Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include <algorithm>
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#include <array>
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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#include <string>
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#include "db/dbformat.h"
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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#include "db/lookup_key.h"
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#include "db/merge_context.h"
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#include "rocksdb/env.h"
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remove dependency on options.h for port_posix.h andport_win.h (#11214)
Summary:
The files in `port/`, such as `port_posix.h`, are layering over the system libraries, so shouldn't include the DB-specific files like `options.h`. This PR remove this dependency.
# How
The reason that `port_posix.h` (or `port_win.h`) include `options.h` is to use `CpuPriority`, as there is a method `SetCpuPriority()` in `port_posix.h` that uses `CpuPriority.`
- I think `SetCpuPriority()` make sense to exist in `port_posix.h` as it provides has platform-dependent implementation
- `CpuPriority` enum is defined in `env.h`, but used in `rocksdb/include` and `port/`.
Hence, let us define `CpuPriority` enum in a common file, say `port_defs.h`, such that both directories `rocksdb/include` and `port/` can include.
When we remove this dependency, some other files have compile errors because they can't find definitions, so add header files to resolve
# Test
make all check -j
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11214
Reviewed By: pdillinger
Differential Revision: D43196910
Pulled By: guowentian
fbshipit-source-id: 70deccb72844cfb08fcc994f76c6ef6df5d55ab9
2 years ago
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#include "rocksdb/options.h"
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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#include "rocksdb/statistics.h"
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#include "rocksdb/types.h"
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Multi file concurrency in MultiGet using coroutines and async IO (#9968)
Summary:
This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code.
A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest.
TODO:
1. Figure out how to build it in CircleCI (requires some dependencies to be installed)
2. Do some stress testing with coroutines enabled
No regression in synchronous MultiGet between this branch and main -
```
./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics
```
Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)```
Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)```
More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file.
1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) -
No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)```
Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)```
2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file -
No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)```
Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)```
3. Single thread CPU bound workload with ~2 key overlap/file -
No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)```
Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)```
4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file -
No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ```
Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968
Reviewed By: akankshamahajan15
Differential Revision: D36348563
Pulled By: anand1976
fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
3 years ago
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#include "util/async_file_reader.h"
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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#include "util/autovector.h"
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#include "util/math.h"
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Multi file concurrency in MultiGet using coroutines and async IO (#9968)
Summary:
This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code.
A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest.
TODO:
1. Figure out how to build it in CircleCI (requires some dependencies to be installed)
2. Do some stress testing with coroutines enabled
No regression in synchronous MultiGet between this branch and main -
```
./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics
```
Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)```
Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)```
More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file.
1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) -
No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)```
Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)```
2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file -
No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)```
Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)```
3. Single thread CPU bound workload with ~2 key overlap/file -
No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)```
Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)```
4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file -
No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ```
Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968
Reviewed By: akankshamahajan15
Differential Revision: D36348563
Pulled By: anand1976
fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
3 years ago
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#include "util/single_thread_executor.h"
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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namespace ROCKSDB_NAMESPACE {
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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class GetContext;
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struct KeyContext {
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const Slice* key;
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LookupKey* lkey;
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Slice ukey_with_ts;
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Slice ukey_without_ts;
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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Slice ikey;
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ColumnFamilyHandle* column_family;
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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Status* s;
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MergeContext merge_context;
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SequenceNumber max_covering_tombstone_seq;
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bool key_exists;
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bool is_blob_index;
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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void* cb_arg;
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PinnableSlice* value;
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std::string* timestamp;
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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GetContext* get_context;
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KeyContext(ColumnFamilyHandle* col_family, const Slice& user_key,
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PinnableSlice* val, std::string* ts, Status* stat)
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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: key(&user_key),
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lkey(nullptr),
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column_family(col_family),
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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s(stat),
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max_covering_tombstone_seq(0),
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key_exists(false),
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is_blob_index(false),
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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cb_arg(nullptr),
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value(val),
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timestamp(ts),
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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get_context(nullptr) {}
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KeyContext() = default;
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};
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// The MultiGetContext class is a container for the sorted list of keys that
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// we need to lookup in a batch. Its main purpose is to make batch execution
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// easier by allowing various stages of the MultiGet lookups to operate on
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// subsets of keys, potentially non-contiguous. In order to accomplish this,
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// it defines the following classes -
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//
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// MultiGetContext::Range
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// MultiGetContext::Range::Iterator
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// MultiGetContext::Range::IteratorWrapper
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//
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// Here is an example of how this can be used -
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//
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// {
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// MultiGetContext ctx(...);
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// MultiGetContext::Range range = ctx.GetMultiGetRange();
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//
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// // Iterate to determine some subset of the keys
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// MultiGetContext::Range::Iterator start = range.begin();
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// MultiGetContext::Range::Iterator end = ...;
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//
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// // Make a new range with a subset of keys
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// MultiGetContext::Range subrange(range, start, end);
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//
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// // Define an auxillary vector, if needed, to hold additional data for
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// // each key
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// std::array<Foo, MultiGetContext::MAX_BATCH_SIZE> aux;
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//
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// // Iterate over the subrange and the auxillary vector simultaneously
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// MultiGetContext::Range::Iterator iter = subrange.begin();
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// for (; iter != subrange.end(); ++iter) {
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// KeyContext& key = *iter;
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// Foo& aux_key = aux_iter[iter.index()];
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// ...
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// }
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// }
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class MultiGetContext {
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public:
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// Limit the number of keys in a batch to this number. Benchmarks show that
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// there is negligible benefit for batches exceeding this. Keeping this < 32
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
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// simplifies iteration, as well as reduces the amount of stack allocations
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// that need to be performed
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
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static const int MAX_BATCH_SIZE = 32;
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Eliminate unnecessary (slow) block cache Ref()ing in MultiGet (#9899)
Summary:
When MultiGet() determines that multiple query keys can be
served by examining the same data block in block cache (one Lookup()),
each PinnableSlice referring to data in that data block needs to hold
on to the block in cache so that they can be released at arbitrary
times by the API user. Historically this is accomplished with extra
calls to Ref() on the Handle from Lookup(), with each PinnableSlice
cleanup calling Release() on the Handle, but this creates extra
contention on the block cache for the extra Ref()s and Release()es,
especially because they hit the same cache shard repeatedly.
In the case of merge operands (possibly more cases?), the problem was
compounded by doing an extra Ref()+eventual Release() for each merge
operand for a key reusing a block (which could be the same key!), rather
than one Ref() per key. (Note: the non-shared case with `biter` was
already one per key.)
This change optimizes MultiGet not to rely on these extra, contentious
Ref()+Release() calls by instead, in the shared block case, wrapping
the cache Release() cleanup in a refcounted object referenced by the
PinnableSlices, such that after the last wrapped reference is released,
the cache entry is Release()ed. Relaxed atomic refcounts should be
much faster than mutex-guarded Ref() and Release(), and much less prone
to a performance cliff when MultiGet() does a lot of block sharing.
Note that I did not use std::shared_ptr, because that would require an
extra indirection object (shared_ptr itself new/delete) in order to
associate a ref increment/decrement with a Cleanable cleanup entry. (If
I assumed it was the size of two pointers, I could do some hackery to
make it work without the extra indirection, but that's too fragile.)
Some details:
* Fixed (removed) extra block cache tracing entries in cases of cache
entry reuse in MultiGet, but it's likely that in some other cases traces
are missing (XXX comment inserted)
* Moved existing implementations for cleanable.h from iterator.cc to
new cleanable.cc
* Improved API comments on Cleanable
* Added a public SharedCleanablePtr class to cleanable.h in case others
could benefit from the same pattern (potentially many Cleanables and/or
smart pointers referencing a shared Cleanable)
* Add a typedef for MultiGetContext::Mask
* Some variable renaming for clarity
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9899
Test Plan:
Added unit tests for SharedCleanablePtr.
Greatly enhanced ability of existing tests to detect cache use-after-free.
* Release PinnableSlices from MultiGet as they are read rather than in
bulk (in db_test_util wrapper).
* In ASAN build, default to using a trivially small LRUCache for block_cache
so that entries are immediately erased when unreferenced. (Updated two
tests that depend on caching.) New ASAN testsuite running time seems
OK to me.
