
|
|
|
if (makeThrottler) {
|
|
|
|
backupThrottler->SetBytesPerSecond(limit.first);
|
|
|
|
restoreThrottler->SetBytesPerSecond(limit.second);
|
|
|
|
} else {
|
|
|
|
backupable_options_->backup_rate_limit = limit.first;
|
|
|
|
backupable_options_->restore_rate_limit = limit.second;
|
|
|
|
}
|
|
|
|
backupable_options_->max_background_operations = (iter == 0) ? 1 : 10;
|
|
|
|
options_.compression = kNoCompression;
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
size_t bytes_written = FillDB(db_.get(), 0, 100000);
|
|
|
|
|
|
|
|
auto start_backup = db_chroot_env_->NowMicros();
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), false));
|
|
|
|
auto backup_time = db_chroot_env_->NowMicros() - start_backup;
|
|
|
|
auto rate_limited_backup_time = (bytes_written * kMicrosPerSec) / limit.first;
|
|
|
|
ASSERT_GT(backup_time, 0.8 * rate_limited_backup_time);
|
|
|
|
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
OpenBackupEngine();
|
|
|
|
auto start_restore = db_chroot_env_->NowMicros();
|
|
|
|
ASSERT_OK(backup_engine_->RestoreDBFromLatestBackup(dbname_, dbname_));
|
|
|
|
auto restore_time = db_chroot_env_->NowMicros() - start_restore;
|
|
|
|
CloseBackupEngine();
|
|
|
|
auto rate_limited_restore_time =
|
|
|
|
(bytes_written * kMicrosPerSec) / limit.second;
|
|
|
|
ASSERT_GT(restore_time, 0.8 * rate_limited_restore_time);
|
|
|
|
|
|
|
|
AssertBackupConsistency(0, 0, 100000, 100010);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, ReadOnlyBackupEngine) {
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
FillDB(db_.get(), 0, 100);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
FillDB(db_.get(), 100, 200);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
|
|
|
|
backupable_options_->destroy_old_data = false;
|
|
|
|
test_backup_env_->ClearWrittenFiles();
|
|
|
|
test_backup_env_->SetLimitDeleteFiles(0);
|
|
|
|
BackupEngineReadOnly* read_only_backup_engine;
|
|
|
|
ASSERT_OK(BackupEngineReadOnly::Open(
|
|
|
|
db_chroot_env_.get(), *backupable_options_, &read_only_backup_engine));
|
|
|
|
std::vector<BackupInfo> backup_info;
|
|
|
|
read_only_backup_engine->GetBackupInfo(&backup_info);
|
|
|
|
ASSERT_EQ(backup_info.size(), 2U);
|
|
|
|
|
|
|
|
RestoreOptions restore_options(false);
|
|
|
|
ASSERT_OK(read_only_backup_engine->RestoreDBFromLatestBackup(
|
|
|
|
dbname_, dbname_, restore_options));
|
|
|
|
delete read_only_backup_engine;
|
|
|
|
std::vector<std::string> should_have_written;
|
|
|
|
test_backup_env_->AssertWrittenFiles(should_have_written);
|
|
|
|
|
|
|
|
DB* db = OpenDB();
|
|
|
|
AssertExists(db, 0, 200);
|
|
|
|
delete db;
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, ProgressCallbackDuringBackup) {
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
FillDB(db_.get(), 0, 100);
|
|
|
|
bool is_callback_invoked = false;
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(
|
|
|
|
db_.get(), true,
|
|
|
|
[&is_callback_invoked]() { is_callback_invoked = true; }));
|
|
|
|
|
|
|
|
ASSERT_TRUE(is_callback_invoked);
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
}
|
|
|
|
|
Fix BackupEngine
Summary:
In D28521 we removed GarbageCollect() from BackupEngine's constructor. The reason was that opening BackupEngine on HDFS was very slow and in most cases we didn't have any garbage. We allowed the user to call GarbageCollect() when it detects some garbage files in his backup directory.
Unfortunately, this left us vulnerable to an interesting issue. Let's say we started a backup and copied files {1, 3} but the backup failed. On another host, we restore DB from backup and generate {1, 3, 5}. Since {1, 3} is already there, we will not overwrite. However, these files might be from a different database so their contents might be different. See internal task t6781803 for more info.
Now, when we're copying files and we discover a file already there, we check:
1. if the file is not referenced from any backups, we overwrite the file.
2. if the file is referenced from other backups AND the checksums don't match, we fail the backup. This will only happen if user is using a single backup directory for backing up two different databases.
3. if the file is referenced from other backups AND the checksums match, it's all good. We skip the copy and go copy the next file.
Test Plan: Added new test to backupable_db_test. The test fails before this patch.
Reviewers: sdong, rven, yhchiang
Reviewed By: yhchiang
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D37599
10 years ago
|
|
|
TEST_F(BackupableDBTest, GarbageCollectionBeforeBackup) {
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
OpenDBAndBackupEngine(true);
|
Fix BackupEngine
Summary:
In D28521 we removed GarbageCollect() from BackupEngine's constructor. The reason was that opening BackupEngine on HDFS was very slow and in most cases we didn't have any garbage. We allowed the user to call GarbageCollect() when it detects some garbage files in his backup directory.
