Summary: For the sake of making our options simpler, we should keep options.h as simple as possible and move more advanced/less common options to advaned_options.h I started with ColumnFamilyOptions and also did some re-ordering I have moved all ColumnFamilyOptions to advanced_options.h and only left these options in options.h ``` const Comparator* comparator = BytewiseComparator(); std::shared_ptr<MergeOperator> merge_operator = nullptr; const CompactionFilter* compaction_filter = nullptr; std::shared_ptr<CompactionFilterFactory> compaction_filter_factory = nullptr; size_t write_buffer_size = 64 << 20; CompressionType compression; int level0_file_num_compaction_trigger = 4; bool disable_auto_compactions = false; ``` Please feel free to comment on specific options if you think they should be advanced or should not be Closes https://github.com/facebook/rocksdb/pull/1847 Differential Revision: D4519996 Pulled By: IslamAbdelRahman fbshipit-source-id: abebd9amain
parent
2ca2059f66
commit
08864df212
@ -0,0 +1,558 @@ |
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||
|
||||
#pragma once |
||||
|
||||
#include <memory> |
||||
|
||||
#include "rocksdb/memtablerep.h" |
||||
#include "rocksdb/universal_compaction.h" |
||||
|
||||
namespace rocksdb { |
||||
|
||||
class Slice; |
||||
class SliceTransform; |
||||
enum CompressionType : unsigned char; |
||||
class TablePropertiesCollectorFactory; |
||||
class TableFactory; |
||||
struct Options; |
||||
|
||||
enum CompactionStyle : char { |
||||
// level based compaction style
|
||||
kCompactionStyleLevel = 0x0, |
||||
// Universal compaction style
|
||||
// Not supported in ROCKSDB_LITE.
|
||||
kCompactionStyleUniversal = 0x1, |
||||
// FIFO compaction style
|
||||
// Not supported in ROCKSDB_LITE
|
||||
kCompactionStyleFIFO = 0x2, |
||||
// Disable background compaction. Compaction jobs are submitted
|
||||
// via CompactFiles().
|
||||
// Not supported in ROCKSDB_LITE
|
||||
kCompactionStyleNone = 0x3, |
||||
}; |
||||
|
||||
// In Level-based comapction, it Determines which file from a level to be
|
||||
// picked to merge to the next level. We suggest people try
|
||||
// kMinOverlappingRatio first when you tune your database.
|
||||
enum CompactionPri : char { |
||||
// Slightly Priotize larger files by size compensated by #deletes
|
||||
kByCompensatedSize = 0x0, |
||||
// First compact files whose data's latest update time is oldest.
|
||||
// Try this if you only update some hot keys in small ranges.
|
||||
kOldestLargestSeqFirst = 0x1, |
||||
// First compact files whose range hasn't been compacted to the next level
|
||||
// for the longest. If your updates are random across the key space,
|
||||
// write amplification is slightly better with this option.
|
||||
kOldestSmallestSeqFirst = 0x2, |
||||
// First compact files whose ratio between overlapping size in next level
|
||||
// and its size is the smallest. It in many cases can optimize write
|
||||
// amplification.
|
||||
kMinOverlappingRatio = 0x3, |
||||
}; |
||||
|
||||
struct CompactionOptionsFIFO { |
||||
// once the total sum of table files reaches this, we will delete the oldest
|
||||
// table file
|
||||
// Default: 1GB
|
||||
uint64_t max_table_files_size; |
||||
|
||||
CompactionOptionsFIFO() : max_table_files_size(1 * 1024 * 1024 * 1024) {} |
||||
}; |
||||
|
||||
// Compression options for different compression algorithms like Zlib
|
||||
struct CompressionOptions { |
||||
int window_bits; |
||||
int level; |
||||
int strategy; |
||||
// Maximum size of dictionary used to prime the compression library. Currently
|
||||
// this dictionary will be constructed by sampling the first output file in a
|
||||
// subcompaction when the target level is bottommost. This dictionary will be
|
||||
// loaded into the compression library before compressing/uncompressing each
|
||||
// data block of subsequent files in the subcompaction. Effectively, this
|
||||
// improves compression ratios when there are repetitions across data blocks.