If I introduce a bug into my implementation where we skip the shared
cleanups on block reuse, ASAN detects the bug in
`db_basic_test *MultiGet*`. If I remove either of the above testing
enhancements, the bug is not detected.
Consider for follow-up work: manipulate or randomize ordering of
PinnableSlice use and release from MultiGet db_test_util wrapper. But in
typical cases, natural ordering gives pretty good functional coverage.
Performance test:
In the extreme (but possible) case of MultiGetting the same or adjacent keys
in a batch, throughput can improve by an order of magnitude.
`./db_bench -benchmarks=multireadrandom -db=/dev/shm/testdb -readonly -num=5 -duration=10 -threads=20 -multiread_batched -batch_size=200`
Before ops/sec, num=5: 1,384,394
Before ops/sec, num=500: 6,423,720
After ops/sec, num=500: 10,658,794
After ops/sec, num=5: 16,027,257
Also note that previously, with high parallelism, having query keys
concentrated in a single block was worse than spreading them out a bit. Now
concentrated in a single block is faster than spread out, which is hopefully
consistent with natural expectation.
Random query performance: with num=1000000, over 999 x 10s runs running before & after simultaneously (each -threads=12):
Before: multireadrandom [AVG 999 runs] : 1088699 (± 7344) ops/sec; 120.4 (± 0.8 ) MB/sec
After: multireadrandom [AVG 999 runs] : 1090402 (± 7230) ops/sec; 120.6 (± 0.8 ) MB/sec
Possibly better, possibly in the noise.
Reviewed By: anand1976
Differential Revision: D35907003
Pulled By: pdillinger
fbshipit-source-id: bbd244d703649a8ca12d476f2d03853ed9d1a17e
3 years ago
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// A bitmask of at least MAX_BATCH_SIZE - 1 bits, so that
|
|
|
|
// Mask{1} << MAX_BATCH_SIZE is well defined
|
|
|
|
using Mask = uint64_t;
|
|
|
|
static_assert(MAX_BATCH_SIZE < sizeof(Mask) * 8);
|
|
|
|
|
|
|
|
MultiGetContext(autovector<KeyContext*, MAX_BATCH_SIZE>* sorted_keys,
|
|
|
|
size_t begin, size_t num_keys, SequenceNumber snapshot,
|
Multi file concurrency in MultiGet using coroutines and async IO (#9968)
Summary:
This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code.
A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest.
TODO:
1. Figure out how to build it in CircleCI (requires some dependencies to be installed)
2. Do some stress testing with coroutines enabled
No regression in synchronous MultiGet between this branch and main -
```
./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics
```
Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)```
Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)```
More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file.
1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) -
No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)```
Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)```
2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file -
No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)```
Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)```
3. Single thread CPU bound workload with ~2 key overlap/file -
No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)```
Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)```
4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file -
No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ```
Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968
Reviewed By: akankshamahajan15
Differential Revision: D36348563
Pulled By: anand1976
fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
3 years ago
|
|
|
const ReadOptions& read_opts, FileSystem* fs,
|
|
|
|
Statistics* stats)
|
|
|
|
: num_keys_(num_keys),
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
value_mask_(0),
|
|
|
|
value_size_(0),
|
Multi file concurrency in MultiGet using coroutines and async IO (#9968)
Summary:
This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code.
A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest.
TODO:
1. Figure out how to build it in CircleCI (requires some dependencies to be installed)
2. Do some stress testing with coroutines enabled
No regression in synchronous MultiGet between this branch and main -
```
./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics
```
Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)```
Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)```
More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file.
1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) -
No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)```
Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)```
2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file -
No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)```
Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)```
3. Single thread CPU bound workload with ~2 key overlap/file -
No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)```
Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)```
4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file -
No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ```
Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968
Reviewed By: akankshamahajan15
Differential Revision: D36348563
Pulled By: anand1976
fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
3 years ago
|
|
|
lookup_key_ptr_(reinterpret_cast<LookupKey*>(lookup_key_stack_buf))
|
|
|
|
#if USE_COROUTINES
|
|
|
|
,
|
|
|
|
reader_(fs, stats),
|
|
|
|
executor_(reader_)
|
|
|
|
#endif // USE_COROUTINES
|
|
|
|
{
|
|
|
|
(void)fs;
|
|
|
|
(void)stats;
|
|
|
|
assert(num_keys <= MAX_BATCH_SIZE);
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
if (num_keys > MAX_LOOKUP_KEYS_ON_STACK) {
|
|
|
|
lookup_key_heap_buf.reset(new char[sizeof(LookupKey) * num_keys]);
|
|
|
|
lookup_key_ptr_ = reinterpret_cast<LookupKey*>(lookup_key_heap_buf.get());
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
}
|
|
|
|
|
|
|
|
for (size_t iter = 0; iter != num_keys_; ++iter) {
|
|
|
|
// autovector may not be contiguous storage, so make a copy
|
|
|
|
sorted_keys_[iter] = (*sorted_keys)[begin + iter];
|
|
|
|
sorted_keys_[iter]->lkey = new (&lookup_key_ptr_[iter])
|
|
|
|
LookupKey(*sorted_keys_[iter]->key, snapshot, read_opts.timestamp);
|
|
|
|
sorted_keys_[iter]->ukey_with_ts = sorted_keys_[iter]->lkey->user_key();
|
|
|
|
sorted_keys_[iter]->ukey_without_ts = StripTimestampFromUserKey(
|
|
|
|
sorted_keys_[iter]->lkey->user_key(),
|
|
|
|
read_opts.timestamp == nullptr ? 0 : read_opts.timestamp->size());
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
sorted_keys_[iter]->ikey = sorted_keys_[iter]->lkey->internal_key();
|
|
|
|
sorted_keys_[iter]->timestamp = (*sorted_keys)[begin + iter]->timestamp;
|
|
|
|
sorted_keys_[iter]->get_context =
|
|
|
|
(*sorted_keys)[begin + iter]->get_context;
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
}
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}
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~MultiGetContext() {
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for (size_t i = 0; i < num_keys_; ++i) {
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lookup_key_ptr_[i].~LookupKey();
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}
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}
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|
Multi file concurrency in MultiGet using coroutines and async IO (#9968)
Summary:
This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code.
A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest.
TODO:
1. Figure out how to build it in CircleCI (requires some dependencies to be installed)
2. Do some stress testing with coroutines enabled
No regression in synchronous MultiGet between this branch and main -
```
./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics
```
Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)```
Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)```
More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file.
1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) -
No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)```
Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)```
2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file -
No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)```
Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)```
3. Single thread CPU bound workload with ~2 key overlap/file -
No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)```
Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)```
4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file -
No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ```
Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968
Reviewed By: akankshamahajan15
Differential Revision: D36348563
Pulled By: anand1976
fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
3 years ago
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#if USE_COROUTINES
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SingleThreadExecutor& executor() { return executor_; }
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AsyncFileReader& reader() { return reader_; }
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#endif // USE_COROUTINES
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|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
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private:
|
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static const int MAX_LOOKUP_KEYS_ON_STACK = 16;
|
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alignas(
|
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alignof(LookupKey)) char lookup_key_stack_buf[sizeof(LookupKey) *
|
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MAX_LOOKUP_KEYS_ON_STACK];
|
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std::array<KeyContext*, MAX_BATCH_SIZE> sorted_keys_;
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
size_t num_keys_;
|
Eliminate unnecessary (slow) block cache Ref()ing in MultiGet (#9899)
Summary:
When MultiGet() determines that multiple query keys can be
served by examining the same data block in block cache (one Lookup()),
each PinnableSlice referring to data in that data block needs to hold
on to the block in cache so that they can be released at arbitrary
times by the API user. Historically this is accomplished with extra
calls to Ref() on the Handle from Lookup(), with each PinnableSlice
cleanup calling Release() on the Handle, but this creates extra
contention on the block cache for the extra Ref()s and Release()es,
especially because they hit the same cache shard repeatedly.
In the case of merge operands (possibly more cases?), the problem was
compounded by doing an extra Ref()+eventual Release() for each merge
operand for a key reusing a block (which could be the same key!), rather
than one Ref() per key. (Note: the non-shared case with `biter` was
already one per key.)
