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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "util/rate_limiter.h"
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#include <algorithm>
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#include "monitoring/statistics.h"
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#include "port/port.h"
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#include "rocksdb/system_clock.h"
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#include "test_util/sync_point.h"
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#include "util/aligned_buffer.h"
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generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
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namespace ROCKSDB_NAMESPACE {
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size_t RateLimiter::RequestToken(size_t bytes, size_t alignment,
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Env::IOPriority io_priority, Statistics* stats,
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RateLimiter::OpType op_type) {
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if (io_priority < Env::IO_TOTAL && IsRateLimited(op_type)) {
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bytes = std::min(bytes, static_cast<size_t>(GetSingleBurstBytes()));
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if (alignment > 0) {
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// Here we may actually require more than burst and block
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// as we can not write/read less than one page at a time on direct I/O
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// thus we do not want to be strictly constrained by burst
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bytes = std::max(alignment, TruncateToPageBoundary(alignment, bytes));
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}
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Request(bytes, io_priority, stats, op_type);
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}
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return bytes;
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}
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generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
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// Pending request
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struct GenericRateLimiter::Req {
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explicit Req(int64_t _bytes, port::Mutex* _mu)
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fix rate limiter to avoid starvation
Summary:
The current implementation of rate limiter has the possibility to introduce resource starvation when change its limit.
This diff aims to fix this problem by consuming request bytes partially.
Test Plan:
```
./rate_limiter_test
[==========] Running 4 tests from 1 test case.
[----------] Global test environment set-up.
[----------] 4 tests from RateLimiterTest
[ RUN ] RateLimiterTest.OverflowRate
[ OK ] RateLimiterTest.OverflowRate (0 ms)
[ RUN ] RateLimiterTest.StartStop
[ OK ] RateLimiterTest.StartStop (0 ms)
[ RUN ] RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.355712 KB/sec, elapsed 2.00 seconds
request size [1 - 1023], limit 20 KB/sec, actual rate: 19.136564 KB/sec, elapsed 2.00 seconds
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.783976 KB/sec, elapsed 2.10 seconds
request size [1 - 2047], limit 40 KB/sec, actual rate: 39.308144 KB/sec, elapsed 2.10 seconds
request size [1 - 4095], limit 40 KB/sec, actual rate: 40.318349 KB/sec, elapsed 2.20 seconds
request size [1 - 4095], limit 80 KB/sec, actual rate: 79.667396 KB/sec, elapsed 2.20 seconds
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.807158 KB/sec, elapsed 2.30 seconds
request size [1 - 8191], limit 160 KB/sec, actual rate: 160.659761 KB/sec, elapsed 2.20 seconds
request size [1 - 16383], limit 160 KB/sec, actual rate: 160.700990 KB/sec, elapsed 3.00 seconds
request size [1 - 16383], limit 320 KB/sec, actual rate: 317.639481 KB/sec, elapsed 2.50 seconds
[ OK ] RateLimiterTest.Rate (22618 ms)
[ RUN ] RateLimiterTest.LimitChangeTest
[COMPLETE] request size 10 KB, new limit 20KB/sec, refill period 1000 ms
[COMPLETE] request size 10 KB, new limit 5KB/sec, refill period 1000 ms
[COMPLETE] request size 20 KB, new limit 40KB/sec, refill period 1000 ms
[COMPLETE] request size 20 KB, new limit 10KB/sec, refill period 1000 ms
[COMPLETE] request size 40 KB, new limit 80KB/sec, refill period 1000 ms
[COMPLETE] request size 40 KB, new limit 20KB/sec, refill period 1000 ms
[COMPLETE] request size 80 KB, new limit 160KB/sec, refill period 1000 ms
[COMPLETE] request size 80 KB, new limit 40KB/sec, refill period 1000 ms
[COMPLETE] request size 160 KB, new limit 320KB/sec, refill period 1000 ms
[COMPLETE] request size 160 KB, new limit 80KB/sec, refill period 1000 ms
[ OK ] RateLimiterTest.LimitChangeTest (5002 ms)
[----------] 4 tests from RateLimiterTest (27620 ms total)
[----------] Global test environment tear-down
[==========] 4 tests from 1 test case ran. (27621 ms total)
[ PASSED ] 4 tests.
```
Reviewers: sdong, IslamAbdelRahman, yiwu, andrewkr
Reviewed By: andrewkr
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D60207
8 years ago
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: request_bytes(_bytes), bytes(_bytes), cv(_mu), granted(false) {}
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int64_t request_bytes;
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generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
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int64_t bytes;
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port::CondVar cv;
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bool granted;
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};
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GenericRateLimiter::GenericRateLimiter(
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int64_t rate_bytes_per_sec, int64_t refill_period_us, int32_t fairness,
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RateLimiter::Mode mode, const std::shared_ptr<SystemClock>& clock,
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bool auto_tuned)
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: RateLimiter(mode),
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refill_period_us_(refill_period_us),
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rate_bytes_per_sec_(auto_tuned ? rate_bytes_per_sec / 2
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: rate_bytes_per_sec),
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refill_bytes_per_period_(
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CalculateRefillBytesPerPeriodLocked(rate_bytes_per_sec_)),
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clock_(clock),
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stop_(false),
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exit_cv_(&request_mutex_),
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requests_to_wait_(0),
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available_bytes_(0),
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next_refill_us_(NowMicrosMonotonicLocked()),
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fairness_(fairness > 100 ? 100 : fairness),
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rnd_((uint32_t)time(nullptr)),
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Simplify GenericRateLimiter algorithm (#8602)
Summary:
`GenericRateLimiter` slow path handles requests that cannot be satisfied
immediately. Such requests enter a queue, and their thread stays in `Request()`
until they are granted or the rate limiter is stopped. These threads are
responsible for unblocking themselves. The work to do so is split into two main
duties.
(1) Waiting for the next refill time.
(2) Refilling the bytes and granting requests.
Prior to this PR, the slow path logic involved a leader election algorithm to
pick one thread to perform (1) followed by (2). It elected the thread whose
request was at the front of the highest priority non-empty queue since that
request was most likely to be granted. This algorithm was efficient in terms of
reducing intermediate wakeups, which is a thread waking up only to resume
waiting after finding its request is not granted. However, the conceptual
complexity of this algorithm was too high. It took me a long time to draw a
timeline to understand how it works for just one edge case yet there were so
many.
This PR drops the leader election to reduce conceptual complexity. Now, the two
duties can be performed by whichever thread acquires the lock first. The risk
of this change is increasing the number of intermediate wakeups, however, we
took steps to mitigate that.
- `wait_until_refill_pending_` flag ensures only one thread performs (1). This\
prevents the thundering herd problem at the next refill time. The remaining\
threads wait on their condition variable with an unbounded duration -- thus we\
must remember to notify them to ensure forward progress.
- (1) is typically done by a thread at the front of a queue. This is trivial\
when the queues are initially empty as the first choice that arrives must be\
the only entry in its queue. When queues are initially non-empty, we achieve\
this by having (2) notify a thread at the front of a queue (preferring higher\
priority) to perform the next duty.
- We do not require any additional wakeup for (2). Typically it will just be\
done by the thread that finished (1).
Combined, the second and third bullet points above suggest the refill/granting
will typically be done by a request at the front of its queue. This is
important because one wakeup is saved when a granted request happens to be in an
already running thread.
Note there are a few cases that still lead to intermediate wakeup, however. The
first two are existing issues that also apply to the old algorithm, however, the
third (including both subpoints) is new.
- No request may be granted (only possible when rate limit dynamically\
decreases).
- Requests from a different queue may be granted.
- (2) may be run by a non-front request thread causing it to not be granted even\
if some requests in that same queue are granted. It can happen for a couple\
(unlikely) reasons.
- A new request may sneak in and grab the lock at the refill time, before the\
thread finishing (1) can wake up and grab it.
- A new request may sneak in and grab the lock and execute (1) before (2)'s\
chosen candidate can wake up and grab the lock. Then that non-front request\
thread performing (1) can carry over to perform (2).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8602
Test Plan:
- Use existing tests. The edge cases listed in the comment are all performance\
related; I could not really think of any related to correctness. The logic\
looks the same whether a thread wakes up/finishes its work early/on-time/late,\
or whether the thread is chosen vs. "steals" the work.
- Verified write throughput and CPU overhead are basically the same with and\
without this change, even in a rate limiter heavy workload:
Test command:
```
$ rm -rf /dev/shm/dbbench/ && TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=fillrandom -num_multi_db=64 -num_low_pri_threads=64 -num_high_pri_threads=64 -write_buffer_size=262144 -target_file_size_base=262144 -max_bytes_for_level_base=1048576 -rate_limiter_bytes_per_sec=16777216 -key_size=24 -value_size=1000 -num=10000 -compression_type=none -rate_limiter_refill_period_us=1000
```
Results before this PR:
```
fillrandom : 108.463 micros/op 9219 ops/sec; 9.0 MB/s
7.40user 8.84system 1:26.20elapsed 18%CPU (0avgtext+0avgdata 256140maxresident)k
```
Results after this PR:
```
fillrandom : 108.108 micros/op 9250 ops/sec; 9.0 MB/s
7.45user 8.23system 1:26.68elapsed 18%CPU (0avgtext+0avgdata 255688maxresident)k
```
Reviewed By: hx235
Differential Revision: D30048013
Pulled By: ajkr
fbshipit-source-id: 6741bba9d9dfbccab359806d725105817fef818b
3 years ago
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wait_until_refill_pending_(false),
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auto_tuned_(auto_tuned),
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num_drains_(0),
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max_bytes_per_sec_(rate_bytes_per_sec),
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tuned_time_(NowMicrosMonotonicLocked()) {
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for (int i = Env::IO_LOW; i < Env::IO_TOTAL; ++i) {
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total_requests_[i] = 0;
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total_bytes_through_[i] = 0;
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}
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generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
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}
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GenericRateLimiter::~GenericRateLimiter() {
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generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
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MutexLock g(&request_mutex_);
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stop_ = true;
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std::deque<Req*>::size_type queues_size_sum = 0;
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for (int i = Env::IO_LOW; i < Env::IO_TOTAL; ++i) {
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queues_size_sum += queue_[i].size();
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generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
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}
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requests_to_wait_ = static_cast<int32_t>(queues_size_sum);
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for (int i = Env::IO_TOTAL - 1; i >= Env::IO_LOW; --i) {
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std::deque<Req*> queue = queue_[i];
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for (auto& r : queue) {
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r->cv.Signal();
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}
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generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
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}
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generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
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while (requests_to_wait_ > 0) {
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exit_cv_.Wait();
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}
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}
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// This API allows user to dynamically change rate limiter's bytes per second.
