fork of https://github.com/oxigraph/rocksdb and https://github.com/facebook/rocksdb for nextgraph and oxigraph
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
398 lines
14 KiB
398 lines
14 KiB
13 years ago
|
// Copyright (c) 2006- Facebook
|
||
|
// Distributed under the Thrift Software License
|
||
|
//
|
||
|
// See accompanying file LICENSE or visit the Thrift site at:
|
||
|
// http://developers.facebook.com/thrift/
|
||
|
|
||
|
#ifndef THRIFT_ASYNC_TEVENTBASE_H_
|
||
|
#define THRIFT_ASYNC_TEVENTBASE_H_ 1
|
||
|
|
||
|
#include "thrift/lib/cpp/Thrift.h"
|
||
|
#include "thrift/lib/cpp/async/TAsyncTimeout.h"
|
||
|
#include "thrift/lib/cpp/server/TServer.h"
|
||
|
#include "thrift/lib/cpp/transport/TTransportUtils.h"
|
||
|
#include "thrift/lib/cpp/concurrency/ThreadManager.h"
|
||
|
#include <memory>
|
||
|
#include <stack>
|
||
|
#include <list>
|
||
|
#include <queue>
|
||
|
#include <cstdlib>
|
||
|
#include <set>
|
||
|
#include <utility>
|
||
|
#include <boost/intrusive/list.hpp>
|
||
|
#include <boost/utility.hpp>
|
||
|
#include <tr1/functional>
|
||
|
#include <event.h> // libevent
|
||
|
#include <errno.h>
|
||
|
#include <math.h>
|
||
|
|
||
|
namespace apache { namespace thrift { namespace async {
|
||
|
|
||
|
typedef std::tr1::function<void()> Cob;
|
||
|
template <typename MessageT>
|
||
|
class TNotificationQueue;
|
||
|
|
||
|
/**
|
||
|
* This class is a wrapper for all asynchronous I/O processing functionality
|
||
|
* used in thrift.
|
||
|
*
|
||
|
* TEventBase provides a main loop that notifies TEventHandler callback objects
|
||
|
* when I/O is ready on a file descriptor, and notifies TAsyncTimeout objects
|
||
|
* when a specified timeout has expired. More complex, higher-level callback
|
||
|
* mechanisms can then be built on top of TEventHandler and TAsyncTimeout.
|
||
|
*
|
||
|
* A TEventBase object can only drive an event loop for a single thread. To
|
||
|
* take advantage of multiple CPU cores, most asynchronous I/O servers have one
|
||
|
* thread per CPU, and use a separate TEventBase for each thread.
|
||
|
*
|
||
|
* In general, most TEventBase methods may only be called from the thread
|
||
|
* running the TEventBase's loop. There are a few exceptions to this rule, for
|
||
|
* methods that are explicitly intended to allow communication with a
|
||
|
* TEventBase from other threads. When it is safe to call a method from
|
||
|
* another thread it is explicitly listed in the method comments.
|
||
|
*/
|
||
|
class TEventBase : private boost::noncopyable {
|
||
|
public:
|
||
|
/**
|
||
|
* A callback interface to use with runInLoop()
|
||
|
*
|
||
|
* Derive from this class if you need to delay some code execution until the
|
||
|
* next iteration of the event loop. This allows you to schedule code to be
|
||
|
* invoked from the top-level of the loop, after your immediate callers have
|
||
|
* returned.
|
||
|
*
|
||
|
* If a LoopCallback object is destroyed while it is scheduled to be run in
|
||
|
* the next loop iteration, it will automatically be cancelled.
|
||
|
*/
|
||
|
class LoopCallback {
|
||
|
public:
|
||
|
virtual ~LoopCallback() {}
|
||
|
|
||
|
virtual void runLoopCallback() THRIFT_NOEXCEPT = 0;
|
||
|
void cancelLoopCallback() {
|
||
|
hook_.unlink();
|
||
|
}
|
||
|
|
||
|
bool isLoopCallbackScheduled() const {
|
||
|
return hook_.is_linked();
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
typedef boost::intrusive::list_member_hook<
|
||
|
boost::intrusive::link_mode<boost::intrusive::auto_unlink> > ListHook;
|
||
|
|
||
|
ListHook hook_;
|
||
|
|
||
|
typedef boost::intrusive::list<
|
||
|
LoopCallback,
|
||
|
boost::intrusive::member_hook<LoopCallback, ListHook,
|
||
|
&LoopCallback::hook_>,
|
||
|
boost::intrusive::constant_time_size<false> > List;
|
||
|
|
||
|
// TEventBase needs access to LoopCallbackList (and therefore to hook_)
|
||
|
friend class TEventBase;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Create a new TEventBase object.