Unfortunately, this left us vulnerable to an interesting issue. Let's say we started a backup and copied files {1, 3} but the backup failed. On another host, we restore DB from backup and generate {1, 3, 5}. Since {1, 3} is already there, we will not overwrite. However, these files might be from a different database so their contents might be different. See internal task t6781803 for more info.
Now, when we're copying files and we discover a file already there, we check:
1. if the file is not referenced from any backups, we overwrite the file.
2. if the file is referenced from other backups AND the checksums don't match, we fail the backup. This will only happen if user is using a single backup directory for backing up two different databases.
3. if the file is referenced from other backups AND the checksums match, it's all good. We skip the copy and go copy the next file.
Test Plan: Added new test to backupable_db_test. The test fails before this patch.
Reviewers: sdong, rven, yhchiang
Reviewed By: yhchiang
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D37599
10 years ago
|
|
|
|
|
|
|
ASSERT_OK(backup_chroot_env_->CreateDirIfMissing(backupdir_ + "/shared"));
|
Fix a recovery corner case (#7621)
Summary:
Consider the following sequence of events:
1. Db flushed an SST with file number N, appended to MANIFEST, and tried to sync the MANIFEST.
2. Syncing MANIFEST failed and db crashed.
3. Db tried to recover with this MANIFEST. In the meantime, no entry about the newly-flushed SST was found in the MANIFEST. Therefore, RocksDB replayed WAL and tried to flush to an SST file reusing the same file number N. This failed because file system does not support overwrite. Then Db deleted this file.
4. Db crashed again.
5. Db tried to recover. When db read the MANIFEST, there was an entry referencing N.sst. This could happen probably because the append in step 1 finally reached the MANIFEST and became visible. Since N.sst had been deleted in step 3, recovery failed.
It is possible that N.sst created in step 1 is valid. Although step 3 would still fail since the MANIFEST was not synced properly in step 1 and 2, deleting N.sst would make it impossible for the db to recover even if the remaining part of MANIFEST was appended and visible after step 5.
After this PR, in step 3, immediately after recovering from MANIFEST, a new MANIFEST is created, then we find that N.sst is not referenced in the MANIFEST, so we delete it, and we'll not reuse N as file number. Then in step 5, since the new MANIFEST does not contain N.sst, the recovery failure situation in step 5 won't happen.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7621
Test Plan:
1. some tests are updated, because these tests assume that new MANIFEST is created after WAL recovery.
2. a new unit test is added in db_basic_test to simulate step 3.
Reviewed By: riversand963
Differential Revision: D24668144
Pulled By: cheng-chang
fbshipit-source-id: 90d7487fbad2bc3714f5ede46ea949895b15ae3b
4 years ago
|
|
|
std::string file_five = backupdir_ + "/shared/000008.sst";
|
Fix BackupEngine
Summary:
In D28521 we removed GarbageCollect() from BackupEngine's constructor. The reason was that opening BackupEngine on HDFS was very slow and in most cases we didn't have any garbage. We allowed the user to call GarbageCollect() when it detects some garbage files in his backup directory.
Unfortunately, this left us vulnerable to an interesting issue. Let's say we started a backup and copied files {1, 3} but the backup failed. On another host, we restore DB from backup and generate {1, 3, 5}. Since {1, 3} is already there, we will not overwrite. However, these files might be from a different database so their contents might be different. See internal task t6781803 for more info.
Now, when we're copying files and we discover a file already there, we check:
1. if the file is not referenced from any backups, we overwrite the file.
2. if the file is referenced from other backups AND the checksums don't match, we fail the backup. This will only happen if user is using a single backup directory for backing up two different databases.
3. if the file is referenced from other backups AND the checksums match, it's all good. We skip the copy and go copy the next file.
Test Plan: Added new test to backupable_db_test. The test fails before this patch.
Reviewers: sdong, rven, yhchiang
Reviewed By: yhchiang
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D37599
10 years ago
|
|
|
std::string file_five_contents = "I'm not really a sst file";
|
Fix a recovery corner case (#7621)
Summary:
Consider the following sequence of events:
1. Db flushed an SST with file number N, appended to MANIFEST, and tried to sync the MANIFEST.
2. Syncing MANIFEST failed and db crashed.
3. Db tried to recover with this MANIFEST. In the meantime, no entry about the newly-flushed SST was found in the MANIFEST. Therefore, RocksDB replayed WAL and tried to flush to an SST file reusing the same file number N. This failed because file system does not support overwrite. Then Db deleted this file.
4. Db crashed again.
5. Db tried to recover. When db read the MANIFEST, there was an entry referencing N.sst. This could happen probably because the append in step 1 finally reached the MANIFEST and became visible. Since N.sst had been deleted in step 3, recovery failed.
It is possible that N.sst created in step 1 is valid. Although step 3 would still fail since the MANIFEST was not synced properly in step 1 and 2, deleting N.sst would make it impossible for the db to recover even if the remaining part of MANIFEST was appended and visible after step 5.