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void GenericRateLimiter::SetBytesPerSecond(int64_t bytes_per_second) {
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MutexLock g(&request_mutex_);
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SetBytesPerSecondLocked(bytes_per_second);
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}
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void GenericRateLimiter::SetBytesPerSecondLocked(int64_t bytes_per_second) {
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assert(bytes_per_second > 0);
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rate_bytes_per_sec_.store(bytes_per_second, std::memory_order_relaxed);
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refill_bytes_per_period_.store(
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CalculateRefillBytesPerPeriodLocked(bytes_per_second),
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std::memory_order_relaxed);
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}
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void GenericRateLimiter::Request(int64_t bytes, const Env::IOPriority pri,
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Statistics* stats) {
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assert(bytes <= refill_bytes_per_period_.load(std::memory_order_relaxed));
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bytes = std::max(static_cast<int64_t>(0), bytes);
|
fix rate limiter to avoid starvation
Summary:
The current implementation of rate limiter has the possibility to introduce resource starvation when change its limit.
This diff aims to fix this problem by consuming request bytes partially.
Test Plan:
```
./rate_limiter_test
[==========] Running 4 tests from 1 test case.
[----------] Global test environment set-up.
[----------] 4 tests from RateLimiterTest
[ RUN ] RateLimiterTest.OverflowRate
[ OK ] RateLimiterTest.OverflowRate (0 ms)
[ RUN ] RateLimiterTest.StartStop
[ OK ] RateLimiterTest.StartStop (0 ms)
[ RUN ] RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.355712 KB/sec, elapsed 2.00 seconds
request size [1 - 1023], limit 20 KB/sec, actual rate: 19.136564 KB/sec, elapsed 2.00 seconds
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.783976 KB/sec, elapsed 2.10 seconds
request size [1 - 2047], limit 40 KB/sec, actual rate: 39.308144 KB/sec, elapsed 2.10 seconds
request size [1 - 4095], limit 40 KB/sec, actual rate: 40.318349 KB/sec, elapsed 2.20 seconds
request size [1 - 4095], limit 80 KB/sec, actual rate: 79.667396 KB/sec, elapsed 2.20 seconds
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.807158 KB/sec, elapsed 2.30 seconds
request size [1 - 8191], limit 160 KB/sec, actual rate: 160.659761 KB/sec, elapsed 2.20 seconds
request size [1 - 16383], limit 160 KB/sec, actual rate: 160.700990 KB/sec, elapsed 3.00 seconds
request size [1 - 16383], limit 320 KB/sec, actual rate: 317.639481 KB/sec, elapsed 2.50 seconds
[ OK ] RateLimiterTest.Rate (22618 ms)
[ RUN ] RateLimiterTest.LimitChangeTest
[COMPLETE] request size 10 KB, new limit 20KB/sec, refill period 1000 ms
[COMPLETE] request size 10 KB, new limit 5KB/sec, refill period 1000 ms
[COMPLETE] request size 20 KB, new limit 40KB/sec, refill period 1000 ms
[COMPLETE] request size 20 KB, new limit 10KB/sec, refill period 1000 ms
[COMPLETE] request size 40 KB, new limit 80KB/sec, refill period 1000 ms
[COMPLETE] request size 40 KB, new limit 20KB/sec, refill period 1000 ms
[COMPLETE] request size 80 KB, new limit 160KB/sec, refill period 1000 ms
[COMPLETE] request size 80 KB, new limit 40KB/sec, refill period 1000 ms
[COMPLETE] request size 160 KB, new limit 320KB/sec, refill period 1000 ms
[COMPLETE] request size 160 KB, new limit 80KB/sec, refill period 1000 ms
[ OK ] RateLimiterTest.LimitChangeTest (5002 ms)
[----------] 4 tests from RateLimiterTest (27620 ms total)
[----------] Global test environment tear-down
[==========] 4 tests from 1 test case ran. (27621 ms total)
[ PASSED ] 4 tests.
```
Reviewers: sdong, IslamAbdelRahman, yiwu, andrewkr
Reviewed By: andrewkr
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D60207
8 years ago
|
|
|
TEST_SYNC_POINT("GenericRateLimiter::Request");
|
|
|
|
TEST_SYNC_POINT_CALLBACK("GenericRateLimiter::Request:1",
|
|
|
|
&rate_bytes_per_sec_);
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
MutexLock g(&request_mutex_);
|
|
|
|
|
|
|
|
if (auto_tuned_) {
|
|
|
|
static const int kRefillsPerTune = 100;
|
|
|
|
std::chrono::microseconds now(NowMicrosMonotonicLocked());
|
|
|
|
if (now - tuned_time_ >=
|
|
|
|
kRefillsPerTune * std::chrono::microseconds(refill_period_us_)) {
|
|
|
|
Status s = TuneLocked();
|
|
|
|
s.PermitUncheckedError(); //**TODO: What to do on error?
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
if (stop_) {
|
|
|
|
// It is now in the clean-up of ~GenericRateLimiter().
|
|
|
|
// Therefore any new incoming request will exit from here
|
|
|
|
// and not get satiesfied.
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
++total_requests_[pri];
|
|
|
|
|
|
|
|
if (available_bytes_ >= bytes) {
|
|
|
|
// Refill thread assigns quota and notifies requests waiting on
|
|
|
|
// the queue under mutex. So if we get here, that means nobody
|
|
|
|
// is waiting?
|
|
|
|
available_bytes_ -= bytes;
|
|
|
|
total_bytes_through_[pri] += bytes;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Request cannot be satisfied at this moment, enqueue
|
|
|
|
Req r(bytes, &request_mutex_);
|
|
|
|
queue_[pri].push_back(&r);
|
|
|
|
TEST_SYNC_POINT_CALLBACK("GenericRateLimiter::Request:PostEnqueueRequest",
|
|
|
|
&request_mutex_);
|
Simplify GenericRateLimiter algorithm (#8602)
Summary:
`GenericRateLimiter` slow path handles requests that cannot be satisfied
immediately. Such requests enter a queue, and their thread stays in `Request()`
until they are granted or the rate limiter is stopped. These threads are
responsible for unblocking themselves. The work to do so is split into two main
duties.
(1) Waiting for the next refill time.
(2) Refilling the bytes and granting requests.
Prior to this PR, the slow path logic involved a leader election algorithm to
pick one thread to perform (1) followed by (2). It elected the thread whose
request was at the front of the highest priority non-empty queue since that
request was most likely to be granted. This algorithm was efficient in terms of
reducing intermediate wakeups, which is a thread waking up only to resume
waiting after finding its request is not granted. However, the conceptual
complexity of this algorithm was too high. It took me a long time to draw a
timeline to understand how it works for just one edge case yet there were so
many.
This PR drops the leader election to reduce conceptual complexity. Now, the two
duties can be performed by whichever thread acquires the lock first. The risk
of this change is increasing the number of intermediate wakeups, however, we
took steps to mitigate that.
- `wait_until_refill_pending_` flag ensures only one thread performs (1). This\
prevents the thundering herd problem at the next refill time. The remaining\
threads wait on their condition variable with an unbounded duration -- thus we\
must remember to notify them to ensure forward progress.
- (1) is typically done by a thread at the front of a queue. This is trivial\
when the queues are initially empty as the first choice that arrives must be\
the only entry in its queue. When queues are initially non-empty, we achieve\
this by having (2) notify a thread at the front of a queue (preferring higher\
priority) to perform the next duty.
- We do not require any additional wakeup for (2). Typically it will just be\
done by the thread that finished (1).
Combined, the second and third bullet points above suggest the refill/granting
will typically be done by a request at the front of its queue. This is
important because one wakeup is saved when a granted request happens to be in an
already running thread.
Note there are a few cases that still lead to intermediate wakeup, however. The
first two are existing issues that also apply to the old algorithm, however, the
third (including both subpoints) is new.
- No request may be granted (only possible when rate limit dynamically\
decreases).
- Requests from a different queue may be granted.
- (2) may be run by a non-front request thread causing it to not be granted even\
if some requests in that same queue are granted. It can happen for a couple\
(unlikely) reasons.
- A new request may sneak in and grab the lock at the refill time, before the\
thread finishing (1) can wake up and grab it.
- A new request may sneak in and grab the lock and execute (1) before (2)'s\
chosen candidate can wake up and grab the lock. Then that non-front request\
thread performing (1) can carry over to perform (2).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8602
Test Plan:
- Use existing tests. The edge cases listed in the comment are all performance\
related; I could not really think of any related to correctness. The logic\
looks the same whether a thread wakes up/finishes its work early/on-time/late,\
or whether the thread is chosen vs. "steals" the work.
