|
|
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
|
|
|
|
|
|
#include <assert.h>
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
|
|
|
|
#include "rocksdb/cache.h"
|
|
|
|
#include "port/port.h"
|
|
|
|
#include "util/hash.h"
|
|
|
|
#include "util/mutexlock.h"
|
|
|
|
|
|
|
|
namespace rocksdb {
|
|
|
|
|
|
|
|
Cache::~Cache() {
|
|
|
|
}
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
// LRU cache implementation
|
|
|
|
|
|
|
|
// An entry is a variable length heap-allocated structure. Entries
|
|
|
|
// are kept in a circular doubly linked list ordered by access time.
|
|
|
|
struct LRUHandle {
|
|
|
|
void* value;
|
|
|
|
void (*deleter)(const Slice&, void* value);
|
|
|
|
LRUHandle* next_hash;
|
|
|
|
LRUHandle* next;
|
|
|
|
LRUHandle* prev;
|
|
|
|
size_t charge; // TODO(opt): Only allow uint32_t?
|
|
|
|
size_t key_length;
|
|
|
|
uint32_t refs;
|
|
|
|
uint32_t hash; // Hash of key(); used for fast sharding and comparisons
|
|
|
|
char key_data[1]; // Beginning of key
|
|
|
|
|
|
|
|
Slice key() const {
|
|
|
|
// For cheaper lookups, we allow a temporary Handle object
|
|
|
|
// to store a pointer to a key in "value".
|
|
|
|
if (next == this) {
|
|
|
|
return *(reinterpret_cast<Slice*>(value));
|
|
|
|
} else {
|
|
|
|
return Slice(key_data, key_length);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
// We provide our own simple hash table since it removes a whole bunch
|
|
|
|
// of porting hacks and is also faster than some of the built-in hash
|
|
|
|
// table implementations in some of the compiler/runtime combinations
|
|
|
|
// we have tested. E.g., readrandom speeds up by ~5% over the g++
|
|
|
|
// 4.4.3's builtin hashtable.
|
|
|
|
class HandleTable {
|
|
|
|
public:
|
|
|
|
HandleTable() : length_(0), elems_(0), list_(nullptr) { Resize(); }
|
|
|
|
~HandleTable() { delete[] list_; }
|
|
|
|
|
|
|
|
LRUHandle* Lookup(const Slice& key, uint32_t hash) {
|
|
|
|
return *FindPointer(key, hash);
|
|
|
|
}
|
|
|
|
|
|
|
|
LRUHandle* Insert(LRUHandle* h) {
|
|
|
|
LRUHandle** ptr = FindPointer(h->key(), h->hash);
|
|
|
|
LRUHandle* old = *ptr;
|
|
|
|
h->next_hash = (old == nullptr ? nullptr : old->next_hash);
|
|
|
|
*ptr = h;
|
|
|
|
if (old == nullptr) {
|
|
|
|
++elems_;
|
|
|
|
if (elems_ > length_) {
|
|
|
|
// Since each cache entry is fairly large, we aim for a small
|
|
|
|
// average linked list length (<= 1).
|
|
|
|
Resize();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return old;
|
|
|
|
}
|
|
|
|
|
|
|
|
LRUHandle* Remove(const Slice& key, uint32_t hash) {
|
|
|
|
LRUHandle** ptr = FindPointer(key, hash);
|
|
|
|
LRUHandle* result = *ptr;
|
|
|
|
if (result != nullptr) {
|
|
|
|
*ptr = result->next_hash;
|
|
|
|
--elems_;
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
// The table consists of an array of buckets where each bucket is
|
|
|
|
// a linked list of cache entries that hash into the bucket.
|
|
|
|
uint32_t length_;
|
|
|
|
uint32_t elems_;
|
|
|
|
LRUHandle** list_;
|
|
|
|
|
|
|
|
// Return a pointer to slot that points to a cache entry that
|
|
|
|
// matches key/hash. If there is no such cache entry, return a
|
|
|
|
// pointer to the trailing slot in the corresponding linked list.