|
||||
// A value of 0 indicates the feature is disabled.
|
||||
// Default: 0.
|
||||
uint32_t max_dict_bytes; |
||||
|
||||
CompressionOptions() |
||||
: window_bits(-14), level(-1), strategy(0), max_dict_bytes(0) {} |
||||
CompressionOptions(int wbits, int _lev, int _strategy, int _max_dict_bytes) |
||||
: window_bits(wbits), |
||||
level(_lev), |
||||
strategy(_strategy), |
||||
max_dict_bytes(_max_dict_bytes) {} |
||||
}; |
||||
|
||||
enum UpdateStatus { // Return status For inplace update callback
|
||||
UPDATE_FAILED = 0, // Nothing to update
|
||||
UPDATED_INPLACE = 1, // Value updated inplace
|
||||
UPDATED = 2, // No inplace update. Merged value set
|
||||
}; |
||||
|
||||
|
||||
struct AdvancedColumnFamilyOptions { |
||||
// The maximum number of write buffers that are built up in memory.
|
||||
// The default and the minimum number is 2, so that when 1 write buffer
|
||||
// is being flushed to storage, new writes can continue to the other
|
||||
// write buffer.
|
||||
// If max_write_buffer_number > 3, writing will be slowed down to
|
||||
// options.delayed_write_rate if we are writing to the last write buffer
|
||||
// allowed.
|
||||
//
|
||||
// Default: 2
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
int max_write_buffer_number = 2; |
||||
|
||||
// The minimum number of write buffers that will be merged together
|
||||
// before writing to storage. If set to 1, then
|
||||
// all write buffers are flushed to L0 as individual files and this increases
|
||||
// read amplification because a get request has to check in all of these
|
||||
// files. Also, an in-memory merge may result in writing lesser
|
||||
// data to storage if there are duplicate records in each of these
|
||||
// individual write buffers. Default: 1
|
||||
int min_write_buffer_number_to_merge = 1; |
||||
|
||||
// The total maximum number of write buffers to maintain in memory including
|
||||
// copies of buffers that have already been flushed. Unlike
|
||||
// max_write_buffer_number, this parameter does not affect flushing.
|
||||
// This controls the minimum amount of write history that will be available
|
||||
// in memory for conflict checking when Transactions are used.
|
||||
//
|
||||
// When using an OptimisticTransactionDB:
|
||||
// If this value is too low, some transactions may fail at commit time due
|
||||
// to not being able to determine whether there were any write conflicts.
|
||||
//
|
||||
// When using a TransactionDB:
|
||||
// If Transaction::SetSnapshot is used, TransactionDB will read either
|
||||
// in-memory write buffers or SST files to do write-conflict checking.
|
||||
// Increasing this value can reduce the number of reads to SST files
|
||||
// done for conflict detection.
|
||||
//
|
||||
// Setting this value to 0 will cause write buffers to be freed immediately
|
||||
// after they are flushed.
|
||||
// If this value is set to -1, 'max_write_buffer_number' will be used.
|
||||
//
|
||||
// Default:
|
||||
// If using a TransactionDB/OptimisticTransactionDB, the default value will
|
||||
// be set to the value of 'max_write_buffer_number' if it is not explicitly
|
||||
// set by the user. Otherwise, the default is 0.
|
||||
int max_write_buffer_number_to_maintain = 0; |
||||
|
||||
// Allows thread-safe inplace updates. If this is true, there is no way to
|
||||
// achieve point-in-time consistency using snapshot or iterator (assuming
|
||||
// concurrent updates). Hence iterator and multi-get will return results
|
||||
// which are not consistent as of any point-in-time.