After this PR, in step 3, immediately after recovering from MANIFEST, a new MANIFEST is created, then we find that N.sst is not referenced in the MANIFEST, so we delete it, and we'll not reuse N as file number. Then in step 5, since the new MANIFEST does not contain N.sst, the recovery failure situation in step 5 won't happen.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7621
Test Plan:
1. some tests are updated, because these tests assume that new MANIFEST is created after WAL recovery.
2. a new unit test is added in db_basic_test to simulate step 3.
Reviewed By: riversand963
Differential Revision: D24668144
Pulled By: cheng-chang
fbshipit-source-id: 90d7487fbad2bc3714f5ede46ea949895b15ae3b
4 years ago
|
|
|
// this depends on the fact that 00008.sst is the first file created by the DB
|
Fix BackupEngine
Summary:
In D28521 we removed GarbageCollect() from BackupEngine's constructor. The reason was that opening BackupEngine on HDFS was very slow and in most cases we didn't have any garbage. We allowed the user to call GarbageCollect() when it detects some garbage files in his backup directory.
Unfortunately, this left us vulnerable to an interesting issue. Let's say we started a backup and copied files {1, 3} but the backup failed. On another host, we restore DB from backup and generate {1, 3, 5}. Since {1, 3} is already there, we will not overwrite. However, these files might be from a different database so their contents might be different. See internal task t6781803 for more info.
Now, when we're copying files and we discover a file already there, we check:
1. if the file is not referenced from any backups, we overwrite the file.
2. if the file is referenced from other backups AND the checksums don't match, we fail the backup. This will only happen if user is using a single backup directory for backing up two different databases.
3. if the file is referenced from other backups AND the checksums match, it's all good. We skip the copy and go copy the next file.
Test Plan: Added new test to backupable_db_test. The test fails before this patch.
Reviewers: sdong, rven, yhchiang
Reviewed By: yhchiang
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D37599
10 years ago
|
|
|
ASSERT_OK(file_manager_->WriteToFile(file_five, file_five_contents));
|
|
|
|
|
|
|
|
FillDB(db_.get(), 0, 100);
|
Fix a recovery corner case (#7621)
Summary:
Consider the following sequence of events:
1. Db flushed an SST with file number N, appended to MANIFEST, and tried to sync the MANIFEST.
2. Syncing MANIFEST failed and db crashed.
3. Db tried to recover with this MANIFEST. In the meantime, no entry about the newly-flushed SST was found in the MANIFEST. Therefore, RocksDB replayed WAL and tried to flush to an SST file reusing the same file number N. This failed because file system does not support overwrite. Then Db deleted this file.
4. Db crashed again.
5. Db tried to recover. When db read the MANIFEST, there was an entry referencing N.sst. This could happen probably because the append in step 1 finally reached the MANIFEST and became visible. Since N.sst had been deleted in step 3, recovery failed.
It is possible that N.sst created in step 1 is valid. Although step 3 would still fail since the MANIFEST was not synced properly in step 1 and 2, deleting N.sst would make it impossible for the db to recover even if the remaining part of MANIFEST was appended and visible after step 5.
After this PR, in step 3, immediately after recovering from MANIFEST, a new MANIFEST is created, then we find that N.sst is not referenced in the MANIFEST, so we delete it, and we'll not reuse N as file number. Then in step 5, since the new MANIFEST does not contain N.sst, the recovery failure situation in step 5 won't happen.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7621
Test Plan:
1. some tests are updated, because these tests assume that new MANIFEST is created after WAL recovery.
2. a new unit test is added in db_basic_test to simulate step 3.
Reviewed By: riversand963
Differential Revision: D24668144
Pulled By: cheng-chang
fbshipit-source-id: 90d7487fbad2bc3714f5ede46ea949895b15ae3b
4 years ago
|
|
|
// backup overwrites file 000008.sst
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
Fix BackupEngine
Summary:
In D28521 we removed GarbageCollect() from BackupEngine's constructor. The reason was that opening BackupEngine on HDFS was very slow and in most cases we didn't have any garbage. We allowed the user to call GarbageCollect() when it detects some garbage files in his backup directory.
Unfortunately, this left us vulnerable to an interesting issue. Let's say we started a backup and copied files {1, 3} but the backup failed. On another host, we restore DB from backup and generate {1, 3, 5}. Since {1, 3} is already there, we will not overwrite. However, these files might be from a different database so their contents might be different. See internal task t6781803 for more info.
Now, when we're copying files and we discover a file already there, we check:
1. if the file is not referenced from any backups, we overwrite the file.
2. if the file is referenced from other backups AND the checksums don't match, we fail the backup. This will only happen if user is using a single backup directory for backing up two different databases.
3. if the file is referenced from other backups AND the checksums match, it's all good. We skip the copy and go copy the next file.
Test Plan: Added new test to backupable_db_test. The test fails before this patch.
Reviewers: sdong, rven, yhchiang
Reviewed By: yhchiang
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D37599
10 years ago
|
|
|
|
|
|
|
std::string new_file_five_contents;
|
|
|
|
ASSERT_OK(ReadFileToString(backup_chroot_env_.get(), file_five,
|
|
|
|
&new_file_five_contents));
|
Fix a recovery corner case (#7621)
Summary:
Consider the following sequence of events:
1. Db flushed an SST with file number N, appended to MANIFEST, and tried to sync the MANIFEST.
2. Syncing MANIFEST failed and db crashed.
3. Db tried to recover with this MANIFEST. In the meantime, no entry about the newly-flushed SST was found in the MANIFEST. Therefore, RocksDB replayed WAL and tried to flush to an SST file reusing the same file number N. This failed because file system does not support overwrite. Then Db deleted this file.