- Verified write throughput and CPU overhead are basically the same with and\
without this change, even in a rate limiter heavy workload:
Test command:
```
$ rm -rf /dev/shm/dbbench/ && TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=fillrandom -num_multi_db=64 -num_low_pri_threads=64 -num_high_pri_threads=64 -write_buffer_size=262144 -target_file_size_base=262144 -max_bytes_for_level_base=1048576 -rate_limiter_bytes_per_sec=16777216 -key_size=24 -value_size=1000 -num=10000 -compression_type=none -rate_limiter_refill_period_us=1000
```
Results before this PR:
```
fillrandom : 108.463 micros/op 9219 ops/sec; 9.0 MB/s
7.40user 8.84system 1:26.20elapsed 18%CPU (0avgtext+0avgdata 256140maxresident)k
```
Results after this PR:
```
fillrandom : 108.108 micros/op 9250 ops/sec; 9.0 MB/s
7.45user 8.23system 1:26.68elapsed 18%CPU (0avgtext+0avgdata 255688maxresident)k
```
Reviewed By: hx235
Differential Revision: D30048013
Pulled By: ajkr
fbshipit-source-id: 6741bba9d9dfbccab359806d725105817fef818b
3 years ago
|
|
|
// A thread representing a queued request coordinates with other such threads.
|
|
|
|
// There are two main duties.
|
|
|
|
//
|
|
|
|
// (1) Waiting for the next refill time.
|
|
|
|
// (2) Refilling the bytes and granting requests.
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
do {
|
|
|
|
int64_t time_until_refill_us = next_refill_us_ - NowMicrosMonotonicLocked();
|
Simplify GenericRateLimiter algorithm (#8602)
Summary:
`GenericRateLimiter` slow path handles requests that cannot be satisfied
immediately. Such requests enter a queue, and their thread stays in `Request()`
until they are granted or the rate limiter is stopped. These threads are
responsible for unblocking themselves. The work to do so is split into two main
duties.
(1) Waiting for the next refill time.
(2) Refilling the bytes and granting requests.
Prior to this PR, the slow path logic involved a leader election algorithm to
pick one thread to perform (1) followed by (2). It elected the thread whose
request was at the front of the highest priority non-empty queue since that
request was most likely to be granted. This algorithm was efficient in terms of
reducing intermediate wakeups, which is a thread waking up only to resume
waiting after finding its request is not granted. However, the conceptual
complexity of this algorithm was too high. It took me a long time to draw a
timeline to understand how it works for just one edge case yet there were so
many.
This PR drops the leader election to reduce conceptual complexity. Now, the two
duties can be performed by whichever thread acquires the lock first. The risk
of this change is increasing the number of intermediate wakeups, however, we
took steps to mitigate that.
- `wait_until_refill_pending_` flag ensures only one thread performs (1). This\
prevents the thundering herd problem at the next refill time. The remaining\
threads wait on their condition variable with an unbounded duration -- thus we\
must remember to notify them to ensure forward progress.
- (1) is typically done by a thread at the front of a queue. This is trivial\
when the queues are initially empty as the first choice that arrives must be\
the only entry in its queue. When queues are initially non-empty, we achieve\
this by having (2) notify a thread at the front of a queue (preferring higher\
priority) to perform the next duty.
- We do not require any additional wakeup for (2). Typically it will just be\
done by the thread that finished (1).
Combined, the second and third bullet points above suggest the refill/granting
will typically be done by a request at the front of its queue. This is
important because one wakeup is saved when a granted request happens to be in an
already running thread.
Note there are a few cases that still lead to intermediate wakeup, however. The
first two are existing issues that also apply to the old algorithm, however, the
third (including both subpoints) is new.
- No request may be granted (only possible when rate limit dynamically\
decreases).
- Requests from a different queue may be granted.
- (2) may be run by a non-front request thread causing it to not be granted even\
if some requests in that same queue are granted. It can happen for a couple\
(unlikely) reasons.
- A new request may sneak in and grab the lock at the refill time, before the\
thread finishing (1) can wake up and grab it.
- A new request may sneak in and grab the lock and execute (1) before (2)'s\
chosen candidate can wake up and grab the lock. Then that non-front request\
thread performing (1) can carry over to perform (2).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8602
Test Plan:
- Use existing tests. The edge cases listed in the comment are all performance\
related; I could not really think of any related to correctness. The logic\
looks the same whether a thread wakes up/finishes its work early/on-time/late,\
or whether the thread is chosen vs. "steals" the work.
- Verified write throughput and CPU overhead are basically the same with and\
without this change, even in a rate limiter heavy workload:
Test command:
```
$ rm -rf /dev/shm/dbbench/ && TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=fillrandom -num_multi_db=64 -num_low_pri_threads=64 -num_high_pri_threads=64 -write_buffer_size=262144 -target_file_size_base=262144 -max_bytes_for_level_base=1048576 -rate_limiter_bytes_per_sec=16777216 -key_size=24 -value_size=1000 -num=10000 -compression_type=none -rate_limiter_refill_period_us=1000
```
Results before this PR:
```
fillrandom : 108.463 micros/op 9219 ops/sec; 9.0 MB/s
7.40user 8.84system 1:26.20elapsed 18%CPU (0avgtext+0avgdata 256140maxresident)k
```
Results after this PR:
```
fillrandom : 108.108 micros/op 9250 ops/sec; 9.0 MB/s
7.45user 8.23system 1:26.68elapsed 18%CPU (0avgtext+0avgdata 255688maxresident)k
```
Reviewed By: hx235
Differential Revision: D30048013
Pulled By: ajkr
fbshipit-source-id: 6741bba9d9dfbccab359806d725105817fef818b
3 years ago
|
|
|
if (time_until_refill_us > 0) {
|
|
|
|
if (wait_until_refill_pending_) {
|
|
|
|
// Somebody is performing (1). Trust we'll be woken up when our request
|
|
|
|
// is granted or we are needed for future duties.
|
|
|
|
r.cv.Wait();
|
|
|
|
} else {
|
Simplify GenericRateLimiter algorithm (#8602)
Summary:
`GenericRateLimiter` slow path handles requests that cannot be satisfied
immediately. Such requests enter a queue, and their thread stays in `Request()`
until they are granted or the rate limiter is stopped. These threads are
responsible for unblocking themselves. The work to do so is split into two main
duties.
(1) Waiting for the next refill time.
(2) Refilling the bytes and granting requests.
Prior to this PR, the slow path logic involved a leader election algorithm to
pick one thread to perform (1) followed by (2). It elected the thread whose
request was at the front of the highest priority non-empty queue since that
request was most likely to be granted. This algorithm was efficient in terms of
reducing intermediate wakeups, which is a thread waking up only to resume
waiting after finding its request is not granted. However, the conceptual
complexity of this algorithm was too high. It took me a long time to draw a
timeline to understand how it works for just one edge case yet there were so
many.
This PR drops the leader election to reduce conceptual complexity. Now, the two
duties can be performed by whichever thread acquires the lock first. The risk
of this change is increasing the number of intermediate wakeups, however, we
took steps to mitigate that.
- `wait_until_refill_pending_` flag ensures only one thread performs (1). This\
prevents the thundering herd problem at the next refill time. The remaining\
threads wait on their condition variable with an unbounded duration -- thus we\
must remember to notify them to ensure forward progress.
- (1) is typically done by a thread at the front of a queue. This is trivial\
when the queues are initially empty as the first choice that arrives must be\
the only entry in its queue. When queues are initially non-empty, we achieve\
this by having (2) notify a thread at the front of a queue (preferring higher\
priority) to perform the next duty.
- We do not require any additional wakeup for (2). Typically it will just be\
done by the thread that finished (1).
Combined, the second and third bullet points above suggest the refill/granting
will typically be done by a request at the front of its queue. This is
important because one wakeup is saved when a granted request happens to be in an
already running thread.
Note there are a few cases that still lead to intermediate wakeup, however. The
first two are existing issues that also apply to the old algorithm, however, the
third (including both subpoints) is new.
- No request may be granted (only possible when rate limit dynamically\
decreases).
- Requests from a different queue may be granted.
- (2) may be run by a non-front request thread causing it to not be granted even\
if some requests in that same queue are granted. It can happen for a couple\
(unlikely) reasons.
- A new request may sneak in and grab the lock at the refill time, before the\
thread finishing (1) can wake up and grab it.
- A new request may sneak in and grab the lock and execute (1) before (2)'s\
chosen candidate can wake up and grab the lock. Then that non-front request\
thread performing (1) can carry over to perform (2).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8602
Test Plan:
- Use existing tests. The edge cases listed in the comment are all performance\
related; I could not really think of any related to correctness. The logic\
looks the same whether a thread wakes up/finishes its work early/on-time/late,\
or whether the thread is chosen vs. "steals" the work.
- Verified write throughput and CPU overhead are basically the same with and\
without this change, even in a rate limiter heavy workload:
Test command:
```
$ rm -rf /dev/shm/dbbench/ && TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=fillrandom -num_multi_db=64 -num_low_pri_threads=64 -num_high_pri_threads=64 -write_buffer_size=262144 -target_file_size_base=262144 -max_bytes_for_level_base=1048576 -rate_limiter_bytes_per_sec=16777216 -key_size=24 -value_size=1000 -num=10000 -compression_type=none -rate_limiter_refill_period_us=1000
```
Results before this PR:
```
fillrandom : 108.463 micros/op 9219 ops/sec; 9.0 MB/s
7.40user 8.84system 1:26.20elapsed 18%CPU (0avgtext+0avgdata 256140maxresident)k
```
Results after this PR:
```
fillrandom : 108.108 micros/op 9250 ops/sec; 9.0 MB/s
7.45user 8.23system 1:26.68elapsed 18%CPU (0avgtext+0avgdata 255688maxresident)k
```
Reviewed By: hx235
Differential Revision: D30048013
Pulled By: ajkr
fbshipit-source-id: 6741bba9d9dfbccab359806d725105817fef818b
3 years ago
|
|
|
// Whichever thread reaches here first performs duty (1) as described
|
|
|
|
// above.
|
|
|
|
int64_t wait_until = clock_->NowMicros() + time_until_refill_us;
|
|
|
|
RecordTick(stats, NUMBER_RATE_LIMITER_DRAINS);
|
|
|
|
++num_drains_;
|
Simplify GenericRateLimiter algorithm (#8602)
Summary:
`GenericRateLimiter` slow path handles requests that cannot be satisfied
immediately. Such requests enter a queue, and their thread stays in `Request()`
until they are granted or the rate limiter is stopped. These threads are
responsible for unblocking themselves. The work to do so is split into two main
duties.
