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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <stdint.h>
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Implement XXH3 block checksum type (#9069)
Summary:
XXH3 - latest hash function that is extremely fast on large
data, easily faster than crc32c on most any x86_64 hardware. In
integrating this hash function, I have handled the compression type byte
in a non-standard way to avoid using the streaming API (extra data
movement and active code size because of hash function complexity). This
approach got a thumbs-up from Yann Collet.
Existing functionality change:
* reject bad ChecksumType in options with InvalidArgument
This change split off from https://github.com/facebook/rocksdb/issues/9058 because context-aware checksum is
likely to be handled through different configuration than ChecksumType.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9069
Test Plan:
tests updated, and substantially expanded. Unit tests now check
that we don't accidentally change the values generated by the checksum
algorithms ("schema test") and that we properly handle
invalid/unrecognized checksum types in options or in file footer.
DBTestBase::ChangeOptions (etc.) updated from two to one configuration
changing from default CRC32c ChecksumType. The point of this test code
is to detect possible interactions among features, and the likelihood of
some bad interaction being detected by including configurations other
than XXH3 and CRC32c--and then not detected by stress/crash test--is
extremely low.
Stress/crash test also updated (manual run long enough to see it accepts
new checksum type). db_bench also updated for microbenchmarking
checksums.
### Performance microbenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor)
./db_bench -benchmarks=crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3
crc32c : 0.200 micros/op 5005220 ops/sec; 19551.6 MB/s (4096 per op)
xxhash : 0.807 micros/op 1238408 ops/sec; 4837.5 MB/s (4096 per op)
xxhash64 : 0.421 micros/op 2376514 ops/sec; 9283.3 MB/s (4096 per op)
xxh3 : 0.171 micros/op 5858391 ops/sec; 22884.3 MB/s (4096 per op)
crc32c : 0.206 micros/op 4859566 ops/sec; 18982.7 MB/s (4096 per op)
xxhash : 0.793 micros/op 1260850 ops/sec; 4925.2 MB/s (4096 per op)
xxhash64 : 0.410 micros/op 2439182 ops/sec; 9528.1 MB/s (4096 per op)
xxh3 : 0.161 micros/op 6202872 ops/sec; 24230.0 MB/s (4096 per op)
crc32c : 0.203 micros/op 4924686 ops/sec; 19237.1 MB/s (4096 per op)
xxhash : 0.839 micros/op 1192388 ops/sec; 4657.8 MB/s (4096 per op)
xxhash64 : 0.424 micros/op 2357391 ops/sec; 9208.6 MB/s (4096 per op)
xxh3 : 0.162 micros/op 6182678 ops/sec; 24151.1 MB/s (4096 per op)
As you can see, especially once warmed up, xxh3 is fastest.
### Performance macrobenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor)
Test
for I in `seq 1 50`; do for CHK in 0 1 2 3 4; do TEST_TMPDIR=/dev/shm/rocksdb$CHK ./db_bench -benchmarks=fillseq -memtablerep=vector -allow_concurrent_memtable_write=false -num=30000000 -checksum_type=$CHK 2>&1 | grep 'micros/op' | tee -a results-$CHK & done; wait; done
Results (ops/sec)
for FILE in results*; do echo -n "$FILE "; awk '{ s += $5; c++; } END { print 1.0 * s / c; }' < $FILE; done
results-0 252118 # kNoChecksum
results-1 251588 # kCRC32c
results-2 251863 # kxxHash
results-3 252016 # kxxHash64
results-4 252038 # kXXH3
Reviewed By: mrambacher
Differential Revision: D31905249
Pulled By: pdillinger
fbshipit-source-id: cb9b998ebe2523fc7c400eedf62124a78bf4b4d1
3 years ago
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#include <array>
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#include <limits>
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Add more table properties to EventLogger
Summary:
Example output:
{"time_micros": 1431463794310521, "job": 353, "event": "table_file_creation", "file_number": 387, "file_size": 86937, "table_info": {"data_size": "81801", "index_size": "9751", "filter_size": "0", "raw_key_size": "23448", "raw_average_key_size": "24.000000", "raw_value_size": "990571", "raw_average_value_size": "1013.890481", "num_data_blocks": "245", "num_entries": "977", "filter_policy_name": "", "kDeletedKeys": "0"}}
Also fixed a bug where BuildTable() in recovery was passing Env::IOHigh argument into paranoid_checks_file parameter.
Test Plan: make check + check out the output in the log
Reviewers: sdong, rven, yhchiang
Reviewed By: yhchiang
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D38343
10 years ago
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#include <string>
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#include <utility>
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A new call back to TablePropertiesCollector to allow users know the entry is add, delete or merge
Summary:
Currently users have no idea a key is add, delete or merge from TablePropertiesCollector call back. Add a new function to add it.
Also refactor the codes so that
(1) make table property collector and internal table property collector two separate data structures with the later one now exposed
(2) table builders only receive internal table properties
Test Plan: Add cases in table_properties_collector_test to cover both of old and new ways of using TablePropertiesCollector.
Reviewers: yhchiang, igor.sugak, rven, igor
Reviewed By: rven, igor
Subscribers: meyering, yoshinorim, maykov, leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D35373
10 years ago
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#include <vector>
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#include "db/version_edit.h"
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#include "rocksdb/flush_block_policy.h"
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#include "rocksdb/listener.h"
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#include "rocksdb/options.h"
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#include "rocksdb/status.h"
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Implement XXH3 block checksum type (#9069)
Summary:
XXH3 - latest hash function that is extremely fast on large
data, easily faster than crc32c on most any x86_64 hardware. In
integrating this hash function, I have handled the compression type byte
in a non-standard way to avoid using the streaming API (extra data
movement and active code size because of hash function complexity). This
approach got a thumbs-up from Yann Collet.
Existing functionality change:
* reject bad ChecksumType in options with InvalidArgument
This change split off from https://github.com/facebook/rocksdb/issues/9058 because context-aware checksum is
likely to be handled through different configuration than ChecksumType.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9069
Test Plan:
tests updated, and substantially expanded. Unit tests now check
that we don't accidentally change the values generated by the checksum
algorithms ("schema test") and that we properly handle
invalid/unrecognized checksum types in options or in file footer.
