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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// Decodes the blocks generated by block_builder.cc.
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#include "table/block.h"
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#include <algorithm>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "rocksdb/comparator.h"
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#include "table/format.h"
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#include "table/block_hash_index.h"
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#include "table/block_prefix_index.h"
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#include "util/coding.h"
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#include "util/logging.h"
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namespace rocksdb {
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// Helper routine: decode the next block entry starting at "p",
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// storing the number of shared key bytes, non_shared key bytes,
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// and the length of the value in "*shared", "*non_shared", and
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// "*value_length", respectively. Will not derefence past "limit".
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//
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// If any errors are detected, returns nullptr. Otherwise, returns a
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// pointer to the key delta (just past the three decoded values).
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static inline const char* DecodeEntry(const char* p, const char* limit,
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uint32_t* shared,
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uint32_t* non_shared,
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uint32_t* value_length) {
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if (limit - p < 3) return nullptr;
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*shared = reinterpret_cast<const unsigned char*>(p)[0];
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*non_shared = reinterpret_cast<const unsigned char*>(p)[1];
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*value_length = reinterpret_cast<const unsigned char*>(p)[2];
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if ((*shared | *non_shared | *value_length) < 128) {
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// Fast path: all three values are encoded in one byte each
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p += 3;
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} else {
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if ((p = GetVarint32Ptr(p, limit, shared)) == nullptr) return nullptr;
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if ((p = GetVarint32Ptr(p, limit, non_shared)) == nullptr) return nullptr;
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if ((p = GetVarint32Ptr(p, limit, value_length)) == nullptr) return nullptr;
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}
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if (static_cast<uint32_t>(limit - p) < (*non_shared + *value_length)) {
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return nullptr;
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}
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return p;
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}
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void BlockIter::Next() {
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assert(Valid());
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ParseNextKey();
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}
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void BlockIter::Prev() {
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assert(Valid());
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// Scan backwards to a restart point before current_
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const uint32_t original = current_;
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while (GetRestartPoint(restart_index_) >= original) {
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if (restart_index_ == 0) {
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// No more entries
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current_ = restarts_;
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restart_index_ = num_restarts_;
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return;
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}
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restart_index_--;
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}
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SeekToRestartPoint(restart_index_);
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do {
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// Loop until end of current entry hits the start of original entry
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} while (ParseNextKey() && NextEntryOffset() < original);
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}
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void BlockIter::Seek(const Slice& target) {
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if (data_ == nullptr) { // Not init yet
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return;
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}
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uint32_t index = 0;
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bool ok = false;
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if (prefix_index_) {
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ok = PrefixSeek(target, &index);
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} else {
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ok = hash_index_ ? HashSeek(target, &index)
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: BinarySeek(target, 0, num_restarts_ - 1, &index);
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}
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if (!ok) {
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return;
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}
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SeekToRestartPoint(index);
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// Linear search (within restart block) for first key >= target
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while (true) {
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if (!ParseNextKey() || Compare(key_.GetKey(), target) >= 0) {
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return;
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}
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}
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}
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void BlockIter::SeekToFirst() {
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if (data_ == nullptr) { // Not init yet
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return;
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}
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SeekToRestartPoint(0);
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ParseNextKey();
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}
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void BlockIter::SeekToLast() {
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if (data_ == nullptr) { // Not init yet
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return;
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}
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SeekToRestartPoint(num_restarts_ - 1);
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while (ParseNextKey() && NextEntryOffset() < restarts_) {
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// Keep skipping
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}
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}
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void BlockIter::CorruptionError() {
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current_ = restarts_;
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restart_index_ = num_restarts_;
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status_ = Status::Corruption("bad entry in block");
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key_.Clear();
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value_.clear();
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}
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bool BlockIter::ParseNextKey() {
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current_ = NextEntryOffset();
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const char* p = data_ + current_;
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const char* limit = data_ + restarts_; // Restarts come right after data
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if (p >= limit) {
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// No more entries to return. Mark as invalid.
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current_ = restarts_;
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restart_index_ = num_restarts_;
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return false;
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}
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// Decode next entry
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uint32_t shared, non_shared, value_length;
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p = DecodeEntry(p, limit, &shared, &non_shared, &value_length);
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if (p == nullptr || key_.Size() < shared) {
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CorruptionError();
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return false;
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} else {
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key_.TrimAppend(shared, p, non_shared);
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value_ = Slice(p + non_shared, value_length);
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while (restart_index_ + 1 < num_restarts_ &&
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GetRestartPoint(restart_index_ + 1) < current_) {
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++restart_index_;
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}
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return true;
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}
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}
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// Binary search in restart array to find the first restart point
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// with a key >= target (TODO: this comment is inaccurate)
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bool BlockIter::BinarySeek(const Slice& target, uint32_t left, uint32_t right,
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uint32_t* index) {
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assert(left <= right);
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while (left < right) {
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uint32_t mid = (left + right + 1) / 2;
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uint32_t region_offset = GetRestartPoint(mid);
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Block::Iter::PrefixSeek() to have an extra check to filter out some false matches
Summary:
In block based table's hash index checking, when looking for a key that doesn't exist, there is a high chance that a false block is returned because of hash bucket conflicts. In this revision, another check is done to filter out some of those cases: comparing previous key of the block boundary to see whether the target block is what we are looking for.