This change optimizes MultiGet not to rely on these extra, contentious
Ref()+Release() calls by instead, in the shared block case, wrapping
the cache Release() cleanup in a refcounted object referenced by the
PinnableSlices, such that after the last wrapped reference is released,
the cache entry is Release()ed. Relaxed atomic refcounts should be
much faster than mutex-guarded Ref() and Release(), and much less prone
to a performance cliff when MultiGet() does a lot of block sharing.
Note that I did not use std::shared_ptr, because that would require an
extra indirection object (shared_ptr itself new/delete) in order to
associate a ref increment/decrement with a Cleanable cleanup entry. (If
I assumed it was the size of two pointers, I could do some hackery to
make it work without the extra indirection, but that's too fragile.)
Some details:
* Fixed (removed) extra block cache tracing entries in cases of cache
entry reuse in MultiGet, but it's likely that in some other cases traces
are missing (XXX comment inserted)
* Moved existing implementations for cleanable.h from iterator.cc to
new cleanable.cc
* Improved API comments on Cleanable
* Added a public SharedCleanablePtr class to cleanable.h in case others
could benefit from the same pattern (potentially many Cleanables and/or
smart pointers referencing a shared Cleanable)
* Add a typedef for MultiGetContext::Mask
* Some variable renaming for clarity
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9899
Test Plan:
Added unit tests for SharedCleanablePtr.
Greatly enhanced ability of existing tests to detect cache use-after-free.
* Release PinnableSlices from MultiGet as they are read rather than in
bulk (in db_test_util wrapper).
* In ASAN build, default to using a trivially small LRUCache for block_cache
so that entries are immediately erased when unreferenced. (Updated two
tests that depend on caching.) New ASAN testsuite running time seems
OK to me.
If I introduce a bug into my implementation where we skip the shared
cleanups on block reuse, ASAN detects the bug in
`db_basic_test *MultiGet*`. If I remove either of the above testing
enhancements, the bug is not detected.
Consider for follow-up work: manipulate or randomize ordering of
PinnableSlice use and release from MultiGet db_test_util wrapper. But in
typical cases, natural ordering gives pretty good functional coverage.
Performance test:
In the extreme (but possible) case of MultiGetting the same or adjacent keys
in a batch, throughput can improve by an order of magnitude.
`./db_bench -benchmarks=multireadrandom -db=/dev/shm/testdb -readonly -num=5 -duration=10 -threads=20 -multiread_batched -batch_size=200`
Before ops/sec, num=5: 1,384,394
Before ops/sec, num=500: 6,423,720
After ops/sec, num=500: 10,658,794
After ops/sec, num=5: 16,027,257
Also note that previously, with high parallelism, having query keys
concentrated in a single block was worse than spreading them out a bit. Now
concentrated in a single block is faster than spread out, which is hopefully
consistent with natural expectation.
Random query performance: with num=1000000, over 999 x 10s runs running before & after simultaneously (each -threads=12):
Before: multireadrandom [AVG 999 runs] : 1088699 (± 7344) ops/sec; 120.4 (± 0.8 ) MB/sec
After: multireadrandom [AVG 999 runs] : 1090402 (± 7230) ops/sec; 120.6 (± 0.8 ) MB/sec
Possibly better, possibly in the noise.
Reviewed By: anand1976
Differential Revision: D35907003
Pulled By: pdillinger
fbshipit-source-id: bbd244d703649a8ca12d476f2d03853ed9d1a17e
3 years ago
|
|
|
Mask value_mask_;
|
|
|
|
uint64_t value_size_;
|
|
|
|
std::unique_ptr<char[]> lookup_key_heap_buf;
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
LookupKey* lookup_key_ptr_;
|
Multi file concurrency in MultiGet using coroutines and async IO (#9968)
Summary:
This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code.
A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest.
TODO:
1. Figure out how to build it in CircleCI (requires some dependencies to be installed)
2. Do some stress testing with coroutines enabled
No regression in synchronous MultiGet between this branch and main -
```
./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics
```
Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)```
Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)```
More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file.
1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) -
No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)```
Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)```
2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file -
No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)```
Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)```
3. Single thread CPU bound workload with ~2 key overlap/file -
No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)```
Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)```
4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file -
No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ```
Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968
Reviewed By: akankshamahajan15
Differential Revision: D36348563
Pulled By: anand1976
fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
3 years ago
|
|
|
#if USE_COROUTINES
|
|
|
|
AsyncFileReader reader_;
|
|
|
|
SingleThreadExecutor executor_;
|
|
|
|
#endif // USE_COROUTINES
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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public:
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// MultiGetContext::Range - Specifies a range of keys, by start and end index,
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// from the parent MultiGetContext. Each range contains a bit vector that
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// indicates whether the corresponding keys need to be processed or skipped.
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// A Range object can be copy constructed, and the new object inherits the
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// original Range's bit vector. This is useful for progressively skipping
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// keys as the lookup goes through various stages. For example, when looking
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// up keys in the same SST file, a Range is created excluding keys not
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// belonging to that file. A new Range is then copy constructed and individual
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// keys are skipped based on bloom filter lookup.
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class Range {
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public:
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// MultiGetContext::Range::Iterator - A forward iterator that iterates over
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// non-skippable keys in a Range, as well as keys whose final value has been
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// found. The latter is tracked by MultiGetContext::value_mask_
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class Iterator {
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public:
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// -- iterator traits
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using self_type = Iterator;
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using value_type = KeyContext;
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using reference = KeyContext&;
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using pointer = KeyContext*;
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using difference_type = int;
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using iterator_category = std::forward_iterator_tag;
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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Iterator(const Range* range, size_t idx)
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: range_(range), ctx_(range->ctx_), index_(idx) {
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while (index_ < range_->end_ &&
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Eliminate unnecessary (slow) block cache Ref()ing in MultiGet (#9899)
Summary:
When MultiGet() determines that multiple query keys can be
served by examining the same data block in block cache (one Lookup()),
each PinnableSlice referring to data in that data block needs to hold
on to the block in cache so that they can be released at arbitrary
times by the API user. Historically this is accomplished with extra
calls to Ref() on the Handle from Lookup(), with each PinnableSlice
cleanup calling Release() on the Handle, but this creates extra
contention on the block cache for the extra Ref()s and Release()es,
especially because they hit the same cache shard repeatedly.
In the case of merge operands (possibly more cases?), the problem was
compounded by doing an extra Ref()+eventual Release() for each merge
operand for a key reusing a block (which could be the same key!), rather
than one Ref() per key. (Note: the non-shared case with `biter` was
already one per key.)
This change optimizes MultiGet not to rely on these extra, contentious
Ref()+Release() calls by instead, in the shared block case, wrapping
the cache Release() cleanup in a refcounted object referenced by the
PinnableSlices, such that after the last wrapped reference is released,
the cache entry is Release()ed. Relaxed atomic refcounts should be
much faster than mutex-guarded Ref() and Release(), and much less prone
to a performance cliff when MultiGet() does a lot of block sharing.
Note that I did not use std::shared_ptr, because that would require an
extra indirection object (shared_ptr itself new/delete) in order to
associate a ref increment/decrement with a Cleanable cleanup entry. (If
I assumed it was the size of two pointers, I could do some hackery to
make it work without the extra indirection, but that's too fragile.)
Some details:
* Fixed (removed) extra block cache tracing entries in cases of cache
entry reuse in MultiGet, but it's likely that in some other cases traces
are missing (XXX comment inserted)
* Moved existing implementations for cleanable.h from iterator.cc to
new cleanable.cc
* Improved API comments on Cleanable
* Added a public SharedCleanablePtr class to cleanable.h in case others
could benefit from the same pattern (potentially many Cleanables and/or
smart pointers referencing a shared Cleanable)
* Add a typedef for MultiGetContext::Mask
* Some variable renaming for clarity
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9899
Test Plan:
Added unit tests for SharedCleanablePtr.
Greatly enhanced ability of existing tests to detect cache use-after-free.
* Release PinnableSlices from MultiGet as they are read rather than in
bulk (in db_test_util wrapper).
* In ASAN build, default to using a trivially small LRUCache for block_cache
so that entries are immediately erased when unreferenced. (Updated two
tests that depend on caching.) New ASAN testsuite running time seems
OK to me.
