[RocksDB] Minor iterator cleanup

Summary: Was going through the iterator related code, did some cleanup along the way. Basically replaced array with vector and adopted range based loop where applicable.

Test Plan: make check; make valgrind_check

Reviewers: dhruba, emayanke

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12435
main
Haobo Xu 11 years ago
parent 404d63ac3e
commit f9e2decf7c
  1. 4
      db/version_set.cc
  2. 80
      table/merger.cc

@ -210,10 +210,10 @@ void Version::AddIterators(const ReadOptions& options,
const EnvOptions& soptions,
std::vector<Iterator*>* iters) {
// Merge all level zero files together since they may overlap
for (size_t i = 0; i < files_[0].size(); i++) {
for (const FileMetaData* file : files_[0]) {
iters->push_back(
vset_->table_cache_->NewIterator(
options, soptions, files_[0][i]->number, files_[0][i]->file_size));
options, soptions, file->number, file->file_size));
}
// For levels > 0, we can use a concatenating iterator that sequentially

@ -9,6 +9,8 @@
#include "table/iter_heap.h"
#include "table/iterator_wrapper.h"
#include <vector>
namespace leveldb {
namespace {
@ -17,8 +19,7 @@ class MergingIterator : public Iterator {
public:
MergingIterator(const Comparator* comparator, Iterator** children, int n)
: comparator_(comparator),
children_(new IteratorWrapper[n]),
n_(n),
children_(n),
current_(nullptr),
direction_(kForward),
maxHeap_(NewMaxIterHeap(comparator_)),
@ -26,16 +27,14 @@ class MergingIterator : public Iterator {
for (int i = 0; i < n; i++) {
children_[i].Set(children[i]);
}
for (int i = 0; i < n; ++i) {
if (children_[i].Valid()) {
minHeap_.push(&children_[i]);
for (auto& child : children_) {
if (child.Valid()) {
minHeap_.push(&child);
}
}
}
virtual ~MergingIterator() {
delete[] children_;
}
virtual ~MergingIterator() { }
virtual bool Valid() const {
return (current_ != nullptr);
@ -43,10 +42,10 @@ class MergingIterator : public Iterator {
virtual void SeekToFirst() {
ClearHeaps();
for (int i = 0; i < n_; i++) {
children_[i].SeekToFirst();
if (children_[i].Valid()) {
minHeap_.push(&children_[i]);
for (auto& child : children_) {
child.SeekToFirst();
if (child.Valid()) {
minHeap_.push(&child);
}
}
FindSmallest();
@ -55,10 +54,10 @@ class MergingIterator : public Iterator {
virtual void SeekToLast() {
ClearHeaps();
for (int i = 0; i < n_; i++) {
children_[i].SeekToLast();
if (children_[i].Valid()) {
maxHeap_.push(&children_[i]);
for (auto& child : children_) {
child.SeekToLast();
if (child.Valid()) {
maxHeap_.push(&child);
}
}
FindLargest();
@ -67,10 +66,10 @@ class MergingIterator : public Iterator {
virtual void Seek(const Slice& target) {
ClearHeaps();
for (int i = 0; i < n_; i++) {
children_[i].Seek(target);
if (children_[i].Valid()) {
minHeap_.push(&children_[i]);
for (auto& child : children_) {
child.Seek(target);
if (child.Valid()) {
minHeap_.push(&child);
}
}
FindSmallest();
@ -87,16 +86,15 @@ class MergingIterator : public Iterator {
// we explicitly position the non-current_ children.
if (direction_ != kForward) {
ClearHeaps();
for (int i = 0; i < n_; i++) {
IteratorWrapper* child = &children_[i];
if (child != current_) {
child->Seek(key());
if (child->Valid() &&
comparator_->Compare(key(), child->key()) == 0) {
child->Next();
for (auto& child : children_) {
if (&child != current_) {
child.Seek(key());
if (child.Valid() &&
comparator_->Compare(key(), child.key()) == 0) {
child.Next();
}
if (child->Valid()) {
minHeap_.push(child);
if (child.Valid()) {
minHeap_.push(&child);
}
}
}
@ -121,19 +119,18 @@ class MergingIterator : public Iterator {
// we explicitly position the non-current_ children.
if (direction_ != kReverse) {
ClearHeaps();
for (int i = 0; i < n_; i++) {
IteratorWrapper* child = &children_[i];
if (child != current_) {
child->Seek(key());
if (child->Valid()) {
for (auto& child : children_) {
if (&child != current_) {
child.Seek(key());
if (child.Valid()) {
// Child is at first entry >= key(). Step back one to be < key()
child->Prev();
child.Prev();
} else {
// Child has no entries >= key(). Position at last entry.
child->SeekToLast();
child.SeekToLast();
}
if (child->Valid()) {
maxHeap_.push(child);
if (child.Valid()) {
maxHeap_.push(&child);
}
}
}
@ -159,8 +156,8 @@ class MergingIterator : public Iterator {
virtual Status status() const {
Status status;
for (int i = 0; i < n_; i++) {
status = children_[i].status();
for (auto& child : children_) {
status = child.status();
if (!status.ok()) {
break;
}
@ -174,8 +171,7 @@ class MergingIterator : public Iterator {
void ClearHeaps();
const Comparator* comparator_;
IteratorWrapper* children_;
int n_;
std::vector<IteratorWrapper> children_;
IteratorWrapper* current_;
// Which direction is the iterator moving?
enum Direction {

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