|
|
|
|
LRUHandle** FindPointer(const Slice& key, uint32_t hash) {
|
|
|
|
LRUHandle** ptr = &list_[hash & (length_ - 1)];
|
|
|
|
while (*ptr != nullptr &&
|
|
|
|
((*ptr)->hash != hash || key != (*ptr)->key())) {
|
|
|
|
ptr = &(*ptr)->next_hash;
|
|
|
|
}
|
|
|
|
return ptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Resize() {
|
|
|
|
uint32_t new_length = 4;
|
|
|
|
while (new_length < elems_) {
|
|
|
|
new_length *= 2;
|
|
|
|
}
|
|
|
|
LRUHandle** new_list = new LRUHandle*[new_length];
|
|
|
|
memset(new_list, 0, sizeof(new_list[0]) * new_length);
|
|
|
|
uint32_t count = 0;
|
|
|
|
for (uint32_t i = 0; i < length_; i++) {
|
|
|
|
LRUHandle* h = list_[i];
|
|
|
|
while (h != nullptr) {
|
|
|
|
LRUHandle* next = h->next_hash;
|
|
|
|
uint32_t hash = h->hash;
|
|
|
|
LRUHandle** ptr = &new_list[hash & (new_length - 1)];
|
|
|
|
h->next_hash = *ptr;
|
|
|
|
*ptr = h;
|
|
|
|
h = next;
|
|
|
|
count++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
assert(elems_ == count);
|
|
|
|
delete[] list_;
|
|
|
|
list_ = new_list;
|
|
|
|
length_ = new_length;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
// A single shard of sharded cache.
|
|
|
|
class LRUCache {
|
|
|
|
public:
|
|
|
|
LRUCache();
|
|
|
|
~LRUCache();
|
|
|
|
|
|
|
|
// Separate from constructor so caller can easily make an array of LRUCache
|
|
|
|
void SetCapacity(size_t capacity) { capacity_ = capacity; }
|
|
|
|
|
|
|
|
// Like Cache methods, but with an extra "hash" parameter.
|
|
|
|
Cache::Handle* Insert(const Slice& key, uint32_t hash,
|
|
|
|
void* value, size_t charge,
|
|
|
|
void (*deleter)(const Slice& key, void* value));
|
|
|
|
Cache::Handle* Lookup(const Slice& key, uint32_t hash);
|
|
|
|
void Release(Cache::Handle* handle);
|
|
|
|
void Erase(const Slice& key, uint32_t hash);
|
|
|
|
|
|
|
|
private:
|
|
|
|
void LRU_Remove(LRUHandle* e);
|
|
|
|
void LRU_Append(LRUHandle* e);
|
|
|
|
void Unref(LRUHandle* e);
|
|
|
|
|
|
|
|
// Initialized before use.
|
|
|
|
size_t capacity_;
|
|
|
|
|
|
|
|
// mutex_ protects the following state.
|
|
|
|
port::Mutex mutex_;
|
|
|
|
size_t usage_;
|
|
|
|
uint64_t last_id_;
|
|
|
|
|
|
|
|
// Dummy head of LRU list.
|
|
|
|
// lru.prev is newest entry, lru.next is oldest entry.