DBTestBase::ChangeOptions (etc.) updated from two to one configuration
changing from default CRC32c ChecksumType. The point of this test code
is to detect possible interactions among features, and the likelihood of
some bad interaction being detected by including configurations other
than XXH3 and CRC32c--and then not detected by stress/crash test--is
extremely low.
Stress/crash test also updated (manual run long enough to see it accepts
new checksum type). db_bench also updated for microbenchmarking
checksums.
### Performance microbenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor)
./db_bench -benchmarks=crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3
crc32c : 0.200 micros/op 5005220 ops/sec; 19551.6 MB/s (4096 per op)
xxhash : 0.807 micros/op 1238408 ops/sec; 4837.5 MB/s (4096 per op)
xxhash64 : 0.421 micros/op 2376514 ops/sec; 9283.3 MB/s (4096 per op)
xxh3 : 0.171 micros/op 5858391 ops/sec; 22884.3 MB/s (4096 per op)
crc32c : 0.206 micros/op 4859566 ops/sec; 18982.7 MB/s (4096 per op)
xxhash : 0.793 micros/op 1260850 ops/sec; 4925.2 MB/s (4096 per op)
xxhash64 : 0.410 micros/op 2439182 ops/sec; 9528.1 MB/s (4096 per op)
xxh3 : 0.161 micros/op 6202872 ops/sec; 24230.0 MB/s (4096 per op)
crc32c : 0.203 micros/op 4924686 ops/sec; 19237.1 MB/s (4096 per op)
xxhash : 0.839 micros/op 1192388 ops/sec; 4657.8 MB/s (4096 per op)
xxhash64 : 0.424 micros/op 2357391 ops/sec; 9208.6 MB/s (4096 per op)
xxh3 : 0.162 micros/op 6182678 ops/sec; 24151.1 MB/s (4096 per op)
As you can see, especially once warmed up, xxh3 is fastest.
### Performance macrobenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor)
Test
for I in `seq 1 50`; do for CHK in 0 1 2 3 4; do TEST_TMPDIR=/dev/shm/rocksdb$CHK ./db_bench -benchmarks=fillseq -memtablerep=vector -allow_concurrent_memtable_write=false -num=30000000 -checksum_type=$CHK 2>&1 | grep 'micros/op' | tee -a results-$CHK & done; wait; done
Results (ops/sec)
for FILE in results*; do echo -n "$FILE "; awk '{ s += $5; c++; } END { print 1.0 * s / c; }' < $FILE; done
results-0 252118 # kNoChecksum
results-1 251588 # kCRC32c
results-2 251863 # kxxHash
results-3 252016 # kxxHash64
results-4 252038 # kXXH3
Reviewed By: mrambacher
Differential Revision: D31905249
Pulled By: pdillinger
fbshipit-source-id: cb9b998ebe2523fc7c400eedf62124a78bf4b4d1
3 years ago
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#include "rocksdb/table.h"
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#include "table/meta_blocks.h"
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#include "table/table_builder.h"
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#include "util/compression.h"
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namespace ROCKSDB_NAMESPACE {
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class BlockBuilder;
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class BlockHandle;
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class WritableFile;
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struct BlockBasedTableOptions;
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extern const uint64_t kBlockBasedTableMagicNumber;
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extern const uint64_t kLegacyBlockBasedTableMagicNumber;
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class BlockBasedTableBuilder : public TableBuilder {
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public:
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// Create a builder that will store the contents of the table it is
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// building in *file. Does not close the file. It is up to the
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// caller to close the file after calling Finish().
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BlockBasedTableBuilder(const BlockBasedTableOptions& table_options,
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const TableBuilderOptions& table_builder_options,
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WritableFileWriter* file);
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// No copying allowed
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BlockBasedTableBuilder(const BlockBasedTableBuilder&) = delete;
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BlockBasedTableBuilder& operator=(const BlockBasedTableBuilder&) = delete;
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// REQUIRES: Either Finish() or Abandon() has been called.
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~BlockBasedTableBuilder();
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// Add key,value to the table being constructed.
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// REQUIRES: Unless key has type kTypeRangeDeletion, key is after any
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// previously added non-kTypeRangeDeletion key according to
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// comparator.
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// REQUIRES: Finish(), Abandon() have not been called
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void Add(const Slice& key, const Slice& value) override;
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// Return non-ok iff some error has been detected.
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Status status() const override;
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Pass IOStatus to write path and set retryable IO Error as hard error in BG jobs (#6487)
Summary:
In the current code base, we use Status to get and store the returned status from the call. Specifically, for IO related functions, the current Status cannot reflect the IO Error details such as error scope, error retryable attribute, and others. With the implementation of https://github.com/facebook/rocksdb/issues/5761, we have the new Wrapper for IO, which returns IOStatus instead of Status. However, the IOStatus is purged at the lower level of write path and transferred to Status.
The first job of this PR is to pass the IOStatus to the write path (flush, WAL write, and Compaction). The second job is to identify the Retryable IO Error as HardError, and set the bg_error_ as HardError. In this case, the DB Instance becomes read only. User is informed of the Status and need to take actions to deal with it (e.g., call db->Resume()).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6487
Test Plan: Added the testing case to error_handler_fs_test. Pass make asan_check
Reviewed By: anand1976
Differential Revision: D20685017
Pulled By: zhichao-cao
fbshipit-source-id: ff85f042896243abcd6ef37877834e26f36b6eb0
5 years ago
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// Return non-ok iff some error happens during IO.
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IOStatus io_status() const override;
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// Finish building the table. Stops using the file passed to the
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// constructor after this function returns.
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// REQUIRES: Finish(), Abandon() have not been called
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Status Finish() override;
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// Indicate that the contents of this builder should be abandoned. Stops
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// using the file passed to the constructor after this function returns.
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// If the caller is not going to call Finish(), it must call Abandon()
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// before destroying this builder.
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// REQUIRES: Finish(), Abandon() have not been called
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void Abandon() override;
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// Number of calls to Add() so far.
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uint64_t NumEntries() const override;
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bool IsEmpty() const override;
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// Size of the file generated so far. If invoked after a successful
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// Finish() call, returns the size of the final generated file.
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uint64_t FileSize() const override;
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// Estimated size of the file generated so far. This is used when
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// FileSize() cannot estimate final SST size, e.g. parallel compression
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// is enabled.