(1) Waiting for the next refill time.
(2) Refilling the bytes and granting requests.
Prior to this PR, the slow path logic involved a leader election algorithm to
pick one thread to perform (1) followed by (2). It elected the thread whose
request was at the front of the highest priority non-empty queue since that
request was most likely to be granted. This algorithm was efficient in terms of
reducing intermediate wakeups, which is a thread waking up only to resume
waiting after finding its request is not granted. However, the conceptual
complexity of this algorithm was too high. It took me a long time to draw a
timeline to understand how it works for just one edge case yet there were so
many.
This PR drops the leader election to reduce conceptual complexity. Now, the two
duties can be performed by whichever thread acquires the lock first. The risk
of this change is increasing the number of intermediate wakeups, however, we
took steps to mitigate that.
- `wait_until_refill_pending_` flag ensures only one thread performs (1). This\
prevents the thundering herd problem at the next refill time. The remaining\
threads wait on their condition variable with an unbounded duration -- thus we\
must remember to notify them to ensure forward progress.
- (1) is typically done by a thread at the front of a queue. This is trivial\
when the queues are initially empty as the first choice that arrives must be\
the only entry in its queue. When queues are initially non-empty, we achieve\
this by having (2) notify a thread at the front of a queue (preferring higher\
priority) to perform the next duty.
- We do not require any additional wakeup for (2). Typically it will just be\
done by the thread that finished (1).
Combined, the second and third bullet points above suggest the refill/granting
will typically be done by a request at the front of its queue. This is
important because one wakeup is saved when a granted request happens to be in an
already running thread.
Note there are a few cases that still lead to intermediate wakeup, however. The
first two are existing issues that also apply to the old algorithm, however, the
third (including both subpoints) is new.
- No request may be granted (only possible when rate limit dynamically\
decreases).
- Requests from a different queue may be granted.
- (2) may be run by a non-front request thread causing it to not be granted even\
if some requests in that same queue are granted. It can happen for a couple\
(unlikely) reasons.
- A new request may sneak in and grab the lock at the refill time, before the\
thread finishing (1) can wake up and grab it.
- A new request may sneak in and grab the lock and execute (1) before (2)'s\
chosen candidate can wake up and grab the lock. Then that non-front request\
thread performing (1) can carry over to perform (2).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8602
Test Plan:
- Use existing tests. The edge cases listed in the comment are all performance\
related; I could not really think of any related to correctness. The logic\
looks the same whether a thread wakes up/finishes its work early/on-time/late,\
or whether the thread is chosen vs. "steals" the work.
- Verified write throughput and CPU overhead are basically the same with and\
without this change, even in a rate limiter heavy workload:
Test command:
```
$ rm -rf /dev/shm/dbbench/ && TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=fillrandom -num_multi_db=64 -num_low_pri_threads=64 -num_high_pri_threads=64 -write_buffer_size=262144 -target_file_size_base=262144 -max_bytes_for_level_base=1048576 -rate_limiter_bytes_per_sec=16777216 -key_size=24 -value_size=1000 -num=10000 -compression_type=none -rate_limiter_refill_period_us=1000
```
Results before this PR:
```
fillrandom : 108.463 micros/op 9219 ops/sec; 9.0 MB/s
7.40user 8.84system 1:26.20elapsed 18%CPU (0avgtext+0avgdata 256140maxresident)k
```
Results after this PR:
```
fillrandom : 108.108 micros/op 9250 ops/sec; 9.0 MB/s
7.45user 8.23system 1:26.68elapsed 18%CPU (0avgtext+0avgdata 255688maxresident)k
```
Reviewed By: hx235
Differential Revision: D30048013
Pulled By: ajkr
fbshipit-source-id: 6741bba9d9dfbccab359806d725105817fef818b
3 years ago
|
|
|
wait_until_refill_pending_ = true;
|
|
|
|
r.cv.TimedWait(wait_until);
|
|
|
|
TEST_SYNC_POINT_CALLBACK("GenericRateLimiter::Request:PostTimedWait",
|
|
|
|
&time_until_refill_us);
|
|
|
|
wait_until_refill_pending_ = false;
|
|
|
|
}
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
} else {
|
Simplify GenericRateLimiter algorithm (#8602)
Summary:
`GenericRateLimiter` slow path handles requests that cannot be satisfied
immediately. Such requests enter a queue, and their thread stays in `Request()`
until they are granted or the rate limiter is stopped. These threads are
responsible for unblocking themselves. The work to do so is split into two main
duties.
(1) Waiting for the next refill time.
(2) Refilling the bytes and granting requests.
Prior to this PR, the slow path logic involved a leader election algorithm to
pick one thread to perform (1) followed by (2). It elected the thread whose
request was at the front of the highest priority non-empty queue since that
request was most likely to be granted. This algorithm was efficient in terms of
reducing intermediate wakeups, which is a thread waking up only to resume
waiting after finding its request is not granted. However, the conceptual
complexity of this algorithm was too high. It took me a long time to draw a
timeline to understand how it works for just one edge case yet there were so
many.
This PR drops the leader election to reduce conceptual complexity. Now, the two
duties can be performed by whichever thread acquires the lock first. The risk
of this change is increasing the number of intermediate wakeups, however, we
took steps to mitigate that.
- `wait_until_refill_pending_` flag ensures only one thread performs (1). This\
prevents the thundering herd problem at the next refill time. The remaining\
threads wait on their condition variable with an unbounded duration -- thus we\
must remember to notify them to ensure forward progress.
- (1) is typically done by a thread at the front of a queue. This is trivial\
when the queues are initially empty as the first choice that arrives must be\
the only entry in its queue. When queues are initially non-empty, we achieve\
this by having (2) notify a thread at the front of a queue (preferring higher\
priority) to perform the next duty.
- We do not require any additional wakeup for (2). Typically it will just be\
done by the thread that finished (1).
Combined, the second and third bullet points above suggest the refill/granting
will typically be done by a request at the front of its queue. This is
important because one wakeup is saved when a granted request happens to be in an
already running thread.
Note there are a few cases that still lead to intermediate wakeup, however. The
first two are existing issues that also apply to the old algorithm, however, the
third (including both subpoints) is new.
- No request may be granted (only possible when rate limit dynamically\
decreases).
- Requests from a different queue may be granted.
- (2) may be run by a non-front request thread causing it to not be granted even\
if some requests in that same queue are granted. It can happen for a couple\
(unlikely) reasons.
- A new request may sneak in and grab the lock at the refill time, before the\
thread finishing (1) can wake up and grab it.
- A new request may sneak in and grab the lock and execute (1) before (2)'s\
chosen candidate can wake up and grab the lock. Then that non-front request\
thread performing (1) can carry over to perform (2).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8602
Test Plan:
- Use existing tests. The edge cases listed in the comment are all performance\
related; I could not really think of any related to correctness. The logic\
looks the same whether a thread wakes up/finishes its work early/on-time/late,\
or whether the thread is chosen vs. "steals" the work.
- Verified write throughput and CPU overhead are basically the same with and\
without this change, even in a rate limiter heavy workload:
Test command:
```
$ rm -rf /dev/shm/dbbench/ && TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=fillrandom -num_multi_db=64 -num_low_pri_threads=64 -num_high_pri_threads=64 -write_buffer_size=262144 -target_file_size_base=262144 -max_bytes_for_level_base=1048576 -rate_limiter_bytes_per_sec=16777216 -key_size=24 -value_size=1000 -num=10000 -compression_type=none -rate_limiter_refill_period_us=1000
```
Results before this PR:
```
fillrandom : 108.463 micros/op 9219 ops/sec; 9.0 MB/s
7.40user 8.84system 1:26.20elapsed 18%CPU (0avgtext+0avgdata 256140maxresident)k
```
Results after this PR:
```
fillrandom : 108.108 micros/op 9250 ops/sec; 9.0 MB/s
7.45user 8.23system 1:26.68elapsed 18%CPU (0avgtext+0avgdata 255688maxresident)k
```
Reviewed By: hx235
Differential Revision: D30048013
Pulled By: ajkr
fbshipit-source-id: 6741bba9d9dfbccab359806d725105817fef818b
3 years ago
|
|
|
// Whichever thread reaches here first performs duty (2) as described
|
|
|
|
// above.
|
|
|
|
RefillBytesAndGrantRequestsLocked();
|
Simplify GenericRateLimiter algorithm (#8602)
Summary:
`GenericRateLimiter` slow path handles requests that cannot be satisfied
immediately. Such requests enter a queue, and their thread stays in `Request()`
until they are granted or the rate limiter is stopped. These threads are
responsible for unblocking themselves. The work to do so is split into two main
duties.
(1) Waiting for the next refill time.
(2) Refilling the bytes and granting requests.
Prior to this PR, the slow path logic involved a leader election algorithm to
pick one thread to perform (1) followed by (2). It elected the thread whose
request was at the front of the highest priority non-empty queue since that
request was most likely to be granted. This algorithm was efficient in terms of
reducing intermediate wakeups, which is a thread waking up only to resume
waiting after finding its request is not granted. However, the conceptual
complexity of this algorithm was too high. It took me a long time to draw a
timeline to understand how it works for just one edge case yet there were so
many.
This PR drops the leader election to reduce conceptual complexity. Now, the two
duties can be performed by whichever thread acquires the lock first. The risk
of this change is increasing the number of intermediate wakeups, however, we
took steps to mitigate that.
- `wait_until_refill_pending_` flag ensures only one thread performs (1). This\
prevents the thundering herd problem at the next refill time. The remaining\
threads wait on their condition variable with an unbounded duration -- thus we\
must remember to notify them to ensure forward progress.