|
||
|
*/
|
||
|
TEventBase();
|
||
|
|
||
|
/**
|
||
|
* Create a new TEventBase object that will use the specified libevent
|
||
|
* event_base object to drive the event loop.
|
||
|
*
|
||
|
* The TEventBase will take ownership of this event_base, and will call
|
||
|
* event_base_free(evb) when the TEventBase is destroyed.
|
||
|
*/
|
||
|
explicit TEventBase(event_base* evb);
|
||
|
~TEventBase();
|
||
|
|
||
|
/**
|
||
|
* Runs the event loop.
|
||
|
*
|
||
|
* loop() will loop waiting for I/O or timeouts and invoking TEventHandler
|
||
|
* and TAsyncTimeout callbacks as their events become ready. loop() will
|
||
|
* only return when there are no more events remaining to process, or after
|
||
|
* terminateLoopSoon() has been called.
|
||
|
*
|
||
|
* loop() may be called again to restart event processing after a previous
|
||
|
* call to loop() or loopForever() has returned.
|
||
|
*
|
||
|
* Returns true if the loop completed normally (if it processed all
|
||
|
* outstanding requests, or if terminateLoopSoon() was called). If an error
|
||
|
* occurs waiting for events, false will be returned.
|
||
|
*/
|
||
|
bool loop();
|
||
|
|
||
|
/**
|
||
|
* Runs the event loop.
|
||
|
*
|
||
|
* loopForever() behaves like loop(), except that it keeps running even if
|
||
|
* when there are no more user-supplied TEventHandlers or TAsyncTimeouts
|
||
|
* registered. It will only return after terminateLoopSoon() has been
|
||
|
* called.
|
||
|
*
|
||
|
* This is useful for callers that want to wait for other threads to call
|
||
|
* runInEventBaseThread(), even when there are no other scheduled events.
|
||
|
*
|
||
|
* loopForever() may be called again to restart event processing after a
|
||
|
* previous call to loop() or loopForever() has returned.
|
||
|
*
|
||
|
* Throws a TLibraryException if an error occurs.
|
||
|
*/
|
||
|
void loopForever();
|
||
|
|
||
|
/**
|
||
|
* Causes the event loop to exit soon.
|
||
|
*
|
||
|
* This will cause an existing call to loop() or loopForever() to stop event
|
||
|
* processing and return, even if there are still events remaining to be
|
||
|
* processed.
|
||
|
*
|
||
|
* It is safe to call terminateLoopSoon() from another thread to cause loop()
|
||
|
* to wake up and return in the TEventBase loop thread. terminateLoopSoon()
|
||
|
* may also be called from the loop thread itself (for example, a
|
||
|
* TEventHandler or TAsyncTimeout callback may call terminateLoopSoon() to
|
||
|
* cause the loop to exit after the callback returns.)
|
||
|
*
|
||
|
* Note that the caller is responsible for ensuring that cleanup of all event
|
||
|
* callbacks occurs properly. Since terminateLoopSoon() causes the loop to
|
||
|
* exit even when there are pending events present, there may be remaining
|
||
|
* callbacks present waiting to be invoked. If the loop is later restarted
|
||
|
* pending events will continue to be processed normally, however if the
|
||
|
* TEventBase is destroyed after calling terminateLoopSoon() it is the
|
||
|
* caller's responsibility to ensure that cleanup happens properly even if
|
||
|
* some outstanding events are never processed.
|
||
|
*/
|
||
|
void terminateLoopSoon();
|
||
|
|
||
|
/**
|
||
|
* Adds the given callback to a queue of things run after the current pass
|
||
|
* through the event loop completes. Note that if this callback calls
|
||
|
* runInLoop() the new callback won't be called until the main event loop
|
||
|
* has gone through a cycle.
|
||
|
*
|
||
|
* This method may only be called from the TEventBase's thread. This
|
||
|
* essentially allows an event handler to schedule an additional callback to
|
||
|
* be invoked after it returns.
|
||
|
*
|
||
|
* Use runInEventBaseThread() to schedule functions from another thread.
|
||
|
*/
|
||
|
void runInLoop(LoopCallback* callback);
|
||
|
|
||
|
/**
|
||
|
* Convenience function to call runInLoop() with a tr1::function.
|
||
|
*
|
||
|
* This creates a LoopCallback object to wrap the tr1::function, and invoke
|
||
|
* the tr1::function when the loop callback fires. This is slightly more
|
||
|
* expensive than defining your own LoopCallback, but more convenient in
|
||
|
* areas that aren't performance sensitive where you just want to use
|
||
|
* tr1::bind. (tr1::bind is fairly slow on even by itself.)
|
||
|
*
|
||
|
* This method may only be called from the TEventBase's thread. This
|
||
|
* essentially allows an event handler to schedule an additional callback to
|
||
|
* be invoked after it returns.