If I introduce a bug into my implementation where we skip the shared
cleanups on block reuse, ASAN detects the bug in
`db_basic_test *MultiGet*`. If I remove either of the above testing
enhancements, the bug is not detected.
Consider for follow-up work: manipulate or randomize ordering of
PinnableSlice use and release from MultiGet db_test_util wrapper. But in
typical cases, natural ordering gives pretty good functional coverage.
Performance test:
In the extreme (but possible) case of MultiGetting the same or adjacent keys
in a batch, throughput can improve by an order of magnitude.
`./db_bench -benchmarks=multireadrandom -db=/dev/shm/testdb -readonly -num=5 -duration=10 -threads=20 -multiread_batched -batch_size=200`
Before ops/sec, num=5: 1,384,394
Before ops/sec, num=500: 6,423,720
After ops/sec, num=500: 10,658,794
After ops/sec, num=5: 16,027,257
Also note that previously, with high parallelism, having query keys
concentrated in a single block was worse than spreading them out a bit. Now
concentrated in a single block is faster than spread out, which is hopefully
consistent with natural expectation.
Random query performance: with num=1000000, over 999 x 10s runs running before & after simultaneously (each -threads=12):
Before: multireadrandom [AVG 999 runs] : 1088699 (± 7344) ops/sec; 120.4 (± 0.8 ) MB/sec
After: multireadrandom [AVG 999 runs] : 1090402 (± 7230) ops/sec; 120.6 (± 0.8 ) MB/sec
Possibly better, possibly in the noise.
Reviewed By: anand1976
Differential Revision: D35907003
Pulled By: pdillinger
fbshipit-source-id: bbd244d703649a8ca12d476f2d03853ed9d1a17e
3 years ago
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(Mask{1} << index_) &
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(range_->ctx_->value_mask_ | range_->skip_mask_ |
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range_->invalid_mask_))
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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index_++;
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}
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Iterator(const Iterator&) = default;
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Iterator(const Iterator& other, const Range* range)
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: range_(range), ctx_(other.ctx_), index_(other.index_) {
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assert(range->ctx_ == other.ctx_);
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}
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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Iterator& operator=(const Iterator&) = default;
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Iterator& operator++() {
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while (++index_ < range_->end_ &&
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Eliminate unnecessary (slow) block cache Ref()ing in MultiGet (#9899)
Summary:
When MultiGet() determines that multiple query keys can be
served by examining the same data block in block cache (one Lookup()),
each PinnableSlice referring to data in that data block needs to hold
on to the block in cache so that they can be released at arbitrary
times by the API user. Historically this is accomplished with extra
calls to Ref() on the Handle from Lookup(), with each PinnableSlice
cleanup calling Release() on the Handle, but this creates extra
contention on the block cache for the extra Ref()s and Release()es,
especially because they hit the same cache shard repeatedly.
In the case of merge operands (possibly more cases?), the problem was
compounded by doing an extra Ref()+eventual Release() for each merge
operand for a key reusing a block (which could be the same key!), rather
than one Ref() per key. (Note: the non-shared case with `biter` was
already one per key.)
This change optimizes MultiGet not to rely on these extra, contentious
Ref()+Release() calls by instead, in the shared block case, wrapping
the cache Release() cleanup in a refcounted object referenced by the
PinnableSlices, such that after the last wrapped reference is released,
the cache entry is Release()ed. Relaxed atomic refcounts should be
much faster than mutex-guarded Ref() and Release(), and much less prone
to a performance cliff when MultiGet() does a lot of block sharing.
Note that I did not use std::shared_ptr, because that would require an
extra indirection object (shared_ptr itself new/delete) in order to
associate a ref increment/decrement with a Cleanable cleanup entry. (If
I assumed it was the size of two pointers, I could do some hackery to
make it work without the extra indirection, but that's too fragile.)
Some details:
* Fixed (removed) extra block cache tracing entries in cases of cache
entry reuse in MultiGet, but it's likely that in some other cases traces
are missing (XXX comment inserted)
* Moved existing implementations for cleanable.h from iterator.cc to
new cleanable.cc
* Improved API comments on Cleanable
* Added a public SharedCleanablePtr class to cleanable.h in case others
could benefit from the same pattern (potentially many Cleanables and/or
smart pointers referencing a shared Cleanable)
* Add a typedef for MultiGetContext::Mask
* Some variable renaming for clarity
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9899
Test Plan:
Added unit tests for SharedCleanablePtr.
Greatly enhanced ability of existing tests to detect cache use-after-free.
* Release PinnableSlices from MultiGet as they are read rather than in
bulk (in db_test_util wrapper).
* In ASAN build, default to using a trivially small LRUCache for block_cache
so that entries are immediately erased when unreferenced. (Updated two
tests that depend on caching.) New ASAN testsuite running time seems
OK to me.
If I introduce a bug into my implementation where we skip the shared
cleanups on block reuse, ASAN detects the bug in
`db_basic_test *MultiGet*`. If I remove either of the above testing
enhancements, the bug is not detected.
Consider for follow-up work: manipulate or randomize ordering of
PinnableSlice use and release from MultiGet db_test_util wrapper. But in
typical cases, natural ordering gives pretty good functional coverage.
Performance test:
In the extreme (but possible) case of MultiGetting the same or adjacent keys
in a batch, throughput can improve by an order of magnitude.
`./db_bench -benchmarks=multireadrandom -db=/dev/shm/testdb -readonly -num=5 -duration=10 -threads=20 -multiread_batched -batch_size=200`
Before ops/sec, num=5: 1,384,394
Before ops/sec, num=500: 6,423,720
After ops/sec, num=500: 10,658,794
After ops/sec, num=5: 16,027,257
Also note that previously, with high parallelism, having query keys
concentrated in a single block was worse than spreading them out a bit. Now
concentrated in a single block is faster than spread out, which is hopefully
consistent with natural expectation.
Random query performance: with num=1000000, over 999 x 10s runs running before & after simultaneously (each -threads=12):
Before: multireadrandom [AVG 999 runs] : 1088699 (± 7344) ops/sec; 120.4 (± 0.8 ) MB/sec
After: multireadrandom [AVG 999 runs] : 1090402 (± 7230) ops/sec; 120.6 (± 0.8 ) MB/sec
Possibly better, possibly in the noise.
Reviewed By: anand1976
Differential Revision: D35907003
Pulled By: pdillinger
fbshipit-source-id: bbd244d703649a8ca12d476f2d03853ed9d1a17e
3 years ago
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(Mask{1} << index_) &
|
|
|
|
(range_->ctx_->value_mask_ | range_->skip_mask_ |
|
|
|
|
range_->invalid_mask_))
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operator==(Iterator other) const {
|
|
|
|
assert(range_->ctx_ == other.range_->ctx_);
|
|
|
|
return index_ == other.index_;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operator!=(Iterator other) const {
|
|
|
|
assert(range_->ctx_ == other.range_->ctx_);
|
|
|
|
return index_ != other.index_;
|
|
|
|
}
|
|
|
|
|
|
|
|
KeyContext& operator*() {
|
|
|
|
assert(index_ < range_->end_ && index_ >= range_->start_);
|
|
|
|
return *(ctx_->sorted_keys_[index_]);
|
|
|
|
}
|
|
|
|
|
|
|
|
KeyContext* operator->() {
|
|
|
|
assert(index_ < range_->end_ && index_ >= range_->start_);
|
|
|
|
return ctx_->sorted_keys_[index_];
|
|
|
|
}
|
|
|
|
|
|
|
|
size_t index() { return index_; }
|
|
|
|
|
|
|
|
private:
|
|
|
|
friend Range;
|
|
|
|
const Range* range_;
|
|
|
|
const MultiGetContext* ctx_;
|
|
|
|
size_t index_;
|
|
|
|
};
|
|
|
|
|
|
|
|
Range(const Range& mget_range, const Iterator& first,
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
const Iterator& last) {
|
|
|
|
ctx_ = mget_range.ctx_;
|
|
|
|
if (first == last) {
|
|
|
|
// This means create an empty range based on mget_range. So just
|
|
|
|
// set start_ and and_ to the same value
|
|
|
|
start_ = mget_range.start_;
|
|
|
|
end_ = start_;
|
|
|
|
} else {
|
|
|
|
start_ = first.index_;
|
|
|
|
end_ = last.index_;
|
|
|
|
}
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
skip_mask_ = mget_range.skip_mask_;
|
|
|
|
invalid_mask_ = mget_range.invalid_mask_;
|
|
|
|
assert(start_ < 64);
|
|
|
|
assert(end_ < 64);
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
}
|
|
|
|
|
|
|
|
Range() = default;
|
|
|
|
|
|
|
|
Iterator begin() const { return Iterator(this, start_); }
|
|
|
|
|
|
|
|
Iterator end() const { return Iterator(this, end_); }
|
|
|
|
|
|
|
|
bool empty() const { return RemainingMask() == 0; }
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
|
Eliminate unnecessary (slow) block cache Ref()ing in MultiGet (#9899)
Summary:
When MultiGet() determines that multiple query keys can be
served by examining the same data block in block cache (one Lookup()),
each PinnableSlice referring to data in that data block needs to hold
on to the block in cache so that they can be released at arbitrary
times by the API user. Historically this is accomplished with extra
calls to Ref() on the Handle from Lookup(), with each PinnableSlice
cleanup calling Release() on the Handle, but this creates extra
contention on the block cache for the extra Ref()s and Release()es,
especially because they hit the same cache shard repeatedly.