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uint64_t EstimatedFileSize() const override;
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Record and use the tail size to prefetch table tail (#11406)
Summary:
**Context:**
We prefetch the tail part of a SST file (i.e, the blocks after data blocks till the end of the file) during each SST file open in hope to prefetch all the stuff at once ahead of time for later read e.g, footer, meta index, filter/index etc. The existing approach to estimate the tail size to prefetch is through `TailPrefetchStats` heuristics introduced in https://github.com/facebook/rocksdb/pull/4156, which has caused small reads in unlucky case (e.g, small read into the tail buffer during table open in thread 1 under the same BlockBasedTableFactory object can make thread 2's tail prefetching use a small size that it shouldn't) and is hard to debug. Therefore we decide to record the exact tail size and use it directly to prefetch tail of the SST instead of relying heuristics.
**Summary:**
- Obtain and record in manifest the tail size in `BlockBasedTableBuilder::Finish()`
- For backward compatibility, we fall back to TailPrefetchStats and last to simple heuristics that the tail size is a linear portion of the file size - see PR conversation for more.
- Make`tail_start_offset` part of the table properties and deduct tail size to record in manifest for external files (e.g, file ingestion, import CF) and db repair (with no access to manifest).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11406
Test Plan:
1. New UT
2. db bench
Note: db bench on /tmp/ where direct read is supported is too slow to finish and the default pinning setting in db bench is not helpful to profile # sst read of Get. Therefore I hacked the following to obtain the following comparison.
```
diff --git a/table/block_based/block_based_table_reader.cc b/table/block_based/block_based_table_reader.cc
index bd5669f0f..791484c1f 100644
--- a/table/block_based/block_based_table_reader.cc
+++ b/table/block_based/block_based_table_reader.cc
@@ -838,7 +838,7 @@ Status BlockBasedTable::PrefetchTail(
&tail_prefetch_size);
// Try file system prefetch
- if (!file->use_direct_io() && !force_direct_prefetch) {
+ if (false && !file->use_direct_io() && !force_direct_prefetch) {
if (!file->Prefetch(prefetch_off, prefetch_len, ro.rate_limiter_priority)
.IsNotSupported()) {
prefetch_buffer->reset(new FilePrefetchBuffer(
diff --git a/tools/db_bench_tool.cc b/tools/db_bench_tool.cc
index ea40f5fa0..39a0ac385 100644
--- a/tools/db_bench_tool.cc
+++ b/tools/db_bench_tool.cc
@@ -4191,6 +4191,8 @@ class Benchmark {
std::shared_ptr<TableFactory>(NewCuckooTableFactory(table_options));
} else {
BlockBasedTableOptions block_based_options;
+ block_based_options.metadata_cache_options.partition_pinning =
+ PinningTier::kAll;
block_based_options.checksum =
static_cast<ChecksumType>(FLAGS_checksum_type);
if (FLAGS_use_hash_search) {
```
Create DB
```
./db_bench --bloom_bits=3 --use_existing_db=1 --seed=1682546046158958 --partition_index_and_filters=1 --statistics=1 -db=/dev/shm/testdb/ -benchmarks=readrandom -key_size=3200 -value_size=512 -num=1000000 -write_buffer_size=6550000 -disable_auto_compactions=false -target_file_size_base=6550000 -compression_type=none
```
ReadRandom
```
./db_bench --bloom_bits=3 --use_existing_db=1 --seed=1682546046158958 --partition_index_and_filters=1 --statistics=1 -db=/dev/shm/testdb/ -benchmarks=readrandom -key_size=3200 -value_size=512 -num=1000000 -write_buffer_size=6550000 -disable_auto_compactions=false -target_file_size_base=6550000 -compression_type=none
```
(a) Existing (Use TailPrefetchStats for tail size + use seperate prefetch buffer in PartitionedFilter/IndexReader::CacheDependencies())
```
rocksdb.table.open.prefetch.tail.hit COUNT : 3395
rocksdb.sst.read.micros P50 : 5.655570 P95 : 9.931396 P99 : 14.845454 P100 : 585.000000 COUNT : 999905 SUM : 6590614
```
(b) This PR (Record tail size + use the same tail buffer in PartitionedFilter/IndexReader::CacheDependencies())
```
rocksdb.table.open.prefetch.tail.hit COUNT : 14257
rocksdb.sst.read.micros P50 : 5.173347 P95 : 9.015017 P99 : 12.912610 P100 : 228.000000 COUNT : 998547 SUM : 5976540
```
As we can see, we increase the prefetch tail hit count and decrease SST read count with this PR
3. Test backward compatibility by stepping through reading with post-PR code on a db generated pre-PR.
Reviewed By: pdillinger
Differential Revision: D45413346
Pulled By: hx235
fbshipit-source-id: 7d5e36a60a72477218f79905168d688452a4c064
2 years ago
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// Get the size of the "tail" part of a SST file. "Tail" refers to
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// all blocks after data blocks till the end of the SST file.
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uint64_t GetTailSize() const override;
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bool NeedCompact() const override;
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Add more table properties to EventLogger
Summary:
Example output:
{"time_micros": 1431463794310521, "job": 353, "event": "table_file_creation", "file_number": 387, "file_size": 86937, "table_info": {"data_size": "81801", "index_size": "9751", "filter_size": "0", "raw_key_size": "23448", "raw_average_key_size": "24.000000", "raw_value_size": "990571", "raw_average_value_size": "1013.890481", "num_data_blocks": "245", "num_entries": "977", "filter_policy_name": "", "kDeletedKeys": "0"}}
Also fixed a bug where BuildTable() in recovery was passing Env::IOHigh argument into paranoid_checks_file parameter.
Test Plan: make check + check out the output in the log
Reviewers: sdong, rven, yhchiang
Reviewed By: yhchiang
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D38343
10 years ago
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// Get table properties
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TableProperties GetTableProperties() const override;
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// Get file checksum
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std::string GetFileChecksum() const override;
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// Get file checksum function name
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const char* GetFileChecksumFuncName() const override;
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void SetSeqnoTimeTableProperties(
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const std::string& encoded_seqno_to_time_mapping,
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uint64_t oldest_ancestor_time) override;
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private:
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bool ok() const { return status().ok(); }
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Shared dictionary compression using reference block
Summary:
This adds a new metablock containing a shared dictionary that is used
to compress all data blocks in the SST file. The size of the shared dictionary
is configurable in CompressionOptions and defaults to 0. It's currently only
used for zlib/lz4/lz4hc, but the block will be stored in the SST regardless of
the compression type if the user chooses a nonzero dictionary size.
