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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// Logger implementation that can be shared by all environments
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// where enough posix functionality is available.
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#include "port/win/win_logger.h"
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#include "port/win/io_win.h"
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#include <algorithm>
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#include <stdio.h>
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#include <time.h>
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#include <fcntl.h>
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#include <atomic>
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#include "rocksdb/env.h"
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#include "port/sys_time.h"
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#include "util/iostats_context_imp.h"
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namespace rocksdb {
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namespace port {
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WinLogger::WinLogger(uint64_t (*gettid)(), Env* env, HANDLE file,
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const InfoLogLevel log_level)
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: Logger(log_level),
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file_(file),
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gettid_(gettid),
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log_size_(0),
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last_flush_micros_(0),
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env_(env),
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flush_pending_(false) {}
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void WinLogger::DebugWriter(const char* str, int len) {
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DWORD bytesWritten = 0;
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BOOL ret = WriteFile(file_, str, len, &bytesWritten, NULL);
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if (ret == FALSE) {
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std::string errSz = GetWindowsErrSz(GetLastError());
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fprintf(stderr, errSz.c_str());
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}
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}
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WinLogger::~WinLogger() { close(); }
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void WinLogger::close() { CloseHandle(file_); }
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void WinLogger::Flush() {
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if (flush_pending_) {
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flush_pending_ = false;
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// With Windows API writes go to OS buffers directly so no fflush needed
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// unlike with C runtime API. We don't flush all the way to disk
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// for perf reasons.
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}
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last_flush_micros_ = env_->NowMicros();
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}
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void WinLogger::Logv(const char* format, va_list ap) {
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IOSTATS_TIMER_GUARD(logger_nanos);
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const uint64_t thread_id = (*gettid_)();
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// We try twice: the first time with a fixed-size stack allocated buffer,
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// and the second time with a much larger dynamically allocated buffer.
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char buffer[500];
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std::unique_ptr<char[]> largeBuffer;
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for (int iter = 0; iter < 2; ++iter) {
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char* base;
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int bufsize;
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if (iter == 0) {
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bufsize = sizeof(buffer);
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base = buffer;
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} else {
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bufsize = 30000;
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largeBuffer.reset(new char[bufsize]);
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base = largeBuffer.get();
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}
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char* p = base;
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char* limit = base + bufsize;
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struct timeval now_tv;
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gettimeofday(&now_tv, nullptr);
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const time_t seconds = now_tv.tv_sec;
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struct tm t;
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localtime_s(&t, &seconds);
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p += snprintf(p, limit - p, "%04d/%02d/%02d-%02d:%02d:%02d.%06d %llx ",
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t.tm_year + 1900, t.tm_mon + 1, t.tm_mday, t.tm_hour,
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t.tm_min, t.tm_sec, static_cast<int>(now_tv.tv_usec),
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static_cast<long long unsigned int>(thread_id));
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// Print the message
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if (p < limit) {
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va_list backup_ap;
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va_copy(backup_ap, ap);
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int done = vsnprintf(p, limit - p, format, backup_ap);
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if (done > 0) {
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p += done;
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} else {
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continue;
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}
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va_end(backup_ap);
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}
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// Truncate to available space if necessary
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if (p >= limit) {
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if (iter == 0) {
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continue; // Try again with larger buffer
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} else {
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p = limit - 1;
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}
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}
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// Add newline if necessary
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if (p == base || p[-1] != '\n') {
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*p++ = '\n';
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}
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assert(p <= limit);
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const size_t write_size = p - base;
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DWORD bytesWritten = 0;
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BOOL ret = WriteFile(file_, base, static_cast<DWORD>(write_size),
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&bytesWritten, NULL);
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if (ret == FALSE) {
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std::string errSz = GetWindowsErrSz(GetLastError());
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fprintf(stderr, errSz.c_str());
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}
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flush_pending_ = true;
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assert((bytesWritten == write_size) || (ret == FALSE));
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if (bytesWritten > 0) {
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log_size_ += write_size;
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}
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uint64_t now_micros =
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static_cast<uint64_t>(now_tv.tv_sec) * 1000000 + now_tv.tv_usec;
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if (now_micros - last_flush_micros_ >= flush_every_seconds_ * 1000000) {
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flush_pending_ = false;
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// With Windows API writes go to OS buffers directly so no fflush needed
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// unlike with C runtime API. We don't flush all the way to disk
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// for perf reasons.
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last_flush_micros_ = now_micros;
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}
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break;
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}
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}
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size_t WinLogger::GetLogFileSize() const { return log_size_; }
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}
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} // namespace rocksdb
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