In the case of merge operands (possibly more cases?), the problem was
compounded by doing an extra Ref()+eventual Release() for each merge
operand for a key reusing a block (which could be the same key!), rather
than one Ref() per key. (Note: the non-shared case with `biter` was
already one per key.)
This change optimizes MultiGet not to rely on these extra, contentious
Ref()+Release() calls by instead, in the shared block case, wrapping
the cache Release() cleanup in a refcounted object referenced by the
PinnableSlices, such that after the last wrapped reference is released,
the cache entry is Release()ed. Relaxed atomic refcounts should be
much faster than mutex-guarded Ref() and Release(), and much less prone
to a performance cliff when MultiGet() does a lot of block sharing.
Note that I did not use std::shared_ptr, because that would require an
extra indirection object (shared_ptr itself new/delete) in order to
associate a ref increment/decrement with a Cleanable cleanup entry. (If
I assumed it was the size of two pointers, I could do some hackery to
make it work without the extra indirection, but that's too fragile.)
Some details:
* Fixed (removed) extra block cache tracing entries in cases of cache
entry reuse in MultiGet, but it's likely that in some other cases traces
are missing (XXX comment inserted)
* Moved existing implementations for cleanable.h from iterator.cc to
new cleanable.cc
* Improved API comments on Cleanable
* Added a public SharedCleanablePtr class to cleanable.h in case others
could benefit from the same pattern (potentially many Cleanables and/or
smart pointers referencing a shared Cleanable)
* Add a typedef for MultiGetContext::Mask
* Some variable renaming for clarity
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9899
Test Plan:
Added unit tests for SharedCleanablePtr.
Greatly enhanced ability of existing tests to detect cache use-after-free.
* Release PinnableSlices from MultiGet as they are read rather than in
bulk (in db_test_util wrapper).
* In ASAN build, default to using a trivially small LRUCache for block_cache
so that entries are immediately erased when unreferenced. (Updated two
tests that depend on caching.) New ASAN testsuite running time seems
OK to me.
If I introduce a bug into my implementation where we skip the shared
cleanups on block reuse, ASAN detects the bug in
`db_basic_test *MultiGet*`. If I remove either of the above testing
enhancements, the bug is not detected.
Consider for follow-up work: manipulate or randomize ordering of
PinnableSlice use and release from MultiGet db_test_util wrapper. But in
typical cases, natural ordering gives pretty good functional coverage.
Performance test:
In the extreme (but possible) case of MultiGetting the same or adjacent keys
in a batch, throughput can improve by an order of magnitude.
`./db_bench -benchmarks=multireadrandom -db=/dev/shm/testdb -readonly -num=5 -duration=10 -threads=20 -multiread_batched -batch_size=200`
Before ops/sec, num=5: 1,384,394
Before ops/sec, num=500: 6,423,720
After ops/sec, num=500: 10,658,794
After ops/sec, num=5: 16,027,257
Also note that previously, with high parallelism, having query keys
concentrated in a single block was worse than spreading them out a bit. Now
concentrated in a single block is faster than spread out, which is hopefully
consistent with natural expectation.
Random query performance: with num=1000000, over 999 x 10s runs running before & after simultaneously (each -threads=12):
Before: multireadrandom [AVG 999 runs] : 1088699 (± 7344) ops/sec; 120.4 (± 0.8 ) MB/sec
After: multireadrandom [AVG 999 runs] : 1090402 (± 7230) ops/sec; 120.6 (± 0.8 ) MB/sec
Possibly better, possibly in the noise.
Reviewed By: anand1976
Differential Revision: D35907003
Pulled By: pdillinger
fbshipit-source-id: bbd244d703649a8ca12d476f2d03853ed9d1a17e
3 years ago
|
|
|
void SkipIndex(size_t index) { skip_mask_ |= Mask{1} << index; }
|
|
|
|
|
|
|
|
void SkipKey(const Iterator& iter) { SkipIndex(iter.index_); }
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
|
|
|
|
bool IsKeySkipped(const Iterator& iter) const {
|
Eliminate unnecessary (slow) block cache Ref()ing in MultiGet (#9899)
Summary:
When MultiGet() determines that multiple query keys can be
served by examining the same data block in block cache (one Lookup()),
each PinnableSlice referring to data in that data block needs to hold
on to the block in cache so that they can be released at arbitrary
times by the API user. Historically this is accomplished with extra
calls to Ref() on the Handle from Lookup(), with each PinnableSlice
cleanup calling Release() on the Handle, but this creates extra
contention on the block cache for the extra Ref()s and Release()es,
especially because they hit the same cache shard repeatedly.
In the case of merge operands (possibly more cases?), the problem was
compounded by doing an extra Ref()+eventual Release() for each merge
operand for a key reusing a block (which could be the same key!), rather
than one Ref() per key. (Note: the non-shared case with `biter` was
already one per key.)
This change optimizes MultiGet not to rely on these extra, contentious
Ref()+Release() calls by instead, in the shared block case, wrapping
the cache Release() cleanup in a refcounted object referenced by the
PinnableSlices, such that after the last wrapped reference is released,
the cache entry is Release()ed. Relaxed atomic refcounts should be
much faster than mutex-guarded Ref() and Release(), and much less prone
to a performance cliff when MultiGet() does a lot of block sharing.
Note that I did not use std::shared_ptr, because that would require an
extra indirection object (shared_ptr itself new/delete) in order to
associate a ref increment/decrement with a Cleanable cleanup entry. (If
I assumed it was the size of two pointers, I could do some hackery to
make it work without the extra indirection, but that's too fragile.)
Some details:
* Fixed (removed) extra block cache tracing entries in cases of cache
entry reuse in MultiGet, but it's likely that in some other cases traces
are missing (XXX comment inserted)
* Moved existing implementations for cleanable.h from iterator.cc to
new cleanable.cc
* Improved API comments on Cleanable
* Added a public SharedCleanablePtr class to cleanable.h in case others
could benefit from the same pattern (potentially many Cleanables and/or
smart pointers referencing a shared Cleanable)
* Add a typedef for MultiGetContext::Mask
* Some variable renaming for clarity
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9899
Test Plan:
Added unit tests for SharedCleanablePtr.
Greatly enhanced ability of existing tests to detect cache use-after-free.
* Release PinnableSlices from MultiGet as they are read rather than in
bulk (in db_test_util wrapper).
* In ASAN build, default to using a trivially small LRUCache for block_cache
so that entries are immediately erased when unreferenced. (Updated two
tests that depend on caching.) New ASAN testsuite running time seems
OK to me.
If I introduce a bug into my implementation where we skip the shared
cleanups on block reuse, ASAN detects the bug in
`db_basic_test *MultiGet*`. If I remove either of the above testing
enhancements, the bug is not detected.
Consider for follow-up work: manipulate or randomize ordering of
PinnableSlice use and release from MultiGet db_test_util wrapper. But in
typical cases, natural ordering gives pretty good functional coverage.
Performance test:
In the extreme (but possible) case of MultiGetting the same or adjacent keys
in a batch, throughput can improve by an order of magnitude.
