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rocksdb/table/block_based/cachable_entry.h

233 lines
6.4 KiB

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <cassert>
#include "port/likely.h"
#include "rocksdb/cache.h"
#include "rocksdb/cleanable.h"
namespace ROCKSDB_NAMESPACE {
// CachableEntry is a handle to an object that may or may not be in the block
// cache. It is used in a variety of ways:
//
// 1) It may refer to an object in the block cache. In this case, cache_ and
// cache_handle_ are not nullptr, and the cache handle has to be released when
// the CachableEntry is destroyed (the lifecycle of the cached object, on the
// other hand, is managed by the cache itself).
// 2) It may uniquely own the (non-cached) object it refers to (examples include
// a block read directly from file, or uncompressed blocks when there is a
// compressed block cache but no uncompressed block cache). In such cases, the
// object has to be destroyed when the CachableEntry is destroyed.
// 3) It may point to an object (cached or not) without owning it. In this case,
// no action is needed when the CachableEntry is destroyed.
// 4) Sometimes, management of a cached or owned object (see #1 and #2 above)
// is transferred to some other object. This is used for instance with iterators
// (where cleanup is performed using a chain of cleanup functions,
// see Cleanable).
//
// Because of #1 and #2 above, copying a CachableEntry is not safe (and thus not
// allowed); hence, this is a move-only type, where a move transfers the
// management responsibilities, and leaves the source object in an empty state.
template <class T>
class CachableEntry {
public:
CachableEntry() = default;
CachableEntry(T* value, Cache* cache, Cache::Handle* cache_handle,
bool own_value)
: value_(value),
cache_(cache),
cache_handle_(cache_handle),
own_value_(own_value) {
assert(value_ != nullptr ||
(cache_ == nullptr && cache_handle_ == nullptr && !own_value_));
assert(!!cache_ == !!cache_handle_);
assert(!cache_handle_ || !own_value_);
}
CachableEntry(const CachableEntry&) = delete;
CachableEntry& operator=(const CachableEntry&) = delete;
Meta-internal folly integration with F14FastMap (#9546) Summary: Especially after updating to C++17, I don't see a compelling case for *requiring* any folly components in RocksDB. I was able to purge the existing hard dependencies, and it can be quite difficult to strip out non-trivial components from folly for use in RocksDB. (The prospect of doing that on F14 has changed my mind on the best approach here.) But this change creates an optional integration where we can plug in components from folly at compile time, starting here with F14FastMap to replace std::unordered_map when possible (probably no public APIs for example). I have replaced the biggest CPU users of std::unordered_map with compile-time pluggable UnorderedMap which will use F14FastMap when USE_FOLLY is set. USE_FOLLY is always set in the Meta-internal buck build, and a simulation of that is in the Makefile for public CI testing. A full folly build is not needed, but checking out the full folly repo is much simpler for getting the dependency, and anything else we might want to optionally integrate in the future. Some picky details: * I don't think the distributed mutex stuff is actually used, so it was easy to remove. * I implemented an alternative to `folly::constexpr_log2` (which is much easier in C++17 than C++11) so that I could pull out the hard dependencies on `ConstexprMath.h` * I had to add noexcept move constructors/operators to some types to make F14's complainUnlessNothrowMoveAndDestroy check happy, and I added a macro to make that easier in some common cases. * Updated Meta-internal buck build to use folly F14Map (always) No updates to HISTORY.md nor INSTALL.md as this is not (yet?) considered a production integration for open source users. Pull Request resolved: https://github.com/facebook/rocksdb/pull/9546 Test Plan: CircleCI tests updated so that