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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#ifndef ROCKSDB_LITE
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#include <set>
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#include "utilities/transactions/write_prepared_txn.h"
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#include "utilities/transactions/write_unprepared_txn_db.h"
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namespace rocksdb {
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class WriteUnpreparedTxnDB;
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class WriteUnpreparedTxn;
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// WriteUnprepared transactions needs to be able to read their own uncommitted
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// writes, and supporting this requires some careful consideration. Because
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// writes in the current transaction may be flushed to DB already, we cannot
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// rely on the contents of WriteBatchWithIndex to determine whether a key should
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// be visible or not, so we have to remember to check the DB for any uncommitted
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// keys that should be visible to us. First, we will need to change the seek to
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// snapshot logic, to seek to max_visible_seq = max(snap_seq, max_unprep_seq).
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// Any key greater than max_visible_seq should not be visible because they
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// cannot be unprepared by the current transaction and they are not in its
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// snapshot.
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//
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// When we seek to max_visible_seq, one of these cases will happen:
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// 1. We hit a unprepared key from the current transaction.
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// 2. We hit a unprepared key from the another transaction.
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// 3. We hit a committed key with snap_seq < seq < max_unprep_seq.
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// 4. We hit a committed key with seq <= snap_seq.
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//
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// IsVisibleFullCheck handles all cases correctly.
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//
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// Other notes:
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// Note that max_visible_seq is only calculated once at iterator construction
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// time, meaning if the same transaction is adding more unprep seqs through
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// writes during iteration, these newer writes may not be visible. This is not a
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// problem for MySQL though because it avoids modifying the index as it is
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// scanning through it to avoid the Halloween Problem. Instead, it scans the
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// index once up front, and modifies based on a temporary copy.
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//
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// In DBIter, there is a "reseek" optimization if the iterator skips over too
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// many keys. However, this assumes that the reseek seeks exactly to the
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// required key. In write unprepared, even after seeking directly to
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// max_visible_seq, some iteration may be required before hitting a visible key,
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// and special precautions must be taken to avoid performing another reseek,
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// leading to an infinite loop.
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//
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class WriteUnpreparedTxnReadCallback : public ReadCallback {
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public:
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WriteUnpreparedTxnReadCallback(WritePreparedTxnDB* db,
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SequenceNumber snapshot,
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SequenceNumber min_uncommitted,
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WriteUnpreparedTxn* txn)
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// Pass our last uncommitted seq as the snapshot to the parent class to
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// ensure that the parent will not prematurely filter out own writes. We
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// will do the exact comparison against snapshots in IsVisibleFullCheck
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// override.
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: ReadCallback(CalcMaxVisibleSeq(txn, snapshot), min_uncommitted),
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db_(db),
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txn_(txn),
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wup_snapshot_(snapshot) {}
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virtual bool IsVisibleFullCheck(SequenceNumber seq) override;
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void Refresh(SequenceNumber seq) override {
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max_visible_seq_ = std::max(max_visible_seq_, seq);
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wup_snapshot_ = seq;
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}
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private:
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static SequenceNumber CalcMaxVisibleSeq(WriteUnpreparedTxn* txn,
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SequenceNumber snapshot_seq) {
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SequenceNumber max_unprepared = CalcMaxUnpreparedSequenceNumber(txn);
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return std::max(max_unprepared, snapshot_seq);
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}
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static SequenceNumber CalcMaxUnpreparedSequenceNumber(
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WriteUnpreparedTxn* txn);
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WritePreparedTxnDB* db_;
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WriteUnpreparedTxn* txn_;
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SequenceNumber wup_snapshot_;
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};
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class WriteUnpreparedTxn : public WritePreparedTxn {
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public:
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WriteUnpreparedTxn(WriteUnpreparedTxnDB* db,
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const WriteOptions& write_options,
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const TransactionOptions& txn_options);
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virtual ~WriteUnpreparedTxn();
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using TransactionBaseImpl::Put;
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virtual Status Put(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value,
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const bool assume_tracked = false) override;
