Optimize default compile to compilation platform by default

Summary:
This diff changes compile to optimize for native platform by default. This will automatically turn on crc32 optimizations for modern processors, which greatly improves rocksdb's performance.

I also did some more changes to compilation documentation.

Test Plan:
compile with `make`, observe -march=native
compile with `PORTABLE=1 make`, observe no -march=native

Reviewers: sdong, rven, yhchiang, MarkCallaghan

Reviewed By: MarkCallaghan

Subscribers: dhruba, leveldb

Differential Revision: https://reviews.facebook.net/D30225
main
Igor Canadi 10 years ago
parent cef6f84393
commit 06eed650a0
  1. 1
      HISTORY.md
  2. 16
      INSTALL.md
  3. 8
      build_tools/build_detect_platform
  4. 2
      build_tools/fbcode_config.sh
  5. 25
      build_tools/mac-install-gflags.sh

@ -2,6 +2,7 @@
### Unreleased Features
* Changed the LRU caching algorithm so that referenced blocks (by iterators) are never evicted
* By default we now optimize the compilation for the compilation platform (using -march=native). If you want to build portable binary, use 'PORTABLE=1' before the make command.
### 3.9.0 (12/8/2014)

@ -2,7 +2,7 @@
RocksDB's library should be able to compile without any dependency installed,
although we recommend installing some compression libraries (see below).
We do depend on newer gcc with C++11 support.
We do depend on newer gcc/clang with C++11 support.
There are few options when compiling RocksDB:
@ -15,9 +15,9 @@ There are few options when compiling RocksDB:
* `make all` will compile our static library, and all our tools and unit tests. Our tools
depend on gflags. You will need to have gflags installed to run `make all`.
* if Intel SSE instruction set is supported, set USE_SSE=" -msse -msse4.2 " to make sure
SSE4.2 is used to speed up CRC32 when calculating data checksum.
* By default the binary we produce is optimized for the platform you're compiling on
(-march=native). If you want to build a portable binary, add 'PORTABLE=1' before
your make commands, like this: `PORTABLE=1 make static_lib`
## Dependencies
@ -76,13 +76,7 @@ SSE4.2 is used to speed up CRC32 when calculating data checksum.
* Install via [homebrew](http://brew.sh/).
* If you're first time developer in MacOS, you still need to run: `xcode-select --install` in your command line.
* run `brew tap homebrew/dupes; brew install gcc47 --use-llvm` to install gcc 4.7 (or higher).
* Install zlib, bzip2 and snappy libraries for compression.
* Install gflags. We have included a script
`build_tools/mac-install-gflags.sh`, which should automatically install it (execute this file instead of runing using "source" command).
If you installed gflags by other means (for example, `brew install gflags`),
please set `LIBRARY_PATH` and `CPATH` accordingly.
* Please note that some of the optimizations/features are disabled in OSX.
We did not run any production workloads on it.
* run `brew install rocksdb`
* **iOS**:
* Run: `TARGET_OS=IOS make static_lib`. When building the project which uses rocksdb iOS library, make sure to define two important pre-processing macros: `ROCKSDB_LITE` and `IOS_CROSS_COMPILE`.

@ -308,8 +308,12 @@ if test "$USE_HDFS"; then
JAVA_LDFLAGS="$JAVA_LDFLAGS $HDFS_LDFLAGS"
fi
# if Intel SSE instruction set is supported, set USE_SSE=" -msse -msse4.2 "
COMMON_FLAGS="$COMMON_FLAGS $USE_SSE"
if test "$USE_SSE"; then
# if Intel SSE instruction set is supported, set USE_SSE=1
COMMON_FLAGS="$COMMON_FLAGS -msse -msse4.2 "
elif test -z "$PORTABLE"; then
COMMON_FLAGS="$COMMON_FLAGS -march=native -mtune=native "
fi
PLATFORM_CCFLAGS="$PLATFORM_CCFLAGS $COMMON_FLAGS"
PLATFORM_CXXFLAGS="$PLATFORM_CXXFLAGS $COMMON_FLAGS"

@ -48,7 +48,7 @@ LIBUNWIND_REV=2c060e64064559905d46fd194000d61592087bdc
LIBUNWIND="/mnt/gvfs/third-party2/libunwind/$LIBUNWIND_REV/1.1/gcc-4.8.1-glibc-2.17/675d945/lib/libunwind.a"
# use Intel SSE support for checksum calculations
export USE_SSE=" -msse -msse4.2 "
export USE_SSE=1
BINUTILS="/mnt/gvfs/third-party2/binutils/2aff2e7b474cd3e6ab23495ad1224b7d214b9f8e/2.21.1/centos6-native/da39a3e/bin"
AR="$BINUTILS/ar"

@ -1,25 +0,0 @@
#!/bin/sh
# Install gflags for mac developers.
set -e
DIR=`mktemp -d /tmp/rocksdb_gflags_XXXX`
cd $DIR
wget https://gflags.googlecode.com/files/gflags-2.0.tar.gz
tar xvfz gflags-2.0.tar.gz
cd gflags-2.0
./configure
make
make install
# Add include/lib path for g++
echo 'export LIBRARY_PATH+=":/usr/local/lib"' >> ~/.bash_profile
echo 'export CPATH+=":/usr/local/include"' >> ~/.bash_profile
echo ""
echo "-----------------------------------------------------------------------------"
echo "| Installation Completed |"
echo "-----------------------------------------------------------------------------"
echo "Please run \`. ~/.bash_profile\` to be able to compile with gflags"
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