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// Copyright (c) 2019-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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#include "env/composite_env_wrapper.h"
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namespace ROCKSDB_NAMESPACE {
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namespace {
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// The CompositeEnvWrapper class provides an interface that is compatible
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// with the old monolithic Env API, and an implementation that wraps around
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// the new Env that provides threading and other OS related functionality, and
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// the new FileSystem API that provides storage functionality. By
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// providing the old Env interface, it allows the rest of RocksDB code to
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// be agnostic of whether the underlying Env implementation is a monolithic
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// Env or an Env + FileSystem. In the former case, the user will specify
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// Options::env only, whereas in the latter case, the user will specify
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// Options::env and Options::file_system.
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class CompositeSequentialFileWrapper : public SequentialFile {
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public:
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explicit CompositeSequentialFileWrapper(
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std::unique_ptr<FSSequentialFile>& target)
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: target_(std::move(target)) {}
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Status Read(size_t n, Slice* result, char* scratch) override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Read(n, io_opts, result, scratch, &dbg);
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}
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Status Skip(uint64_t n) override { return target_->Skip(n); }
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bool use_direct_io() const override { return target_->use_direct_io(); }
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size_t GetRequiredBufferAlignment() const override {
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return target_->GetRequiredBufferAlignment();
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}
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Status InvalidateCache(size_t offset, size_t length) override {
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return target_->InvalidateCache(offset, length);
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}
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Status PositionedRead(uint64_t offset, size_t n, Slice* result,
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char* scratch) override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->PositionedRead(offset, n, io_opts, result, scratch, &dbg);
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}
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private:
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std::unique_ptr<FSSequentialFile> target_;
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};
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class CompositeRandomAccessFileWrapper : public RandomAccessFile {
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public:
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explicit CompositeRandomAccessFileWrapper(
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std::unique_ptr<FSRandomAccessFile>& target)
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: target_(std::move(target)) {}
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Status Read(uint64_t offset, size_t n, Slice* result,
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char* scratch) const override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Read(offset, n, io_opts, result, scratch, &dbg);
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}
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Status MultiRead(ReadRequest* reqs, size_t num_reqs) override {
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IOOptions io_opts;
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IODebugContext dbg;
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std::vector<FSReadRequest> fs_reqs;
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Status status;
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fs_reqs.resize(num_reqs);
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for (size_t i = 0; i < num_reqs; ++i) {
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fs_reqs[i].offset = reqs[i].offset;
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fs_reqs[i].len = reqs[i].len;
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fs_reqs[i].scratch = reqs[i].scratch;
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fs_reqs[i].status = IOStatus::OK();
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}
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status = target_->MultiRead(fs_reqs.data(), num_reqs, io_opts, &dbg);
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for (size_t i = 0; i < num_reqs; ++i) {
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reqs[i].result = fs_reqs[i].result;
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reqs[i].status = fs_reqs[i].status;
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}
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return status;
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}
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Status Prefetch(uint64_t offset, size_t n) override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Prefetch(offset, n, io_opts, &dbg);
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}
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size_t GetUniqueId(char* id, size_t max_size) const override {
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return target_->GetUniqueId(id, max_size);
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}
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void Hint(AccessPattern pattern) override {
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target_->Hint((FSRandomAccessFile::AccessPattern)pattern);
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}
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bool use_direct_io() const override { return target_->use_direct_io(); }
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size_t GetRequiredBufferAlignment() const override {
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return target_->GetRequiredBufferAlignment();
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}
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Status InvalidateCache(size_t offset, size_t length) override {
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return target_->InvalidateCache(offset, length);
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}
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private:
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std::unique_ptr<FSRandomAccessFile> target_;
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};
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class CompositeWritableFileWrapper : public WritableFile {
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public:
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explicit CompositeWritableFileWrapper(std::unique_ptr<FSWritableFile>& t)
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: target_(std::move(t)) {}
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Status Append(const Slice& data) override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Append(data, io_opts, &dbg);
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}
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Status Append(const Slice& data,
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const DataVerificationInfo& verification_info) override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Append(data, io_opts, verification_info, &dbg);
