Summary: Correct a comment in include/rocksdb/cache.h
Test Plan: No code change.
Reviewers: igor, sdong, IslamAbdelRahman, rven, kradhakrishnan, anthony
Reviewed By: anthony
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D51831
Summary: Add 2 new counters BLOCK_CACHE_BYTES_WRITE, BLOCK_CACHE_BYTES_READ to keep track of how many bytes were written to the cache and how many bytes that we read from cache
Test Plan: make check
Reviewers: sdong, yhchiang, igor
Reviewed By: igor
Subscribers: dhruba
Differential Revision: https://reviews.facebook.net/D48195
Summary:
Add the funcion Cache.GetPinnedUsage() to return the memory size of entries
that are in use by the system (that is, all the entries not in the LRU list).
Test Plan:
Run ./cache_test and examine PinnedUsageTest.
Reviewers: tnovak, igor
Reviewed By: igor
Subscribers: dhruba
Differential Revision: https://reviews.facebook.net/D40305
Summary:
When new capacity is larger than existing capacity, simply update the capacity to the new valie
When new capacity is less than existing capacity, but more than the usage, simply update the capacity to new value
When new capacity is less than the existing capacity and existing usage both, try to purge entries in LRU if feasible to make usage < capacity
Test Plan: Created unit tests in cache_test.cc
Reviewers: sdong, rven, yhchiang, igor
Reviewed By: igor
Subscribers: dhruba
Differential Revision: https://reviews.facebook.net/D37527
Summary: It is no longer used by the implementation, so we should also remove it from the public API.
Test Plan: make check
Reviewers: sdong
Reviewed By: sdong
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D34971
Summary: Added a method that executes a callback on every cache entry.
Test Plan: added a unit test
Reviewers: haobo
Reviewed By: haobo
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D18441
Summary: On a shutdown, freeing memory takes a long time. If we're shutting down, we don't really care about memory leaks. I added a call to Cache that will avoid freeing all objects in cache.
Test Plan:
I created a script to test the speedup and demonstrate how to use the call: https://phabricator.fb.com/P3864368
Clean shutdown took 7.2 seconds, while fast and dirty one took 6.3 seconds. Unfortunately, the speedup is not that big, but should be bigger with bigger block_cache. I have set up the capacity to 80GB, but the script filled up only ~7GB.
Reviewers: dhruba, haobo, MarkCallaghan, xjin
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15069
Summary: This diff will help us to figure out the memory usage for the cache part.
Test Plan: added a new memory usage test for cache
Reviewers: haobo, sdong, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14559
Summary: This will allow us to access constant via `DB::GetOptions().table_cache.GetCapacity()` or `DB::GetOptions().block_cache.GetCapacity()` since GetOptions() is also constant method.
Summary:
With this patch, when LRUCache.Insert() is called and the cache is full, it will first try to free up entries whose reference counter is 1 (would become 0 after remo\
ving from the cache). We do it in two passes, in the first pass, we only try to release those unreferenced entries. If we cannot free enough space after traversing t\
he first remove_scan_cnt_ entries, we start from the beginning again and remove those entries being used.
Test Plan: add two unit tests to cover the codes
Reviewers: dhruba, haobo, emayanke
Reviewed By: emayanke
CC: leveldb, emayanke, xjin
Differential Revision: https://reviews.facebook.net/D13377
Summary:
The previous release 2.4 had a mapping to alias the older
namespace to rocksdb. This mapping is not needed in the new
release.
Test Plan:
make check
make release
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13359
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary: Replace include/leveldb with include/rocksdb.
Test Plan:
make clean; make check
make clean; make release
Differential Revision: https://reviews.facebook.net/D12489
Summary:
Replace manual memory management with std::unique_ptr in a
number of places; not exhaustive, but this fixes a few leaks with file
handles as well as clarifies semantics of the ownership of file handles
with log classes.
Test Plan: db_stress, make check
Reviewers: dhruba
Reviewed By: dhruba
CC: zshao, leveldb, heyongqiang
Differential Revision: https://reviews.facebook.net/D8043
Summary: Print the block cache size in the LOG.
Test Plan: run db_bench and look at LOG. This is helpful while I was debugging one use-case.
Reviewers: heyongqiang, MarkCallaghan
Reviewed By: heyongqiang
Differential Revision: https://reviews.facebook.net/D5739
- Replace raw slice comparison with a call to user comparator.
Added test for custom comparators.
- Fix end of namespace comments.
- Fixed bug in picking inputs for a level-0 compaction.
When finding overlapping files, the covered range may expand
as files are added to the input set. We now correctly expand
the range when this happens instead of continuing to use the
old range. For example, suppose L0 contains files with the
following ranges:
F1: a .. d
F2: c .. g
F3: f .. j
and the initial compaction target is F3. We used to search
for range f..j which yielded {F2,F3}. However we now expand
the range as soon as another file is added. In this case,
when F2 is added, we expand the range to c..j and restart the
search. That picks up file F1 as well.
This change fixes a bug related to deleted keys showing up
incorrectly after a compaction as described in Issue 44.
(Sync with upstream @25072954)