- (1) is typically done by a thread at the front of a queue. This is trivial\
when the queues are initially empty as the first choice that arrives must be\
the only entry in its queue. When queues are initially non-empty, we achieve\
this by having (2) notify a thread at the front of a queue (preferring higher\
priority) to perform the next duty.
- We do not require any additional wakeup for (2). Typically it will just be\
done by the thread that finished (1).
Combined, the second and third bullet points above suggest the refill/granting
will typically be done by a request at the front of its queue. This is
important because one wakeup is saved when a granted request happens to be in an
already running thread.
Note there are a few cases that still lead to intermediate wakeup, however. The
first two are existing issues that also apply to the old algorithm, however, the
third (including both subpoints) is new.
- No request may be granted (only possible when rate limit dynamically\
decreases).
- Requests from a different queue may be granted.
- (2) may be run by a non-front request thread causing it to not be granted even\
if some requests in that same queue are granted. It can happen for a couple\
(unlikely) reasons.
- A new request may sneak in and grab the lock at the refill time, before the\
thread finishing (1) can wake up and grab it.
- A new request may sneak in and grab the lock and execute (1) before (2)'s\
chosen candidate can wake up and grab the lock. Then that non-front request\
thread performing (1) can carry over to perform (2).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8602
Test Plan:
- Use existing tests. The edge cases listed in the comment are all performance\
related; I could not really think of any related to correctness. The logic\
looks the same whether a thread wakes up/finishes its work early/on-time/late,\
or whether the thread is chosen vs. "steals" the work.
- Verified write throughput and CPU overhead are basically the same with and\
without this change, even in a rate limiter heavy workload:
Test command:
```
$ rm -rf /dev/shm/dbbench/ && TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=fillrandom -num_multi_db=64 -num_low_pri_threads=64 -num_high_pri_threads=64 -write_buffer_size=262144 -target_file_size_base=262144 -max_bytes_for_level_base=1048576 -rate_limiter_bytes_per_sec=16777216 -key_size=24 -value_size=1000 -num=10000 -compression_type=none -rate_limiter_refill_period_us=1000
```
Results before this PR:
```
fillrandom : 108.463 micros/op 9219 ops/sec; 9.0 MB/s
7.40user 8.84system 1:26.20elapsed 18%CPU (0avgtext+0avgdata 256140maxresident)k
```
Results after this PR:
```
fillrandom : 108.108 micros/op 9250 ops/sec; 9.0 MB/s
7.45user 8.23system 1:26.68elapsed 18%CPU (0avgtext+0avgdata 255688maxresident)k
```
Reviewed By: hx235
Differential Revision: D30048013
Pulled By: ajkr
fbshipit-source-id: 6741bba9d9dfbccab359806d725105817fef818b
3 years ago
|
|
|
if (r.granted) {
|
|
|
|
// If there is any remaining requests, make sure there exists at least
|
|
|
|
// one candidate is awake for future duties by signaling a front request
|
|
|
|
// of a queue.
|
|
|
|
for (int i = Env::IO_TOTAL - 1; i >= Env::IO_LOW; --i) {
|
|
|
|
std::deque<Req*> queue = queue_[i];
|
|
|
|
if (!queue.empty()) {
|
|
|
|
queue.front()->cv.Signal();
|
|
|
|
break;
|
|
|
|
}
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
}
|
|
|
|
}
|
Simplify GenericRateLimiter algorithm (#8602)
Summary:
`GenericRateLimiter` slow path handles requests that cannot be satisfied
immediately. Such requests enter a queue, and their thread stays in `Request()`
until they are granted or the rate limiter is stopped. These threads are
responsible for unblocking themselves. The work to do so is split into two main
duties.
(1) Waiting for the next refill time.
(2) Refilling the bytes and granting requests.
Prior to this PR, the slow path logic involved a leader election algorithm to
pick one thread to perform (1) followed by (2). It elected the thread whose
request was at the front of the highest priority non-empty queue since that
request was most likely to be granted. This algorithm was efficient in terms of
reducing intermediate wakeups, which is a thread waking up only to resume
waiting after finding its request is not granted. However, the conceptual
complexity of this algorithm was too high. It took me a long time to draw a
timeline to understand how it works for just one edge case yet there were so
many.
This PR drops the leader election to reduce conceptual complexity. Now, the two
duties can be performed by whichever thread acquires the lock first. The risk
of this change is increasing the number of intermediate wakeups, however, we
took steps to mitigate that.
- `wait_until_refill_pending_` flag ensures only one thread performs (1). This\
prevents the thundering herd problem at the next refill time. The remaining\
threads wait on their condition variable with an unbounded duration -- thus we\
must remember to notify them to ensure forward progress.
- (1) is typically done by a thread at the front of a queue. This is trivial\
when the queues are initially empty as the first choice that arrives must be\
the only entry in its queue. When queues are initially non-empty, we achieve\
this by having (2) notify a thread at the front of a queue (preferring higher\
priority) to perform the next duty.
- We do not require any additional wakeup for (2). Typically it will just be\
done by the thread that finished (1).
Combined, the second and third bullet points above suggest the refill/granting
will typically be done by a request at the front of its queue. This is
important because one wakeup is saved when a granted request happens to be in an
already running thread.
Note there are a few cases that still lead to intermediate wakeup, however. The
first two are existing issues that also apply to the old algorithm, however, the
third (including both subpoints) is new.
- No request may be granted (only possible when rate limit dynamically\
decreases).
- Requests from a different queue may be granted.
- (2) may be run by a non-front request thread causing it to not be granted even\
if some requests in that same queue are granted. It can happen for a couple\
(unlikely) reasons.
- A new request may sneak in and grab the lock at the refill time, before the\
thread finishing (1) can wake up and grab it.
- A new request may sneak in and grab the lock and execute (1) before (2)'s\
chosen candidate can wake up and grab the lock. Then that non-front request\
thread performing (1) can carry over to perform (2).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8602
Test Plan:
- Use existing tests. The edge cases listed in the comment are all performance\
related; I could not really think of any related to correctness. The logic\
looks the same whether a thread wakes up/finishes its work early/on-time/late,\
or whether the thread is chosen vs. "steals" the work.
- Verified write throughput and CPU overhead are basically the same with and\
without this change, even in a rate limiter heavy workload:
Test command:
```
$ rm -rf /dev/shm/dbbench/ && TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=fillrandom -num_multi_db=64 -num_low_pri_threads=64 -num_high_pri_threads=64 -write_buffer_size=262144 -target_file_size_base=262144 -max_bytes_for_level_base=1048576 -rate_limiter_bytes_per_sec=16777216 -key_size=24 -value_size=1000 -num=10000 -compression_type=none -rate_limiter_refill_period_us=1000
```
Results before this PR:
```
fillrandom : 108.463 micros/op 9219 ops/sec; 9.0 MB/s
7.40user 8.84system 1:26.20elapsed 18%CPU (0avgtext+0avgdata 256140maxresident)k
```
Results after this PR:
```
fillrandom : 108.108 micros/op 9250 ops/sec; 9.0 MB/s
7.45user 8.23system 1:26.68elapsed 18%CPU (0avgtext+0avgdata 255688maxresident)k
```
Reviewed By: hx235
Differential Revision: D30048013
Pulled By: ajkr
fbshipit-source-id: 6741bba9d9dfbccab359806d725105817fef818b
3 years ago
|
|
|
}
|
|
|
|
// Invariant: non-granted request is always in one queue, and granted
|
|
|
|
// request is always in zero queues.
|
|
|
|
#ifndef NDEBUG
|
|
|
|
int num_found = 0;
|
|
|
|
for (int i = Env::IO_LOW; i < Env::IO_TOTAL; ++i) {
|
|
|
|
if (std::find(queue_[i].begin(), queue_[i].end(), &r) !=
|
|
|
|
queue_[i].end()) {
|
|
|
|
++num_found;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (r.granted) {
|
|
|
|
assert(num_found == 0);
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
} else {
|
Simplify GenericRateLimiter algorithm (#8602)
Summary:
`GenericRateLimiter` slow path handles requests that cannot be satisfied
immediately. Such requests enter a queue, and their thread stays in `Request()`
until they are granted or the rate limiter is stopped. These threads are
responsible for unblocking themselves. The work to do so is split into two main
duties.
(1) Waiting for the next refill time.
(2) Refilling the bytes and granting requests.
Prior to this PR, the slow path logic involved a leader election algorithm to
pick one thread to perform (1) followed by (2). It elected the thread whose
request was at the front of the highest priority non-empty queue since that
request was most likely to be granted. This algorithm was efficient in terms of
reducing intermediate wakeups, which is a thread waking up only to resume
waiting after finding its request is not granted. However, the conceptual
complexity of this algorithm was too high. It took me a long time to draw a
timeline to understand how it works for just one edge case yet there were so
many.
This PR drops the leader election to reduce conceptual complexity. Now, the two
duties can be performed by whichever thread acquires the lock first. The risk
of this change is increasing the number of intermediate wakeups, however, we
took steps to mitigate that.
- `wait_until_refill_pending_` flag ensures only one thread performs (1). This\
prevents the thundering herd problem at the next refill time. The remaining\
threads wait on their condition variable with an unbounded duration -- thus we\
must remember to notify them to ensure forward progress.
- (1) is typically done by a thread at the front of a queue. This is trivial\
when the queues are initially empty as the first choice that arrives must be\
the only entry in its queue. When queues are initially non-empty, we achieve\
this by having (2) notify a thread at the front of a queue (preferring higher\
priority) to perform the next duty.
- We do not require any additional wakeup for (2). Typically it will just be\
done by the thread that finished (1).
Combined, the second and third bullet points above suggest the refill/granting
will typically be done by a request at the front of its queue. This is
important because one wakeup is saved when a granted request happens to be in an
already running thread.