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}
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Status PositionedAppend(const Slice& data, uint64_t offset) override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->PositionedAppend(data, offset, io_opts, &dbg);
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}
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Status PositionedAppend(
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const Slice& data, uint64_t offset,
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const DataVerificationInfo& verification_info) override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->PositionedAppend(data, offset, io_opts, verification_info,
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&dbg);
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}
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Status Truncate(uint64_t size) override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Truncate(size, io_opts, &dbg);
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}
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Status Close() override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Close(io_opts, &dbg);
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}
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Status Flush() override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Flush(io_opts, &dbg);
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}
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Status Sync() override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Sync(io_opts, &dbg);
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}
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Status Fsync() override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Fsync(io_opts, &dbg);
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}
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bool IsSyncThreadSafe() const override { return target_->IsSyncThreadSafe(); }
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bool use_direct_io() const override { return target_->use_direct_io(); }
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size_t GetRequiredBufferAlignment() const override {
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return target_->GetRequiredBufferAlignment();
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}
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void SetWriteLifeTimeHint(Env::WriteLifeTimeHint hint) override {
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target_->SetWriteLifeTimeHint(hint);
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}
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Env::WriteLifeTimeHint GetWriteLifeTimeHint() override {
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return target_->GetWriteLifeTimeHint();
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}
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uint64_t GetFileSize() override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->GetFileSize(io_opts, &dbg);
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}
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void SetPreallocationBlockSize(size_t size) override {
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target_->SetPreallocationBlockSize(size);
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}
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void GetPreallocationStatus(size_t* block_size,
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size_t* last_allocated_block) override {
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target_->GetPreallocationStatus(block_size, last_allocated_block);
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}
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size_t GetUniqueId(char* id, size_t max_size) const override {
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return target_->GetUniqueId(id, max_size);
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}
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Status InvalidateCache(size_t offset, size_t length) override {
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return target_->InvalidateCache(offset, length);
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}
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Status RangeSync(uint64_t offset, uint64_t nbytes) override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->RangeSync(offset, nbytes, io_opts, &dbg);
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}
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void PrepareWrite(size_t offset, size_t len) override {
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IOOptions io_opts;
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IODebugContext dbg;
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target_->PrepareWrite(offset, len, io_opts, &dbg);
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}
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Status Allocate(uint64_t offset, uint64_t len) override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Allocate(offset, len, io_opts, &dbg);
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}
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std::unique_ptr<FSWritableFile>* target() { return &target_; }
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private:
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std::unique_ptr<FSWritableFile> target_;
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};
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class CompositeRandomRWFileWrapper : public RandomRWFile {
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public:
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explicit CompositeRandomRWFileWrapper(std::unique_ptr<FSRandomRWFile>& target)
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: target_(std::move(target)) {}
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bool use_direct_io() const override { return target_->use_direct_io(); }
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size_t GetRequiredBufferAlignment() const override {
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return target_->GetRequiredBufferAlignment();
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}
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Status Write(uint64_t offset, const Slice& data) override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Write(offset, data, io_opts, &dbg);
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}
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Status Read(uint64_t offset, size_t n, Slice* result,
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char* scratch) const override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Read(offset, n, io_opts, result, scratch, &dbg);
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}
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Status Flush() override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Flush(io_opts, &dbg);
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}
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Status Sync() override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Sync(io_opts, &dbg);
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}
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Status Fsync() override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Fsync(io_opts, &dbg);
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}
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Status Close() override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Close(io_opts, &dbg);
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}
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private:
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std::unique_ptr<FSRandomRWFile> target_;
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};
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class CompositeDirectoryWrapper : public Directory {
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public:
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explicit CompositeDirectoryWrapper(std::unique_ptr<FSDirectory>& target)
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: target_(std::move(target)) {}