In a favored test setting (bloom filter disabled, 8 L0 files), I saw about 80% improvements. In a non-favored test setting (bloom filter enabled, files are all in L1, files are all cached), I see the performance penalty is less than 3%.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: ljin
Subscribers: wuj, leveldb, zagfox, yhchiang
Differential Revision: https://reviews.facebook.net/D20595
10 years ago
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uint32_t shared, non_shared, value_length;
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const char* key_ptr =
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DecodeEntry(data_ + region_offset, data_ + restarts_, &shared,
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&non_shared, &value_length);
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Block::Iter::PrefixSeek() to have an extra check to filter out some false matches
Summary:
In block based table's hash index checking, when looking for a key that doesn't exist, there is a high chance that a false block is returned because of hash bucket conflicts. In this revision, another check is done to filter out some of those cases: comparing previous key of the block boundary to see whether the target block is what we are looking for.
In a favored test setting (bloom filter disabled, 8 L0 files), I saw about 80% improvements. In a non-favored test setting (bloom filter enabled, files are all in L1, files are all cached), I see the performance penalty is less than 3%.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: ljin
Subscribers: wuj, leveldb, zagfox, yhchiang
Differential Revision: https://reviews.facebook.net/D20595
10 years ago
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if (key_ptr == nullptr || (shared != 0)) {
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CorruptionError();
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return false;
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}
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Slice mid_key(key_ptr, non_shared);
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int cmp = Compare(mid_key, target);
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if (cmp < 0) {
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// Key at "mid" is smaller than "target". Therefore all
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// blocks before "mid" are uninteresting.
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left = mid;
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} else if (cmp > 0) {
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// Key at "mid" is >= "target". Therefore all blocks at or
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// after "mid" are uninteresting.
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right = mid - 1;
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} else {
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left = right = mid;
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Block::Iter::PrefixSeek() to have an extra check to filter out some false matches
Summary:
In block based table's hash index checking, when looking for a key that doesn't exist, there is a high chance that a false block is returned because of hash bucket conflicts. In this revision, another check is done to filter out some of those cases: comparing previous key of the block boundary to see whether the target block is what we are looking for.
In a favored test setting (bloom filter disabled, 8 L0 files), I saw about 80% improvements. In a non-favored test setting (bloom filter enabled, files are all in L1, files are all cached), I see the performance penalty is less than 3%.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: ljin
Subscribers: wuj, leveldb, zagfox, yhchiang
Differential Revision: https://reviews.facebook.net/D20595
10 years ago
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}
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}
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*index = left;
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return true;
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}
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// Compare target key and the block key of the block of `block_index`.
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// Return -1 if error.
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int BlockIter::CompareBlockKey(uint32_t block_index, const Slice& target) {
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uint32_t region_offset = GetRestartPoint(block_index);
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uint32_t shared, non_shared, value_length;
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const char* key_ptr = DecodeEntry(data_ + region_offset, data_ + restarts_,
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&shared, &non_shared, &value_length);
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if (key_ptr == nullptr || (shared != 0)) {
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CorruptionError();
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return 1; // Return target is smaller
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}
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Slice block_key(key_ptr, non_shared);
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return Compare(block_key, target);
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}
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Block::Iter::PrefixSeek() to have an extra check to filter out some false matches
Summary:
In block based table's hash index checking, when looking for a key that doesn't exist, there is a high chance that a false block is returned because of hash bucket conflicts. In this revision, another check is done to filter out some of those cases: comparing previous key of the block boundary to see whether the target block is what we are looking for.
In a favored test setting (bloom filter disabled, 8 L0 files), I saw about 80% improvements. In a non-favored test setting (bloom filter enabled, files are all in L1, files are all cached), I see the performance penalty is less than 3%.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: ljin
Subscribers: wuj, leveldb, zagfox, yhchiang
Differential Revision: https://reviews.facebook.net/D20595
10 years ago
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// Binary search in block_ids to find the first block
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// with a key >= target
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bool BlockIter::BinaryBlockIndexSeek(const Slice& target, uint32_t* block_ids,
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uint32_t left, uint32_t right,
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uint32_t* index) {
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assert(left <= right);
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uint32_t left_bound = left;
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while (left <= right) {
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uint32_t mid = (left + right) / 2;
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Block::Iter::PrefixSeek() to have an extra check to filter out some false matches
Summary:
In block based table's hash index checking, when looking for a key that doesn't exist, there is a high chance that a false block is returned because of hash bucket conflicts. In this revision, another check is done to filter out some of those cases: comparing previous key of the block boundary to see whether the target block is what we are looking for.