Note there are a few cases that still lead to intermediate wakeup, however. The
first two are existing issues that also apply to the old algorithm, however, the
third (including both subpoints) is new.
- No request may be granted (only possible when rate limit dynamically\
decreases).
- Requests from a different queue may be granted.
- (2) may be run by a non-front request thread causing it to not be granted even\
if some requests in that same queue are granted. It can happen for a couple\
(unlikely) reasons.
- A new request may sneak in and grab the lock at the refill time, before the\
thread finishing (1) can wake up and grab it.
- A new request may sneak in and grab the lock and execute (1) before (2)'s\
chosen candidate can wake up and grab the lock. Then that non-front request\
thread performing (1) can carry over to perform (2).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8602
Test Plan:
- Use existing tests. The edge cases listed in the comment are all performance\
related; I could not really think of any related to correctness. The logic\
looks the same whether a thread wakes up/finishes its work early/on-time/late,\
or whether the thread is chosen vs. "steals" the work.
- Verified write throughput and CPU overhead are basically the same with and\
without this change, even in a rate limiter heavy workload:
Test command:
```
$ rm -rf /dev/shm/dbbench/ && TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=fillrandom -num_multi_db=64 -num_low_pri_threads=64 -num_high_pri_threads=64 -write_buffer_size=262144 -target_file_size_base=262144 -max_bytes_for_level_base=1048576 -rate_limiter_bytes_per_sec=16777216 -key_size=24 -value_size=1000 -num=10000 -compression_type=none -rate_limiter_refill_period_us=1000
```
Results before this PR:
```
fillrandom : 108.463 micros/op 9219 ops/sec; 9.0 MB/s
7.40user 8.84system 1:26.20elapsed 18%CPU (0avgtext+0avgdata 256140maxresident)k
```
Results after this PR:
```
fillrandom : 108.108 micros/op 9250 ops/sec; 9.0 MB/s
7.45user 8.23system 1:26.68elapsed 18%CPU (0avgtext+0avgdata 255688maxresident)k
```
Reviewed By: hx235
Differential Revision: D30048013
Pulled By: ajkr
fbshipit-source-id: 6741bba9d9dfbccab359806d725105817fef818b
3 years ago
|
|
|
assert(num_found == 1);
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
}
|
Simplify GenericRateLimiter algorithm (#8602)
Summary:
`GenericRateLimiter` slow path handles requests that cannot be satisfied
immediately. Such requests enter a queue, and their thread stays in `Request()`
until they are granted or the rate limiter is stopped. These threads are
responsible for unblocking themselves. The work to do so is split into two main
duties.
(1) Waiting for the next refill time.
(2) Refilling the bytes and granting requests.
Prior to this PR, the slow path logic involved a leader election algorithm to
pick one thread to perform (1) followed by (2). It elected the thread whose
request was at the front of the highest priority non-empty queue since that
request was most likely to be granted. This algorithm was efficient in terms of
reducing intermediate wakeups, which is a thread waking up only to resume
waiting after finding its request is not granted. However, the conceptual
complexity of this algorithm was too high. It took me a long time to draw a
timeline to understand how it works for just one edge case yet there were so
many.
This PR drops the leader election to reduce conceptual complexity. Now, the two
duties can be performed by whichever thread acquires the lock first. The risk
of this change is increasing the number of intermediate wakeups, however, we
took steps to mitigate that.
- `wait_until_refill_pending_` flag ensures only one thread performs (1). This\
prevents the thundering herd problem at the next refill time. The remaining\
threads wait on their condition variable with an unbounded duration -- thus we\
must remember to notify them to ensure forward progress.
- (1) is typically done by a thread at the front of a queue. This is trivial\
when the queues are initially empty as the first choice that arrives must be\
the only entry in its queue. When queues are initially non-empty, we achieve\
this by having (2) notify a thread at the front of a queue (preferring higher\
priority) to perform the next duty.
- We do not require any additional wakeup for (2). Typically it will just be\
done by the thread that finished (1).
Combined, the second and third bullet points above suggest the refill/granting
will typically be done by a request at the front of its queue. This is
important because one wakeup is saved when a granted request happens to be in an
already running thread.
Note there are a few cases that still lead to intermediate wakeup, however. The
first two are existing issues that also apply to the old algorithm, however, the
third (including both subpoints) is new.
- No request may be granted (only possible when rate limit dynamically\
decreases).
- Requests from a different queue may be granted.
- (2) may be run by a non-front request thread causing it to not be granted even\
if some requests in that same queue are granted. It can happen for a couple\
(unlikely) reasons.
- A new request may sneak in and grab the lock at the refill time, before the\
thread finishing (1) can wake up and grab it.
- A new request may sneak in and grab the lock and execute (1) before (2)'s\
chosen candidate can wake up and grab the lock. Then that non-front request\
thread performing (1) can carry over to perform (2).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8602
Test Plan:
- Use existing tests. The edge cases listed in the comment are all performance\
related; I could not really think of any related to correctness. The logic\
looks the same whether a thread wakes up/finishes its work early/on-time/late,\
or whether the thread is chosen vs. "steals" the work.
- Verified write throughput and CPU overhead are basically the same with and\
without this change, even in a rate limiter heavy workload:
Test command:
```
$ rm -rf /dev/shm/dbbench/ && TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=fillrandom -num_multi_db=64 -num_low_pri_threads=64 -num_high_pri_threads=64 -write_buffer_size=262144 -target_file_size_base=262144 -max_bytes_for_level_base=1048576 -rate_limiter_bytes_per_sec=16777216 -key_size=24 -value_size=1000 -num=10000 -compression_type=none -rate_limiter_refill_period_us=1000
```
Results before this PR:
```
fillrandom : 108.463 micros/op 9219 ops/sec; 9.0 MB/s
7.40user 8.84system 1:26.20elapsed 18%CPU (0avgtext+0avgdata 256140maxresident)k
```
Results after this PR:
```
fillrandom : 108.108 micros/op 9250 ops/sec; 9.0 MB/s
7.45user 8.23system 1:26.68elapsed 18%CPU (0avgtext+0avgdata 255688maxresident)k
```
Reviewed By: hx235
Differential Revision: D30048013
Pulled By: ajkr
fbshipit-source-id: 6741bba9d9dfbccab359806d725105817fef818b
3 years ago
|
|
|
#endif // NDEBUG
|
|
|
|
} while (!stop_ && !r.granted);
|
|
|
|
|
|
|
|
if (stop_) {
|
|
|
|
// It is now in the clean-up of ~GenericRateLimiter().
|
|
|
|
// Therefore any woken-up request will have come out of the loop and then
|
|
|
|
// exit here. It might or might not have been satisfied.
|
|
|
|
--requests_to_wait_;
|
|
|
|
exit_cv_.Signal();
|
|
|
|
}
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<Env::IOPriority>
|
|
|
|
GenericRateLimiter::GeneratePriorityIterationOrderLocked() {
|
|
|
|
std::vector<Env::IOPriority> pri_iteration_order(Env::IO_TOTAL /* 4 */);
|
|
|
|
// We make Env::IO_USER a superior priority by always iterating its queue
|
|
|
|
// first
|
|
|
|
pri_iteration_order[0] = Env::IO_USER;
|
|
|
|
|
|
|
|
bool high_pri_iterated_after_mid_low_pri = rnd_.OneIn(fairness_);
|
|
|
|
TEST_SYNC_POINT_CALLBACK(
|
|
|
|
"GenericRateLimiter::GeneratePriorityIterationOrderLocked::"
|
|
|
|
"PostRandomOneInFairnessForHighPri",
|
|
|
|
&high_pri_iterated_after_mid_low_pri);
|
|
|
|
bool mid_pri_itereated_after_low_pri = rnd_.OneIn(fairness_);
|
|
|
|
TEST_SYNC_POINT_CALLBACK(
|
|
|
|
"GenericRateLimiter::GeneratePriorityIterationOrderLocked::"
|
|
|
|
"PostRandomOneInFairnessForMidPri",
|
|
|
|
&mid_pri_itereated_after_low_pri);
|
|
|
|
|
|
|
|
if (high_pri_iterated_after_mid_low_pri) {
|
|
|
|
pri_iteration_order[3] = Env::IO_HIGH;
|
|
|
|
pri_iteration_order[2] =
|
|
|
|
mid_pri_itereated_after_low_pri ? Env::IO_MID : Env::IO_LOW;
|
|
|
|
pri_iteration_order[1] =
|
|
|
|
(pri_iteration_order[2] == Env::IO_MID) ? Env::IO_LOW : Env::IO_MID;
|
|
|
|
} else {
|
|
|
|
pri_iteration_order[1] = Env::IO_HIGH;
|
|
|
|
pri_iteration_order[3] =
|
|
|
|
mid_pri_itereated_after_low_pri ? Env::IO_MID : Env::IO_LOW;
|
|
|
|
pri_iteration_order[2] =
|
|
|
|
(pri_iteration_order[3] == Env::IO_MID) ? Env::IO_LOW : Env::IO_MID;
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_SYNC_POINT_CALLBACK(
|
|
|
|
"GenericRateLimiter::GeneratePriorityIterationOrderLocked::"
|
|
|
|
"PreReturnPriIterationOrder",
|
|
|
|
&pri_iteration_order);
|
|
|
|
return pri_iteration_order;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GenericRateLimiter::RefillBytesAndGrantRequestsLocked() {
|
|
|
|
TEST_SYNC_POINT_CALLBACK(
|
|
|
|
"GenericRateLimiter::RefillBytesAndGrantRequestsLocked", &request_mutex_);
|
|
|
|
next_refill_us_ = NowMicrosMonotonicLocked() + refill_period_us_;
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
// Carry over the left over quota from the last period
|
|
|
|
auto refill_bytes_per_period =
|
|
|
|
refill_bytes_per_period_.load(std::memory_order_relaxed);
|
|
|
|
if (available_bytes_ < refill_bytes_per_period) {
|
|
|
|
available_bytes_ += refill_bytes_per_period;
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<Env::IOPriority> pri_iteration_order =
|
|
|
|
GeneratePriorityIterationOrderLocked();
|
|
|
|
|
|
|
|
for (int i = Env::IO_LOW; i < Env::IO_TOTAL; ++i) {
|
|
|
|
assert(!pri_iteration_order.empty());
|
|
|
|
Env::IOPriority current_pri = pri_iteration_order[i];
|
|
|
|
auto* queue = &queue_[current_pri];
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
while (!queue->empty()) {
|
|
|
|
auto* next_req = queue->front();
|
fix rate limiter to avoid starvation
Summary:
The current implementation of rate limiter has the possibility to introduce resource starvation when change its limit.