|
||
|
*
|
||
|
* Use runInEventBaseThread() to schedule functions from another thread.
|
||
|
*/
|
||
|
void runInLoop(const Cob& c);
|
||
|
|
||
|
/**
|
||
|
* Run the specified function in the TEventBase's thread.
|
||
|
*
|
||
|
* This method is thread-safe, and may be called from another thread.
|
||
|
*
|
||
|
* If runInEventBaseThread() is called when the TEventBase loop is not
|
||
|
* running, the function call will be delayed until the next time the loop is
|
||
|
* started.
|
||
|
*
|
||
|
* If runInEventBaseThread() returns true the function has successfully been
|
||
|
* scheduled to run in the loop thread. However, if the loop is terminated
|
||
|
* (and never later restarted) before it has a chance to run the requested
|
||
|
* function, the function may never be run at all. The caller is responsible
|
||
|
* for handling this situation correctly if they may terminate the loop with
|
||
|
* outstanding runInEventBaseThread() calls pending.
|
||
|
*
|
||
|
* If two calls to runInEventBaseThread() are made from the same thread, the
|
||
|
* functions will always be run in the order that they were scheduled.
|
||
|
* Ordering between functions scheduled from separate threads is not
|
||
|
* guaranteed.
|
||
|
*
|
||
|
* @param fn The function to run. The function must not throw any
|
||
|
* exceptions.
|
||
|
* @param arg An argument to pass to the function.
|
||
|
*
|
||
|
* @return Returns true if the function was successfully scheduled, or false
|
||
|
* if there was an error scheduling the function.
|
||
|
*/
|
||
|
template<typename T>
|
||
|
bool runInEventBaseThread(void (*fn)(T*), T* arg) {
|
||
|
return runInEventBaseThread(reinterpret_cast<void (*)(void*)>(fn),
|
||
|
reinterpret_cast<void*>(arg));
|
||
|
}
|
||
|
|
||
|
bool runInEventBaseThread(void (*fn)(void*), void* arg);
|
||
|
|
||
|
/**
|
||
|
* Run the specified function in the TEventBase's thread
|
||
|
*
|
||
|
* This version of runInEventBaseThread() takes a tr1::function object.
|
||
|
* Note that this is less efficient than the version that takes a plain
|
||
|
* function pointer and void* argument, as it has to allocate memory to copy
|
||
|
* the tr1::function object.
|
||
|
*
|
||
|
* If the TEventBase loop is terminated before it has a chance to run this
|
||
|
* function, the allocated memory will be leaked. The caller is responsible
|
||
|
* for ensuring that the TEventBase loop is not terminated before this
|
||
|
* function can run.
|
||
|
*
|
||
|
* The function must not throw any exceptions.
|
||
|
*/
|
||
|
bool runInEventBaseThread(const std::tr1::function<void()>& fn);
|
||
|
|
||
|
/**
|
||
|
* Runs the given Cob at some time after the specified number of
|
||
|
* milliseconds. (No guarantees exactly when.)
|
||
|
*
|
||
|
* @return true iff the cob was successfully registered.
|
||
|
*/
|
||
|
bool runAfterDelay(const Cob& c, int milliseconds);
|
||
|
|
||
|
/**
|
||
|
* Set the maximum desired latency in us and provide a callback which will be
|
||
|
* called when that latency is exceeded.
|
||
|
*/
|
||
|
void setMaxLatency(int64_t maxLatency, const Cob& maxLatencyCob) {
|
||
|
maxLatency_ = maxLatency;
|
||
|
maxLatencyCob_ = maxLatencyCob;
|
||
|
}
|
||
|
/**
|
||
|
* Set smoothing coefficient for loop load average; # of milliseconds
|
||
|
* for exp(-1) (1/2.71828...) decay.
|
||
|
*/
|
||
|
void setLoadAvgMsec(uint32_t ms);
|
||
|
|
||
|
/**
|
||
|
* Get the average loop time in microseconds (an exponentially-smoothed ave)
|
||
|
*/
|
||
|
double getAvgLoopTime() const {
|
||
|
return avgLoopTime_;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Verify that current thread is the TEventBase thread, if the TEventBase is
|
||
|
* running.
|
||
|
*
|
||
|
* This is primarily intended for debugging, to assert that functions that
|
||
|
* register or unregister events are only ever invoked in the TEventBase's
|
||
|
* thread.
|
||
|
*/
|
||
|
bool isInEventBaseThread() const {
|
||
|
return !running_ || pthread_equal(loopThread_, pthread_self());
|
||
|
}
|
||
|
|
||
|
// --------- interface to underlying libevent base ------------
|
||
|
// Avoid using these functions if possible. These functions are not
|
||
|
// guaranteed to always be present if we ever provide alternative TEventBase
|
||
|
// implementations that do not use libevent internally.