a couple of them use folly. Most internal unit & stress/crash tests updated to use Meta-internal latest folly. (Note: they should probably use buck but they currently use Makefile.) Example performance improvement: when filter partitions are pinned in cache, they are tracked by PartitionedFilterBlockReader::filter_map_ and we can build a test that exercises that heavily. Build DB with ``` TEST_TMPDIR=/dev/shm/rocksdb ./db_bench -benchmarks=fillrandom -num=10000000 -disable_wal=1 -write_buffer_size=30000000 -bloom_bits=16 -compaction_style=2 -fifo_compaction_max_table_files_size_mb=10000 -fifo_compaction_allow_compaction=0 -partition_index_and_filters ``` and test with (simultaneous runs with & without folly, ~20 times each to see convergence) ``` TEST_TMPDIR=/dev/shm/rocksdb ./db_bench_folly -readonly -use_existing_db -benchmarks=readrandom -num=10000000 -bloom_bits=16 -compaction_style=2 -fifo_compaction_max_table_files_size_mb=10000 -fifo_compaction_allow_compaction=0 -partition_index_and_filters -duration=40 -pin_l0_filter_and_index_blocks_in_cache ``` Average ops/s no folly: 26229.2 Average ops/s with folly: 26853.3 (+2.4%) Reviewed By: ajkr Differential Revision: D34181736 Pulled By: pdillinger fbshipit-source-id: ffa6ad5104c2880321d8a1aa7187e00ab0d02e94
3 years ago
CachableEntry(CachableEntry&& rhs) noexcept
: value_(rhs.value_),
cache_(rhs.cache_),
cache_handle_(rhs.cache_handle_),
own_value_(rhs.own_value_) {
assert(value_ != nullptr ||
(cache_ == nullptr && cache_handle_ == nullptr && !own_value_));
assert(!!cache_ == !!cache_handle_);
assert(!cache_handle_ || !own_value_);
rhs.ResetFields();
}
Meta-internal folly integration with F14FastMap (#9546) Summary: Especially after updating to C++17, I don't see a compelling case for *requiring* any folly components in RocksDB. I was able to purge the existing hard dependencies, and it can be quite difficult to strip out non-trivial components from folly for use in RocksDB. (The prospect of doing that on F14 has changed my mind on the best approach here.) But this change creates an optional integration where we can plug in components from folly at compile time, starting here with F14FastMap to replace std::unordered_map when possible (probably no public APIs for example). I have replaced the biggest CPU users of std::unordered_map with compile-time pluggable UnorderedMap which will use F14FastMap when USE_FOLLY is set. USE_FOLLY is always set in the Meta-internal buck build, and a simulation of that is in the Makefile for public CI testing. A full folly build is not needed, but checking out the full folly repo is much simpler for getting the dependency, and anything else we might want to optionally integrate in the future. Some picky details: * I don't think the distributed mutex stuff is actually used, so it was easy to remove. * I implemented an alternative to `folly::constexpr_log2` (which is much easier in C++17 than C++11) so that I could pull out the hard dependencies on `ConstexprMath.h` * I had to add noexcept move constructors/operators to some types to make F14's complainUnlessNothrowMoveAndDestroy check happy, and I added a macro to make that easier in some common cases. * Updated Meta-internal buck build to use folly F14Map (always) No updates to HISTORY.md nor INSTALL.md as this is not (yet?) considered a production integration for open source users. Pull Request resolved: https://github.com/facebook/rocksdb/pull/9546 Test Plan: CircleCI tests updated so that a couple of them use folly. Most internal unit & stress/crash tests updated to use Meta-internal latest folly. (Note: they should probably use buck but they currently use Makefile.) Example performance improvement: when filter partitions are pinned in cache, they are tracked by PartitionedFilterBlockReader::filter_map_ and we can build a test that exercises that heavily. Build DB with ``` TEST_TMPDIR=/dev/shm/rocksdb ./db_bench -benchmarks=fillrandom -num=10000000 -disable_wal=1 -write_buffer_size=30000000 -bloom_bits=16 -compaction_style=2 -fifo_compaction_max_table_files_size_mb=10000 -fifo_compaction_allow_compaction=0 -partition_index_and_filters ``` and test with (simultaneous runs with & without folly, ~20 times each to see convergence) ``` TEST_TMPDIR=/dev/shm/rocksdb ./db_bench_folly -readonly -use_existing_db -benchmarks=readrandom -num=10000000 -bloom_bits=16 -compaction_style=2 -fifo_compaction_max_table_files_size_mb=10000 -fifo_compaction_allow_compaction=0 -partition_index_and_filters -duration=40 -pin_l0_filter_and_index_blocks_in_cache ``` Average ops/s no folly: 26229.2 Average ops/s with folly: 26853.3 (+2.4%) Reviewed By: ajkr Differential Revision: D34181736 Pulled By: pdillinger fbshipit-source-id: ffa6ad5104c2880321d8a1aa7187e00ab0d02e94
3 years ago
CachableEntry& operator=(CachableEntry&& rhs) noexcept {
if (UNLIKELY(this == &rhs)) {
return *this;
}
ReleaseResource();
value_ = rhs.value_;
cache_ = rhs.cache_;
cache_handle_ = rhs.cache_handle_;
own_value_ = rhs.own_value_;
assert(value_ != nullptr ||
(cache_ == nullptr && cache_handle_ == nullptr && !own_value_));
assert(!!cache_ == !!cache_handle_);
assert(!cache_handle_ || !own_value_);
rhs.ResetFields();
return *this;
}
~CachableEntry() { ReleaseResource(); }
bool IsEmpty() const {
return value_ == nullptr && cache_ == nullptr && cache_handle_ == nullptr &&
!own_value_;
}
bool IsCached() const {
assert(!!cache_ == !!cache_handle_);
return cache_handle_ != nullptr;
}
T* GetValue() const { return value_; }
Cache* GetCache() const { return cache_; }
Cache::Handle* GetCacheHandle() const { return cache_handle_; }
bool GetOwnValue() const { return own_value_; }
void Reset() {
ReleaseResource();
ResetFields();
}
void TransferTo(Cleanable* cleanable) {
if (cleanable) {
if (cache_handle_ != nullptr) {
assert(cache_ != nullptr);
cleanable->RegisterCleanup(&ReleaseCacheHandle, cache_, cache_handle_);
} else if (own_value_) {
cleanable->RegisterCleanup(&DeleteValue, value_, nullptr);
}
}
ResetFields();
}
Refactor to avoid confusing "raw block" (#10408) Summary: We have a lot of confusing code because of mixed, sometimes completely opposite uses of of the term "raw block" or "raw contents", sometimes within the same source file. For example, in `BlockBasedTableBuilder`, `raw_block_contents` and `raw_size` generally referred to uncompressed block contents and size, while `WriteRawBlock` referred to writing a block that is already compressed if it is going to be. Meanwhile, in `BlockBasedTable`, `raw_block_contents` either referred to a (maybe compressed) block with trailer, or a maybe compressed block maybe without trailer. (Note: left as follow-up work to use C++ typing to better sort out the various kinds of BlockContents.) This change primarily tries to apply some consistent terminology around the kinds of block representations, avoiding the unclear "raw". (Any meaning of "raw" assumes some bias toward the storage layer or toward the logical data layer.) Preferred terminology: * **Serialized block** - bytes that go into storage. For block-based table (usually the case) this includes the block trailer. WART: block `size` may or may not include the trailer; need to be clear about whether it does or not. * **Maybe compressed block** - like a serialized block, but without the trailer (or no promise of including a trailer). Must be accompanied by a CompressionType. * **Uncompressed block** - "payload" bytes that are either stored with no compression, used as input to compression function, or result of decompression function. * **Parsed block** - an in-memory form of a block in block cache, as it is used by the table reader. Different C++ types are used depending on the block type (see block_like_traits.h). Other refactorings: * Misc corrections/improvements of internal API comments * Remove a few misleading / unhelpful / redundant comments. * Use move semantics in some places to simplify contracts * Use better parameter names to indicate which parameters are used for outputs * Remove some extraneous `extern` * Various clean-ups to `CacheDumperImpl` (mostly unnecessary code) Pull Request resolved: https://github.com/facebook/rocksdb/pull/10408 Test Plan: existing tests Reviewed By: akankshamahajan15 Differential Revision: D38172617 Pulled By: pdillinger fbshipit-source-id: ccb99299f324ac5ca46996d34c5089621a4f260c
