Summary: Let's get rid of TransformRep and it's children. We have confirmed that HashSkipListRep works better with multifeed, so there is no benefit to keeping this around. This diff is mostly just deleting references to obsoleted functions. I also have a diff for fbcode that we'll need to push when we switch to new release. I had to expose HashSkipListRepFactory in the client header files because db_impl.cc needs access to GetTransform() function for SanitizeOptions. Test Plan: make check Reviewers: dhruba, haobo, kailiu, sdong Reviewed By: dhruba CC: leveldb Differential Revision: https://reviews.facebook.net/D14397main
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once |
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#include "rocksdb/slice_transform.h" |
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#include "rocksdb/memtablerep.h" |
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namespace rocksdb { |
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class HashSkipListRepFactory : public MemTableRepFactory { |
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public: |
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explicit HashSkipListRepFactory(const SliceTransform* transform, |
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size_t bucket_count = 1000000) |
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: transform_(transform), |
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bucket_count_(bucket_count) { } |
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virtual ~HashSkipListRepFactory() { delete transform_; } |
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virtual std::shared_ptr<MemTableRep> CreateMemTableRep( |
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MemTableRep::KeyComparator& compare, Arena* arena) override; |
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virtual const char* Name() const override { |
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return "HashSkipListRepFactory"; |
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} |
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const SliceTransform* GetTransform() { return transform_; } |
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private: |
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const SliceTransform* transform_; |
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const size_t bucket_count_; |
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}; |
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} |
@ -1,422 +0,0 @@ |
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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#include <unordered_map> |
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#include <set> |
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#include <vector> |
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#include <algorithm> |
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#include <iostream> |
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#include "rocksdb/memtablerep.h" |
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#include "rocksdb/arena.h" |
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#include "rocksdb/slice.h" |
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#include "rocksdb/slice_transform.h" |
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#include "port/port.h" |
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#include "util/mutexlock.h" |
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#include "util/murmurhash.h" |
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#include "util/stl_wrappers.h" |
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namespace std { |
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template <> |
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struct hash<rocksdb::Slice> { |
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size_t operator()(const rocksdb::Slice& slice) const { |
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return MurmurHash(slice.data(), slice.size(), 0); |
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} |
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}; |
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} |
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namespace rocksdb { |
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namespace { |
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using namespace stl_wrappers; |
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class TransformRep : public MemTableRep { |
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public: |
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TransformRep(const KeyComparator& compare, Arena* arena, |
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const SliceTransform* transform, size_t bucket_size, |
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size_t num_locks); |
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virtual void Insert(const char* key) override; |
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virtual bool Contains(const char* key) const override; |
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virtual size_t ApproximateMemoryUsage() override; |
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virtual ~TransformRep() { } |
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virtual std::shared_ptr<MemTableRep::Iterator> GetIterator() override; |
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virtual std::shared_ptr<MemTableRep::Iterator> GetIterator( |
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const Slice& slice) override; |
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virtual std::shared_ptr<MemTableRep::Iterator> GetDynamicPrefixIterator() |
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override { |
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return std::make_shared<DynamicPrefixIterator>(*this); |
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} |
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std::shared_ptr<MemTableRep::Iterator> GetTransformIterator( |
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const Slice& transformed); |
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private: |
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friend class DynamicPrefixIterator; |
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typedef std::set<const char*, Compare> Bucket; |
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typedef std::unordered_map<Slice, std::shared_ptr<Bucket>> BucketMap; |
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// Maps slices (which are transformed user keys) to buckets of keys sharing
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// the same transform.
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BucketMap buckets_; |
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// rwlock_ protects access to the buckets_ data structure itself. Each bucket
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// has its own read-write lock as well.
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mutable port::RWMutex rwlock_; |
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// Keep track of approximately how much memory is being used.
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size_t memory_usage_ = 0; |
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// The user-supplied transform whose domain is the user keys.