During compaction, computes the dictionary by randomly sampling the first
output file in each subcompaction. It pre-computes the intervals to sample
by assuming the output file will have the maximum allowable length. In case
the file is smaller, some of the pre-computed sampling intervals can be beyond
end-of-file, in which case we skip over those samples and the dictionary will
be a bit smaller. After the dictionary is generated using the first file in a
subcompaction, it is loaded into the compression library before writing each
block in each subsequent file of that subcompaction.
On the read path, gets the dictionary from the metablock, if it exists. Then,
loads that dictionary into the compression library before reading each block.
Test Plan: new unit test
Reviewers: yhchiang, IslamAbdelRahman, cyan, sdong
Reviewed By: sdong
Subscribers: andrewkr, yoshinorim, kradhakrishnan, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D52287
9 years ago
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Reduce scope of compression dictionary to single SST (#4952)
Summary:
Our previous approach was to train one compression dictionary per compaction, using the first output SST to train a dictionary, and then applying it on subsequent SSTs in the same compaction. While this was great for minimizing CPU/memory/I/O overhead, it did not achieve good compression ratios in practice. In our most promising potential use case, moderate reductions in a dictionary's scope make a major difference on compression ratio.
So, this PR changes compression dictionary to be scoped per-SST. It accepts the tradeoff during table building to use more memory and CPU. Important changes include:
- The `BlockBasedTableBuilder` has a new state when dictionary compression is in-use: `kBuffered`. In that state it accumulates uncompressed data in-memory whenever `Add` is called.
- After accumulating target file size bytes or calling `BlockBasedTableBuilder::Finish`, a `BlockBasedTableBuilder` moves to the `kUnbuffered` state. The transition (`EnterUnbuffered()`) involves sampling the buffered data, training a dictionary, and compressing/writing out all buffered data. In the `kUnbuffered` state, a `BlockBasedTableBuilder` behaves the same as before -- blocks are compressed/written out as soon as they fill up.
- Samples are now whole uncompressed data blocks, except the final sample may be a partial data block so we don't breach the user's configured `max_dict_bytes` or `zstd_max_train_bytes`. The dictionary trainer is supposed to work better when we pass it real units of compression. Previously we were passing 64-byte KV samples which was not realistic.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4952
Differential Revision: D13967980
Pulled By: ajkr
fbshipit-source-id: 82bea6f7537e1529c7a1a4cdee84585f5949300f
6 years ago
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// Transition state from buffered to unbuffered. See `Rep::State` API comment
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// for details of the states.
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// REQUIRES: `rep_->state == kBuffered`
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void EnterUnbuffered();
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Limit buffering for collecting samples for compression dictionary (#7970)
Summary:
For dictionary compression, we need to collect some representative samples of the data to be compressed, which we use to either generate or train (when `CompressionOptions::zstd_max_train_bytes > 0`) a dictionary. Previously, the strategy was to buffer all the data blocks during flush, and up to the target file size during compaction. That strategy allowed us to randomly pick samples from as wide a range as possible that'd be guaranteed to land in a single output file.
However, some users try to make huge files in memory-constrained environments, where this strategy can cause OOM. This PR introduces an option, `CompressionOptions::max_dict_buffer_bytes`, that limits how much data blocks are buffered before we switch to unbuffered mode (which means creating the per-SST dictionary, writing out the buffered data, and compressing/writing new blocks as soon as they are built). It is not strict as we currently buffer more than just data blocks -- also keys are buffered. But it does make a step towards giving users predictable memory usage.
Related changes include:
- Changed sampling for dictionary compression to select unique data blocks when there is limited availability of data blocks
- Made use of `BlockBuilder::SwapAndReset()` to save an allocation+memcpy when buffering data blocks for building a dictionary
- Changed `ParseBoolean()` to accept an input containing characters after the boolean. This is necessary since, with this PR, a value for `CompressionOptions::enabled` is no longer necessarily the final component in the `CompressionOptions` string.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7970
Test Plan:
- updated `CompressionOptions` unit tests to verify limit is respected (to the extent expected in the current implementation) in various scenarios of flush/compaction to bottommost/non-bottommost level
- looked at jemalloc heap profiles right before and after switching to unbuffered mode during flush/compaction. Verified memory usage in buffering is proportional to the limit set.
Reviewed By: pdillinger
Differential Revision: D26467994
Pulled By: ajkr
fbshipit-source-id: 3da4ef9fba59974e4ef40e40c01611002c861465
4 years ago
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// Call block's Finish() method and then
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// - in buffered mode, buffer the uncompressed block contents.
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// - in unbuffered mode, write the compressed block contents to file.
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void WriteBlock(BlockBuilder* block, BlockHandle* handle,
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BlockType blocktype);
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Shared dictionary compression using reference block
Summary:
This adds a new metablock containing a shared dictionary that is used
to compress all data blocks in the SST file. The size of the shared dictionary
is configurable in CompressionOptions and defaults to 0. It's currently only
used for zlib/lz4/lz4hc, but the block will be stored in the SST regardless of
the compression type if the user chooses a nonzero dictionary size.
During compaction, computes the dictionary by randomly sampling the first
output file in each subcompaction. It pre-computes the intervals to sample
by assuming the output file will have the maximum allowable length. In case
the file is smaller, some of the pre-computed sampling intervals can be beyond
end-of-file, in which case we skip over those samples and the dictionary will
be a bit smaller. After the dictionary is generated using the first file in a
subcompaction, it is loaded into the compression library before writing each
block in each subsequent file of that subcompaction.
On the read path, gets the dictionary from the metablock, if it exists. Then,
loads that dictionary into the compression library before reading each block.
Test Plan: new unit test
Reviewers: yhchiang, IslamAbdelRahman, cyan, sdong
Reviewed By: sdong
Subscribers: andrewkr, yoshinorim, kradhakrishnan, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D52287
9 years ago
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Compaction Support for Range Deletion
Summary:
This diff introduces RangeDelAggregator, which takes ownership of iterators
provided to it via AddTombstones(). The tombstones are organized in a two-level
map (snapshot stripe -> begin key -> tombstone). Tombstone creation avoids data
copy by holding Slices returned by the iterator, which remain valid thanks to pinning.