|
||||
// If inplace_callback function is not set,
|
||||
// Put(key, new_value) will update inplace the existing_value iff
|
||||
// * key exists in current memtable
|
||||
// * new sizeof(new_value) <= sizeof(existing_value)
|
||||
// * existing_value for that key is a put i.e. kTypeValue
|
||||
// If inplace_callback function is set, check doc for inplace_callback.
|
||||
// Default: false.
|
||||
bool inplace_update_support = false; |
||||
|
||||
// Number of locks used for inplace update
|
||||
// Default: 10000, if inplace_update_support = true, else 0.
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
size_t inplace_update_num_locks = 10000; |
||||
|
||||
// existing_value - pointer to previous value (from both memtable and sst).
|
||||
// nullptr if key doesn't exist
|
||||
// existing_value_size - pointer to size of existing_value).
|
||||
// nullptr if key doesn't exist
|
||||
// delta_value - Delta value to be merged with the existing_value.
|
||||
// Stored in transaction logs.
|
||||
// merged_value - Set when delta is applied on the previous value.
|
||||
|
||||
// Applicable only when inplace_update_support is true,
|
||||
// this callback function is called at the time of updating the memtable
|
||||
// as part of a Put operation, lets say Put(key, delta_value). It allows the
|
||||
// 'delta_value' specified as part of the Put operation to be merged with
|
||||
// an 'existing_value' of the key in the database.
|
||||
|
||||
// If the merged value is smaller in size that the 'existing_value',
|
||||
// then this function can update the 'existing_value' buffer inplace and
|
||||
// the corresponding 'existing_value'_size pointer, if it wishes to.
|
||||
// The callback should return UpdateStatus::UPDATED_INPLACE.
|
||||
// In this case. (In this case, the snapshot-semantics of the rocksdb
|
||||
// Iterator is not atomic anymore).
|
||||
|
||||
// If the merged value is larger in size than the 'existing_value' or the
|
||||
// application does not wish to modify the 'existing_value' buffer inplace,
|
||||
// then the merged value should be returned via *merge_value. It is set by
|
||||
// merging the 'existing_value' and the Put 'delta_value'. The callback should
|
||||
// return UpdateStatus::UPDATED in this case. This merged value will be added
|
||||
// to the memtable.
|
||||
|
||||
// If merging fails or the application does not wish to take any action,
|
||||
// then the callback should return UpdateStatus::UPDATE_FAILED.
|
||||
|
||||
// Please remember that the original call from the application is Put(key,
|
||||
// delta_value). So the transaction log (if enabled) will still contain (key,
|
||||
// delta_value). The 'merged_value' is not stored in the transaction log.
|
||||
// Hence the inplace_callback function should be consistent across db reopens.
|
||||
|
||||
// Default: nullptr
|
||||
UpdateStatus (*inplace_callback)(char* existing_value, |
||||
uint32_t* existing_value_size, |
||||
Slice delta_value, |
||||
std::string* merged_value) = nullptr; |
||||
|
||||
// if prefix_extractor is set and memtable_prefix_bloom_size_ratio is not 0,
|
||||
// create prefix bloom for memtable with the size of
|
||||
// write_buffer_size * memtable_prefix_bloom_size_ratio.
|
||||
// If it is larger than 0.25, it is santinized to 0.25.
|
||||
//
|
||||
// Default: 0 (disable)
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
double memtable_prefix_bloom_size_ratio = 0.0; |
||||
|
||||
// Page size for huge page for the arena used by the memtable. If <=0, it
|
||||
// won't allocate from huge page but from malloc.
|
||||
// Users are responsible to reserve huge pages for it to be allocated. For
|
||||
// example:
|
||||
// sysctl -w vm.nr_hugepages=20
|
||||
// See linux doc Documentation/vm/hugetlbpage.txt
|
||||
// If there isn't enough free huge page available, it will fall back to
|
||||
// malloc.
