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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2012 Facebook. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#pragma once
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#include "db/db_impl.h"
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#include <deque>
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#include <set>
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#include <vector>
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#include <string>
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#include "db/dbformat.h"
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#include "db/log_writer.h"
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#include "db/snapshot.h"
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#include "rocksdb/db.h"
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#include "rocksdb/env.h"
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#include "port/port.h"
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#include "util/stats_logger.h"
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namespace rocksdb {
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class DBImplReadOnly : public DBImpl {
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public:
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DBImplReadOnly(const DBOptions& options, const std::string& dbname);
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virtual ~DBImplReadOnly();
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// Implementations of the DB interface
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using DB::Get;
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virtual Status Get(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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std::string* value);
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[RocksDB] [MergeOperator] The new Merge Interface! Uses merge sequences.
Summary:
Here are the major changes to the Merge Interface. It has been expanded
to handle cases where the MergeOperator is not associative. It does so by stacking
up merge operations while scanning through the key history (i.e.: during Get() or
Compaction), until a valid Put/Delete/end-of-history is encountered; it then
applies all of the merge operations in the correct sequence starting with the
base/sentinel value.
I have also introduced an "AssociativeMerge" function which allows the user to
take advantage of associative merge operations (such as in the case of counters).
The implementation will always attempt to merge the operations/operands themselves
together when they are encountered, and will resort to the "stacking" method if
and only if the "associative-merge" fails.
This implementation is conjectured to allow MergeOperator to handle the general
case, while still providing the user with the ability to take advantage of certain
efficiencies in their own merge-operator / data-structure.
NOTE: This is a preliminary diff. This must still go through a lot of review,
revision, and testing. Feedback welcome!
Test Plan:
-This is a preliminary diff. I have only just begun testing/debugging it.
-I will be testing this with the existing MergeOperator use-cases and unit-tests
(counters, string-append, and redis-lists)
-I will be "desk-checking" and walking through the code with the help gdb.
-I will find a way of stress-testing the new interface / implementation using
db_bench, db_test, merge_test, and/or db_stress.
-I will ensure that my tests cover all cases: Get-Memtable,
Get-Immutable-Memtable, Get-from-Disk, Iterator-Range-Scan, Flush-Memtable-to-L0,
Compaction-L0-L1, Compaction-Ln-L(n+1), Put/Delete found, Put/Delete not-found,
end-of-history, end-of-file, etc.
-A lot of feedback from the reviewers.
Reviewers: haobo, dhruba, zshao, emayanke
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D11499
12 years ago
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// TODO: Implement ReadOnly MultiGet?
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[RocksDB] [MergeOperator] The new Merge Interface! Uses merge sequences.
Summary:
Here are the major changes to the Merge Interface. It has been expanded
to handle cases where the MergeOperator is not associative. It does so by stacking
up merge operations while scanning through the key history (i.e.: during Get() or
Compaction), until a valid Put/Delete/end-of-history is encountered; it then
applies all of the merge operations in the correct sequence starting with the
base/sentinel value.
I have also introduced an "AssociativeMerge" function which allows the user to
take advantage of associative merge operations (such as in the case of counters).
The implementation will always attempt to merge the operations/operands themselves
together when they are encountered, and will resort to the "stacking" method if
and only if the "associative-merge" fails.
This implementation is conjectured to allow MergeOperator to handle the general
case, while still providing the user with the ability to take advantage of certain
efficiencies in their own merge-operator / data-structure.
NOTE: This is a preliminary diff. This must still go through a lot of review,
revision, and testing. Feedback welcome!
Test Plan:
-This is a preliminary diff. I have only just begun testing/debugging it.
-I will be testing this with the existing MergeOperator use-cases and unit-tests
(counters, string-append, and redis-lists)
-I will be "desk-checking" and walking through the code with the help gdb.
-I will find a way of stress-testing the new interface / implementation using
db_bench, db_test, merge_test, and/or db_stress.
-I will ensure that my tests cover all cases: Get-Memtable,
Get-Immutable-Memtable, Get-from-Disk, Iterator-Range-Scan, Flush-Memtable-to-L0,
Compaction-L0-L1, Compaction-Ln-L(n+1), Put/Delete found, Put/Delete not-found,
end-of-history, end-of-file, etc.
-A lot of feedback from the reviewers.
