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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <stddef.h>
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#include <stdint.h>
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#include "rocksdb/iterator.h"
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#include "rocksdb/options.h"
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#include "db/dbformat.h"
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namespace rocksdb {
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struct BlockContents;
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class Comparator;
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class BlockIter;
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class BlockHashIndex;
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class BlockPrefixIndex;
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class Block {
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public:
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// Initialize the block with the specified contents.
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explicit Block(const BlockContents& contents);
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~Block();
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size_t size() const { return size_; }
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const char* data() const { return data_; }
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bool cachable() const { return cachable_; }
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uint32_t NumRestarts() const;
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CompressionType compression_type() const { return compression_type_; }
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// If hash index lookup is enabled and `use_hash_index` is true. This block
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// will do hash lookup for the key prefix.
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//
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// NOTE: for the hash based lookup, if a key prefix doesn't match any key,
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// the iterator will simply be set as "invalid", rather than returning
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// the key that is just pass the target key.
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//
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// If iter is null, return new Iterator
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// If iter is not null, update this one and return it as Iterator*
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Iterator* NewIterator(const Comparator* comparator,
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BlockIter* iter = nullptr);
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void SetBlockHashIndex(BlockHashIndex* hash_index);
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void SetBlockPrefixIndex(BlockPrefixIndex* prefix_index);
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private:
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const char* data_;
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size_t size_;
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uint32_t restart_offset_; // Offset in data_ of restart array
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bool owned_; // Block owns data_[]
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bool cachable_;
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CompressionType compression_type_;
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std::unique_ptr<BlockHashIndex> hash_index_;
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std::unique_ptr<BlockPrefixIndex> prefix_index_;
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// No copying allowed
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Block(const Block&);
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void operator=(const Block&);
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};
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class BlockIter : public Iterator {
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public:
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BlockIter()
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: comparator_(nullptr),
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data_(nullptr),
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restarts_(0),
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num_restarts_(0),
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current_(0),
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restart_index_(0),
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status_(Status::OK()),
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hash_index_(nullptr),
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prefix_index_(nullptr) {}
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BlockIter(const Comparator* comparator, const char* data, uint32_t restarts,
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uint32_t num_restarts, BlockHashIndex* hash_index,
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BlockPrefixIndex* prefix_index)
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: BlockIter() {
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Initialize(comparator, data, restarts, num_restarts,
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hash_index, prefix_index);
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}
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void Initialize(const Comparator* comparator, const char* data,
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uint32_t restarts, uint32_t num_restarts, BlockHashIndex* hash_index,
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BlockPrefixIndex* prefix_index) {
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assert(data_ == nullptr); // Ensure it is called only once
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assert(num_restarts > 0); // Ensure the param is valid
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comparator_ = comparator;
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data_ = data;
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restarts_ = restarts;
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num_restarts_ = num_restarts;
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current_ = restarts_;
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restart_index_ = num_restarts_;
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hash_index_ = hash_index;
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prefix_index_ = prefix_index;
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}
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void SetStatus(Status s) {
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status_ = s;
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}
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virtual bool Valid() const override { return current_ < restarts_; }
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virtual Status status() const override { return status_; }
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virtual Slice key() const override {
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assert(Valid());
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return key_.GetKey();
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}
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virtual Slice value() const override {
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assert(Valid());
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return value_;
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}
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virtual void Next() override;
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virtual void Prev() override;
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virtual void Seek(const Slice& target) override;
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virtual void SeekToFirst() override;
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virtual void SeekToLast() override;
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private:
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const Comparator* comparator_;
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const char* data_; // underlying block contents
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uint32_t restarts_; // Offset of restart array (list of fixed32)
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uint32_t num_restarts_; // Number of uint32_t entries in restart array
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// current_ is offset in data_ of current entry. >= restarts_ if !Valid
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uint32_t current_;
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uint32_t restart_index_; // Index of restart block in which current_ falls
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IterKey key_;
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Slice value_;
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Status status_;
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BlockHashIndex* hash_index_;
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BlockPrefixIndex* prefix_index_;
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inline int Compare(const Slice& a, const Slice& b) const {
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return comparator_->Compare(a, b);
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}
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// Return the offset in data_ just past the end of the current entry.
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inline uint32_t NextEntryOffset() const {
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return (value_.data() + value_.size()) - data_;
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}
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uint32_t GetRestartPoint(uint32_t index) {
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assert(index < num_restarts_);
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return DecodeFixed32(data_ + restarts_ + index * sizeof(uint32_t));
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}
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void SeekToRestartPoint(uint32_t index) {
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key_.Clear();
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restart_index_ = index;
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// current_ will be fixed by ParseNextKey();
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// ParseNextKey() starts at the end of value_, so set value_ accordingly
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uint32_t offset = GetRestartPoint(index);
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value_ = Slice(data_ + offset, 0);
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}
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void CorruptionError();
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bool ParseNextKey();
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bool BinarySeek(const Slice& target, uint32_t left, uint32_t right,
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uint32_t* index);
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int CompareBlockKey(uint32_t block_index, const Slice& target);
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bool BinaryBlockIndexSeek(const Slice& target, uint32_t* block_ids,
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uint32_t left, uint32_t right,
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uint32_t* index);
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bool HashSeek(const Slice& target, uint32_t* index);
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bool PrefixSeek(const Slice& target, uint32_t* index);
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};
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} // namespace rocksdb
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