`./db_bench -benchmarks=multireadrandom -db=/dev/shm/testdb -readonly -num=5 -duration=10 -threads=20 -multiread_batched -batch_size=200`
Before ops/sec, num=5: 1,384,394
Before ops/sec, num=500: 6,423,720
After ops/sec, num=500: 10,658,794
After ops/sec, num=5: 16,027,257
Also note that previously, with high parallelism, having query keys
concentrated in a single block was worse than spreading them out a bit. Now
concentrated in a single block is faster than spread out, which is hopefully
consistent with natural expectation.
Random query performance: with num=1000000, over 999 x 10s runs running before & after simultaneously (each -threads=12):
Before: multireadrandom [AVG 999 runs] : 1088699 (± 7344) ops/sec; 120.4 (± 0.8 ) MB/sec
After: multireadrandom [AVG 999 runs] : 1090402 (± 7230) ops/sec; 120.6 (± 0.8 ) MB/sec
Possibly better, possibly in the noise.
Reviewed By: anand1976
Differential Revision: D35907003
Pulled By: pdillinger
fbshipit-source-id: bbd244d703649a8ca12d476f2d03853ed9d1a17e
3 years ago
|
|
|
return skip_mask_ & (Mask{1} << iter.index_);
|
|
|
|
}
|
|
|
|
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
// Update the value_mask_ in MultiGetContext so its
|
|
|
|
// immediately reflected in all the Range Iterators
|
|
|
|
void MarkKeyDone(Iterator& iter) {
|
Eliminate unnecessary (slow) block cache Ref()ing in MultiGet (#9899)
Summary:
When MultiGet() determines that multiple query keys can be
served by examining the same data block in block cache (one Lookup()),
each PinnableSlice referring to data in that data block needs to hold
on to the block in cache so that they can be released at arbitrary
times by the API user. Historically this is accomplished with extra
calls to Ref() on the Handle from Lookup(), with each PinnableSlice
cleanup calling Release() on the Handle, but this creates extra
contention on the block cache for the extra Ref()s and Release()es,
especially because they hit the same cache shard repeatedly.
In the case of merge operands (possibly more cases?), the problem was
compounded by doing an extra Ref()+eventual Release() for each merge
operand for a key reusing a block (which could be the same key!), rather
than one Ref() per key. (Note: the non-shared case with `biter` was
already one per key.)
This change optimizes MultiGet not to rely on these extra, contentious
Ref()+Release() calls by instead, in the shared block case, wrapping
the cache Release() cleanup in a refcounted object referenced by the
PinnableSlices, such that after the last wrapped reference is released,
the cache entry is Release()ed. Relaxed atomic refcounts should be
much faster than mutex-guarded Ref() and Release(), and much less prone
to a performance cliff when MultiGet() does a lot of block sharing.
Note that I did not use std::shared_ptr, because that would require an
extra indirection object (shared_ptr itself new/delete) in order to
associate a ref increment/decrement with a Cleanable cleanup entry. (If
I assumed it was the size of two pointers, I could do some hackery to
make it work without the extra indirection, but that's too fragile.)
Some details:
* Fixed (removed) extra block cache tracing entries in cases of cache
entry reuse in MultiGet, but it's likely that in some other cases traces
are missing (XXX comment inserted)
* Moved existing implementations for cleanable.h from iterator.cc to
new cleanable.cc
* Improved API comments on Cleanable
* Added a public SharedCleanablePtr class to cleanable.h in case others
could benefit from the same pattern (potentially many Cleanables and/or
smart pointers referencing a shared Cleanable)
* Add a typedef for MultiGetContext::Mask
* Some variable renaming for clarity
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9899
Test Plan:
Added unit tests for SharedCleanablePtr.
Greatly enhanced ability of existing tests to detect cache use-after-free.
* Release PinnableSlices from MultiGet as they are read rather than in
bulk (in db_test_util wrapper).
* In ASAN build, default to using a trivially small LRUCache for block_cache
so that entries are immediately erased when unreferenced. (Updated two
tests that depend on caching.) New ASAN testsuite running time seems
OK to me.
If I introduce a bug into my implementation where we skip the shared
cleanups on block reuse, ASAN detects the bug in
`db_basic_test *MultiGet*`. If I remove either of the above testing
enhancements, the bug is not detected.
Consider for follow-up work: manipulate or randomize ordering of
PinnableSlice use and release from MultiGet db_test_util wrapper. But in
typical cases, natural ordering gives pretty good functional coverage.
Performance test:
In the extreme (but possible) case of MultiGetting the same or adjacent keys
in a batch, throughput can improve by an order of magnitude.
`./db_bench -benchmarks=multireadrandom -db=/dev/shm/testdb -readonly -num=5 -duration=10 -threads=20 -multiread_batched -batch_size=200`
Before ops/sec, num=5: 1,384,394
Before ops/sec, num=500: 6,423,720
After ops/sec, num=500: 10,658,794
After ops/sec, num=5: 16,027,257
Also note that previously, with high parallelism, having query keys
concentrated in a single block was worse than spreading them out a bit. Now
concentrated in a single block is faster than spread out, which is hopefully
consistent with natural expectation.
Random query performance: with num=1000000, over 999 x 10s runs running before & after simultaneously (each -threads=12):
Before: multireadrandom [AVG 999 runs] : 1088699 (± 7344) ops/sec; 120.4 (± 0.8 ) MB/sec
After: multireadrandom [AVG 999 runs] : 1090402 (± 7230) ops/sec; 120.6 (± 0.8 ) MB/sec
Possibly better, possibly in the noise.
Reviewed By: anand1976
Differential Revision: D35907003
Pulled By: pdillinger
fbshipit-source-id: bbd244d703649a8ca12d476f2d03853ed9d1a17e
3 years ago
|
|
|
ctx_->value_mask_ |= (Mask{1} << iter.index_);
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
}
|
|
|
|
|
|
|
|
bool CheckKeyDone(Iterator& iter) const {
|
Eliminate unnecessary (slow) block cache Ref()ing in MultiGet (#9899)
Summary:
When MultiGet() determines that multiple query keys can be
served by examining the same data block in block cache (one Lookup()),
each PinnableSlice referring to data in that data block needs to hold
on to the block in cache so that they can be released at arbitrary
times by the API user. Historically this is accomplished with extra
calls to Ref() on the Handle from Lookup(), with each PinnableSlice
cleanup calling Release() on the Handle, but this creates extra
contention on the block cache for the extra Ref()s and Release()es,
especially because they hit the same cache shard repeatedly.
In the case of merge operands (possibly more cases?), the problem was
compounded by doing an extra Ref()+eventual Release() for each merge
operand for a key reusing a block (which could be the same key!), rather
than one Ref() per key. (Note: the non-shared case with `biter` was
already one per key.)
This change optimizes MultiGet not to rely on these extra, contentious
Ref()+Release() calls by instead, in the shared block case, wrapping
the cache Release() cleanup in a refcounted object referenced by the
PinnableSlices, such that after the last wrapped reference is released,
the cache entry is Release()ed. Relaxed atomic refcounts should be
much faster than mutex-guarded Ref() and Release(), and much less prone
to a performance cliff when MultiGet() does a lot of block sharing.
Note that I did not use std::shared_ptr, because that would require an
extra indirection object (shared_ptr itself new/delete) in order to
associate a ref increment/decrement with a Cleanable cleanup entry. (If
I assumed it was the size of two pointers, I could do some hackery to
make it work without the extra indirection, but that's too fragile.)
Some details:
* Fixed (removed) extra block cache tracing entries in cases of cache
entry reuse in MultiGet, but it's likely that in some other cases traces
are missing (XXX comment inserted)
* Moved existing implementations for cleanable.h from iterator.cc to
new cleanable.cc
* Improved API comments on Cleanable
* Added a public SharedCleanablePtr class to cleanable.h in case others
could benefit from the same pattern (potentially many Cleanables and/or
smart pointers referencing a shared Cleanable)
* Add a typedef for MultiGetContext::Mask
* Some variable renaming for clarity
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9899
Test Plan:
Added unit tests for SharedCleanablePtr.
Greatly enhanced ability of existing tests to detect cache use-after-free.