4. Db crashed again.
5. Db tried to recover. When db read the MANIFEST, there was an entry referencing N.sst. This could happen probably because the append in step 1 finally reached the MANIFEST and became visible. Since N.sst had been deleted in step 3, recovery failed.
It is possible that N.sst created in step 1 is valid. Although step 3 would still fail since the MANIFEST was not synced properly in step 1 and 2, deleting N.sst would make it impossible for the db to recover even if the remaining part of MANIFEST was appended and visible after step 5.
After this PR, in step 3, immediately after recovering from MANIFEST, a new MANIFEST is created, then we find that N.sst is not referenced in the MANIFEST, so we delete it, and we'll not reuse N as file number. Then in step 5, since the new MANIFEST does not contain N.sst, the recovery failure situation in step 5 won't happen.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7621
Test Plan:
1. some tests are updated, because these tests assume that new MANIFEST is created after WAL recovery.
2. a new unit test is added in db_basic_test to simulate step 3.
Reviewed By: riversand963
Differential Revision: D24668144
Pulled By: cheng-chang
fbshipit-source-id: 90d7487fbad2bc3714f5ede46ea949895b15ae3b
4 years ago
|
|
|
// file 000008.sst was overwritten
|
Fix BackupEngine
Summary:
In D28521 we removed GarbageCollect() from BackupEngine's constructor. The reason was that opening BackupEngine on HDFS was very slow and in most cases we didn't have any garbage. We allowed the user to call GarbageCollect() when it detects some garbage files in his backup directory.
Unfortunately, this left us vulnerable to an interesting issue. Let's say we started a backup and copied files {1, 3} but the backup failed. On another host, we restore DB from backup and generate {1, 3, 5}. Since {1, 3} is already there, we will not overwrite. However, these files might be from a different database so their contents might be different. See internal task t6781803 for more info.
Now, when we're copying files and we discover a file already there, we check:
1. if the file is not referenced from any backups, we overwrite the file.
2. if the file is referenced from other backups AND the checksums don't match, we fail the backup. This will only happen if user is using a single backup directory for backing up two different databases.
3. if the file is referenced from other backups AND the checksums match, it's all good. We skip the copy and go copy the next file.
Test Plan: Added new test to backupable_db_test. The test fails before this patch.
Reviewers: sdong, rven, yhchiang
Reviewed By: yhchiang
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D37599
10 years ago
|
|
|
ASSERT_TRUE(new_file_five_contents != file_five_contents);
|
|
|
|
|
|
|
|
CloseDBAndBackupEngine();
|
Fix BackupEngine
Summary:
In D28521 we removed GarbageCollect() from BackupEngine's constructor. The reason was that opening BackupEngine on HDFS was very slow and in most cases we didn't have any garbage. We allowed the user to call GarbageCollect() when it detects some garbage files in his backup directory.
Unfortunately, this left us vulnerable to an interesting issue. Let's say we started a backup and copied files {1, 3} but the backup failed. On another host, we restore DB from backup and generate {1, 3, 5}. Since {1, 3} is already there, we will not overwrite. However, these files might be from a different database so their contents might be different. See internal task t6781803 for more info.
Now, when we're copying files and we discover a file already there, we check:
1. if the file is not referenced from any backups, we overwrite the file.
2. if the file is referenced from other backups AND the checksums don't match, we fail the backup. This will only happen if user is using a single backup directory for backing up two different databases.
3. if the file is referenced from other backups AND the checksums match, it's all good. We skip the copy and go copy the next file.
Test Plan: Added new test to backupable_db_test. The test fails before this patch.