This diff aims to fix this problem by consuming request bytes partially.
Test Plan:
```
./rate_limiter_test
[==========] Running 4 tests from 1 test case.
[----------] Global test environment set-up.
[----------] 4 tests from RateLimiterTest
[ RUN ] RateLimiterTest.OverflowRate
[ OK ] RateLimiterTest.OverflowRate (0 ms)
[ RUN ] RateLimiterTest.StartStop
[ OK ] RateLimiterTest.StartStop (0 ms)
[ RUN ] RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.355712 KB/sec, elapsed 2.00 seconds
request size [1 - 1023], limit 20 KB/sec, actual rate: 19.136564 KB/sec, elapsed 2.00 seconds
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.783976 KB/sec, elapsed 2.10 seconds
request size [1 - 2047], limit 40 KB/sec, actual rate: 39.308144 KB/sec, elapsed 2.10 seconds
request size [1 - 4095], limit 40 KB/sec, actual rate: 40.318349 KB/sec, elapsed 2.20 seconds
request size [1 - 4095], limit 80 KB/sec, actual rate: 79.667396 KB/sec, elapsed 2.20 seconds
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.807158 KB/sec, elapsed 2.30 seconds
request size [1 - 8191], limit 160 KB/sec, actual rate: 160.659761 KB/sec, elapsed 2.20 seconds
request size [1 - 16383], limit 160 KB/sec, actual rate: 160.700990 KB/sec, elapsed 3.00 seconds
request size [1 - 16383], limit 320 KB/sec, actual rate: 317.639481 KB/sec, elapsed 2.50 seconds
[ OK ] RateLimiterTest.Rate (22618 ms)
[ RUN ] RateLimiterTest.LimitChangeTest
[COMPLETE] request size 10 KB, new limit 20KB/sec, refill period 1000 ms
[COMPLETE] request size 10 KB, new limit 5KB/sec, refill period 1000 ms
[COMPLETE] request size 20 KB, new limit 40KB/sec, refill period 1000 ms
[COMPLETE] request size 20 KB, new limit 10KB/sec, refill period 1000 ms
[COMPLETE] request size 40 KB, new limit 80KB/sec, refill period 1000 ms
[COMPLETE] request size 40 KB, new limit 20KB/sec, refill period 1000 ms
[COMPLETE] request size 80 KB, new limit 160KB/sec, refill period 1000 ms
[COMPLETE] request size 80 KB, new limit 40KB/sec, refill period 1000 ms
[COMPLETE] request size 160 KB, new limit 320KB/sec, refill period 1000 ms
[COMPLETE] request size 160 KB, new limit 80KB/sec, refill period 1000 ms
[ OK ] RateLimiterTest.LimitChangeTest (5002 ms)
[----------] 4 tests from RateLimiterTest (27620 ms total)
[----------] Global test environment tear-down
[==========] 4 tests from 1 test case ran. (27621 ms total)
[ PASSED ] 4 tests.
```
Reviewers: sdong, IslamAbdelRahman, yiwu, andrewkr
Reviewed By: andrewkr
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D60207
8 years ago
|
|
|
if (available_bytes_ < next_req->request_bytes) {
|
|
|
|
// Grant partial request_bytes to avoid starvation of requests
|
|
|
|
// that become asking for more bytes than available_bytes_
|
|
|
|
// due to dynamically reduced rate limiter's bytes_per_second that
|
|
|
|
// leads to reduced refill_bytes_per_period hence available_bytes_
|
fix rate limiter to avoid starvation
Summary:
The current implementation of rate limiter has the possibility to introduce resource starvation when change its limit.
This diff aims to fix this problem by consuming request bytes partially.
Test Plan:
```
./rate_limiter_test
[==========] Running 4 tests from 1 test case.
[----------] Global test environment set-up.
[----------] 4 tests from RateLimiterTest
[ RUN ] RateLimiterTest.OverflowRate
[ OK ] RateLimiterTest.OverflowRate (0 ms)
[ RUN ] RateLimiterTest.StartStop
[ OK ] RateLimiterTest.StartStop (0 ms)
[ RUN ] RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.355712 KB/sec, elapsed 2.00 seconds
request size [1 - 1023], limit 20 KB/sec, actual rate: 19.136564 KB/sec, elapsed 2.00 seconds
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.783976 KB/sec, elapsed 2.10 seconds
request size [1 - 2047], limit 40 KB/sec, actual rate: 39.308144 KB/sec, elapsed 2.10 seconds
request size [1 - 4095], limit 40 KB/sec, actual rate: 40.318349 KB/sec, elapsed 2.20 seconds
request size [1 - 4095], limit 80 KB/sec, actual rate: 79.667396 KB/sec, elapsed 2.20 seconds
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.807158 KB/sec, elapsed 2.30 seconds
request size [1 - 8191], limit 160 KB/sec, actual rate: 160.659761 KB/sec, elapsed 2.20 seconds
request size [1 - 16383], limit 160 KB/sec, actual rate: 160.700990 KB/sec, elapsed 3.00 seconds
request size [1 - 16383], limit 320 KB/sec, actual rate: 317.639481 KB/sec, elapsed 2.50 seconds
[ OK ] RateLimiterTest.Rate (22618 ms)
[ RUN ] RateLimiterTest.LimitChangeTest
[COMPLETE] request size 10 KB, new limit 20KB/sec, refill period 1000 ms
[COMPLETE] request size 10 KB, new limit 5KB/sec, refill period 1000 ms
[COMPLETE] request size 20 KB, new limit 40KB/sec, refill period 1000 ms
[COMPLETE] request size 20 KB, new limit 10KB/sec, refill period 1000 ms
[COMPLETE] request size 40 KB, new limit 80KB/sec, refill period 1000 ms
[COMPLETE] request size 40 KB, new limit 20KB/sec, refill period 1000 ms
[COMPLETE] request size 80 KB, new limit 160KB/sec, refill period 1000 ms
[COMPLETE] request size 80 KB, new limit 40KB/sec, refill period 1000 ms
[COMPLETE] request size 160 KB, new limit 320KB/sec, refill period 1000 ms
[COMPLETE] request size 160 KB, new limit 80KB/sec, refill period 1000 ms
[ OK ] RateLimiterTest.LimitChangeTest (5002 ms)
[----------] 4 tests from RateLimiterTest (27620 ms total)
[----------] Global test environment tear-down
[==========] 4 tests from 1 test case ran. (27621 ms total)
[ PASSED ] 4 tests.
```
Reviewers: sdong, IslamAbdelRahman, yiwu, andrewkr
Reviewed By: andrewkr
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D60207
8 years ago
|
|
|
next_req->request_bytes -= available_bytes_;
|
|
|
|
available_bytes_ = 0;
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
break;
|
|
|
|
}
|
fix rate limiter to avoid starvation
Summary:
The current implementation of rate limiter has the possibility to introduce resource starvation when change its limit.
This diff aims to fix this problem by consuming request bytes partially.
Test Plan:
```
./rate_limiter_test
[==========] Running 4 tests from 1 test case.
[----------] Global test environment set-up.
[----------] 4 tests from RateLimiterTest
[ RUN ] RateLimiterTest.OverflowRate
[ OK ] RateLimiterTest.OverflowRate (0 ms)
[ RUN ] RateLimiterTest.StartStop
[ OK ] RateLimiterTest.StartStop (0 ms)
[ RUN ] RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.355712 KB/sec, elapsed 2.00 seconds
request size [1 - 1023], limit 20 KB/sec, actual rate: 19.136564 KB/sec, elapsed 2.00 seconds
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.783976 KB/sec, elapsed 2.10 seconds
request size [1 - 2047], limit 40 KB/sec, actual rate: 39.308144 KB/sec, elapsed 2.10 seconds
request size [1 - 4095], limit 40 KB/sec, actual rate: 40.318349 KB/sec, elapsed 2.20 seconds
request size [1 - 4095], limit 80 KB/sec, actual rate: 79.667396 KB/sec, elapsed 2.20 seconds
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.807158 KB/sec, elapsed 2.30 seconds
request size [1 - 8191], limit 160 KB/sec, actual rate: 160.659761 KB/sec, elapsed 2.20 seconds
request size [1 - 16383], limit 160 KB/sec, actual rate: 160.700990 KB/sec, elapsed 3.00 seconds
request size [1 - 16383], limit 320 KB/sec, actual rate: 317.639481 KB/sec, elapsed 2.50 seconds
[ OK ] RateLimiterTest.Rate (22618 ms)
[ RUN ] RateLimiterTest.LimitChangeTest
[COMPLETE] request size 10 KB, new limit 20KB/sec, refill period 1000 ms
[COMPLETE] request size 10 KB, new limit 5KB/sec, refill period 1000 ms
[COMPLETE] request size 20 KB, new limit 40KB/sec, refill period 1000 ms
[COMPLETE] request size 20 KB, new limit 10KB/sec, refill period 1000 ms
[COMPLETE] request size 40 KB, new limit 80KB/sec, refill period 1000 ms
[COMPLETE] request size 40 KB, new limit 20KB/sec, refill period 1000 ms
[COMPLETE] request size 80 KB, new limit 160KB/sec, refill period 1000 ms
[COMPLETE] request size 80 KB, new limit 40KB/sec, refill period 1000 ms
[COMPLETE] request size 160 KB, new limit 320KB/sec, refill period 1000 ms
[COMPLETE] request size 160 KB, new limit 80KB/sec, refill period 1000 ms
[ OK ] RateLimiterTest.LimitChangeTest (5002 ms)
[----------] 4 tests from RateLimiterTest (27620 ms total)
[----------] Global test environment tear-down
[==========] 4 tests from 1 test case ran. (27621 ms total)
[ PASSED ] 4 tests.