For compaction, we create a hierarchical range tombstone iterator with structure
matching the iterator over compaction input data. An aggregator based on that
iterator is used by CompactionIterator to determine which keys are covered by
range tombstones. In case of merge operand, the same aggregator is used by
MergeHelper. Upon finishing each file in the compaction, relevant range tombstones
are added to the output file's range tombstone metablock and file boundaries are
updated accordingly.
To check whether a key is covered by range tombstone, RangeDelAggregator::ShouldDelete()
considers tombstones in the key's snapshot stripe. When this function is used outside of
compaction, it also checks newer stripes, which can contain covering tombstones. Currently
the intra-stripe check involves a linear scan; however, in the future we plan to collapse ranges
within a stripe such that binary search can be used.
RangeDelAggregator::AddToBuilder() adds all range tombstones in the table's key-range
to a new table's range tombstone meta-block. Since range tombstones may fall in the gap
between files, we may need to extend some files' key-ranges. The strategy is (1) first file
extends as far left as possible and other files do not extend left, (2) all files extend right
until either the start of the next file or the end of the last range tombstone in the gap,
whichever comes first.
One other notable change is adding release/move semantics to ScopedArenaIterator
such that it can be used to transfer ownership of an arena-allocated iterator, similar to
how unique_ptr is used for malloc'd data.
Depends on D61473
Test Plan: compaction_iterator_test, mock_table, end-to-end tests in D63927
Reviewers: sdong, IslamAbdelRahman, wanning, yhchiang, lightmark
Reviewed By: lightmark
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D62205
8 years ago
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// Compress and write block content to the file.
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Shared dictionary compression using reference block
Summary:
This adds a new metablock containing a shared dictionary that is used
to compress all data blocks in the SST file. The size of the shared dictionary
is configurable in CompressionOptions and defaults to 0. It's currently only
used for zlib/lz4/lz4hc, but the block will be stored in the SST regardless of
the compression type if the user chooses a nonzero dictionary size.
During compaction, computes the dictionary by randomly sampling the first
output file in each subcompaction. It pre-computes the intervals to sample
by assuming the output file will have the maximum allowable length. In case
the file is smaller, some of the pre-computed sampling intervals can be beyond
end-of-file, in which case we skip over those samples and the dictionary will
be a bit smaller. After the dictionary is generated using the first file in a
subcompaction, it is loaded into the compression library before writing each
block in each subsequent file of that subcompaction.
On the read path, gets the dictionary from the metablock, if it exists. Then,
loads that dictionary into the compression library before reading each block.
Test Plan: new unit test
Reviewers: yhchiang, IslamAbdelRahman, cyan, sdong
Reviewed By: sdong
Subscribers: andrewkr, yoshinorim, kradhakrishnan, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D52287
9 years ago
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void WriteBlock(const Slice& block_contents, BlockHandle* handle,
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BlockType block_type);
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Compaction Support for Range Deletion
Summary:
This diff introduces RangeDelAggregator, which takes ownership of iterators
provided to it via AddTombstones(). The tombstones are organized in a two-level
map (snapshot stripe -> begin key -> tombstone). Tombstone creation avoids data
copy by holding Slices returned by the iterator, which remain valid thanks to pinning.
For compaction, we create a hierarchical range tombstone iterator with structure
matching the iterator over compaction input data. An aggregator based on that
iterator is used by CompactionIterator to determine which keys are covered by
range tombstones. In case of merge operand, the same aggregator is used by
MergeHelper. Upon finishing each file in the compaction, relevant range tombstones
are added to the output file's range tombstone metablock and file boundaries are
updated accordingly.
To check whether a key is covered by range tombstone, RangeDelAggregator::ShouldDelete()
considers tombstones in the key's snapshot stripe. When this function is used outside of
compaction, it also checks newer stripes, which can contain covering tombstones. Currently
the intra-stripe check involves a linear scan; however, in the future we plan to collapse ranges
within a stripe such that binary search can be used.
RangeDelAggregator::AddToBuilder() adds all range tombstones in the table's key-range
to a new table's range tombstone meta-block. Since range tombstones may fall in the gap
between files, we may need to extend some files' key-ranges. The strategy is (1) first file
extends as far left as possible and other files do not extend left, (2) all files extend right
until either the start of the next file or the end of the last range tombstone in the gap,
whichever comes first.
One other notable change is adding release/move semantics to ScopedArenaIterator
such that it can be used to transfer ownership of an arena-allocated iterator, similar to
how unique_ptr is used for malloc'd data.
Depends on D61473
Test Plan: compaction_iterator_test, mock_table, end-to-end tests in D63927
Reviewers: sdong, IslamAbdelRahman, wanning, yhchiang, lightmark
Reviewed By: lightmark
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D62205
8 years ago
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// Directly write data to the file.
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Major Cache refactoring, CPU efficiency improvement (#10975)
Summary:
This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache).
The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below.
* static_cast lines of code +29 -35 (net removed 6)
* reinterpret_cast lines of code +6 -32 (net removed 26)
## cache.h and secondary_cache.h
* Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications:
* Simpler for implementations to deal with just one Insert and one Lookup.
* Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters
* Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428.
* Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks).
* It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below).
* I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc.
* Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation.
* Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.)
* Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.)
* Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774)
* Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object.
* Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change.
## typed_cache.h
Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae).
The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used.
* PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value.
* BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter.
* FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue.
* For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`.
These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.)
Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it.
## block_cache.h
This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table.
## block_based_table_reader.cc
Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation.
The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions.
## block_based_table_builder.cc, cache_dump_load_impl.cc
Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.)
## Everything else
Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975
Test Plan:
tests updated
Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache):
34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844
34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594
34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297
34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523
34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602
34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293
34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926
34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488
233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984
233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922
233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559
233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93
233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418
233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273
233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691
233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82
1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55
1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02
1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45
1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24
1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92
1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78
1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36
1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83
Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn.