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Status Fsync() override {
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IOOptions io_opts;
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IODebugContext dbg;
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return target_->Fsync(io_opts, &dbg);
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}
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size_t GetUniqueId(char* id, size_t max_size) const override {
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return target_->GetUniqueId(id, max_size);
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}
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private:
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std::unique_ptr<FSDirectory> target_;
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};
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} // namespace
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Status CompositeEnv::NewSequentialFile(const std::string& f,
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std::unique_ptr<SequentialFile>* r,
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const EnvOptions& options) {
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IODebugContext dbg;
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std::unique_ptr<FSSequentialFile> file;
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Status status;
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status =
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file_system_->NewSequentialFile(f, FileOptions(options), &file, &dbg);
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if (status.ok()) {
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r->reset(new CompositeSequentialFileWrapper(file));
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}
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return status;
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}
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Status CompositeEnv::NewRandomAccessFile(const std::string& f,
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std::unique_ptr<RandomAccessFile>* r,
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const EnvOptions& options) {
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IODebugContext dbg;
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std::unique_ptr<FSRandomAccessFile> file;
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Status status;
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status =
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file_system_->NewRandomAccessFile(f, FileOptions(options), &file, &dbg);
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if (status.ok()) {
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r->reset(new CompositeRandomAccessFileWrapper(file));
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}
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return status;
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}
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Status CompositeEnv::NewWritableFile(const std::string& f,
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std::unique_ptr<WritableFile>* r,
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const EnvOptions& options) {
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IODebugContext dbg;
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std::unique_ptr<FSWritableFile> file;
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Status status;
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status = file_system_->NewWritableFile(f, FileOptions(options), &file, &dbg);
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if (status.ok()) {
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r->reset(new CompositeWritableFileWrapper(file));
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}
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return status;
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}
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Status CompositeEnv::ReopenWritableFile(const std::string& fname,
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std::unique_ptr<WritableFile>* result,
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const EnvOptions& options) {
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IODebugContext dbg;
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Status status;
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std::unique_ptr<FSWritableFile> file;
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status = file_system_->ReopenWritableFile(fname, FileOptions(options), &file,
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&dbg);
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if (status.ok()) {
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result->reset(new CompositeWritableFileWrapper(file));
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}
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return status;
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}
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Status CompositeEnv::ReuseWritableFile(const std::string& fname,
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const std::string& old_fname,
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std::unique_ptr<WritableFile>* r,
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const EnvOptions& options) {
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IODebugContext dbg;
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Status status;
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std::unique_ptr<FSWritableFile> file;
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status = file_system_->ReuseWritableFile(fname, old_fname,
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FileOptions(options), &file, &dbg);
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if (status.ok()) {
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r->reset(new CompositeWritableFileWrapper(file));
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}
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return status;
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}
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Status CompositeEnv::NewRandomRWFile(const std::string& fname,
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std::unique_ptr<RandomRWFile>* result,
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const EnvOptions& options) {
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IODebugContext dbg;
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std::unique_ptr<FSRandomRWFile> file;
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Status status;
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status =
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file_system_->NewRandomRWFile(fname, FileOptions(options), &file, &dbg);
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if (status.ok()) {
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result->reset(new CompositeRandomRWFileWrapper(file));
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}
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return status;
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}
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Status CompositeEnv::NewDirectory(const std::string& name,
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std::unique_ptr<Directory>* result) {
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IOOptions io_opts;
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IODebugContext dbg;
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std::unique_ptr<FSDirectory> dir;
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Status status;
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status = file_system_->NewDirectory(name, io_opts, &dir, &dbg);
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if (status.ok()) {
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result->reset(new CompositeDirectoryWrapper(dir));
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}
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return status;
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}
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} // namespace ROCKSDB_NAMESPACE
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