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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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#include <sstream>
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#include "monitoring/iostats_context_imp.h"
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#include "rocksdb/env.h"
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namespace rocksdb {
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cross-platform compatibility improvements
Summary:
We've had a couple CockroachDB users fail to build RocksDB on exotic platforms, so I figured I'd try my hand at solving these issues upstream. The problems stem from a) `USE_SSE=1` being too aggressive about turning on SSE4.2, even on toolchains that don't support SSE4.2 and b) RocksDB attempting to detect support for thread-local storage based on OS, even though it can vary by compiler on the same OS.
See the individual commit messages for details. Regarding SSE support, this PR should change virtually nothing for non-CMake based builds. `make`, `PORTABLE=1 make`, `USE_SSE=1 make`, and `PORTABLE=1 USE_SSE=1 make` function exactly as before, except that SSE support will be automatically disabled when a simple SSE4.2-using test program fails to compile, as it does on OpenBSD. (OpenBSD's ports GCC supports SSE4.2, but its binutils do not, so `__SSE_4_2__` is defined but an SSE4.2-using program will fail to assemble.) A warning is emitted in this case. The CMake build is modified to support the same set of options, except that `USE_SSE` is spelled `FORCE_SSE42` because `USE_SSE` is rather useless now that we can automatically detect SSE support, and I figure changing options in the CMake build is less disruptive than changing the non-CMake build.
I've tested these changes on all the platforms I can get my hands on (macOS, Windows MSVC, Windows MinGW, and OpenBSD) and it all works splendidly. Let me know if there's anything you object to—I obviously don't mean to break any of your build pipelines in the process of fixing ours downstream.
Closes https://github.com/facebook/rocksdb/pull/2199
Differential Revision: D5054042
Pulled By: yiwu-arbug
fbshipit-source-id: 938e1fc665c049c02ae15698e1409155b8e72171
8 years ago
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#ifdef ROCKSDB_SUPPORT_THREAD_LOCAL
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__thread IOStatsContext iostats_context;
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cross-platform compatibility improvements
Summary:
We've had a couple CockroachDB users fail to build RocksDB on exotic platforms, so I figured I'd try my hand at solving these issues upstream. The problems stem from a) `USE_SSE=1` being too aggressive about turning on SSE4.2, even on toolchains that don't support SSE4.2 and b) RocksDB attempting to detect support for thread-local storage based on OS, even though it can vary by compiler on the same OS.
See the individual commit messages for details. Regarding SSE support, this PR should change virtually nothing for non-CMake based builds. `make`, `PORTABLE=1 make`, `USE_SSE=1 make`, and `PORTABLE=1 USE_SSE=1 make` function exactly as before, except that SSE support will be automatically disabled when a simple SSE4.2-using test program fails to compile, as it does on OpenBSD. (OpenBSD's ports GCC supports SSE4.2, but its binutils do not, so `__SSE_4_2__` is defined but an SSE4.2-using program will fail to assemble.) A warning is emitted in this case. The CMake build is modified to support the same set of options, except that `USE_SSE` is spelled `FORCE_SSE42` because `USE_SSE` is rather useless now that we can automatically detect SSE support, and I figure changing options in the CMake build is less disruptive than changing the non-CMake build.
I've tested these changes on all the platforms I can get my hands on (macOS, Windows MSVC, Windows MinGW, and OpenBSD) and it all works splendidly. Let me know if there's anything you object to—I obviously don't mean to break any of your build pipelines in the process of fixing ours downstream.
Closes https://github.com/facebook/rocksdb/pull/2199
Differential Revision: D5054042
Pulled By: yiwu-arbug
fbshipit-source-id: 938e1fc665c049c02ae15698e1409155b8e72171
8 years ago
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#endif
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void IOStatsContext::Reset() {
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thread_pool_id = Env::Priority::TOTAL;
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bytes_read = 0;
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bytes_written = 0;
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open_nanos = 0;
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allocate_nanos = 0;
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write_nanos = 0;
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read_nanos = 0;
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range_sync_nanos = 0;
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Add options.compaction_measure_io_stats to print write I/O stats in compactions
Summary:
Add options.compaction_measure_io_stats to print out / pass to listener accumulated time spent on write calls. Example outputs in info logs:
2015/08/12-16:27:59.463944 7fd428bff700 (Original Log Time 2015/08/12-16:27:59.463922) EVENT_LOG_v1 {"time_micros": 1439422079463897, "job": 6, "event": "compaction_finished", "output_level": 1, "num_output_files": 4, "total_output_size": 6900525, "num_input_records": 111483, "num_output_records": 106877, "file_write_nanos": 15663206, "file_range_sync_nanos": 649588, "file_fsync_nanos": 349614797, "file_prepare_write_nanos": 1505812, "lsm_state": [2, 4, 0, 0, 0, 0, 0]}
Add two more counters in iostats_context.
Also add a parameter of db_bench.
Test Plan: Add a unit test. Also manually verify LOG outputs in db_bench
Subscribers: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D44115
9 years ago
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prepare_write_nanos = 0;
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fsync_nanos = 0;
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logger_nanos = 0;
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}
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#define IOSTATS_CONTEXT_OUTPUT(counter) \
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if (!exclude_zero_counters || counter > 0) { \
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ss << #counter << " = " << counter << ", "; \
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}
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std::string IOStatsContext::ToString(bool exclude_zero_counters) const {
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std::ostringstream ss;
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IOSTATS_CONTEXT_OUTPUT(thread_pool_id);
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IOSTATS_CONTEXT_OUTPUT(bytes_read);
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IOSTATS_CONTEXT_OUTPUT(bytes_written);
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IOSTATS_CONTEXT_OUTPUT(open_nanos);
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IOSTATS_CONTEXT_OUTPUT(allocate_nanos);
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IOSTATS_CONTEXT_OUTPUT(write_nanos);
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IOSTATS_CONTEXT_OUTPUT(read_nanos);
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IOSTATS_CONTEXT_OUTPUT(range_sync_nanos);
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IOSTATS_CONTEXT_OUTPUT(fsync_nanos);
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IOSTATS_CONTEXT_OUTPUT(prepare_write_nanos);
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IOSTATS_CONTEXT_OUTPUT(logger_nanos);
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return ss.str();
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}
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} // namespace rocksdb
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