Reviewed By: anand1976
Differential Revision: D42417818
Pulled By: pdillinger
fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2 years ago
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void WriteMaybeCompressedBlock(
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const Slice& block_contents, CompressionType, BlockHandle* handle,
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BlockType block_type, const Slice* uncompressed_block_data = nullptr);
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void SetupCacheKeyPrefix(const TableBuilderOptions& tbo);
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template <typename TBlocklike>
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Status InsertBlockInCache(const Slice& block_contents,
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const BlockHandle* handle, BlockType block_type);
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Status InsertBlockInCacheHelper(const Slice& block_contents,
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const BlockHandle* handle,
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BlockType block_type);
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Status InsertBlockInCompressedCache(const Slice& block_contents,
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const CompressionType type,
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const BlockHandle* handle);
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void WriteFilterBlock(MetaIndexBuilder* meta_index_builder);
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void WriteIndexBlock(MetaIndexBuilder* meta_index_builder,
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BlockHandle* index_block_handle);
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void WritePropertiesBlock(MetaIndexBuilder* meta_index_builder);
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void WriteCompressionDictBlock(MetaIndexBuilder* meta_index_builder);
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void WriteRangeDelBlock(MetaIndexBuilder* meta_index_builder);
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void WriteFooter(BlockHandle& metaindex_block_handle,
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BlockHandle& index_block_handle);
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struct Rep;
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TablePropertiesCollectorFactory
Summary:
This diff addresses task #4296714 and rethinks how users provide us with TablePropertiesCollectors as part of Options.
Here's description of task #4296714:
I'm debugging #4295529 and noticed that our count of user properties kDeletedKeys is wrong. We're sharing one single InternalKeyPropertiesCollector with all Table Builders. In LOG Files, we're outputting number of kDeletedKeys as connected with a single table, while it's actually the total count of deleted keys since creation of the DB.
For example, this table has 3155 entries and 1391828 deleted keys.
The problem with current approach that we call methods on a single TablePropertiesCollector for all the tables we create. Even worse, we could do it from multiple threads at the same time and TablePropertiesCollector has no way of knowing which table we're calling it for.
Good part: Looks like nobody inside Facebook is using Options::table_properties_collectors. This means we should be able to painfully change the API.
In this change, I introduce TablePropertiesCollectorFactory. For every table we create, we call `CreateTablePropertiesCollector`, which creates a TablePropertiesCollector for a single table. We then use it sequentially from a single thread, which means it doesn't have to be thread-safe.
Test Plan:
Added a test in table_properties_collector_test that fails on master (build two tables, assert that kDeletedKeys count is correct for the second one).
Also, all other tests
Reviewers: sdong, dhruba, haobo, kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18579
11 years ago
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class BlockBasedTablePropertiesCollectorFactory;
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class BlockBasedTablePropertiesCollector;
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Rep* rep_;
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struct ParallelCompressionRep;
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// Advanced operation: flush any buffered key/value pairs to file.
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// Can be used to ensure that two adjacent entries never live in
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// the same data block. Most clients should not need to use this method.
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// REQUIRES: Finish(), Abandon() have not been called
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void Flush();
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Refactor to avoid confusing "raw block" (#10408)
Summary:
We have a lot of confusing code because of mixed, sometimes
completely opposite uses of of the term "raw block" or "raw contents",
sometimes within the same source file. For example, in `BlockBasedTableBuilder`,
`raw_block_contents` and `raw_size` generally referred to uncompressed block
contents and size, while `WriteRawBlock` referred to writing a block that
is already compressed if it is going to be. Meanwhile, in
`BlockBasedTable`, `raw_block_contents` either referred to a (maybe
compressed) block with trailer, or a maybe compressed block maybe
without trailer. (Note: left as follow-up work to use C++ typing to
better sort out the various kinds of BlockContents.)
This change primarily tries to apply some consistent terminology around
the kinds of block representations, avoiding the unclear "raw". (Any
meaning of "raw" assumes some bias toward the storage layer or toward
the logical data layer.) Preferred terminology:
* **Serialized block** - bytes that go into storage. For block-based table
(usually the case) this includes the block trailer. WART: block `size` may or
may not include the trailer; need to be clear about whether it does or not.
* **Maybe compressed block** - like a serialized block, but without the
trailer (or no promise of including a trailer). Must be accompanied by a
CompressionType.
* **Uncompressed block** - "payload" bytes that are either stored with no
compression, used as input to compression function, or result of
decompression function.
* **Parsed block** - an in-memory form of a block in block cache, as it is
used by the table reader. Different C++ types are used depending on the
block type (see block_like_traits.h).
Other refactorings:
* Misc corrections/improvements of internal API comments
* Remove a few misleading / unhelpful / redundant comments.
* Use move semantics in some places to simplify contracts
* Use better parameter names to indicate which parameters are used for
outputs
* Remove some extraneous `extern`
* Various clean-ups to `CacheDumperImpl` (mostly unnecessary code)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10408
Test Plan: existing tests
Reviewed By: akankshamahajan15
Differential Revision: D38172617
Pulled By: pdillinger
fbshipit-source-id: ccb99299f324ac5ca46996d34c5089621a4f260c
2 years ago
|
|
|
// Some compression libraries fail when the uncompressed size is bigger than
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// int. If uncompressed size is bigger than kCompressionSizeLimit, don't
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// compress it
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const uint64_t kCompressionSizeLimit = std::numeric_limits<int>::max();
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// Get blocks from mem-table walking thread, compress them and
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// pass them to the write thread. Used in parallel compression mode only
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void BGWorkCompression(const CompressionContext& compression_ctx,
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UncompressionContext* verify_ctx);
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Refactor to avoid confusing "raw block" (#10408)
Summary:
We have a lot of confusing code because of mixed, sometimes
completely opposite uses of of the term "raw block" or "raw contents",
sometimes within the same source file. For example, in `BlockBasedTableBuilder`,
`raw_block_contents` and `raw_size` generally referred to uncompressed block
contents and size, while `WriteRawBlock` referred to writing a block that
is already compressed if it is going to be. Meanwhile, in
`BlockBasedTable`, `raw_block_contents` either referred to a (maybe
compressed) block with trailer, or a maybe compressed block maybe
without trailer. (Note: left as follow-up work to use C++ typing to
better sort out the various kinds of BlockContents.)
This change primarily tries to apply some consistent terminology around
the kinds of block representations, avoiding the unclear "raw". (Any
meaning of "raw" assumes some bias toward the storage layer or toward
the logical data layer.) Preferred terminology:
* **Serialized block** - bytes that go into storage. For block-based table
(usually the case) this includes the block trailer. WART: block `size` may or
may not include the trailer; need to be clear about whether it does or not.