|
||
|
event_base* getLibeventBase() const { return evb_; }
|
||
|
static const char* getLibeventVersion() { return event_get_version(); }
|
||
|
static const char* getLibeventMethod() { return event_get_method(); }
|
||
|
|
||
|
private:
|
||
|
// --------- libevent callbacks (not for client use) ------------
|
||
|
|
||
|
/**
|
||
|
* Called after a delay to break out of an idle event loop. We need to
|
||
|
* use this instead of event_base_loopexit() since the latter installs
|
||
|
* an event within libevent which is queued until it expires. Installing
|
||
|
* our own timed event lets us delete it when another event causes the
|
||
|
* loop to exit earlier..
|
||
|
*/
|
||
|
static void loopTimerCallback(int fd, short which, void* arg);
|
||
|
|
||
|
static void runTr1FunctionPtr(std::tr1::function<void()>* fn);
|
||
|
|
||
|
// small object used as a callback arg with enough info to execute the
|
||
|
// appropriate client-provided Cob
|
||
|
class CobTimeout : public TAsyncTimeout {
|
||
|
public:
|
||
|
CobTimeout(TEventBase* b, const Cob& c) : TAsyncTimeout(b), cob_(c) {}
|
||
|
|
||
|
virtual void timeoutExpired() THRIFT_NOEXCEPT;
|
||
|
|
||
|
private:
|
||
|
Cob cob_;
|
||
|
|
||
|
public:
|
||
|
typedef boost::intrusive::list_member_hook<
|
||
|
boost::intrusive::link_mode<boost::intrusive::auto_unlink> > ListHook;
|
||
|
|
||
|
ListHook hook;
|
||
|
|
||
|
typedef boost::intrusive::list<
|
||
|
CobTimeout,
|
||
|
boost::intrusive::member_hook<CobTimeout, ListHook, &CobTimeout::hook>,
|
||
|
boost::intrusive::constant_time_size<false> > List;
|
||
|
};
|
||
|
|
||
|
typedef LoopCallback::List LoopCallbackList;
|
||
|
class FunctionRunner;
|
||
|
|
||
|
// executes any callbacks queued by runInLoop()
|
||
|
void runLoopCallbacks();
|
||
|
|
||
|
void initNotificationQueue();
|
||
|
|
||
|
CobTimeout::List pendingCobTimeouts_;
|
||
|
|
||
|
LoopCallbackList loopCallbacks_;
|
||
|
|
||
|
// stop_ is set by terminateLoopSoon() and is used by the main loop
|
||
|
// to determine if it should exit
|
||
|
bool stop_;
|
||
|
// running_ is set to true while loop() is running
|
||
|
bool running_;
|
||
|
// The ID of the thread running the main loop.
|
||
|
// Only valid while running_ is true.
|
||
|
pthread_t loopThread_;
|
||
|
|
||
|
// pointer to underlying event_base class doing the heavy lifting
|
||
|
event_base* evb_;
|
||
|
|
||
|
// A notification queue for runInEventBaseThread() to use
|
||
|
// to send function requests to the TEventBase thread.
|
||
|
std::unique_ptr<TNotificationQueue<std::pair<void (*)(void*), void*>>> queue_;
|
||
|
std::unique_ptr<FunctionRunner> fnRunner_;
|
||
|
|
||
|
// limit for latency in microseconds (0 disables)
|
||
|
int64_t maxLatency_;
|
||
|
|
||
|
// smoothed loop time used to invoke latency callbacks; differs from
|
||
|
// avgLoopTime_ in that it's scaled down after triggering a callback
|
||
|
// to reduce spamminess
|
||
|
double maxLatencyLoopTime_;
|
||
|
|
||
|
// exponentially-smoothed average loop time for latency-limiting
|
||
|
double avgLoopTime_;
|
||
|
|
||
|
// set to true if the event_base_loop(EVLOOP_ONCE) returned because
|
||
|
// the loop timeout fired, rather than because it found events to process
|
||
|
bool loopTimedOut_;
|
||
|
|
||
|
// factor used for exponential smoothing of load average
|
||
|
double expCoeff_;
|
||
|
|
||
|
// callback called when latency limit is exceeded
|
||
|
Cob maxLatencyCob_;
|
||
|
|
||
|
// we'll wait this long before running deferred callbacks if the event
|
||
|
// loop is idle.
|
||
|
static const int kDEFAULT_IDLE_WAIT_USEC = 20000; // 20ms
|
||
|
};
|
||
|
|
||
|
}}} // apache::thrift::async
|
||
|
|
||
|
#endif // #ifndef THRIFT_ASYNC_TEVENTBASE_H_
|