Reviewers: sdong, rven, yhchiang
Reviewed By: yhchiang
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D37599
10 years ago
|
|
|
|
|
|
|
AssertBackupConsistency(0, 0, 100);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Test that we properly propagate Env failures
|
|
|
|
TEST_F(BackupableDBTest, EnvFailures) {
|
|
|
|
BackupEngine* backup_engine;
|
|
|
|
|
|
|
|
// get children failure
|
|
|
|
{
|
|
|
|
test_backup_env_->SetGetChildrenFailure(true);
|
|
|
|
ASSERT_NOK(BackupEngine::Open(test_db_env_.get(), *backupable_options_,
|
|
|
|
&backup_engine));
|
|
|
|
test_backup_env_->SetGetChildrenFailure(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
// created dir failure
|
|
|
|
{
|
|
|
|
test_backup_env_->SetCreateDirIfMissingFailure(true);
|
|
|
|
ASSERT_NOK(BackupEngine::Open(test_db_env_.get(), *backupable_options_,
|
|
|
|
&backup_engine));
|
|
|
|
test_backup_env_->SetCreateDirIfMissingFailure(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
// new directory failure
|
|
|
|
{
|
|
|
|
test_backup_env_->SetNewDirectoryFailure(true);
|
|
|
|
ASSERT_NOK(BackupEngine::Open(test_db_env_.get(), *backupable_options_,
|
|
|
|
&backup_engine));
|
|
|
|
test_backup_env_->SetNewDirectoryFailure(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Read from meta-file failure
|
|
|
|
{
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
FillDB(db_.get(), 0, 100);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
test_backup_env_->SetDummySequentialFile(true);
|
|
|
|
test_backup_env_->SetDummySequentialFileFailReads(true);
|
|
|
|
backupable_options_->destroy_old_data = false;
|
|
|
|
ASSERT_NOK(BackupEngine::Open(test_db_env_.get(), *backupable_options_,
|
|
|
|
&backup_engine));
|
|
|
|
test_backup_env_->SetDummySequentialFile(false);
|
|
|
|
test_backup_env_->SetDummySequentialFileFailReads(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
// no failure
|
|
|
|
{
|
|
|
|
ASSERT_OK(BackupEngine::Open(test_db_env_.get(), *backupable_options_,
|
|
|
|
&backup_engine));
|
|
|
|
delete backup_engine;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Verify manifest can roll while a backup is being created with the old
|
|
|
|
// manifest.
|
|
|
|
TEST_F(BackupableDBTest, ChangeManifestDuringBackupCreation) {
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
options_.max_manifest_file_size = 0; // always rollover manifest for file add
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
FillDB(db_.get(), 0, 100, kAutoFlushOnly);
|
|
|
|
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->LoadDependency({
|
|
|
|
{"CheckpointImpl::CreateCheckpoint:SavedLiveFiles1",
|
|
|
|
"VersionSet::LogAndApply:WriteManifest"},
|
|
|
|
{"VersionSet::LogAndApply:WriteManifestDone",
|
|
|
|
"CheckpointImpl::CreateCheckpoint:SavedLiveFiles2"},
|
|
|
|
});
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->EnableProcessing();
|
|
|
|
|
|
|
|
ROCKSDB_NAMESPACE::port::Thread flush_thread{
|
|
|
|
[this]() { ASSERT_OK(db_->Flush(FlushOptions())); }};
|
|
|
|
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), false));
|
|
|
|
|
|
|
|
flush_thread.join();
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->DisableProcessing();
|
|
|
|
|
|
|
|
// The last manifest roll would've already been cleaned up by the full scan
|
|
|
|
// that happens when CreateNewBackup invokes EnableFileDeletions. We need to
|
|
|
|
// trigger another roll to verify non-full scan purges stale manifests.
|
|
|
|
DBImpl* db_impl = static_cast_with_check<DBImpl>(db_.get());
|
|
|
|
std::string prev_manifest_path =
|
|
|
|
DescriptorFileName(dbname_, db_impl->TEST_Current_Manifest_FileNo());
|
|
|
|
FillDB(db_.get(), 0, 100, kAutoFlushOnly);
|
|
|
|
ASSERT_OK(db_chroot_env_->FileExists(prev_manifest_path));
|
|
|
|
ASSERT_OK(db_->Flush(FlushOptions()));
|
|
|
|
ASSERT_TRUE(db_chroot_env_->FileExists(prev_manifest_path).IsNotFound());
|
|
|
|
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
AssertBackupConsistency(0, 0, 100);
|
|
|
|
}
|
|
|
|
|
|
|
|
// see https://github.com/facebook/rocksdb/issues/921
|
|
|
|
TEST_F(BackupableDBTest, Issue921Test) {
|
|
|
|
BackupEngine* backup_engine;
|
|
|
|
backupable_options_->share_table_files = false;
|
|
|
|
ASSERT_OK(
|
|
|
|
backup_chroot_env_->CreateDirIfMissing(backupable_options_->backup_dir));
|
|
|
|
backupable_options_->backup_dir += "/new_dir";
|
|
|
|
ASSERT_OK(BackupEngine::Open(backup_chroot_env_.get(), *backupable_options_,
|
|
|
|
&backup_engine));
|
|
|
|
|
|
|
|
delete backup_engine;
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, BackupWithMetadata) {
|
|
|
|
const int keys_iteration = 5000;
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
// create five backups
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
|
|
const std::string metadata = std::to_string(i);
|
|
|
|
FillDB(db_.get(), keys_iteration * i, keys_iteration * (i + 1));
|
|
|
|
ASSERT_OK(
|
|
|
|
backup_engine_->CreateNewBackupWithMetadata(db_.get(), metadata, true));
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine();
|
|
|
|
std::vector<BackupInfo> backup_infos;
|
|
|
|
backup_engine_->GetBackupInfo(&backup_infos);
|
|
|
|
ASSERT_EQ(5, backup_infos.size());
|
|
|
|
for (int i = 0; i < 5; i++) {
|
|
|
|
ASSERT_EQ(std::to_string(i), backup_infos[i].app_metadata);
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, BinaryMetadata) {
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
std::string binaryMetadata = "abc\ndef";
|
|
|
|
binaryMetadata.push_back('\0');
|
|
|
|
binaryMetadata.append("ghi");
|
|
|
|
ASSERT_OK(
|
|
|
|
backup_engine_->CreateNewBackupWithMetadata(db_.get(), binaryMetadata));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine();
|
|
|
|
std::vector<BackupInfo> backup_infos;
|
|
|
|
backup_engine_->GetBackupInfo(&backup_infos);
|
|
|
|
ASSERT_EQ(1, backup_infos.size());
|
|
|
|
ASSERT_EQ(binaryMetadata, backup_infos[0].app_metadata);
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, MetadataTooLarge) {
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
std::string largeMetadata(1024 * 1024 + 1, 0);
|
|
|
|
ASSERT_NOK(
|
|
|
|
backup_engine_->CreateNewBackupWithMetadata(db_.get(), largeMetadata));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, LimitBackupsOpened) {
|
|
|
|
// Verify the specified max backups are opened, including skipping over
|
|
|
|
// corrupted backups.
