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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#include <atomic>
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#include "monitoring/thread_status_updater.h"
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#include "monitoring/thread_status_util.h"
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#include "rocksdb/system_clock.h"
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namespace ROCKSDB_NAMESPACE {
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#ifndef NDEBUG
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// the delay for debugging purpose.
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static std::atomic<int> states_delay[ThreadStatus::NUM_STATE_TYPES];
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void ThreadStatusUtil::TEST_SetStateDelay(const ThreadStatus::StateType state,
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int micro) {
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states_delay[state].store(micro, std::memory_order_relaxed);
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}
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void ThreadStatusUtil::TEST_StateDelay(const ThreadStatus::StateType state) {
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auto delay = states_delay[state].load(std::memory_order_relaxed);
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if (delay > 0) {
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SystemClock::Default()->SleepForMicroseconds(delay);
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}
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}
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Env::IOActivity ThreadStatusUtil::TEST_GetExpectedIOActivity(
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ThreadStatus::OperationType thread_op) {
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switch (thread_op) {
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case ThreadStatus::OperationType::OP_FLUSH:
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return Env::IOActivity::kFlush;
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case ThreadStatus::OperationType::OP_COMPACTION:
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return Env::IOActivity::kCompaction;
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case ThreadStatus::OperationType::OP_DBOPEN:
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return Env::IOActivity::kDBOpen;
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default:
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return Env::IOActivity::kUnknown;
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}
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}
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#endif // !NDEBUG
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} // namespace ROCKSDB_NAMESPACE
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