```
Reviewers: sdong, IslamAbdelRahman, yiwu, andrewkr
Reviewed By: andrewkr
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D60207
8 years ago
|
|
|
available_bytes_ -= next_req->request_bytes;
|
|
|
|
next_req->request_bytes = 0;
|
|
|
|
total_bytes_through_[current_pri] += next_req->bytes;
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
|
|
queue->pop_front();
|
|
|
|
|
|
|
|
next_req->granted = true;
|
Simplify GenericRateLimiter algorithm (#8602)
Summary:
`GenericRateLimiter` slow path handles requests that cannot be satisfied
immediately. Such requests enter a queue, and their thread stays in `Request()`
until they are granted or the rate limiter is stopped. These threads are
responsible for unblocking themselves. The work to do so is split into two main
duties.
(1) Waiting for the next refill time.
(2) Refilling the bytes and granting requests.
Prior to this PR, the slow path logic involved a leader election algorithm to
pick one thread to perform (1) followed by (2). It elected the thread whose
request was at the front of the highest priority non-empty queue since that
request was most likely to be granted. This algorithm was efficient in terms of
reducing intermediate wakeups, which is a thread waking up only to resume
waiting after finding its request is not granted. However, the conceptual
complexity of this algorithm was too high. It took me a long time to draw a
timeline to understand how it works for just one edge case yet there were so
many.
This PR drops the leader election to reduce conceptual complexity. Now, the two
duties can be performed by whichever thread acquires the lock first. The risk
of this change is increasing the number of intermediate wakeups, however, we
took steps to mitigate that.
- `wait_until_refill_pending_` flag ensures only one thread performs (1). This\
prevents the thundering herd problem at the next refill time. The remaining\
threads wait on their condition variable with an unbounded duration -- thus we\
must remember to notify them to ensure forward progress.
- (1) is typically done by a thread at the front of a queue. This is trivial\
when the queues are initially empty as the first choice that arrives must be\
the only entry in its queue. When queues are initially non-empty, we achieve\
this by having (2) notify a thread at the front of a queue (preferring higher\
priority) to perform the next duty.
- We do not require any additional wakeup for (2). Typically it will just be\
done by the thread that finished (1).
Combined, the second and third bullet points above suggest the refill/granting
will typically be done by a request at the front of its queue. This is
important because one wakeup is saved when a granted request happens to be in an
already running thread.
Note there are a few cases that still lead to intermediate wakeup, however. The
first two are existing issues that also apply to the old algorithm, however, the
third (including both subpoints) is new.
- No request may be granted (only possible when rate limit dynamically\
decreases).
- Requests from a different queue may be granted.
- (2) may be run by a non-front request thread causing it to not be granted even\
if some requests in that same queue are granted. It can happen for a couple\
(unlikely) reasons.
- A new request may sneak in and grab the lock at the refill time, before the\
thread finishing (1) can wake up and grab it.
- A new request may sneak in and grab the lock and execute (1) before (2)'s\
chosen candidate can wake up and grab the lock. Then that non-front request\
thread performing (1) can carry over to perform (2).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8602
Test Plan:
- Use existing tests. The edge cases listed in the comment are all performance\
related; I could not really think of any related to correctness. The logic\
looks the same whether a thread wakes up/finishes its work early/on-time/late,\
or whether the thread is chosen vs. "steals" the work.
- Verified write throughput and CPU overhead are basically the same with and\
without this change, even in a rate limiter heavy workload:
Test command:
```
$ rm -rf /dev/shm/dbbench/ && TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=fillrandom -num_multi_db=64 -num_low_pri_threads=64 -num_high_pri_threads=64 -write_buffer_size=262144 -target_file_size_base=262144 -max_bytes_for_level_base=1048576 -rate_limiter_bytes_per_sec=16777216 -key_size=24 -value_size=1000 -num=10000 -compression_type=none -rate_limiter_refill_period_us=1000
```
Results before this PR:
```
fillrandom : 108.463 micros/op 9219 ops/sec; 9.0 MB/s
7.40user 8.84system 1:26.20elapsed 18%CPU (0avgtext+0avgdata 256140maxresident)k
```
Results after this PR:
```
fillrandom : 108.108 micros/op 9250 ops/sec; 9.0 MB/s
7.45user 8.23system 1:26.68elapsed 18%CPU (0avgtext+0avgdata 255688maxresident)k
```
Reviewed By: hx235
Differential Revision: D30048013
Pulled By: ajkr
fbshipit-source-id: 6741bba9d9dfbccab359806d725105817fef818b
3 years ago
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// Quota granted, signal the thread to exit
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next_req->cv.Signal();
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generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
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}
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}
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}
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int64_t GenericRateLimiter::CalculateRefillBytesPerPeriodLocked(
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int64_t rate_bytes_per_sec) {
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if (std::numeric_limits<int64_t>::max() / rate_bytes_per_sec <
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refill_period_us_) {
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// Avoid unexpected result in the overflow case. The result now is still
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// inaccurate but is a number that is large enough.
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return std::numeric_limits<int64_t>::max() / 1000000;
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} else {
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return rate_bytes_per_sec * refill_period_us_ / 1000000;
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}
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}
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Status GenericRateLimiter::TuneLocked() {
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const int kLowWatermarkPct = 50;
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const int kHighWatermarkPct = 90;
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const int kAdjustFactorPct = 5;
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// computed rate limit will be in
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// `[max_bytes_per_sec_ / kAllowedRangeFactor, max_bytes_per_sec_]`.
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const int kAllowedRangeFactor = 20;
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std::chrono::microseconds prev_tuned_time = tuned_time_;
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tuned_time_ = std::chrono::microseconds(NowMicrosMonotonicLocked());
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int64_t elapsed_intervals = (tuned_time_ - prev_tuned_time +
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std::chrono::microseconds(refill_period_us_) -
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std::chrono::microseconds(1)) /
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std::chrono::microseconds(refill_period_us_);
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// We tune every kRefillsPerTune intervals, so the overflow and division-by-
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// zero conditions should never happen.
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assert(num_drains_ <= std::numeric_limits<int64_t>::max() / 100);
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assert(elapsed_intervals > 0);
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int64_t drained_pct = num_drains_ * 100 / elapsed_intervals;
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int64_t prev_bytes_per_sec = GetBytesPerSecond();
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int64_t new_bytes_per_sec;
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if (drained_pct == 0) {
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new_bytes_per_sec = max_bytes_per_sec_ / kAllowedRangeFactor;
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} else if (drained_pct < kLowWatermarkPct) {
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// sanitize to prevent overflow
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int64_t sanitized_prev_bytes_per_sec =
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std::min(prev_bytes_per_sec, std::numeric_limits<int64_t>::max() / 100);
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new_bytes_per_sec =
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std::max(max_bytes_per_sec_ / kAllowedRangeFactor,
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sanitized_prev_bytes_per_sec * 100 / (100 + kAdjustFactorPct));
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} else if (drained_pct > kHighWatermarkPct) {
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// sanitize to prevent overflow
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int64_t sanitized_prev_bytes_per_sec =
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std::min(prev_bytes_per_sec, std::numeric_limits<int64_t>::max() /
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(100 + kAdjustFactorPct));
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new_bytes_per_sec =
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std::min(max_bytes_per_sec_,
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sanitized_prev_bytes_per_sec * (100 + kAdjustFactorPct) / 100);
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} else {
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new_bytes_per_sec = prev_bytes_per_sec;
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}
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if (new_bytes_per_sec != prev_bytes_per_sec) {
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SetBytesPerSecondLocked(new_bytes_per_sec);
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}
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num_drains_ = 0;
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return Status::OK();
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}
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RateLimiter* NewGenericRateLimiter(
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int64_t rate_bytes_per_sec, int64_t refill_period_us /* = 100 * 1000 */,
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int32_t fairness /* = 10 */,
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RateLimiter::Mode mode /* = RateLimiter::Mode::kWritesOnly */,
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bool auto_tuned /* = false */) {
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assert(rate_bytes_per_sec > 0);
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assert(refill_period_us > 0);
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assert(fairness > 0);
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std::unique_ptr<RateLimiter> limiter(
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new GenericRateLimiter(rate_bytes_per_sec, refill_period_us, fairness,
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mode, SystemClock::Default(), auto_tuned));
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return limiter.release();
|
generic rate limiter
Summary:
A generic rate limiter that can be shared by threads and rocksdb
instances. Will use this to smooth out write traffic generated by
compaction and flush. This will help us get better p99 behavior on flash
storage.
Test Plan:
unit test output
==== Test RateLimiterTest.Rate
request size [1 - 1023], limit 10 KB/sec, actual rate: 10.374969 KB/sec, elapsed 2002265
request size [1 - 2047], limit 20 KB/sec, actual rate: 20.771242 KB/sec, elapsed 2002139
request size [1 - 4095], limit 40 KB/sec, actual rate: 41.285299 KB/sec, elapsed 2202424
request size [1 - 8191], limit 80 KB/sec, actual rate: 81.371605 KB/sec, elapsed 2402558
request size [1 - 16383], limit 160 KB/sec, actual rate: 162.541268 KB/sec, elapsed 3303500
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19359
11 years ago
|
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|
}
|
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} // namespace ROCKSDB_NAMESPACE
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