2 years ago
void SetOwnedValue(std::unique_ptr<T>&& value) {
assert(value.get() != nullptr);
Refactor to avoid confusing "raw block" (#10408) Summary: We have a lot of confusing code because of mixed, sometimes completely opposite uses of of the term "raw block" or "raw contents", sometimes within the same source file. For example, in `BlockBasedTableBuilder`, `raw_block_contents` and `raw_size` generally referred to uncompressed block contents and size, while `WriteRawBlock` referred to writing a block that is already compressed if it is going to be. Meanwhile, in `BlockBasedTable`, `raw_block_contents` either referred to a (maybe compressed) block with trailer, or a maybe compressed block maybe without trailer. (Note: left as follow-up work to use C++ typing to better sort out the various kinds of BlockContents.) This change primarily tries to apply some consistent terminology around the kinds of block representations, avoiding the unclear "raw". (Any meaning of "raw" assumes some bias toward the storage layer or toward the logical data layer.) Preferred terminology: * **Serialized block** - bytes that go into storage. For block-based table (usually the case) this includes the block trailer. WART: block `size` may or may not include the trailer; need to be clear about whether it does or not. * **Maybe compressed block** - like a serialized block, but without the trailer (or no promise of including a trailer). Must be accompanied by a CompressionType. * **Uncompressed block** - "payload" bytes that are either stored with no compression, used as input to compression function, or result of decompression function. * **Parsed block** - an in-memory form of a block in block cache, as it is used by the table reader. Different C++ types are used depending on the block type (see block_like_traits.h). Other refactorings: * Misc corrections/improvements of internal API comments * Remove a few misleading / unhelpful / redundant comments. * Use move semantics in some places to simplify contracts * Use better parameter names to indicate which parameters are used for outputs * Remove some extraneous `extern` * Various clean-ups to `CacheDumperImpl` (mostly unnecessary code) Pull Request resolved: https://github.com/facebook/rocksdb/pull/10408 Test Plan: existing tests Reviewed By: akankshamahajan15 Differential Revision: D38172617 Pulled By: pdillinger fbshipit-source-id: ccb99299f324ac5ca46996d34c5089621a4f260c
2 years ago
if (UNLIKELY(value_ == value.get() && own_value_)) {
assert(cache_ == nullptr && cache_handle_ == nullptr);
return;
}
Reset();
Refactor to avoid confusing "raw block" (#10408) Summary: We have a lot of confusing code because of mixed, sometimes completely opposite uses of of the term "raw block" or "raw contents", sometimes within the same source file. For example, in `BlockBasedTableBuilder`, `raw_block_contents` and `raw_size` generally referred to uncompressed block contents and size, while `WriteRawBlock` referred to writing a block that is already compressed if it is going to be. Meanwhile, in `BlockBasedTable`, `raw_block_contents` either referred to a (maybe compressed) block with trailer, or a maybe compressed block maybe without trailer. (Note: left as follow-up work to use C++ typing to better sort out the various kinds of BlockContents.) This change primarily tries to apply some consistent terminology around the kinds of block representations, avoiding the unclear "raw". (Any meaning of "raw" assumes some bias toward the storage layer or toward the logical data layer.) Preferred terminology: * **Serialized block** - bytes that go into storage. For block-based