* **Maybe compressed block** - like a serialized block, but without the
trailer (or no promise of including a trailer). Must be accompanied by a
CompressionType.
* **Uncompressed block** - "payload" bytes that are either stored with no
compression, used as input to compression function, or result of
decompression function.
* **Parsed block** - an in-memory form of a block in block cache, as it is
used by the table reader. Different C++ types are used depending on the
block type (see block_like_traits.h).
Other refactorings:
* Misc corrections/improvements of internal API comments
* Remove a few misleading / unhelpful / redundant comments.
* Use move semantics in some places to simplify contracts
* Use better parameter names to indicate which parameters are used for
outputs
* Remove some extraneous `extern`
* Various clean-ups to `CacheDumperImpl` (mostly unnecessary code)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10408
Test Plan: existing tests
Reviewed By: akankshamahajan15
Differential Revision: D38172617
Pulled By: pdillinger
fbshipit-source-id: ccb99299f324ac5ca46996d34c5089621a4f260c
2 years ago
|
|
|
// Given uncompressed block content, try to compress it and return result and
|
|
|
|
// compression type
|
Refactor to avoid confusing "raw block" (#10408)
Summary:
We have a lot of confusing code because of mixed, sometimes
completely opposite uses of of the term "raw block" or "raw contents",
sometimes within the same source file. For example, in `BlockBasedTableBuilder`,
`raw_block_contents` and `raw_size` generally referred to uncompressed block
contents and size, while `WriteRawBlock` referred to writing a block that
is already compressed if it is going to be. Meanwhile, in
`BlockBasedTable`, `raw_block_contents` either referred to a (maybe
compressed) block with trailer, or a maybe compressed block maybe
without trailer. (Note: left as follow-up work to use C++ typing to
better sort out the various kinds of BlockContents.)
This change primarily tries to apply some consistent terminology around
the kinds of block representations, avoiding the unclear "raw". (Any
meaning of "raw" assumes some bias toward the storage layer or toward
the logical data layer.) Preferred terminology:
* **Serialized block** - bytes that go into storage. For block-based table
(usually the case) this includes the block trailer. WART: block `size` may or
may not include the trailer; need to be clear about whether it does or not.
* **Maybe compressed block** - like a serialized block, but without the
trailer (or no promise of including a trailer). Must be accompanied by a
CompressionType.
* **Uncompressed block** - "payload" bytes that are either stored with no
compression, used as input to compression function, or result of
decompression function.
* **Parsed block** - an in-memory form of a block in block cache, as it is
used by the table reader. Different C++ types are used depending on the
block type (see block_like_traits.h).
Other refactorings:
* Misc corrections/improvements of internal API comments
* Remove a few misleading / unhelpful / redundant comments.
* Use move semantics in some places to simplify contracts
* Use better parameter names to indicate which parameters are used for
outputs
* Remove some extraneous `extern`
* Various clean-ups to `CacheDumperImpl` (mostly unnecessary code)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10408
Test Plan: existing tests
Reviewed By: akankshamahajan15
Differential Revision: D38172617
Pulled By: pdillinger
fbshipit-source-id: ccb99299f324ac5ca46996d34c5089621a4f260c
2 years ago
|
|
|
void CompressAndVerifyBlock(const Slice& uncompressed_block_data,
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bool is_data_block,
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const CompressionContext& compression_ctx,
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UncompressionContext* verify_ctx,
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|
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std::string* compressed_output,
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Slice* result_block_contents,
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CompressionType* result_compression_type,
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Status* out_status);
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// Get compressed blocks from BGWorkCompression and write them into SST
|
Refactor to avoid confusing "raw block" (#10408)
Summary:
We have a lot of confusing code because of mixed, sometimes
completely opposite uses of of the term "raw block" or "raw contents",
sometimes within the same source file. For example, in `BlockBasedTableBuilder`,
`raw_block_contents` and `raw_size` generally referred to uncompressed block
contents and size, while `WriteRawBlock` referred to writing a block that
is already compressed if it is going to be. Meanwhile, in
`BlockBasedTable`, `raw_block_contents` either referred to a (maybe
compressed) block with trailer, or a maybe compressed block maybe
without trailer. (Note: left as follow-up work to use C++ typing to
better sort out the various kinds of BlockContents.)
This change primarily tries to apply some consistent terminology around
the kinds of block representations, avoiding the unclear "raw". (Any
meaning of "raw" assumes some bias toward the storage layer or toward
the logical data layer.) Preferred terminology:
* **Serialized block** - bytes that go into storage. For block-based table
(usually the case) this includes the block trailer. WART: block `size` may or
may not include the trailer; need to be clear about whether it does or not.
* **Maybe compressed block** - like a serialized block, but without the
trailer (or no promise of including a trailer). Must be accompanied by a
CompressionType.
* **Uncompressed block** - "payload" bytes that are either stored with no
compression, used as input to compression function, or result of
decompression function.
* **Parsed block** - an in-memory form of a block in block cache, as it is
used by the table reader. Different C++ types are used depending on the
block type (see block_like_traits.h).
Other refactorings:
* Misc corrections/improvements of internal API comments
* Remove a few misleading / unhelpful / redundant comments.
* Use move semantics in some places to simplify contracts
* Use better parameter names to indicate which parameters are used for
outputs
* Remove some extraneous `extern`
* Various clean-ups to `CacheDumperImpl` (mostly unnecessary code)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10408
Test Plan: existing tests
Reviewed By: akankshamahajan15
Differential Revision: D38172617
Pulled By: pdillinger
fbshipit-source-id: ccb99299f324ac5ca46996d34c5089621a4f260c
2 years ago
|
|
|
void BGWorkWriteMaybeCompressedBlock();
|
|
|
|
|
|
|
|
// Initialize parallel compression context and
|
Refactor to avoid confusing "raw block" (#10408)
Summary:
We have a lot of confusing code because of mixed, sometimes
completely opposite uses of of the term "raw block" or "raw contents",
sometimes within the same source file. For example, in `BlockBasedTableBuilder`,
`raw_block_contents` and `raw_size` generally referred to uncompressed block
contents and size, while `WriteRawBlock` referred to writing a block that
is already compressed if it is going to be. Meanwhile, in
`BlockBasedTable`, `raw_block_contents` either referred to a (maybe
compressed) block with trailer, or a maybe compressed block maybe
without trailer. (Note: left as follow-up work to use C++ typing to
better sort out the various kinds of BlockContents.)
