[rocksdb] do not trim range for level0 in manual compaction

Summary:
https://code.google.com/p/leveldb/issues/detail?can=1&q=178&colspec=ID%20Type%20Status%20Priority%20Milestone%20Owner%20Summary&id=178

Ported the solution as is to RocksDB.

Test Plan: moved the unit test as manual_compaction_test

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D11331
main
Abhishek Kona 12 years ago
parent 39ee47fbf4
commit 00124683de
  1. 6
      Makefile
  2. 23
      db/version_set.cc
  3. 88
      util/manual_compaction_test.cc

@ -62,7 +62,8 @@ TESTS = \
auto_roll_logger_test \
filelock_test \
merge_test \
redis_test
redis_test \
manual_compaction_test
TOOLS = \
sst_dump \
@ -247,6 +248,9 @@ $(MEMENVLIBRARY) : $(MEMENVOBJECTS)
memenv_test : helpers/memenv/memenv_test.o $(MEMENVLIBRARY) $(LIBRARY) $(TESTHARNESS)
$(CXX) helpers/memenv/memenv_test.o $(MEMENVLIBRARY) $(LIBRARY) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS)
manual_compaction_test: util/manual_compaction_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/manual_compaction_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS)
leveldb_shell: tools/shell/ShellContext.o tools/shell/ShellState.o tools/shell/LeveldbShell.o tools/shell/DBClientProxy.o tools/shell/ShellContext.h tools/shell/ShellState.h tools/shell/DBClientProxy.h $(LIBOBJECTS)
$(CXX) tools/shell/ShellContext.o tools/shell/ShellState.o tools/shell/LeveldbShell.o tools/shell/DBClientProxy.o $(LIBOBJECTS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS)

@ -2227,16 +2227,23 @@ Compaction* VersionSet::CompactRange(
return nullptr;
}
// Avoid compacting too much in one shot in case the range is large.
const uint64_t limit = MaxFileSizeForLevel(level) *
// But we cannot do this for level-0 since level-0 files can overlap
// and we must not pick one file and drop another older file if the
// two files overlap.
if (level > 0) {
const uint64_t limit = MaxFileSizeForLevel(level) *
options_->source_compaction_factor;
uint64_t total = 0;
for (size_t i = 0; i < inputs.size(); i++) {
uint64_t s = inputs[i]->file_size;
total += s;
if (total >= limit) {
inputs.resize(i + 1);
break;
uint64_t total = 0;
for (size_t i = 0; i < inputs.size(); ++i) {
uint64_t s = inputs[i]->file_size;
total += s;
if (total >= limit) {
inputs.resize(i + 1);
break;
}
}
}

@ -0,0 +1,88 @@
// Test for issue 178: a manual compaction causes deleted data to reappear.
#include <iostream>
#include <sstream>
#include <cstdlib>
#include "leveldb/db.h"
#include "leveldb/write_batch.h"
#include "util/testharness.h"
namespace {
const int kNumKeys = 1100000;
std::string Key1(int i) {
char buf[100];
snprintf(buf, sizeof(buf), "my_key_%d", i);
return buf;
}
std::string Key2(int i) {
return Key1(i) + "_xxx";
}
class ManualCompactionTest { };
TEST(ManualCompactionTest, Test) {
// Get rid of any state from an old run.
std::string dbpath = leveldb::test::TmpDir() + "/leveldb_cbug_test";
DestroyDB(dbpath, leveldb::Options());
// Open database. Disable compression since it affects the creation
// of layers and the code below is trying to test against a very
// specific scenario.
leveldb::DB* db;
leveldb::Options db_options;
db_options.create_if_missing = true;
db_options.compression = leveldb::kNoCompression;
ASSERT_OK(leveldb::DB::Open(db_options, dbpath, &db));
// create first key range
leveldb::WriteBatch batch;
for (int i = 0; i < kNumKeys; i++) {
batch.Put(Key1(i), "value for range 1 key");
}
ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch));
// create second key range
batch.Clear();
for (int i = 0; i < kNumKeys; i++) {
batch.Put(Key2(i), "value for range 2 key");
}
ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch));
// delete second key range
batch.Clear();
for (int i = 0; i < kNumKeys; i++) {
batch.Delete(Key2(i));
}
ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch));
// compact database
std::string start_key = Key1(0);
std::string end_key = Key1(kNumKeys - 1);
leveldb::Slice least(start_key.data(), start_key.size());
leveldb::Slice greatest(end_key.data(), end_key.size());
// commenting out the line below causes the example to work correctly
db->CompactRange(&least, &greatest);
// count the keys
leveldb::Iterator* iter = db->NewIterator(leveldb::ReadOptions());
int num_keys = 0;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
num_keys++;
}
delete iter;
ASSERT_EQ(kNumKeys, num_keys) << "Bad number of keys";
// close database
delete db;
DestroyDB(dbpath, leveldb::Options());
}
} // anonymous namespace
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
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