|
|
|
|
LRUHandle lru_;
|
|
|
|
|
|
|
|
HandleTable table_;
|
|
|
|
};
|
|
|
|
|
|
|
|
LRUCache::LRUCache()
|
|
|
|
: usage_(0),
|
|
|
|
last_id_(0) {
|
|
|
|
// Make empty circular linked list
|
|
|
|
lru_.next = &lru_;
|
|
|
|
lru_.prev = &lru_;
|
|
|
|
}
|
|
|
|
|
|
|
|
LRUCache::~LRUCache() {
|
|
|
|
for (LRUHandle* e = lru_.next; e != &lru_; ) {
|
|
|
|
LRUHandle* next = e->next;
|
|
|
|
assert(e->refs == 1); // Error if caller has an unreleased handle
|
|
|
|
Unref(e);
|
|
|
|
e = next;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void LRUCache::Unref(LRUHandle* e) {
|
|
|
|
assert(e->refs > 0);
|
|
|
|
e->refs--;
|
|
|
|
if (e->refs <= 0) {
|
|
|
|
|
|
|
|
(*e->deleter)(e->key(), e->value);
|
|
|
|
free(e);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void LRUCache::LRU_Remove(LRUHandle* e) {
|
|
|
|
e->next->prev = e->prev;
|
|
|
|
e->prev->next = e->next;
|
|
|
|
usage_ -= e->charge;
|
|
|
|
}
|
|
|
|
|
|
|
|
void LRUCache::LRU_Append(LRUHandle* e) {
|
|
|
|
// Make "e" newest entry by inserting just before lru_
|
|
|
|
e->next = &lru_;
|
|
|
|
e->prev = lru_.prev;
|
|
|
|
e->prev->next = e;
|
|
|
|
e->next->prev = e;
|
|
|
|
usage_ += e->charge;
|
|
|
|
}
|
|
|
|
|
|
|
|
Cache::Handle* LRUCache::Lookup(const Slice& key, uint32_t hash) {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
LRUHandle* e = table_.Lookup(key, hash);
|
|
|
|
if (e != nullptr) {
|
|
|
|
e->refs++;
|
|
|
|
LRU_Remove(e);
|
|
|
|
LRU_Append(e);
|
|
|
|
}
|
|
|
|
return reinterpret_cast<Cache::Handle*>(e);
|
|
|
|
}
|
|
|
|
|
|
|
|
void LRUCache::Release(Cache::Handle* handle) {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
Unref(reinterpret_cast<LRUHandle*>(handle));
|
|
|
|
}
|
|
|
|
|
|
|
|
Cache::Handle* LRUCache::Insert(
|
|
|
|
const Slice& key, uint32_t hash, void* value, size_t charge,
|
|
|
|
void (*deleter)(const Slice& key, void* value)) {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
|
|
|
|
LRUHandle* e = reinterpret_cast<LRUHandle*>(
|
|
|
|
malloc(sizeof(LRUHandle)-1 + key.size()));
|
|
|
|
e->value = value;
|
|
|
|
e->deleter = deleter;
|
|
|
|
e->charge = charge;
|
|
|
|
e->key_length = key.size();
|
|
|
|
e->hash = hash;
|
|
|
|
e->refs = 2; // One from LRUCache, one for the returned handle
|
|
|
|
memcpy(e->key_data, key.data(), key.size());
|
|
|
|
LRU_Append(e);
|
|
|
|
|
|
|
|
LRUHandle* old = table_.Insert(e);
|
|
|
|
if (old != nullptr) {
|
|
|
|
LRU_Remove(old);
|
|
|
|
Unref(old);
|
|
|
|
}
|
|
|
|
|
|
|
|
while (usage_ > capacity_ && lru_.next != &lru_) {
|
|
|
|
LRUHandle* old = lru_.next;
|
|
|
|
LRU_Remove(old);
|
|
|
|
table_.Remove(old->key(), old->hash);
|
|
|
|
Unref(old);
|
|
|
|
}
|
|
|
|
|
|
|
|
return reinterpret_cast<Cache::Handle*>(e);
|
|
|
|
}
|
|
|
|
|
|
|
|
void LRUCache::Erase(const Slice& key, uint32_t hash) {
|
|
|
|
MutexLock l(&mutex_);
|
|
|
|
LRUHandle* e = table_.Remove(key, hash);
|
|
|
|
if (e != nullptr) {
|
|
|
|
LRU_Remove(e);
|
|
|
|
Unref(e);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int kNumShardBits = 4; // default values, can be overridden
|
|
|
|
|
|
|
|
class ShardedLRUCache : public Cache {
|
|
|
|
private:
|
|
|
|
LRUCache* shard_;
|
|
|
|
port::Mutex id_mutex_;
|
|
|
|
uint64_t last_id_;
|
|
|
|
int numShardBits;
|
|
|
|
size_t capacity_;
|
|
|
|
|
|
|
|
static inline uint32_t HashSlice(const Slice& s) {
|
|
|
|
return Hash(s.data(), s.size(), 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t Shard(uint32_t hash) {
|
|
|
|
// Note, hash >> 32 yields hash in gcc, not the zero we expect!