table (usually the case) this includes the block trailer. WART: block `size` may or may not include the trailer; need to be clear about whether it does or not. * **Maybe compressed block** - like a serialized block, but without the trailer (or no promise of including a trailer). Must be accompanied by a CompressionType. * **Uncompressed block** - "payload" bytes that are either stored with no compression, used as input to compression function, or result of decompression function. * **Parsed block** - an in-memory form of a block in block cache, as it is used by the table reader. Different C++ types are used depending on the block type (see block_like_traits.h). Other refactorings: * Misc corrections/improvements of internal API comments * Remove a few misleading / unhelpful / redundant comments. * Use move semantics in some places to simplify contracts * Use better parameter names to indicate which parameters are used for outputs * Remove some extraneous `extern` * Various clean-ups to `CacheDumperImpl` (mostly unnecessary code) Pull Request resolved: https://github.com/facebook/rocksdb/pull/10408 Test Plan: existing tests Reviewed By: akankshamahajan15 Differential Revision: D38172617 Pulled By: pdillinger fbshipit-source-id: ccb99299f324ac5ca46996d34c5089621a4f260c
2 years ago
value_ = value.release();
own_value_ = true;
}
void SetUnownedValue(T* value) {
assert(value != nullptr);
if (UNLIKELY(value_ == value && cache_ == nullptr &&
cache_handle_ == nullptr && !own_value_)) {
return;
}
Reset();
value_ = value;
assert(!own_value_);
}
void SetCachedValue(T* value, Cache* cache, Cache::Handle* cache_handle) {
assert(cache != nullptr);
assert(cache_handle != nullptr);
if (UNLIKELY(value_ == value && cache_ == cache &&
cache_handle_ == cache_handle && !own_value_)) {
return;
}
Reset();
value_ = value;
cache_ = cache;
cache_handle_ = cache_handle;
assert(!own_value_);
}
Parallelize secondary cache lookup in MultiGet (#8405) Summary: Implement the ```WaitAll()``` interface in ```LRUCache``` to allow callers to issue multiple lookups in parallel and wait for all of them to complete. Modify ```MultiGet``` to use this to parallelize the secondary cache lookups in order to reduce the overall latency. A call to ```cache->Lookup()``` returns a handle that has an incomplete value (nullptr), and the caller can call ```cache->IsReady()``` to check whether the lookup is complete, and pass a vector of handles to ```WaitAll``` to wait for completion. If any of the lookups fail, ```MultiGet``` will read the block from the SST file. Another change in this PR is to rename ```SecondaryCacheHandle``` to ```SecondaryCacheResultHandle``` as it more accurately describes the return result of the secondary cache lookup, which is more like a future. Tests: 1. Add unit tests in lru_cache_test 2. Benchmark results with no secondary cache configured Master - ``` readrandom : 41.175 micros/op 388562 ops/sec; 106.7 MB/s (7277999 of 7277999 found) readrandom : 41.217 micros/op 388160 ops/sec; 106.6 MB/s (7274999 of 7274999 found) multireadrandom : 10.309 micros/op 1552082 ops/sec; (28908992 of 28908992 found) multireadrandom : 10.321 micros/op 1550218 ops/sec; (29081984 of 29081984 found) ``` This PR - ``` readrandom : 41.158 micros/op 388723 ops/sec; 106.8 MB/s (7290999 of 7290999 found) readrandom : 41.185 micros/op 388463 ops/sec; 106.7 MB/s (7287999 of 7287999 found) multireadrandom : 10.277 micros/op 1556801 ops/sec; (29346944 of 29346944 found) multireadrandom : 10.253 micros/op 1560539 ops/sec; (29274944 of 29274944 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/8405 Reviewed By: zhichao-cao Differential Revision: D29190509 Pulled By: anand1976 fbshipit-source-id: 6f8eff6246712af8a297cfe22ea0d1c3b2a01bb0
3 years ago
void UpdateCachedValue() {
assert(cache_ != nullptr);
assert(cache_handle_ != nullptr);
value_ = static_cast<T*>(cache_->Value(cache_handle_));
}
bool IsReady() {
if (!own_value_) {
assert(cache_ != nullptr);
assert(cache_handle_ != nullptr);
