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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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TablePropertiesCollectorFactory
Summary:
This diff addresses task #4296714 and rethinks how users provide us with TablePropertiesCollectors as part of Options.
Here's description of task #4296714:
I'm debugging #4295529 and noticed that our count of user properties kDeletedKeys is wrong. We're sharing one single InternalKeyPropertiesCollector with all Table Builders. In LOG Files, we're outputting number of kDeletedKeys as connected with a single table, while it's actually the total count of deleted keys since creation of the DB.
For example, this table has 3155 entries and 1391828 deleted keys.
The problem with current approach that we call methods on a single TablePropertiesCollector for all the tables we create. Even worse, we could do it from multiple threads at the same time and TablePropertiesCollector has no way of knowing which table we're calling it for.
Good part: Looks like nobody inside Facebook is using Options::table_properties_collectors. This means we should be able to painfully change the API.
In this change, I introduce TablePropertiesCollectorFactory. For every table we create, we call `CreateTablePropertiesCollector`, which creates a TablePropertiesCollector for a single table. We then use it sequentially from a single thread, which means it doesn't have to be thread-safe.
Test Plan:
Added a test in table_properties_collector_test that fails on master (build two tables, assert that kDeletedKeys count is correct for the second one).
Also, all other tests
Reviewers: sdong, dhruba, haobo, kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18579
11 years ago
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#ifndef ROCKSDB_LITE
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#include <stdint.h>
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#include <string>
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TablePropertiesCollectorFactory
Summary:
This diff addresses task #4296714 and rethinks how users provide us with TablePropertiesCollectors as part of Options.
Here's description of task #4296714:
I'm debugging #4295529 and noticed that our count of user properties kDeletedKeys is wrong. We're sharing one single InternalKeyPropertiesCollector with all Table Builders. In LOG Files, we're outputting number of kDeletedKeys as connected with a single table, while it's actually the total count of deleted keys since creation of the DB.
For example, this table has 3155 entries and 1391828 deleted keys.
The problem with current approach that we call methods on a single TablePropertiesCollector for all the tables we create. Even worse, we could do it from multiple threads at the same time and TablePropertiesCollector has no way of knowing which table we're calling it for.
Good part: Looks like nobody inside Facebook is using Options::table_properties_collectors. This means we should be able to painfully change the API.
In this change, I introduce TablePropertiesCollectorFactory. For every table we create, we call `CreateTablePropertiesCollector`, which creates a TablePropertiesCollector for a single table. We then use it sequentially from a single thread, which means it doesn't have to be thread-safe.
Test Plan:
Added a test in table_properties_collector_test that fails on master (build two tables, assert that kDeletedKeys count is correct for the second one).
Also, all other tests
Reviewers: sdong, dhruba, haobo, kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18579
11 years ago
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#include <vector>
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#include "db/version_edit.h"
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#include "rocksdb/options.h"
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#include "rocksdb/status.h"
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#include "rocksdb/table.h"
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#include "rocksdb/table_properties.h"
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#include "table/plain/plain_table_bloom.h"
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#include "table/plain/plain_table_index.h"
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#include "table/plain/plain_table_key_coding.h"
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#include "table/table_builder.h"
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namespace rocksdb {
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class BlockBuilder;
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class BlockHandle;
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class WritableFile;
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class TableBuilder;
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// The builder class of PlainTable. For description of PlainTable format
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// See comments of class PlainTableFactory, where instances of
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// PlainTableReader are created.
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class PlainTableBuilder: public TableBuilder {
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public:
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// Create a builder that will store the contents of the table it is
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// building in *file. Does not close the file. It is up to the
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// caller to close the file after calling Finish(). The output file
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// will be part of level specified by 'level'. A value of -1 means
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// that the caller does not know which level the output file will reside.
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A new call back to TablePropertiesCollector to allow users know the entry is add, delete or merge
Summary:
Currently users have no idea a key is add, delete or merge from TablePropertiesCollector call back. Add a new function to add it.
Also refactor the codes so that
(1) make table property collector and internal table property collector two separate data structures with the later one now exposed
(2) table builders only receive internal table properties
Test Plan: Add cases in table_properties_collector_test to cover both of old and new ways of using TablePropertiesCollector.