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
size_t memtable_huge_page_size = 0; |
||||
|
||||
// If non-nullptr, memtable will use the specified function to extract
|
||||
// prefixes for keys, and for each prefix maintain a hint of insert location
|
||||
// to reduce CPU usage for inserting keys with the prefix. Keys out of
|
||||
// domain of the prefix extractor will be insert without using hints.
|
||||
//
|
||||
// Currently only the default skiplist based memtable implements the feature.
|
||||
// All other memtable implementation will ignore the option. It incurs ~250
|
||||
// additional bytes of memory overhead to store a hint for each prefix.
|
||||
// Also concurrent writes (when allow_concurrent_memtable_write is true) will
|
||||
// ignore the option.
|
||||
//
|
||||
// The option is best suited for workloads where keys will likely to insert
|
||||
// to a location close the the last inserted key with the same prefix.
|
||||
// One example could be inserting keys of the form (prefix + timestamp),
|
||||
// and keys of the same prefix always comes in with time order. Another
|
||||
// example would be updating the same key over and over again, in which case
|
||||
// the prefix can be the key itself.
|
||||
//
|
||||
// Default: nullptr (disable)
|
||||
std::shared_ptr<const SliceTransform> |
||||
memtable_insert_with_hint_prefix_extractor = nullptr; |
||||
|
||||
// Control locality of bloom filter probes to improve cache miss rate.
|
||||
// This option only applies to memtable prefix bloom and plaintable
|
||||
// prefix bloom. It essentially limits every bloom checking to one cache line.
|
||||
// This optimization is turned off when set to 0, and positive number to turn
|
||||
// it on.
|
||||
// Default: 0
|
||||
uint32_t bloom_locality = 0; |
||||
|
||||
// size of one block in arena memory allocation.
|
||||
// If <= 0, a proper value is automatically calculated (usually 1/8 of
|
||||
// writer_buffer_size, rounded up to a multiple of 4KB).
|
||||
//
|
||||
// There are two additional restriction of the The specified size:
|
||||
// (1) size should be in the range of [4096, 2 << 30] and
|
||||
// (2) be the multiple of the CPU word (which helps with the memory
|
||||
// alignment).
|
||||
//
|
||||
// We'll automatically check and adjust the size number to make sure it
|
||||
// conforms to the restrictions.
|
||||
//
|
||||
// Default: 0
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
size_t arena_block_size = 0; |
||||
|
||||
// Different levels can have different compression policies. There
|
||||
// are cases where most lower levels would like to use quick compression
|
||||
// algorithms while the higher levels (which have more data) use
|
||||
// compression algorithms that have better compression but could
|
||||
// be slower. This array, if non-empty, should have an entry for
|
||||
// each level of the database; these override the value specified in
|
||||
// the previous field 'compression'.
|
||||
//
|
||||
// NOTICE if level_compaction_dynamic_level_bytes=true,
|
||||
// compression_per_level[0] still determines L0, but other elements
|
||||
// of the array are based on base level (the level L0 files are merged
|
||||
// to), and may not match the level users see from info log for metadata.
|
||||
// If L0 files are merged to level-n, then, for i>0, compression_per_level[i]
|
||||
// determines compaction type for level n+i-1.
|
||||
// For example, if we have three 5 levels, and we determine to merge L0
|
||||
// data to L4 (which means L1..L3 will be empty), then the new files go to
|
||||
// L4 uses compression type compression_per_level[1].
|
||||
// If now L0 is merged to L2. Data goes to L2 will be compressed
|
||||
// according to compression_per_level[1], L3 using compression_per_level[2]
|
||||
// and L4 using compression_per_level[3]. Compaction for each level can
|
||||
// change when data grows.
|
||||
std::vector<CompressionType> compression_per_level; |
||||
|
||||
// Number of levels for this database
|
||||
int num_levels = 7; |
||||
|
||||
// Soft limit on number of level-0 files. We start slowing down writes at this
|
||||
// point. A value <0 means that no writing slow down will be triggered by
|
||||
// number of files in level-0.