This change primarily tries to apply some consistent terminology around
the kinds of block representations, avoiding the unclear "raw". (Any
meaning of "raw" assumes some bias toward the storage layer or toward
the logical data layer.) Preferred terminology:
* **Serialized block** - bytes that go into storage. For block-based table
(usually the case) this includes the block trailer. WART: block `size` may or
may not include the trailer; need to be clear about whether it does or not.
* **Maybe compressed block** - like a serialized block, but without the
trailer (or no promise of including a trailer). Must be accompanied by a
CompressionType.
* **Uncompressed block** - "payload" bytes that are either stored with no
compression, used as input to compression function, or result of
decompression function.
* **Parsed block** - an in-memory form of a block in block cache, as it is
used by the table reader. Different C++ types are used depending on the
block type (see block_like_traits.h).
Other refactorings:
* Misc corrections/improvements of internal API comments
* Remove a few misleading / unhelpful / redundant comments.
* Use move semantics in some places to simplify contracts
* Use better parameter names to indicate which parameters are used for
outputs
* Remove some extraneous `extern`
* Various clean-ups to `CacheDumperImpl` (mostly unnecessary code)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10408
Test Plan: existing tests
Reviewed By: akankshamahajan15
Differential Revision: D38172617
Pulled By: pdillinger
fbshipit-source-id: ccb99299f324ac5ca46996d34c5089621a4f260c
2 years ago
|
|
|
// start BGWorkCompression and BGWorkWriteMaybeCompressedBlock threads
|
|
|
|
void StartParallelCompression();
|
|
|
|
|
Refactor to avoid confusing "raw block" (#10408)
Summary:
We have a lot of confusing code because of mixed, sometimes
completely opposite uses of of the term "raw block" or "raw contents",
sometimes within the same source file. For example, in `BlockBasedTableBuilder`,
`raw_block_contents` and `raw_size` generally referred to uncompressed block
contents and size, while `WriteRawBlock` referred to writing a block that
is already compressed if it is going to be. Meanwhile, in
`BlockBasedTable`, `raw_block_contents` either referred to a (maybe
compressed) block with trailer, or a maybe compressed block maybe
without trailer. (Note: left as follow-up work to use C++ typing to
better sort out the various kinds of BlockContents.)
This change primarily tries to apply some consistent terminology around
the kinds of block representations, avoiding the unclear "raw". (Any
meaning of "raw" assumes some bias toward the storage layer or toward
the logical data layer.) Preferred terminology:
* **Serialized block** - bytes that go into storage. For block-based table
(usually the case) this includes the block trailer. WART: block `size` may or
may not include the trailer; need to be clear about whether it does or not.
* **Maybe compressed block** - like a serialized block, but without the
trailer (or no promise of including a trailer). Must be accompanied by a
CompressionType.
* **Uncompressed block** - "payload" bytes that are either stored with no
compression, used as input to compression function, or result of
decompression function.
* **Parsed block** - an in-memory form of a block in block cache, as it is
used by the table reader. Different C++ types are used depending on the
block type (see block_like_traits.h).
Other refactorings:
* Misc corrections/improvements of internal API comments
* Remove a few misleading / unhelpful / redundant comments.
* Use move semantics in some places to simplify contracts
* Use better parameter names to indicate which parameters are used for
outputs
* Remove some extraneous `extern`
* Various clean-ups to `CacheDumperImpl` (mostly unnecessary code)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10408
Test Plan: existing tests
Reviewed By: akankshamahajan15
Differential Revision: D38172617
Pulled By: pdillinger
fbshipit-source-id: ccb99299f324ac5ca46996d34c5089621a4f260c
2 years ago
|
|
|
// Stop BGWorkCompression and BGWorkWriteMaybeCompressedBlock threads
|
|
|
|
void StopParallelCompression();
|
|
|
|
};
|
|
|
|
|
Refactor to avoid confusing "raw block" (#10408)
Summary:
We have a lot of confusing code because of mixed, sometimes
completely opposite uses of of the term "raw block" or "raw contents",
sometimes within the same source file. For example, in `BlockBasedTableBuilder`,
`raw_block_contents` and `raw_size` generally referred to uncompressed block
contents and size, while `WriteRawBlock` referred to writing a block that
is already compressed if it is going to be. Meanwhile, in
`BlockBasedTable`, `raw_block_contents` either referred to a (maybe
compressed) block with trailer, or a maybe compressed block maybe
without trailer. (Note: left as follow-up work to use C++ typing to
better sort out the various kinds of BlockContents.)
This change primarily tries to apply some consistent terminology around
the kinds of block representations, avoiding the unclear "raw". (Any
meaning of "raw" assumes some bias toward the storage layer or toward
the logical data layer.) Preferred terminology:
* **Serialized block** - bytes that go into storage. For block-based table
(usually the case) this includes the block trailer. WART: block `size` may or
may not include the trailer; need to be clear about whether it does or not.
* **Maybe compressed block** - like a serialized block, but without the
trailer (or no promise of including a trailer). Must be accompanied by a
CompressionType.
* **Uncompressed block** - "payload" bytes that are either stored with no
compression, used as input to compression function, or result of
decompression function.
* **Parsed block** - an in-memory form of a block in block cache, as it is
used by the table reader. Different C++ types are used depending on the
block type (see block_like_traits.h).
Other refactorings:
* Misc corrections/improvements of internal API comments
* Remove a few misleading / unhelpful / redundant comments.
* Use move semantics in some places to simplify contracts
* Use better parameter names to indicate which parameters are used for
outputs
* Remove some extraneous `extern`
* Various clean-ups to `CacheDumperImpl` (mostly unnecessary code)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10408
Test Plan: existing tests
Reviewed By: akankshamahajan15
Differential Revision: D38172617
Pulled By: pdillinger
fbshipit-source-id: ccb99299f324ac5ca46996d34c5089621a4f260c
2 years ago
|
|
|
Slice CompressBlock(const Slice& uncompressed_data, const CompressionInfo& info,
|
|
|
|
CompressionType* type, uint32_t format_version,
|
|
|
|
bool do_sample, std::string* compressed_output,
|
|
|
|
std::string* sampled_output_fast,
|
|
|
|
std::string* sampled_output_slow);
|
|
|
|
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|