* Release PinnableSlices from MultiGet as they are read rather than in
bulk (in db_test_util wrapper).
* In ASAN build, default to using a trivially small LRUCache for block_cache
so that entries are immediately erased when unreferenced. (Updated two
tests that depend on caching.) New ASAN testsuite running time seems
OK to me.
If I introduce a bug into my implementation where we skip the shared
cleanups on block reuse, ASAN detects the bug in
`db_basic_test *MultiGet*`. If I remove either of the above testing
enhancements, the bug is not detected.
Consider for follow-up work: manipulate or randomize ordering of
PinnableSlice use and release from MultiGet db_test_util wrapper. But in
typical cases, natural ordering gives pretty good functional coverage.
Performance test:
In the extreme (but possible) case of MultiGetting the same or adjacent keys
in a batch, throughput can improve by an order of magnitude.
`./db_bench -benchmarks=multireadrandom -db=/dev/shm/testdb -readonly -num=5 -duration=10 -threads=20 -multiread_batched -batch_size=200`
Before ops/sec, num=5: 1,384,394
Before ops/sec, num=500: 6,423,720
After ops/sec, num=500: 10,658,794
After ops/sec, num=5: 16,027,257
Also note that previously, with high parallelism, having query keys
concentrated in a single block was worse than spreading them out a bit. Now
concentrated in a single block is faster than spread out, which is hopefully
consistent with natural expectation.
Random query performance: with num=1000000, over 999 x 10s runs running before & after simultaneously (each -threads=12):
Before: multireadrandom [AVG 999 runs] : 1088699 (± 7344) ops/sec; 120.4 (± 0.8 ) MB/sec
After: multireadrandom [AVG 999 runs] : 1090402 (± 7230) ops/sec; 120.6 (± 0.8 ) MB/sec
Possibly better, possibly in the noise.
Reviewed By: anand1976
Differential Revision: D35907003
Pulled By: pdillinger
fbshipit-source-id: bbd244d703649a8ca12d476f2d03853ed9d1a17e
3 years ago
|
|
|
return ctx_->value_mask_ & (Mask{1} << iter.index_);
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
|
|
|
}
|
|
|
|
|
|
|
|
uint64_t KeysLeft() const { return BitsSetToOne(RemainingMask()); }
|
|
|
|
|
|
|
|
void AddSkipsFrom(const Range& other) {
|
|
|
|
assert(ctx_ == other.ctx_);
|
|
|
|
skip_mask_ |= other.skip_mask_;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint64_t GetValueSize() { return ctx_->value_size_; }
|
|
|
|
|
|
|
|
void AddValueSize(uint64_t value_size) { ctx_->value_size_ += value_size; }
|
|
|
|
|
Multi file concurrency in MultiGet using coroutines and async IO (#9968)
Summary:
This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code.
A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest.
TODO:
1. Figure out how to build it in CircleCI (requires some dependencies to be installed)
2. Do some stress testing with coroutines enabled
No regression in synchronous MultiGet between this branch and main -
```
./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics
```
Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)```
Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)```
More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file.
1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) -
No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)```
Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)```
2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file -
No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)```
Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)```
3. Single thread CPU bound workload with ~2 key overlap/file -
No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)```
Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)```
4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file -
No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ```
Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968
Reviewed By: akankshamahajan15
Differential Revision: D36348563
Pulled By: anand1976
fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
3 years ago
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MultiGetContext* context() const { return ctx_; }
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Range Suffix(const Range& other) const {
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size_t other_last = other.FindLastRemaining();
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size_t my_last = FindLastRemaining();
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if (my_last > other_last) {
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return Range(*this, Iterator(this, other_last),
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Iterator(this, my_last));
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} else {
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return Range(*this, begin(), begin());
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}
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}
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// The += operator expands the number of keys in this range. The expansion
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// is always to the right, i.e start of the additional range >= end of
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// current range. There should be no overlap. Any skipped keys in rhs are
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// marked as invalid in the invalid_mask_.
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Range& operator+=(const Range& rhs) {
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assert(rhs.start_ >= end_);
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// Check for non-overlapping ranges and adjust invalid_mask_ accordingly
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if (end_ < rhs.start_) {
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invalid_mask_ |= RangeMask(end_, rhs.start_);
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skip_mask_ |= RangeMask(end_, rhs.start_);
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}
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start_ = std::min<size_t>(start_, rhs.start_);
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end_ = std::max<size_t>(end_, rhs.end_);
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skip_mask_ |= rhs.skip_mask_ & RangeMask(rhs.start_, rhs.end_);
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invalid_mask_ |= (rhs.invalid_mask_ | rhs.skip_mask_) &
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RangeMask(rhs.start_, rhs.end_);
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assert(start_ < 64);
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assert(end_ < 64);
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return *this;
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}
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// The -= operator removes keys from this range. The removed keys should
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// come from a range completely overlapping the current range. The removed
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// keys are marked invalid in the invalid_mask_.
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Range& operator-=(const Range& rhs) {
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assert(start_ <= rhs.start_ && end_ >= rhs.end_);
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skip_mask_ |= (~rhs.skip_mask_ | rhs.invalid_mask_) &
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RangeMask(rhs.start_, rhs.end_);
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invalid_mask_ |= (~rhs.skip_mask_ | rhs.invalid_mask_) &
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RangeMask(rhs.start_, rhs.end_);
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return *this;
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}
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// Return a complement of the current range
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Range operator~() {
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Range res = *this;
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res.skip_mask_ = ~skip_mask_ & RangeMask(start_, end_);
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return res;
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}
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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private:
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friend MultiGetContext;
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MultiGetContext* ctx_;
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size_t start_;
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size_t end_;
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Eliminate unnecessary (slow) block cache Ref()ing in MultiGet (#9899)
Summary:
When MultiGet() determines that multiple query keys can be
served by examining the same data block in block cache (one Lookup()),
each PinnableSlice referring to data in that data block needs to hold
on to the block in cache so that they can be released at arbitrary
times by the API user. Historically this is accomplished with extra
calls to Ref() on the Handle from Lookup(), with each PinnableSlice
cleanup calling Release() on the Handle, but this creates extra
contention on the block cache for the extra Ref()s and Release()es,
especially because they hit the same cache shard repeatedly.
In the case of merge operands (possibly more cases?), the problem was
compounded by doing an extra Ref()+eventual Release() for each merge
operand for a key reusing a block (which could be the same key!), rather
than one Ref() per key. (Note: the non-shared case with `biter` was
already one per key.)
This change optimizes MultiGet not to rely on these extra, contentious
Ref()+Release() calls by instead, in the shared block case, wrapping
the cache Release() cleanup in a refcounted object referenced by the
PinnableSlices, such that after the last wrapped reference is released,
the cache entry is Release()ed. Relaxed atomic refcounts should be
much faster than mutex-guarded Ref() and Release(), and much less prone
to a performance cliff when MultiGet() does a lot of block sharing.
Note that I did not use std::shared_ptr, because that would require an
extra indirection object (shared_ptr itself new/delete) in order to
associate a ref increment/decrement with a Cleanable cleanup entry. (If
I assumed it was the size of two pointers, I could do some hackery to
make it work without the extra indirection, but that's too fragile.)
Some details:
* Fixed (removed) extra block cache tracing entries in cases of cache
entry reuse in MultiGet, but it's likely that in some other cases traces
are missing (XXX comment inserted)
* Moved existing implementations for cleanable.h from iterator.cc to
new cleanable.cc
* Improved API comments on Cleanable
* Added a public SharedCleanablePtr class to cleanable.h in case others
could benefit from the same pattern (potentially many Cleanables and/or
smart pointers referencing a shared Cleanable)
* Add a typedef for MultiGetContext::Mask
* Some variable renaming for clarity
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9899
Test Plan:
Added unit tests for SharedCleanablePtr.
Greatly enhanced ability of existing tests to detect cache use-after-free.
* Release PinnableSlices from MultiGet as they are read rather than in
bulk (in db_test_util wrapper).
* In ASAN build, default to using a trivially small LRUCache for block_cache
so that entries are immediately erased when unreferenced. (Updated two
tests that depend on caching.) New ASAN testsuite running time seems
OK to me.