|
||||
//
|
||||
// Default: 20
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
int level0_slowdown_writes_trigger = 20; |
||||
|
||||
// Maximum number of level-0 files. We stop writes at this point.
|
||||
//
|
||||
// Default: 36
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
int level0_stop_writes_trigger = 36; |
||||
|
||||
// Target file size for compaction.
|
||||
// target_file_size_base is per-file size for level-1.
|
||||
// Target file size for level L can be calculated by
|
||||
// target_file_size_base * (target_file_size_multiplier ^ (L-1))
|
||||
// For example, if target_file_size_base is 2MB and
|
||||
// target_file_size_multiplier is 10, then each file on level-1 will
|
||||
// be 2MB, and each file on level 2 will be 20MB,
|
||||
// and each file on level-3 will be 200MB.
|
||||
//
|
||||
// Default: 64MB.
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
uint64_t target_file_size_base = 64 * 1048576; |
||||
|
||||
// By default target_file_size_multiplier is 1, which means
|
||||
// by default files in different levels will have similar size.
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
int target_file_size_multiplier = 1; |
||||
|
||||
// If true, RocksDB will pick target size of each level dynamically.
|
||||
// We will pick a base level b >= 1. L0 will be directly merged into level b,
|
||||
// instead of always into level 1. Level 1 to b-1 need to be empty.
|
||||
// We try to pick b and its target size so that
|
||||
// 1. target size is in the range of
|
||||
// (max_bytes_for_level_base / max_bytes_for_level_multiplier,
|
||||
// max_bytes_for_level_base]
|
||||
// 2. target size of the last level (level num_levels-1) equals to extra size
|
||||
// of the level.
|
||||
// At the same time max_bytes_for_level_multiplier and
|
||||
// max_bytes_for_level_multiplier_additional are still satisfied.
|
||||
//
|
||||
// With this option on, from an empty DB, we make last level the base level,
|
||||
// which means merging L0 data into the last level, until it exceeds
|
||||
// max_bytes_for_level_base. And then we make the second last level to be
|
||||
// base level, to start to merge L0 data to second last level, with its
|
||||
// target size to be 1/max_bytes_for_level_multiplier of the last level's
|
||||
// extra size. After the data accumulates more so that we need to move the
|
||||
// base level to the third last one, and so on.
|
||||
//
|
||||
// For example, assume max_bytes_for_level_multiplier=10, num_levels=6,
|
||||
// and max_bytes_for_level_base=10MB.
|
||||
// Target sizes of level 1 to 5 starts with:
|
||||
// [- - - - 10MB]
|
||||
// with base level is level. Target sizes of level 1 to 4 are not applicable
|
||||
// because they will not be used.
|
||||
// Until the size of Level 5 grows to more than 10MB, say 11MB, we make
|
||||
// base target to level 4 and now the targets looks like:
|
||||
// [- - - 1.1MB 11MB]
|
||||
// While data are accumulated, size targets are tuned based on actual data
|
||||
// of level 5. When level 5 has 50MB of data, the target is like:
|
||||
// [- - - 5MB 50MB]
|
||||
// Until level 5's actual size is more than 100MB, say 101MB. Now if we keep
|
||||
// level 4 to be the base level, its target size needs to be 10.1MB, which
|
||||
// doesn't satisfy the target size range. So now we make level 3 the target
|
||||
// size and the target sizes of the levels look like:
|
||||
// [- - 1.01MB 10.1MB 101MB]
|
||||
// In the same way, while level 5 further grows, all levels' targets grow,
|
||||
// like
|
||||
// [- - 5MB 50MB 500MB]
|
||||
// Until level 5 exceeds 1000MB and becomes 1001MB, we make level 2 the
|
||||
// base level and make levels' target sizes like this:
|
||||
// [- 1.001MB 10.01MB 100.1MB 1001MB]
|
||||
// and go on...