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const SliceTransform* transform_; |
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// Get a bucket from buckets_. If the bucket hasn't been initialized yet,
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// initialize it before returning. Must be externally synchronized.
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std::shared_ptr<Bucket>& GetBucket(const Slice& transformed); |
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port::RWMutex* GetLock(const Slice& transformed) const; |
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mutable std::vector<port::RWMutex> locks_; |
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const KeyComparator& compare_; |
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class Iterator : public MemTableRep::Iterator { |
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public: |
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explicit Iterator(std::shared_ptr<Bucket> items); |
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virtual ~Iterator() { }; |
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// Returns true iff the iterator is positioned at a valid node.
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virtual bool Valid() const; |
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// Returns the key at the current position.
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// REQUIRES: Valid()
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virtual const char* key() const; |
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// Advances to the next position.
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// REQUIRES: Valid()
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virtual void Next(); |
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// Advances to the previous position.
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// REQUIRES: Valid()
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virtual void Prev(); |
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// Advance to the first entry with a key >= target
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virtual void Seek(const char* target); |
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// Position at the first entry in collection.
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// Final state of iterator is Valid() iff collection is not empty.
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virtual void SeekToFirst(); |
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// Position at the last entry in collection.
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// Final state of iterator is Valid() iff collection is not empty.
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virtual void SeekToLast(); |
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private: |
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std::shared_ptr<Bucket> items_; |
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Bucket::const_iterator cit_; |
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}; |
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class EmptyIterator : public MemTableRep::Iterator { |
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// This is used when there wasn't a bucket. It is cheaper than
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// instantiating an empty bucket over which to iterate.
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public: |
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virtual bool Valid() const { |
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return false; |
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} |
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virtual const char* key() const { |
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assert(false); |
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return nullptr; |
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} |
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virtual void Next() { } |
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virtual void Prev() { } |
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virtual void Seek(const char* target) { } |
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virtual void SeekToFirst() { } |
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virtual void SeekToLast() { } |
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static std::shared_ptr<EmptyIterator> GetInstance(); |
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private: |
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static std::shared_ptr<EmptyIterator> instance; |
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EmptyIterator() { } |
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}; |
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class TransformIterator : public Iterator { |
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public: |
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explicit TransformIterator(std::shared_ptr<Bucket> items, |
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port::RWMutex* rwlock); |
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virtual ~TransformIterator() { } |
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private: |
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const ReadLock l_; |
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}; |
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class DynamicPrefixIterator : public MemTableRep::Iterator { |
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private: |
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// the underlying memtable rep
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const TransformRep& memtable_rep_; |
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// the result of a prefix seek
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std::unique_ptr<MemTableRep::Iterator> bucket_iterator_; |
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public: |
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explicit DynamicPrefixIterator(const TransformRep& memtable_rep) |
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: memtable_rep_(memtable_rep) {} |
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virtual ~DynamicPrefixIterator() { }; |
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// Returns true iff the iterator is positioned at a valid node.
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virtual bool Valid() const { |
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return bucket_iterator_ && bucket_iterator_->Valid(); |
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} |
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// Returns the key at the current position.
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// REQUIRES: Valid()
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virtual const char* key() const { |
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assert(Valid()); |
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return bucket_iterator_->key(); |
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} |
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// Advances to the next position.
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// REQUIRES: Valid()
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virtual void Next() { |
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assert(Valid()); |
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bucket_iterator_->Next(); |
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} |
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// Advances to the previous position.
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// REQUIRES: Valid()
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virtual void Prev() { |
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assert(Valid()); |
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bucket_iterator_->Prev(); |
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} |
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// Advance to the first entry with a key >= target within the
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// same bucket as target
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virtual void Seek(const char* target) { |
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Slice prefix = memtable_rep_.transform_->Transform( |
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memtable_rep_.UserKey(target)); |
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ReadLock l(&memtable_rep_.rwlock_); |
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auto bucket = memtable_rep_.buckets_.find(prefix); |
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if (bucket == memtable_rep_.buckets_.end()) { |
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bucket_iterator_.reset(nullptr); |
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} else { |
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bucket_iterator_.reset( |
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new TransformIterator(bucket->second, memtable_rep_.GetLock(prefix))); |
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bucket_iterator_->Seek(target); |
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} |
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} |
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// Position at the first entry in collection.