|
|
|
|
//
|
|
|
|
// Setup:
|
|
|
|
// - backups 1, 2, and 4 are valid
|
|
|
|
// - backup 3 is corrupt
|
|
|
|
// - max_valid_backups_to_open == 2
|
|
|
|
//
|
|
|
|
// Expectation: the engine opens backups 4 and 2 since those are latest two
|
|
|
|
// non-corrupt backups.
|
|
|
|
const int kNumKeys = 5000;
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
for (int i = 1; i <= 4; ++i) {
|
|
|
|
FillDB(db_.get(), kNumKeys * i, kNumKeys * (i + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
if (i == 3) {
|
|
|
|
ASSERT_OK(file_manager_->CorruptFile(backupdir_ + "/meta/3", 3));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
backupable_options_->max_valid_backups_to_open = 2;
|
|
|
|
backupable_options_->destroy_old_data = false;
|
|
|
|
BackupEngineReadOnly* read_only_backup_engine;
|
|
|
|
ASSERT_OK(BackupEngineReadOnly::Open(backup_chroot_env_.get(),
|
|
|
|
*backupable_options_,
|
|
|
|
&read_only_backup_engine));
|
|
|
|
|
|
|
|
std::vector<BackupInfo> backup_infos;
|
|
|
|
read_only_backup_engine->GetBackupInfo(&backup_infos);
|
|
|
|
ASSERT_EQ(2, backup_infos.size());
|
|
|
|
ASSERT_EQ(2, backup_infos[0].backup_id);
|
|
|
|
ASSERT_EQ(4, backup_infos[1].backup_id);
|
|
|
|
delete read_only_backup_engine;
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, IgnoreLimitBackupsOpenedWhenNotReadOnly) {
|
|
|
|
// Verify the specified max_valid_backups_to_open is ignored if the engine
|
|
|
|
// is not read-only.
|
|
|
|
//
|
|
|
|
// Setup:
|
|
|
|
// - backups 1, 2, and 4 are valid
|
|
|
|
// - backup 3 is corrupt
|
|
|
|
// - max_valid_backups_to_open == 2
|
|
|
|
//
|
|
|
|
// Expectation: the engine opens backups 4, 2, and 1 since those are latest
|
|
|
|
// non-corrupt backups, by ignoring max_valid_backups_to_open == 2.
|
|
|
|
const int kNumKeys = 5000;
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
for (int i = 1; i <= 4; ++i) {
|
|
|
|
FillDB(db_.get(), kNumKeys * i, kNumKeys * (i + 1));
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
if (i == 3) {
|
|
|
|
ASSERT_OK(file_manager_->CorruptFile(backupdir_ + "/meta/3", 3));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
backupable_options_->max_valid_backups_to_open = 2;
|
|
|
|
OpenDBAndBackupEngine();
|
|
|
|
std::vector<BackupInfo> backup_infos;
|
|
|
|
backup_engine_->GetBackupInfo(&backup_infos);
|
|
|
|
ASSERT_EQ(3, backup_infos.size());
|
|
|
|
ASSERT_EQ(1, backup_infos[0].backup_id);
|
|
|
|
ASSERT_EQ(2, backup_infos[1].backup_id);
|
|
|
|
ASSERT_EQ(4, backup_infos[2].backup_id);
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, CreateWhenLatestBackupCorrupted) {
|
|
|
|
// we should pick an ID greater than corrupted backups' IDs so creation can
|
|
|
|
// succeed even when latest backup is corrupted.
|
|
|
|
const int kNumKeys = 5000;
|
|
|
|
OpenDBAndBackupEngine(true /* destroy_old_data */);
|
|
|
|
FillDB(db_.get(), 0 /* from */, kNumKeys);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(),
|
|
|
|
true /* flush_before_backup */));
|
|
|
|
ASSERT_OK(file_manager_->CorruptFile(backupdir_ + "/meta/1",
|
|
|
|
3 /* bytes_to_corrupt */));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
OpenDBAndBackupEngine();
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(),
|
|
|
|
true /* flush_before_backup */));
|
|
|
|
std::vector<BackupInfo> backup_infos;
|
|
|
|
backup_engine_->GetBackupInfo(&backup_infos);
|
|
|
|
ASSERT_EQ(1, backup_infos.size());
|
|
|
|
ASSERT_EQ(2, backup_infos[0].backup_id);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, WriteOnlyEngineNoSharedFileDeletion) {
|
|
|
|
// Verifies a write-only BackupEngine does not delete files belonging to valid
|
|
|
|
// backups when GarbageCollect, PurgeOldBackups, or DeleteBackup are called.