|
||||
//
|
||||
// By doing it, we give max_bytes_for_level_multiplier a priority against
|
||||
// max_bytes_for_level_base, for a more predictable LSM tree shape. It is
|
||||
// useful to limit worse case space amplification.
|
||||
//
|
||||
// max_bytes_for_level_multiplier_additional is ignored with this flag on.
|
||||
//
|
||||
// Turning this feature on or off for an existing DB can cause unexpected
|
||||
// LSM tree structure so it's not recommended.
|
||||
//
|
||||
// NOTE: this option is experimental
|
||||
//
|
||||
// Default: false
|
||||
bool level_compaction_dynamic_level_bytes = false; |
||||
|
||||
// Default: 10.
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
double max_bytes_for_level_multiplier = 10; |
||||
|
||||
// Different max-size multipliers for different levels.
|
||||
// These are multiplied by max_bytes_for_level_multiplier to arrive
|
||||
// at the max-size of each level.
|
||||
//
|
||||
// Default: 1
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
std::vector<int> max_bytes_for_level_multiplier_additional = |
||||
std::vector<int>(num_levels, 1); |
||||
|
||||
// We try to limit number of bytes in one compaction to be lower than this
|
||||
// threshold. But it's not guaranteed.
|
||||
// Value 0 will be sanitized.
|
||||
//
|
||||
// Default: result.target_file_size_base * 25
|
||||
uint64_t max_compaction_bytes = 0; |
||||
|
||||
// All writes will be slowed down to at least delayed_write_rate if estimated
|
||||
// bytes needed to be compaction exceed this threshold.
|
||||
//
|
||||
// Default: 64GB
|
||||
uint64_t soft_pending_compaction_bytes_limit = 64 * 1073741824ull; |
||||
|
||||
// All writes are stopped if estimated bytes needed to be compaction exceed
|
||||
// this threshold.
|
||||
//
|
||||
// Default: 256GB
|
||||
uint64_t hard_pending_compaction_bytes_limit = 256 * 1073741824ull; |
||||
|
||||
// The compaction style. Default: kCompactionStyleLevel
|
||||
CompactionStyle compaction_style = kCompactionStyleLevel; |
||||
|
||||
// If level compaction_style = kCompactionStyleLevel, for each level,
|
||||
// which files are prioritized to be picked to compact.
|
||||
// Default: kByCompensatedSize
|
||||
CompactionPri compaction_pri = kByCompensatedSize; |
||||
|
||||
// The options needed to support Universal Style compactions
|
||||
CompactionOptionsUniversal compaction_options_universal; |
||||
|
||||
// The options for FIFO compaction style
|
||||
CompactionOptionsFIFO compaction_options_fifo; |
||||
|
||||
// An iteration->Next() sequentially skips over keys with the same
|
||||
// user-key unless this option is set. This number specifies the number
|
||||
// of keys (with the same userkey) that will be sequentially
|
||||
// skipped before a reseek is issued.
|
||||
//
|
||||
// Default: 8
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
uint64_t max_sequential_skip_in_iterations = 8; |
||||
|
||||
// This is a factory that provides MemTableRep objects.
|
||||
// Default: a factory that provides a skip-list-based implementation of
|
||||
// MemTableRep.
|
||||
std::shared_ptr<MemTableRepFactory> memtable_factory = |
||||
std::shared_ptr<SkipListFactory>(new SkipListFactory); |
||||
|
||||
// Block-based table related options are moved to BlockBasedTableOptions.
|
||||
// Related options that were originally here but now moved include:
|
||||
// no_block_cache
|
||||
// block_cache
|
||||
// block_cache_compressed
|
||||
// block_size
|
||||
// block_size_deviation
|
||||
// block_restart_interval
|
||||
// filter_policy
|
||||
// whole_key_filtering
|
||||
// If you'd like to customize some of these options, you will need to
|
||||
// use NewBlockBasedTableFactory() to construct a new table factory.