Reviewers: haobo, dhruba, zshao, emayanke
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D11499
12 years ago
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using DBImpl::NewIterator;
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virtual Iterator* NewIterator(const ReadOptions&,
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ColumnFamilyHandle* column_family);
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virtual Status NewIterators(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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std::vector<Iterator*>* iterators) {
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[RocksDB] [Column Family] Interface proposal
Summary:
<This diff is for Column Family branch>
Sharing some of the work I've done so far. This diff compiles and passes the tests.
The biggest change is in options.h - I broke down Options into two parts - DBOptions and ColumnFamilyOptions. DBOptions is DB-specific (env, create_if_missing, block_cache, etc.) and ColumnFamilyOptions is column family-specific (all compaction options, compresion options, etc.). Note that this does not break backwards compatibility at all.
Further, I created DBWithColumnFamily which inherits DB interface and adds new functions with column family support. Clients can transparently switch to DBWithColumnFamily and it will not break their backwards compatibility.
There are few methods worth checking out: ListColumnFamilies(), MultiNewIterator(), MultiGet() and GetSnapshot(). [GetSnapshot() returns the snapshot across all column families for now - I think that's what we agreed on]
Finally, I made small changes to WriteBatch so we are able to atomically insert data across column families.
Please provide feedback.
Test Plan: make check works, the code is backward compatible
Reviewers: dhruba, haobo, sdong, kailiu, emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14445
11 years ago
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// TODO
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return Status::NotSupported("Not supported yet.");
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}
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[RocksDB] [Column Family] Interface proposal
Summary:
<This diff is for Column Family branch>
Sharing some of the work I've done so far. This diff compiles and passes the tests.
The biggest change is in options.h - I broke down Options into two parts - DBOptions and ColumnFamilyOptions. DBOptions is DB-specific (env, create_if_missing, block_cache, etc.) and ColumnFamilyOptions is column family-specific (all compaction options, compresion options, etc.). Note that this does not break backwards compatibility at all.
Further, I created DBWithColumnFamily which inherits DB interface and adds new functions with column family support. Clients can transparently switch to DBWithColumnFamily and it will not break their backwards compatibility.
There are few methods worth checking out: ListColumnFamilies(), MultiNewIterator(), MultiGet() and GetSnapshot(). [GetSnapshot() returns the snapshot across all column families for now - I think that's what we agreed on]
Finally, I made small changes to WriteBatch so we are able to atomically insert data across column families.
Please provide feedback.
Test Plan: make check works, the code is backward compatible
Reviewers: dhruba, haobo, sdong, kailiu, emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14445
11 years ago
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using DBImpl::Put;
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virtual Status Put(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) {
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return Status::NotSupported("Not supported operation in read only mode.");
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}
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using DBImpl::Merge;
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virtual Status Merge(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) {
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return Status::NotSupported("Not supported operation in read only mode.");
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}
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using DBImpl::Delete;
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virtual Status Delete(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key) {
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return Status::NotSupported("Not supported operation in read only mode.");
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}
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virtual Status Write(const WriteOptions& options, WriteBatch* updates) {
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return Status::NotSupported("Not supported operation in read only mode.");
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}
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using DBImpl::CompactRange;
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virtual Status CompactRange(ColumnFamilyHandle* column_family,
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const Slice* begin, const Slice* end,
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bool reduce_level = false,
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int target_level = -1) {
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return Status::NotSupported("Not supported operation in read only mode.");
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}
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virtual Status DisableFileDeletions() {
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return Status::NotSupported("Not supported operation in read only mode.");
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}
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virtual Status EnableFileDeletions(bool force) {
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return Status::NotSupported("Not supported operation in read only mode.");
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}
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virtual Status GetLiveFiles(std::vector<std::string>&,
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uint64_t* manifest_file_size,
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bool flush_memtable = true) {
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return Status::NotSupported("Not supported operation in read only mode.");
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}
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using DBImpl::Flush;
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virtual Status Flush(const FlushOptions& options,
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ColumnFamilyHandle* column_family) {
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return Status::NotSupported("Not supported operation in read only mode.");
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}
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private:
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friend class DB;
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// No copying allowed
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DBImplReadOnly(const DBImplReadOnly&);
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void operator=(const DBImplReadOnly&);
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};
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}
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