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virtual Status Put(ColumnFamilyHandle* column_family, const SliceParts& key,
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const SliceParts& value,
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const bool assume_tracked = false) override;
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using TransactionBaseImpl::Merge;
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virtual Status Merge(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value,
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const bool assume_tracked = false) override;
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using TransactionBaseImpl::Delete;
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virtual Status Delete(ColumnFamilyHandle* column_family, const Slice& key,
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const bool assume_tracked = false) override;
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virtual Status Delete(ColumnFamilyHandle* column_family,
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const SliceParts& key,
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const bool assume_tracked = false) override;
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using TransactionBaseImpl::SingleDelete;
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virtual Status SingleDelete(ColumnFamilyHandle* column_family,
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const Slice& key,
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const bool assume_tracked = false) override;
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virtual Status SingleDelete(ColumnFamilyHandle* column_family,
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const SliceParts& key,
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const bool assume_tracked = false) override;
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virtual Status RebuildFromWriteBatch(WriteBatch*) override;
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const std::map<SequenceNumber, size_t>& GetUnpreparedSequenceNumbers();
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protected:
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void Initialize(const TransactionOptions& txn_options) override;
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Status PrepareInternal() override;
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Status CommitWithoutPrepareInternal() override;
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Status CommitInternal() override;
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Status RollbackInternal() override;
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void Clear() override;
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// Get and GetIterator needs to be overridden so that a ReadCallback to
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// handle read-your-own-write is used.
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using Transaction::Get;
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virtual Status Get(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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PinnableSlice* value) override;
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using Transaction::GetIterator;
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virtual Iterator* GetIterator(const ReadOptions& options) override;
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virtual Iterator* GetIterator(const ReadOptions& options,
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ColumnFamilyHandle* column_family) override;
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private:
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friend class WriteUnpreparedTransactionTest_ReadYourOwnWrite_Test;
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friend class WriteUnpreparedTransactionTest_RecoveryTest_Test;
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friend class WriteUnpreparedTransactionTest_UnpreparedBatch_Test;
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friend class WriteUnpreparedTxnDB;
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Status MaybeFlushWriteBatchToDB();
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Status FlushWriteBatchToDB(bool prepared);
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Status HandleWrite(std::function<Status()> do_write);
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// For write unprepared, we check on every writebatch append to see if
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// max_write_batch_size_ has been exceeded, and then call
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// FlushWriteBatchToDB if so. This logic is encapsulated in
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// MaybeFlushWriteBatchToDB.
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size_t max_write_batch_size_;
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WriteUnpreparedTxnDB* wupt_db_;
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// Ordered list of unprep_seq sequence numbers that we have already written
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// to DB.
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//
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// This maps unprep_seq => prepare_batch_cnt for each unprepared batch
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// written by this transaction.
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//
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// Note that this contains both prepared and unprepared batches, since they
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// are treated similarily in prepare heap/commit map, so it simplifies the
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// commit callbacks.
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std::map<SequenceNumber, size_t> unprep_seqs_;
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// Recovered transactions have tracked_keys_ populated, but are not actually
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// locked for efficiency reasons. For recovered transactions, skip unlocking
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// keys when transaction ends.
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bool recovered_txn_;
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// Track the largest sequence number at which we performed snapshot
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// validation. If snapshot validation was skipped because no snapshot was set,
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// then this is set to kMaxSequenceNumber. This value is useful because it
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// means that for keys that have unprepared seqnos, we can guarantee that no
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// committed keys by other transactions can exist between
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// largest_validated_seq_ and max_unprep_seq. See
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// WriteUnpreparedTxnDB::NewIterator for an explanation for why this is
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// necessary for iterator Prev().
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//
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// Currently this value only increases during the lifetime of a transaction,
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// but in some cases, we should be able to restore the previously largest
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// value when calling RollbackToSavepoint.
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SequenceNumber largest_validated_seq_;
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};
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} // namespace rocksdb
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#endif // ROCKSDB_LITE
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