|
||||
|
||||
// This option allows user to collect their own interested statistics of
|
||||
// the tables.
|
||||
// Default: empty vector -- no user-defined statistics collection will be
|
||||
// performed.
|
||||
typedef std::vector<std::shared_ptr<TablePropertiesCollectorFactory>> |
||||
TablePropertiesCollectorFactories; |
||||
TablePropertiesCollectorFactories table_properties_collector_factories; |
||||
|
||||
// Maximum number of successive merge operations on a key in the memtable.
|
||||
//
|
||||
// When a merge operation is added to the memtable and the maximum number of
|
||||
// successive merges is reached, the value of the key will be calculated and
|
||||
// inserted into the memtable instead of the merge operation. This will
|
||||
// ensure that there are never more than max_successive_merges merge
|
||||
// operations in the memtable.
|
||||
//
|
||||
// Default: 0 (disabled)
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
size_t max_successive_merges = 0; |
||||
|
||||
// This flag specifies that the implementation should optimize the filters
|
||||
// mainly for cases where keys are found rather than also optimize for keys
|
||||
// missed. This would be used in cases where the application knows that
|
||||
// there are very few misses or the performance in the case of misses is not
|
||||
// important.
|
||||
//
|
||||
// For now, this flag allows us to not store filters for the last level i.e
|
||||
// the largest level which contains data of the LSM store. For keys which
|
||||
// are hits, the filters in this level are not useful because we will search
|
||||
// for the data anyway. NOTE: the filters in other levels are still useful
|
||||
// even for key hit because they tell us whether to look in that level or go
|
||||
// to the higher level.
|
||||
//
|
||||
// Default: false
|
||||
bool optimize_filters_for_hits = false; |
||||
|
||||
// After writing every SST file, reopen it and read all the keys.
|
||||
// Default: false
|
||||
bool paranoid_file_checks = false; |
||||
|
||||
// In debug mode, RocksDB run consistency checks on the LSM everytime the LSM
|
||||
// change (Flush, Compaction, AddFile). These checks are disabled in release
|
||||
// mode, use this option to enable them in release mode as well.
|
||||
// Default: false
|
||||
bool force_consistency_checks = false; |
||||
|
||||
// Measure IO stats in compactions and flushes, if true.
|
||||
// Default: false
|
||||
bool report_bg_io_stats = false; |
||||
|
||||
// Create ColumnFamilyOptions with default values for all fields
|
||||
AdvancedColumnFamilyOptions(); |
||||
// Create ColumnFamilyOptions from Options
|
||||
explicit AdvancedColumnFamilyOptions(const Options& options); |
||||
|
||||
// ---------------- DEPRECATED OPTIONS ----------------
|
||||
|
||||
// DEPRECATED
|
||||
// This does not do anything anymore.
|
||||
int max_mem_compaction_level; |
||||
|
||||
// DEPRECATED -- this options is no longer used
|
||||
// Puts are delayed to options.delayed_write_rate when any level has a
|
||||
// compaction score that exceeds soft_rate_limit. This is ignored when == 0.0.
|
||||
//
|
||||
// Default: 0 (disabled)
|
||||
//
|
||||
// Dynamically changeable through SetOptions() API
|
||||
double soft_rate_limit = 0.0; |
||||
|
||||
// DEPRECATED -- this options is no longer used
|
||||
double hard_rate_limit = 0.0; |
||||
|
||||
// DEPRECATED -- this options is no longer used
|
||||
unsigned int rate_limit_delay_max_milliseconds = 100; |
||||
|
||||
// DEPREACTED
|
||||
// Does not have any effect.
|
||||
bool purge_redundant_kvs_while_flush = true; |
||||
}; |
||||
|
||||
} // namespace rocksdb
|
Loading…
Reference in new issue