Improve comments for StatsHistoryIterator and InMemoryStatsHistoryIterator

Summary: Pull Request resolved: https://github.com/facebook/rocksdb/pull/5346

Differential Revision: D15497679

Pulled By: miasantreble

fbshipit-source-id: c10caf10293c3d9663bfb398a0d331326d1e9e67
main
Zhongyi Xie 5 years ago committed by Facebook Github Bot
parent 98094f6cac
commit 767d1f3ff1
  1. 1
      db/db_impl.h
  2. 4
      db/in_memory_stats_history.cc
  3. 19
      db/in_memory_stats_history.h
  4. 5
      include/rocksdb/db.h
  5. 20
      include/rocksdb/stats_history.h

@ -761,7 +761,6 @@ class DBImpl : public DB {
static Status CreateAndNewDirectory(Env* env, const std::string& dirname,
std::unique_ptr<Directory>* directory);
// Given a time window, return an iterator for accessing stats history
Status GetStatsHistory(
uint64_t start_time, uint64_t end_time,
std::unique_ptr<StatsHistoryIterator>* stats_iterator) override;

@ -17,6 +17,10 @@ bool InMemoryStatsHistoryIterator::Valid() const { return valid_; }
Status InMemoryStatsHistoryIterator::status() const { return status_; }
// Because of garbage collection, the next stats snapshot may or may not be
// right after the current one. When reading from DBImpl::stats_history_, this
// call will be protected by DB Mutex so it will not return partial or
// corrupted results.
void InMemoryStatsHistoryIterator::Next() {
// increment start_time by 1 to avoid infinite loop
AdvanceIteratorByTime(GetStatsTime() + 1, end_time_);

@ -12,8 +12,20 @@
namespace rocksdb {
// InMemoryStatsHistoryIterator can be used to access stats history that was
// stored by an in-memory two level std::map(DBImpl::stats_history_). It keeps
// a copy of the stats snapshot (in stats_map_) that is currently being pointed
// to, which allows the iterator to access the stats snapshot even when
// the background garbage collecting thread purges it from the source of truth
// (`DBImpl::stats_history_`). In that case, the iterator will continue to be
// valid until a call to `Next()` returns no result and invalidates it. In
// some extreme cases, the iterator may also return fragmented segments of
// stats snapshots due to long gaps between `Next()` calls and interleaved
// garbage collection.
class InMemoryStatsHistoryIterator final : public StatsHistoryIterator {
public:
// Setup InMemoryStatsHistoryIterator to return stats snapshots between
// microsecond timestamps [start_time, end_time)
InMemoryStatsHistoryIterator(uint64_t start_time, uint64_t end_time,
DBImpl* db_impl)
: start_time_(start_time),
@ -26,9 +38,16 @@ class InMemoryStatsHistoryIterator final : public StatsHistoryIterator {
bool Valid() const override;
Status status() const override;
// Move to the next stats snapshot currently available
// This function may invalidate the iterator
// REQUIRES: Valid()
void Next() override;
// REQUIRES: Valid()
uint64_t GetStatsTime() const override;
// This function is idempotent
// REQUIRES: Valid()
const std::map<std::string, uint64_t>& GetStatsMap() const override;
private:

@ -1322,8 +1322,9 @@ class DB {
// Needed for StackableDB
virtual DB* GetRootDB() { return this; }
// Given a time window, return an iterator for accessing stats history
// User is responsible for deleting StatsHistoryIterator after use
// Given a window [start_time, end_time), setup a StatsHistoryIterator
// to access stats history. Note the start_time and end_time are epoch
// time measured in microsecond, and end_time is an exclusive bound.
virtual Status GetStatsHistory(
uint64_t /*start_time*/, uint64_t /*end_time*/,
std::unique_ptr<StatsHistoryIterator>* /*stats_iterator*/) {

@ -11,7 +11,6 @@
#include <map>
#include <string>
// #include "db/db_impl.h"
#include "rocksdb/statistics.h"
#include "rocksdb/status.h"
@ -19,6 +18,25 @@ namespace rocksdb {
class DBImpl;
// StatsHistoryIterator is the main interface for users to programmatically
// access statistics snapshots that was automatically stored by RocksDB.
// Depending on options, the stats can be in memory or on disk.
// The stats snapshots are indexed by time that they were recorded, and each
// stats snapshot contains individual stat name and value at the time of
// recording.
// Example:
// std::unique_ptr<StatsHistoryIterator> stats_iter;
// Status s = db->GetStatsHistory(0 /* start_time */,
// env->NowMicros() /* end_time*/,
// &stats_iter);
// if (s.ok) {
// for (; stats_iter->Valid(); stats_iter->Next()) {
// uint64_t stats_time = stats_iter->GetStatsTime();
// const std::map<std::string, uint64_t>& stats_map =
// stats_iter->GetStatsMap();
// process(stats_time, stats_map);
// }
// }
class StatsHistoryIterator {
public:
StatsHistoryIterator() {}

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