return cache_->IsReady(cache_handle_);
}
return true;
}
private:
void ReleaseResource() noexcept {
if (LIKELY(cache_handle_ != nullptr)) {
assert(cache_ != nullptr);
cache_->Release(cache_handle_);
} else if (own_value_) {
delete value_;
}
}
Meta-internal folly integration with F14FastMap (#9546) Summary: Especially after updating to C++17, I don't see a compelling case for *requiring* any folly components in RocksDB. I was able to purge the existing hard dependencies, and it can be quite difficult to strip out non-trivial components from folly for use in RocksDB. (The prospect of doing that on F14 has changed my mind on the best approach here.) But this change creates an optional integration where we can plug in components from folly at compile time, starting here with F14FastMap to replace std::unordered_map when possible (probably no public APIs for example). I have replaced the biggest CPU users of std::unordered_map with compile-time pluggable UnorderedMap which will use F14FastMap when USE_FOLLY is set. USE_FOLLY is always set in the Meta-internal buck build, and a simulation of that is in the Makefile for public CI testing. A full folly build is not needed, but checking out the full folly repo is much simpler for getting the dependency, and anything else we might want to optionally integrate in the future. Some picky details: * I don't think the distributed mutex stuff is actually used, so it was easy to remove. * I implemented an alternative to `folly::constexpr_log2` (which is much easier in C++17 than C++11) so that I could pull out the hard dependencies on `ConstexprMath.h` * I had to add noexcept move constructors/operators to some types to make F14's complainUnlessNothrowMoveAndDestroy check happy, and I added a macro to make that easier in some common cases. * Updated Meta-internal buck build to use folly F14Map (always) No updates to HISTORY.md nor INSTALL.md as this is not (yet?) considered a production integration for open source users. Pull Request resolved: https://github.com/facebook/rocksdb/pull/9546 Test Plan: CircleCI tests updated so that a couple of them use folly. Most internal unit & stress/crash tests updated to use Meta-internal latest folly. (Note: they should probably use buck but they currently use Makefile.) Example performance improvement: when filter partitions are pinned in cache, they are tracked by PartitionedFilterBlockReader::filter_map_ and we can build a test that exercises that heavily. Build DB with ``` TEST_TMPDIR=/dev/shm/rocksdb ./db_bench -benchmarks=fillrandom -num=10000000 -disable_wal=1 -write_buffer_size=30000000 -bloom_bits=16 -compaction_style=2 -fifo_compaction_max_table_files_size_mb=10000 -fifo_compaction_allow_compaction=0 -partition_index_and_filters ``` and test with (simultaneous runs with & without folly, ~20 times each to see convergence) ``` TEST_TMPDIR=/dev/shm/rocksdb ./db_bench_folly -readonly -use_existing_db -benchmarks=readrandom -num=10000000 -bloom_bits=16 -compaction_style=2 -fifo_compaction_max_table_files_size_mb=10000 -fifo_compaction_allow_compaction=0 -partition_index_and_filters -duration=40 -pin_l0_filter_and_index_blocks_in_cache ``` Average ops/s no folly: 26229.2 Average ops/s with folly: 26853.3 (+2.4%) Reviewed By: ajkr Differential Revision: D34181736 Pulled By: pdillinger fbshipit-source-id: ffa6ad5104c2880321d8a1aa7187e00ab0d02e94
3 years ago
void ResetFields() noexcept {
value_ = nullptr;
cache_ = nullptr;
cache_handle_ = nullptr;
own_value_ = false;
}
static void ReleaseCacheHandle(void* arg1, void* arg2) {
Cache* const cache = static_cast<Cache*>(arg1);
assert(cache);
Cache::Handle* const cache_handle = static_cast<Cache::Handle*>(arg2);
assert(cache_handle);
cache->Release(cache_handle);
}
static void DeleteValue(void* arg1, void* /* arg2 */) {
delete static_cast<T*>(arg1);
}
private:
T* value_ = nullptr;
Cache* cache_ = nullptr;
Cache::Handle* cache_handle_ = nullptr;
bool own_value_ = false;
};
} // namespace ROCKSDB_NAMESPACE