If I introduce a bug into my implementation where we skip the shared
cleanups on block reuse, ASAN detects the bug in
`db_basic_test *MultiGet*`. If I remove either of the above testing
enhancements, the bug is not detected.
Consider for follow-up work: manipulate or randomize ordering of
PinnableSlice use and release from MultiGet db_test_util wrapper. But in
typical cases, natural ordering gives pretty good functional coverage.
Performance test:
In the extreme (but possible) case of MultiGetting the same or adjacent keys
in a batch, throughput can improve by an order of magnitude.
`./db_bench -benchmarks=multireadrandom -db=/dev/shm/testdb -readonly -num=5 -duration=10 -threads=20 -multiread_batched -batch_size=200`
Before ops/sec, num=5: 1,384,394
Before ops/sec, num=500: 6,423,720
After ops/sec, num=500: 10,658,794
After ops/sec, num=5: 16,027,257
Also note that previously, with high parallelism, having query keys
concentrated in a single block was worse than spreading them out a bit. Now
concentrated in a single block is faster than spread out, which is hopefully
consistent with natural expectation.
Random query performance: with num=1000000, over 999 x 10s runs running before & after simultaneously (each -threads=12):
Before: multireadrandom [AVG 999 runs] : 1088699 (± 7344) ops/sec; 120.4 (± 0.8 ) MB/sec
After: multireadrandom [AVG 999 runs] : 1090402 (± 7230) ops/sec; 120.6 (± 0.8 ) MB/sec
Possibly better, possibly in the noise.
Reviewed By: anand1976
Differential Revision: D35907003
Pulled By: pdillinger
fbshipit-source-id: bbd244d703649a8ca12d476f2d03853ed9d1a17e
3 years ago
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Mask skip_mask_;
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Mask invalid_mask_;
|
Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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Range(MultiGetContext* ctx, size_t num_keys)
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: ctx_(ctx),
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start_(0),
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end_(num_keys),
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skip_mask_(0),
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invalid_mask_(0) {
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assert(num_keys < 64);
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}
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static Mask RangeMask(size_t start, size_t end) {
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return (((Mask{1} << (end - start)) - 1) << start);
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}
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Eliminate unnecessary (slow) block cache Ref()ing in MultiGet (#9899)
Summary:
When MultiGet() determines that multiple query keys can be
served by examining the same data block in block cache (one Lookup()),
each PinnableSlice referring to data in that data block needs to hold
on to the block in cache so that they can be released at arbitrary
times by the API user. Historically this is accomplished with extra
calls to Ref() on the Handle from Lookup(), with each PinnableSlice
cleanup calling Release() on the Handle, but this creates extra
contention on the block cache for the extra Ref()s and Release()es,
especially because they hit the same cache shard repeatedly.
In the case of merge operands (possibly more cases?), the problem was
compounded by doing an extra Ref()+eventual Release() for each merge
operand for a key reusing a block (which could be the same key!), rather
than one Ref() per key. (Note: the non-shared case with `biter` was
already one per key.)
This change optimizes MultiGet not to rely on these extra, contentious
Ref()+Release() calls by instead, in the shared block case, wrapping
the cache Release() cleanup in a refcounted object referenced by the
PinnableSlices, such that after the last wrapped reference is released,
the cache entry is Release()ed. Relaxed atomic refcounts should be
much faster than mutex-guarded Ref() and Release(), and much less prone
to a performance cliff when MultiGet() does a lot of block sharing.
Note that I did not use std::shared_ptr, because that would require an
extra indirection object (shared_ptr itself new/delete) in order to
associate a ref increment/decrement with a Cleanable cleanup entry. (If
I assumed it was the size of two pointers, I could do some hackery to
make it work without the extra indirection, but that's too fragile.)
Some details:
* Fixed (removed) extra block cache tracing entries in cases of cache
entry reuse in MultiGet, but it's likely that in some other cases traces
are missing (XXX comment inserted)
* Moved existing implementations for cleanable.h from iterator.cc to
new cleanable.cc
* Improved API comments on Cleanable
* Added a public SharedCleanablePtr class to cleanable.h in case others
could benefit from the same pattern (potentially many Cleanables and/or
smart pointers referencing a shared Cleanable)
* Add a typedef for MultiGetContext::Mask
* Some variable renaming for clarity
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9899
Test Plan:
Added unit tests for SharedCleanablePtr.
Greatly enhanced ability of existing tests to detect cache use-after-free.
* Release PinnableSlices from MultiGet as they are read rather than in
bulk (in db_test_util wrapper).
* In ASAN build, default to using a trivially small LRUCache for block_cache
so that entries are immediately erased when unreferenced. (Updated two
tests that depend on caching.) New ASAN testsuite running time seems
OK to me.
If I introduce a bug into my implementation where we skip the shared
cleanups on block reuse, ASAN detects the bug in
`db_basic_test *MultiGet*`. If I remove either of the above testing
enhancements, the bug is not detected.
Consider for follow-up work: manipulate or randomize ordering of
PinnableSlice use and release from MultiGet db_test_util wrapper. But in
typical cases, natural ordering gives pretty good functional coverage.
Performance test:
In the extreme (but possible) case of MultiGetting the same or adjacent keys
in a batch, throughput can improve by an order of magnitude.
`./db_bench -benchmarks=multireadrandom -db=/dev/shm/testdb -readonly -num=5 -duration=10 -threads=20 -multiread_batched -batch_size=200`
Before ops/sec, num=5: 1,384,394
Before ops/sec, num=500: 6,423,720
After ops/sec, num=500: 10,658,794
After ops/sec, num=5: 16,027,257
Also note that previously, with high parallelism, having query keys
concentrated in a single block was worse than spreading them out a bit. Now
concentrated in a single block is faster than spread out, which is hopefully
consistent with natural expectation.
Random query performance: with num=1000000, over 999 x 10s runs running before & after simultaneously (each -threads=12):
Before: multireadrandom [AVG 999 runs] : 1088699 (± 7344) ops/sec; 120.4 (± 0.8 ) MB/sec
After: multireadrandom [AVG 999 runs] : 1090402 (± 7230) ops/sec; 120.6 (± 0.8 ) MB/sec
Possibly better, possibly in the noise.
Reviewed By: anand1976
Differential Revision: D35907003
Pulled By: pdillinger
fbshipit-source-id: bbd244d703649a8ca12d476f2d03853ed9d1a17e
3 years ago
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Mask RemainingMask() const {
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return (((Mask{1} << end_) - 1) & ~((Mask{1} << start_) - 1) &
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~(ctx_->value_mask_ | skip_mask_));
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}
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Multi file concurrency in MultiGet using coroutines and async IO (#9968)
Summary:
This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code.
A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest.
TODO:
1. Figure out how to build it in CircleCI (requires some dependencies to be installed)
2. Do some stress testing with coroutines enabled
No regression in synchronous MultiGet between this branch and main -
```
./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics
```
Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)```
Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)```
More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file.
1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) -
No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)```
Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)```
2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file -
No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)```
Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)```
3. Single thread CPU bound workload with ~2 key overlap/file -
No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)```
Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)```
4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file -
No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ```
Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968
Reviewed By: akankshamahajan15
Differential Revision: D36348563
Pulled By: anand1976
fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
3 years ago
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size_t FindLastRemaining() const {
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Mask mask = RemainingMask();
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size_t index = (mask >>= start_) ? start_ : 0;
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while (mask >>= 1) {
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index++;
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}
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return index;
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}
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Introduce a new MultiGet batching implementation (#5011)
Summary:
This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching.
Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to -
1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch()
2. Bloom filter cachelines can be prefetched, hiding the cache miss latency
The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress.
Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32).
Batch Sizes
1 | 2 | 4 | 8 | 16 | 32
Random pattern (Stride length 0)
4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get
4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching)
4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching)
Good locality (Stride length 16)
4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753
4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781
4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135
Good locality (Stride length 256)
4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232
4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268
4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62
Medium locality (Stride length 4096)
4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555
4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465
4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891
dbbench command used (on a DB with 4 levels, 12 million keys)-
TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011
Differential Revision: D14348703
Pulled By: anand1976
fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
6 years ago
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};
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// Return the initial range that encompasses all the keys in the batch
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Range GetMultiGetRange() { return Range(this, num_keys_); }
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};
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} // namespace ROCKSDB_NAMESPACE
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