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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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#include <atomic>
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#include "rocksdb/env.h"
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#include "util/thread_status_updater.h"
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#include "util/thread_status_util.h"
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namespace rocksdb {
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#ifndef NDEBUG
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// the delay for debugging purpose.
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static std::atomic<int> operations_delay[ThreadStatus::NUM_OP_TYPES];
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static std::atomic<int> states_delay[ThreadStatus::NUM_STATE_TYPES];
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void ThreadStatusUtil::TEST_SetStateDelay(
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const ThreadStatus::StateType state, int micro) {
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states_delay[state].store(micro, std::memory_order_relaxed);
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}
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void ThreadStatusUtil::TEST_StateDelay(
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const ThreadStatus::StateType state) {
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Env::Default()->SleepForMicroseconds(
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states_delay[state].load(std::memory_order_relaxed));
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}
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void ThreadStatusUtil::TEST_SetOperationDelay(
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const ThreadStatus::OperationType operation, int micro) {
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operations_delay[operation].store(micro, std::memory_order_relaxed);
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}
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void ThreadStatusUtil::TEST_OperationDelay(
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const ThreadStatus::OperationType operation) {
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Env::Default()->SleepForMicroseconds(
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operations_delay[operation].load(std::memory_order_relaxed));
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}
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#endif // !NDEBUG
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} // namespace rocksdb
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