Reviewers: yhchiang, igor.sugak, rven, igor
Reviewed By: rven, igor
Subscribers: meyering, yoshinorim, maykov, leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D35373
10 years ago
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PlainTableBuilder(
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const ImmutableCFOptions& ioptions, const MutableCFOptions& moptions,
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A new call back to TablePropertiesCollector to allow users know the entry is add, delete or merge
Summary:
Currently users have no idea a key is add, delete or merge from TablePropertiesCollector call back. Add a new function to add it.
Also refactor the codes so that
(1) make table property collector and internal table property collector two separate data structures with the later one now exposed
(2) table builders only receive internal table properties
Test Plan: Add cases in table_properties_collector_test to cover both of old and new ways of using TablePropertiesCollector.
Reviewers: yhchiang, igor.sugak, rven, igor
Reviewed By: rven, igor
Subscribers: meyering, yoshinorim, maykov, leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D35373
10 years ago
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const std::vector<std::unique_ptr<IntTblPropCollectorFactory>>*
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int_tbl_prop_collector_factories,
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uint32_t column_family_id, WritableFileWriter* file,
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uint32_t user_key_size, EncodingType encoding_type,
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size_t index_sparseness, uint32_t bloom_bits_per_key,
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const std::string& column_family_name, uint32_t num_probes = 6,
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size_t huge_page_tlb_size = 0, double hash_table_ratio = 0,
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bool store_index_in_file = false);
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// No copying allowed
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PlainTableBuilder(const PlainTableBuilder&) = delete;
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void operator=(const PlainTableBuilder&) = delete;
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// REQUIRES: Either Finish() or Abandon() has been called.
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~PlainTableBuilder();
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// Add key,value to the table being constructed.
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// REQUIRES: key is after any previously added key according to comparator.
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// REQUIRES: Finish(), Abandon() have not been called
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void Add(const Slice& key, const Slice& value) override;
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// Return non-ok iff some error has been detected.
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Status status() const override;
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// Finish building the table. Stops using the file passed to the
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// constructor after this function returns.
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// REQUIRES: Finish(), Abandon() have not been called
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Status Finish() override;
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// Indicate that the contents of this builder should be abandoned. Stops
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// using the file passed to the constructor after this function returns.
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// If the caller is not going to call Finish(), it must call Abandon()
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// before destroying this builder.
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// REQUIRES: Finish(), Abandon() have not been called
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void Abandon() override;
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// Number of calls to Add() so far.
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uint64_t NumEntries() const override;
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// Size of the file generated so far. If invoked after a successful
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// Finish() call, returns the size of the final generated file.
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uint64_t FileSize() const override;
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Add more table properties to EventLogger
Summary:
Example output:
{"time_micros": 1431463794310521, "job": 353, "event": "table_file_creation", "file_number": 387, "file_size": 86937, "table_info": {"data_size": "81801", "index_size": "9751", "filter_size": "0", "raw_key_size": "23448", "raw_average_key_size": "24.000000", "raw_value_size": "990571", "raw_average_value_size": "1013.890481", "num_data_blocks": "245", "num_entries": "977", "filter_policy_name": "", "kDeletedKeys": "0"}}
Also fixed a bug where BuildTable() in recovery was passing Env::IOHigh argument into paranoid_checks_file parameter.
Test Plan: make check + check out the output in the log
Reviewers: sdong, rven, yhchiang
Reviewed By: yhchiang
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D38343
10 years ago
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TableProperties GetTableProperties() const override { return properties_; }
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bool SaveIndexInFile() const { return store_index_in_file_; }
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// Get file checksum
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const std::string& GetFileChecksum() const override { return file_checksum_; }
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// Get file checksum function name
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const char* GetFileChecksumFuncName() const override;
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private:
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Arena arena_;
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const ImmutableCFOptions& ioptions_;
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const MutableCFOptions& moptions_;
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A new call back to TablePropertiesCollector to allow users know the entry is add, delete or merge
Summary:
Currently users have no idea a key is add, delete or merge from TablePropertiesCollector call back. Add a new function to add it.