|
|
|
|
return (numShardBits > 0) ? (hash >> (32 - numShardBits)) : 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void init(size_t capacity, int numbits) {
|
|
|
|
numShardBits = numbits;
|
|
|
|
capacity_ = capacity;
|
|
|
|
int numShards = 1 << numShardBits;
|
|
|
|
shard_ = new LRUCache[numShards];
|
|
|
|
const size_t per_shard = (capacity + (numShards - 1)) / numShards;
|
|
|
|
for (int s = 0; s < numShards; s++) {
|
|
|
|
shard_[s].SetCapacity(per_shard);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public:
|
|
|
|
explicit ShardedLRUCache(size_t capacity)
|
|
|
|
: last_id_(0) {
|
|
|
|
init(capacity, kNumShardBits);
|
|
|
|
}
|
|
|
|
ShardedLRUCache(size_t capacity, int numShardBits)
|
|
|
|
: last_id_(0) {
|
|
|
|
init(capacity, numShardBits);
|
|
|
|
}
|
|
|
|
virtual ~ShardedLRUCache() {
|
|
|
|
delete[] shard_;
|
|
|
|
}
|
|
|
|
virtual Handle* Insert(const Slice& key, void* value, size_t charge,
|
|
|
|
void (*deleter)(const Slice& key, void* value)) {
|
|
|
|
const uint32_t hash = HashSlice(key);
|
|
|
|
return shard_[Shard(hash)].Insert(key, hash, value, charge, deleter);
|
|
|
|
}
|
|
|
|
virtual Handle* Lookup(const Slice& key) {
|
|
|
|
const uint32_t hash = HashSlice(key);
|
|
|
|
return shard_[Shard(hash)].Lookup(key, hash);
|
|
|
|
}
|
|
|
|
virtual void Release(Handle* handle) {
|
|
|
|
LRUHandle* h = reinterpret_cast<LRUHandle*>(handle);
|
|
|
|
shard_[Shard(h->hash)].Release(handle);
|
|
|
|
}
|
|
|
|
virtual void Erase(const Slice& key) {
|
|
|
|
const uint32_t hash = HashSlice(key);
|
|
|
|
shard_[Shard(hash)].Erase(key, hash);
|
|
|
|
}
|
|
|
|
virtual void* Value(Handle* handle) {
|
|
|
|
return reinterpret_cast<LRUHandle*>(handle)->value;
|
|
|
|
}
|
|
|
|
virtual uint64_t NewId() {
|
|
|
|
MutexLock l(&id_mutex_);
|
|
|
|
return ++(last_id_);
|
|
|
|
}
|
|
|
|
virtual uint64_t GetCapacity() {
|
|
|
|
return capacity_;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
} // end anonymous namespace
|
|
|
|
|
|
|
|
shared_ptr<Cache> NewLRUCache(size_t capacity) {
|
|
|
|
return std::make_shared<ShardedLRUCache>(capacity);
|
|
|
|
}
|
|
|
|
|
|
|
|
shared_ptr<Cache> NewLRUCache(size_t capacity, int numShardBits) {
|
|
|
|
if (numShardBits >= 20) {
|
|
|
|
return nullptr; // the cache cannot be sharded into too many fine pieces
|
|
|
|
}
|
|
|
|
return std::make_shared<ShardedLRUCache>(capacity, numShardBits);
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace rocksdb
|