|
|
|
|
const int kNumKeys = 5000;
|
|
|
|
for (int i = 0; i < 3; ++i) {
|
|
|
|
OpenDBAndBackupEngine(i == 0 /* destroy_old_data */);
|
|
|
|
FillDB(db_.get(), i * kNumKeys, (i + 1) * kNumKeys);
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(), true));
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
backupable_options_->max_valid_backups_to_open = 0;
|
|
|
|
OpenDBAndBackupEngine();
|
|
|
|
switch (i) {
|
|
|
|
case 0:
|
|
|
|
ASSERT_OK(backup_engine_->GarbageCollect());
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
ASSERT_OK(backup_engine_->PurgeOldBackups(1 /* num_backups_to_keep */));
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
ASSERT_OK(backup_engine_->DeleteBackup(2 /* backup_id */));
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
assert(false);
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
backupable_options_->max_valid_backups_to_open = port::kMaxInt32;
|
|
|
|
AssertBackupConsistency(i + 1, 0, (i + 1) * kNumKeys);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_P(BackupableDBTestWithParam, BackupUsingDirectIO) {
|
|
|
|
// Tests direct I/O on the backup engine's reads and writes on the DB env and
|
|
|
|
// backup env
|
|
|
|
// We use ChrootEnv underneath so the below line checks for direct I/O support
|
|
|
|
// in the chroot directory, not the true filesystem root.
|
|
|
|
if (!test::IsDirectIOSupported(test_db_env_.get(), "/")) {
|
|
|
|
ROCKSDB_GTEST_SKIP("Test requires Direct I/O Support");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
const int kNumKeysPerBackup = 100;
|
|
|
|
const int kNumBackups = 3;
|
|
|
|
options_.use_direct_reads = true;
|
|
|
|
OpenDBAndBackupEngine(true /* destroy_old_data */);
|
|
|
|
for (int i = 0; i < kNumBackups; ++i) {
|
|
|
|
FillDB(db_.get(), i * kNumKeysPerBackup /* from */,
|
|
|
|
(i + 1) * kNumKeysPerBackup /* to */, kFlushAll);
|
|
|
|
|
|
|
|
// Clear the file open counters and then do a bunch of backup engine ops.
|
|
|
|
// For all ops, files should be opened in direct mode.
|
|
|
|
test_backup_env_->ClearFileOpenCounters();
|
|
|
|
test_db_env_->ClearFileOpenCounters();
|
|
|
|
CloseBackupEngine();
|
|
|
|
OpenBackupEngine();
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(db_.get(),
|
|
|
|
false /* flush_before_backup */));
|
|
|
|
ASSERT_OK(backup_engine_->VerifyBackup(i + 1));
|
|
|
|
CloseBackupEngine();
|
|
|
|
OpenBackupEngine();
|
|
|
|
std::vector<BackupInfo> backup_infos;
|
|
|
|
backup_engine_->GetBackupInfo(&backup_infos);
|
|
|
|
ASSERT_EQ(static_cast<size_t>(i + 1), backup_infos.size());
|
|
|
|
|
|
|
|
// Verify backup engine always opened files with direct I/O
|
|
|
|
ASSERT_EQ(0, test_db_env_->num_writers());
|
BackupEngine computes table checksums only once if db session ids are available (#7110)
Summary:
BackupEngine requires computing table checksums twice when backing up table files to the `shared_checksum` directory.
The repeated computation can be avoided by utilizing the db session id stored as a part of the table properties.
Filenames of table files in the `shared_checksum` directory depend on the following conditions:
1. the naming scheme is `kOptionalChecksumAndDbSessionId`,
2. `db_session_id` is not empty,
3. checksum is available in the DB manifest.
If 1,2,3 are satisfied, then the filenames will be of the form `<file_number>_<checksum>_<db_session_id>.sst`.
If 1,2 are satisfied, then the filenames will be of the form `<file_number>_<db_session_id>.sst`.
In all other cases, the filenames are of the form `<file_number>_<checksum>_<size>.sst`.
Additionally, if `kOptionalChecksumAndDbSessionId` is used (and not falling back to `kChecksumAndFileSize`), the `<checksum>` appeared in the filenames is hexadecimally encoded, instead of being plain `uint32_t` value.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7110
Test Plan: backupable_db_test and manual tests.