In a favored test setting (bloom filter disabled, 8 L0 files), I saw about 80% improvements. In a non-favored test setting (bloom filter enabled, files are all in L1, files are all cached), I see the performance penalty is less than 3%.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: ljin
Subscribers: wuj, leveldb, zagfox, yhchiang
Differential Revision: https://reviews.facebook.net/D20595
10 years ago
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int cmp = CompareBlockKey(block_ids[mid], target);
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if (!status_.ok()) {
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return false;
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}
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if (cmp < 0) {
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// Key at "target" is larger than "mid". Therefore all
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// blocks before or at "mid" are uninteresting.
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left = mid + 1;
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} else {
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// Key at "target" is <= "mid". Therefore all blocks
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// after "mid" are uninteresting.
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// If there is only one block left, we found it.
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if (left == right) break;
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right = mid;
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}
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}
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if (left == right) {
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// In one of the two following cases:
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// (1) left is the first one of block_ids
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// (2) there is a gap of blocks between block of `left` and `left-1`.
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// we can further distinguish the case of key in the block or key not
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// existing, by comparing the target key and the key of the previous
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// block to the left of the block found.
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if (block_ids[left] > 0 &&
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(left == left_bound || block_ids[left - 1] != block_ids[left] - 1) &&
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CompareBlockKey(block_ids[left] - 1, target) > 0) {
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current_ = restarts_;
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return false;
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}
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*index = block_ids[left];
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return true;
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} else {
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assert(left > right);
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// Mark iterator invalid
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current_ = restarts_;
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return false;
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}
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}
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bool BlockIter::HashSeek(const Slice& target, uint32_t* index) {
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assert(hash_index_);
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auto restart_index = hash_index_->GetRestartIndex(target);
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if (restart_index == nullptr) {
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current_ = restarts_;
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return false;
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}
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// the elements in restart_array[index : index + num_blocks]
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// are all with same prefix. We'll do binary search in that small range.
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auto left = restart_index->first_index;
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auto right = restart_index->first_index + restart_index->num_blocks - 1;
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return BinarySeek(target, left, right, index);
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}
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bool BlockIter::PrefixSeek(const Slice& target, uint32_t* index) {
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assert(prefix_index_);
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uint32_t* block_ids = nullptr;
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uint32_t num_blocks = prefix_index_->GetBlocks(target, &block_ids);
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if (num_blocks == 0) {
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current_ = restarts_;
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return false;
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} else {
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return BinaryBlockIndexSeek(target, block_ids, 0, num_blocks - 1, index);
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}
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}
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uint32_t Block::NumRestarts() const {
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assert(size_ >= 2*sizeof(uint32_t));
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return DecodeFixed32(data_ + size_ - sizeof(uint32_t));
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}
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Block::Block(const BlockContents& contents)
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: data_(contents.data.data()),
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size_(contents.data.size()),
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owned_(contents.heap_allocated),
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cachable_(contents.cachable),
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compression_type_(contents.compression_type) {
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if (size_ < sizeof(uint32_t)) {
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size_ = 0; // Error marker
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} else {
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restart_offset_ = size_ - (1 + NumRestarts()) * sizeof(uint32_t);
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if (restart_offset_ > size_ - sizeof(uint32_t)) {
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// The size is too small for NumRestarts() and therefore
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// restart_offset_ wrapped around.
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size_ = 0;
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}
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}
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}
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Block::~Block() {
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if (owned_) {
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delete[] data_;
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}
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}
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Iterator* Block::NewIterator(const Comparator* cmp, BlockIter* iter) {
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if (size_ < 2*sizeof(uint32_t)) {
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if (iter != nullptr) {
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iter->SetStatus(Status::Corruption("bad block contents"));
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return iter;
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} else {
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return NewErrorIterator(Status::Corruption("bad block contents"));
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}
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}
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const uint32_t num_restarts = NumRestarts();
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if (num_restarts == 0) {
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if (iter != nullptr) {
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iter->SetStatus(Status::OK());
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return iter;
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} else {
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return NewEmptyIterator();
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}
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} else {
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if (iter != nullptr) {
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iter->Initialize(cmp, data_, restart_offset_, num_restarts,
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hash_index_.get(), prefix_index_.get());
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} else {
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iter = new BlockIter(cmp, data_, restart_offset_, num_restarts,
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hash_index_.get(), prefix_index_.get());
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}
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}
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return iter;
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}
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void Block::SetBlockHashIndex(BlockHashIndex* hash_index) {
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hash_index_.reset(hash_index);
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}
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void Block::SetBlockPrefixIndex(BlockPrefixIndex* prefix_index) {
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prefix_index_.reset(prefix_index);
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}
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} // namespace rocksdb
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