Also refactor the codes so that
(1) make table property collector and internal table property collector two separate data structures with the later one now exposed
(2) table builders only receive internal table properties
Test Plan: Add cases in table_properties_collector_test to cover both of old and new ways of using TablePropertiesCollector.
Reviewers: yhchiang, igor.sugak, rven, igor
Reviewed By: rven, igor
Subscribers: meyering, yoshinorim, maykov, leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D35373
10 years ago
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std::vector<std::unique_ptr<IntTblPropCollector>>
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TablePropertiesCollectorFactory
Summary:
This diff addresses task #4296714 and rethinks how users provide us with TablePropertiesCollectors as part of Options.
Here's description of task #4296714:
I'm debugging #4295529 and noticed that our count of user properties kDeletedKeys is wrong. We're sharing one single InternalKeyPropertiesCollector with all Table Builders. In LOG Files, we're outputting number of kDeletedKeys as connected with a single table, while it's actually the total count of deleted keys since creation of the DB.
For example, this table has 3155 entries and 1391828 deleted keys.
The problem with current approach that we call methods on a single TablePropertiesCollector for all the tables we create. Even worse, we could do it from multiple threads at the same time and TablePropertiesCollector has no way of knowing which table we're calling it for.
Good part: Looks like nobody inside Facebook is using Options::table_properties_collectors. This means we should be able to painfully change the API.
In this change, I introduce TablePropertiesCollectorFactory. For every table we create, we call `CreateTablePropertiesCollector`, which creates a TablePropertiesCollector for a single table. We then use it sequentially from a single thread, which means it doesn't have to be thread-safe.
Test Plan:
Added a test in table_properties_collector_test that fails on master (build two tables, assert that kDeletedKeys count is correct for the second one).
Also, all other tests
Reviewers: sdong, dhruba, haobo, kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18579
11 years ago
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table_properties_collectors_;
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BloomBlockBuilder bloom_block_;
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std::unique_ptr<PlainTableIndexBuilder> index_builder_;
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Move rate_limiter, write buffering, most perf context instrumentation and most random kill out of Env
Summary: We want to keep Env a think layer for better portability. Less platform dependent codes should be moved out of Env. In this patch, I create a wrapper of file readers and writers, and put rate limiting, write buffering, as well as most perf context instrumentation and random kill out of Env. It will make it easier to maintain multiple Env in the future.
Test Plan: Run all existing unit tests.
Reviewers: anthony, kradhakrishnan, IslamAbdelRahman, yhchiang, igor
Reviewed By: igor
Subscribers: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D42321
9 years ago
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WritableFileWriter* file_;
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uint64_t offset_ = 0;
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uint32_t bloom_bits_per_key_;
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size_t huge_page_tlb_size_;
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Status status_;
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TableProperties properties_;
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PlainTableKeyEncoder encoder_;
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bool store_index_in_file_;
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std::vector<uint32_t> keys_or_prefixes_hashes_;
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bool closed_ = false; // Either Finish() or Abandon() has been called.
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const SliceTransform* prefix_extractor_;
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// Store file checksum. If checksum is disabled, its value is "0".
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std::string file_checksum_ = kUnknownFileChecksum;
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Slice GetPrefix(const Slice& target) const {
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assert(target.size() >= 8); // target is internal key
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return GetPrefixFromUserKey(GetUserKey(target));
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}
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Slice GetPrefix(const ParsedInternalKey& target) const {
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return GetPrefixFromUserKey(target.user_key);
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}
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Slice GetUserKey(const Slice& key) const {
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return Slice(key.data(), key.size() - 8);
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}
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Slice GetPrefixFromUserKey(const Slice& user_key) const {
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if (!IsTotalOrderMode()) {
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return prefix_extractor_->Transform(user_key);
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} else {
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// Use empty slice as prefix if prefix_extractor is not set.
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// In that case,
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// it falls back to pure binary search and
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// total iterator seek is supported.
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return Slice();
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}
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}
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bool IsTotalOrderMode() const { return (prefix_extractor_ == nullptr); }
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};
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} // namespace rocksdb
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#endif // ROCKSDB_LITE
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