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// Final state of iterator is Valid() iff collection is not empty.
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virtual void SeekToFirst() { |
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// Prefix iterator does not support total order.
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// We simply set the iterator to invalid state
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bucket_iterator_.reset(nullptr); |
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} |
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// Position at the last entry in collection.
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// Final state of iterator is Valid() iff collection is not empty.
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virtual void SeekToLast() { |
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// Prefix iterator does not support total order.
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// We simply set the iterator to invalid state
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bucket_iterator_.reset(nullptr); |
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} |
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}; |
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}; |
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class PrefixHashRep : public TransformRep { |
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public: |
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PrefixHashRep(const KeyComparator& compare, Arena* arena, |
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const SliceTransform* transform, size_t bucket_size, |
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size_t num_locks) |
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: TransformRep(compare, arena, transform, |
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bucket_size, num_locks) { } |
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virtual std::shared_ptr<MemTableRep::Iterator> GetPrefixIterator( |
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const Slice& prefix) override; |
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}; |
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std::shared_ptr<TransformRep::Bucket>& TransformRep::GetBucket( |
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const Slice& transformed) { |
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WriteLock l(&rwlock_); |
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auto& bucket = buckets_[transformed]; |
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if (!bucket) { |
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bucket.reset( |
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new decltype(buckets_)::mapped_type::element_type(Compare(compare_))); |
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// To memory_usage_ we add the size of the std::set and the size of the
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// std::pair (decltype(buckets_)::value_type) which includes the
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// Slice and the std::shared_ptr
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memory_usage_ += sizeof(*bucket) + |
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sizeof(decltype(buckets_)::value_type); |
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} |
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return bucket; |
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} |
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port::RWMutex* TransformRep::GetLock(const Slice& transformed) const { |
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return &locks_[std::hash<Slice>()(transformed) % locks_.size()]; |
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} |
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TransformRep::TransformRep(const KeyComparator& compare, Arena* arena, |
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const SliceTransform* transform, size_t bucket_size, |
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size_t num_locks) |
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: buckets_(bucket_size), |
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transform_(transform), |
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locks_(num_locks), |
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compare_(compare) { } |
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void TransformRep::Insert(const char* key) { |
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assert(!Contains(key)); |
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auto transformed = transform_->Transform(UserKey(key)); |
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auto& bucket = GetBucket(transformed); |
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WriteLock bl(GetLock(transformed)); |
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bucket->insert(key); |
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memory_usage_ += sizeof(key); |
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} |
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bool TransformRep::Contains(const char* key) const { |
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ReadLock l(&rwlock_); |
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auto transformed = transform_->Transform(UserKey(key)); |
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auto bucket = buckets_.find(transformed); |
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if (bucket == buckets_.end()) { |
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return false; |
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} |
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ReadLock bl(GetLock(transformed)); |
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return bucket->second->count(key) != 0; |
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} |
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size_t TransformRep::ApproximateMemoryUsage() { |
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return memory_usage_; |
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} |
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std::shared_ptr<TransformRep::EmptyIterator> |
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TransformRep::EmptyIterator::GetInstance() { |
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if (!instance) { |
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instance.reset(new TransformRep::EmptyIterator); |
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} |
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return instance; |
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} |
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TransformRep::Iterator::Iterator(std::shared_ptr<Bucket> items) |
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: items_(items), |
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cit_(items_->begin()) { } |
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// Returns true iff the iterator is positioned at a valid node.
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bool TransformRep::Iterator::Valid() const { |
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return cit_ != items_->end(); |
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} |
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// Returns the key at the current position.