Reviewed By: ajkr
Differential Revision: D22508992
Pulled By: gg814
fbshipit-source-id: 5669f0ea9ad5a097f69f6d87aca4abba15032389
4 years ago
|
|
|
ASSERT_GE(test_db_env_->num_direct_rand_readers(), 0);
|
|
|
|
ASSERT_GT(test_db_env_->num_direct_seq_readers(), 0);
|
|
|
|
// Currently the DB doesn't support reading WALs or manifest with direct
|
|
|
|
// I/O, so subtract two.
|
|
|
|
ASSERT_EQ(test_db_env_->num_seq_readers() - 2,
|
|
|
|
test_db_env_->num_direct_seq_readers());
|
|
|
|
ASSERT_EQ(test_db_env_->num_rand_readers(),
|
|
|
|
test_db_env_->num_direct_rand_readers());
|
|
|
|
}
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
|
|
|
|
for (int i = 0; i < kNumBackups; ++i) {
|
|
|
|
AssertBackupConsistency(i + 1 /* backup_id */,
|
|
|
|
i * kNumKeysPerBackup /* start_exist */,
|
|
|
|
(i + 1) * kNumKeysPerBackup /* end_exist */,
|
|
|
|
(i + 2) * kNumKeysPerBackup /* end */);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(BackupableDBTest, BackgroundThreadCpuPriority) {
|
|
|
|
std::atomic<CpuPriority> priority(CpuPriority::kNormal);
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->SetCallBack(
|
|
|
|
"BackupEngineImpl::Initialize:SetCpuPriority", [&](void* new_priority) {
|
|
|
|
priority.store(*reinterpret_cast<CpuPriority*>(new_priority));
|
|
|
|
});
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->EnableProcessing();
|
|
|
|
|
|
|
|
// 1 thread is easier to test, otherwise, we may not be sure which thread
|
|
|
|
// actually does the work during CreateNewBackup.
|
|
|
|
backupable_options_->max_background_operations = 1;
|
|
|
|
OpenDBAndBackupEngine(true);
|
|
|
|
|
|
|
|
{
|
|
|
|
FillDB(db_.get(), 0, 100);
|
|
|
|
|
|
|
|
// by default, cpu priority is not changed.
|
|
|
|
CreateBackupOptions options;
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(options, db_.get()));
|
|
|
|
|
|
|
|
ASSERT_EQ(priority, CpuPriority::kNormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
{
|
|
|
|
FillDB(db_.get(), 101, 200);
|
|
|
|
|
|
|
|
// decrease cpu priority from normal to low.
|
|
|
|
CreateBackupOptions options;
|
|
|
|
options.decrease_background_thread_cpu_priority = true;
|
|
|
|
options.background_thread_cpu_priority = CpuPriority::kLow;
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(options, db_.get()));
|
|
|
|
|
|
|
|
ASSERT_EQ(priority, CpuPriority::kLow);
|
|
|
|
}
|
|
|
|
|
|
|
|
{
|
|
|
|
FillDB(db_.get(), 201, 300);
|
|
|
|
|
|
|
|
// try to upgrade cpu priority back to normal,
|
|
|
|
// the priority should still low.
|
|
|
|
CreateBackupOptions options;
|
|
|
|
options.decrease_background_thread_cpu_priority = true;
|
|
|
|
options.background_thread_cpu_priority = CpuPriority::kNormal;
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(options, db_.get()));
|
|
|
|
|
|
|
|
ASSERT_EQ(priority, CpuPriority::kLow);
|
|
|
|
}
|
|
|
|
|
|
|
|
{
|
|
|
|
FillDB(db_.get(), 301, 400);
|
|
|
|
|
|
|
|
// decrease cpu priority from low to idle.
|
|
|
|
CreateBackupOptions options;
|
|
|
|
options.decrease_background_thread_cpu_priority = true;
|
|
|
|
options.background_thread_cpu_priority = CpuPriority::kIdle;
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(options, db_.get()));
|
|
|
|
|
|
|
|
ASSERT_EQ(priority, CpuPriority::kIdle);
|
|
|
|
}
|
|
|
|
|
|
|
|
{
|
|
|
|
FillDB(db_.get(), 301, 400);
|
|
|
|
|
|
|
|
// reset priority to later verify that it's not updated by SetCpuPriority.
|
|
|
|
priority = CpuPriority::kNormal;
|
|
|
|
|
|
|
|
// setting the same cpu priority won't call SetCpuPriority.
|
|
|
|
CreateBackupOptions options;
|
|
|
|
options.decrease_background_thread_cpu_priority = true;
|
|
|
|
options.background_thread_cpu_priority = CpuPriority::kIdle;
|
|
|
|
ASSERT_OK(backup_engine_->CreateNewBackup(options, db_.get()));
|
|
|
|
|
|
|
|
ASSERT_EQ(priority, CpuPriority::kNormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->DisableProcessing();
|
|
|
|
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->ClearAllCallBacks();
|
|
|
|
CloseDBAndBackupEngine();
|
|
|
|
DestroyDB(dbname_, options_);
|
|
|
|
}
|
|
|
|
|
|
|
|
} // anon namespace
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
|
|
|
|
int main(int argc, char** argv) {
|
|
|
|
ROCKSDB_NAMESPACE::port::InstallStackTraceHandler();
|
|
|
|
::testing::InitGoogleTest(&argc, argv);
|
|
|
|
return RUN_ALL_TESTS();
|
[RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
#else
|
|
|
|
#include <stdio.h>
|
|
|
|
|
|
|
|
int main(int /*argc*/, char** /*argv*/) {
|
|
|
|
fprintf(stderr, "SKIPPED as BackupableDB is not supported in ROCKSDB_LITE\n");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // !defined(ROCKSDB_LITE) && !defined(OS_WIN)
|