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rocksdb/scribe/if/scribe.thrift

83 lines
2.2 KiB

#!/usr/local/bin/thrift --cpp --php
## Copyright (c) 2007-2012 Facebook
##
## Licensed under the Apache License, Version 2.0 (the "License");
## you may not use this file except in compliance with the License.
## You may obtain a copy of the License at
##
## http://www.apache.org/licenses/LICENSE-2.0
##
## Unless required by applicable law or agreed to in writing, software
## distributed under the License is distributed on an "AS IS" BASIS,
## WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
## See the License for the specific language governing permissions and
## limitations under the License.
##
## See accompanying file LICENSE or visit the Scribe site at:
## http://developers.facebook.com/scribe/
namespace cpp Tleveldb
namespace java Tleveldb
// Max message length allowed to log through scribe
const i32 SCRIBE_MAX_MESSAGE_LENGTH = 26214400;
enum ResultCode
{
OK,
TRY_LATER,
ERROR_DECOMPRESS
}
struct SourceInfo
{
1: binary host,
2: i32 port,
3: i64 timestamp
}
struct LogEntry
{
1: binary category,
2: binary message,
3: optional map<string, string> metadata,
4: optional i32 checksum,
5: optional SourceInfo source,
6: optional i32 bucket
}
struct MessageList
{
1: list<LogEntry> messages
}
service scribe
{
#
# Delivers a list of LogEntry messages to the Scribe server.
# A returned ResultCode of anything other than OK indicates that the
# whole batch was unable to be delivered to the server.
# If data loss is a concern, the caller should buffer and retry the messages.
#
ResultCode Log(1: list<LogEntry> messages);
#
# NOTE: FOR INTERNAL USE ONLY!
#
# Delivers a list of LogEntry messages to the Scribe server, but
# allows partial successes. A list of ResultCodes will be returned to
# indicate the success or failure of each message at the corresponding index.
# If data loss is a concern, the caller should retry only the failed messages.
#
list<ResultCode> LogMulti(1: list<LogEntry> messages);
#
# NOTE: FOR INTERNAL USE ONLY!
#
# The same as Log(...) except that the list of messages must first be
# serialized and compressed in some internal format.
#
ResultCode LogCompressedMsg(1: binary compressedMessages);
}