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// REQUIRES: Valid()
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const char* TransformRep::Iterator::key() const { |
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assert(Valid()); |
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return *cit_; |
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} |
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// Advances to the next position.
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// REQUIRES: Valid()
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void TransformRep::Iterator::Next() { |
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assert(Valid()); |
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if (cit_ == items_->end()) { |
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return; |
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} |
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++cit_; |
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} |
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// Advances to the previous position.
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// REQUIRES: Valid()
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void TransformRep::Iterator::Prev() { |
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assert(Valid()); |
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if (cit_ == items_->begin()) { |
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// If you try to go back from the first element, the iterator should be
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// invalidated. So we set it to past-the-end. This means that you can
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// treat the container circularly.
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cit_ = items_->end(); |
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} else { |
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--cit_; |
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} |
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} |
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// Advance to the first entry with a key >= target
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void TransformRep::Iterator::Seek(const char* target) { |
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cit_ = items_->lower_bound(target); |
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} |
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// Position at the first entry in collection.
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// Final state of iterator is Valid() iff collection is not empty.
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void TransformRep::Iterator::SeekToFirst() { |
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cit_ = items_->begin(); |
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} |
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void TransformRep::Iterator::SeekToLast() { |
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cit_ = items_->end(); |
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if (items_->size() != 0) { |
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--cit_; |
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} |
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} |
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TransformRep::TransformIterator::TransformIterator( |
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std::shared_ptr<Bucket> items, port::RWMutex* rwlock) |
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: Iterator(items), l_(rwlock) { } |
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std::shared_ptr<MemTableRep::Iterator> TransformRep::GetIterator() { |
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auto items = std::make_shared<Bucket>(Compare(compare_)); |
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// Hold read locks on all locks
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ReadLock l(&rwlock_); |
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std::for_each(locks_.begin(), locks_.end(), [] (port::RWMutex& lock) { |
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lock.ReadLock(); |
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}); |
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for (auto& bucket : buckets_) { |
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items->insert(bucket.second->begin(), bucket.second->end()); |
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} |
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std::for_each(locks_.begin(), locks_.end(), [] (port::RWMutex& lock) { |
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lock.Unlock(); |
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}); |
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return std::make_shared<Iterator>(std::move(items)); |
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} |
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std::shared_ptr<MemTableRep::Iterator> TransformRep::GetTransformIterator( |
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const Slice& transformed) { |
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ReadLock l(&rwlock_); |
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auto bucket = buckets_.find(transformed); |
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if (bucket == buckets_.end()) { |
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return EmptyIterator::GetInstance(); |
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} |
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return std::make_shared<TransformIterator>(bucket->second, |
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GetLock(transformed)); |
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} |
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std::shared_ptr<MemTableRep::Iterator> TransformRep::GetIterator( |
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const Slice& slice) { |
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auto transformed = transform_->Transform(slice); |
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return GetTransformIterator(transformed); |
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} |
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std::shared_ptr<TransformRep::EmptyIterator> |
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TransformRep::EmptyIterator::instance; |
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} // anon namespace
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std::shared_ptr<MemTableRep> TransformRepFactory::CreateMemTableRep( |
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MemTableRep::KeyComparator& compare, Arena* arena) { |
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return std::make_shared<TransformRep>(compare, arena, transform_, |
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bucket_count_, num_locks_); |
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} |
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std::shared_ptr<MemTableRep> PrefixHashRepFactory::CreateMemTableRep( |
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MemTableRep::KeyComparator& compare, Arena* arena) { |
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return std::make_shared<PrefixHashRep>(compare, arena, transform_, |
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bucket_count_, num_locks_); |
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} |
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std::shared_ptr<MemTableRep::Iterator> PrefixHashRep::GetPrefixIterator( |
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const Slice& prefix) { |
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return TransformRep::GetTransformIterator(prefix); |
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} |
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} // namespace rocksdb
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