Summary:
Right now we still don't fully use std::numeric_limits but use a macro, mainly for supporting VS 2013. Right now we only support VS 2017 and up so it is not a problem. The code comment claims that MinGW still needs it. We don't have a CI running MinGW so it's hard to validate. since we now require C++17, it's hard to imagine MinGW would still build RocksDB but doesn't support std::numeric_limits<>.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9954
Test Plan: See CI Runs.
Reviewed By: riversand963
Differential Revision: D36173954
fbshipit-source-id: a35a73af17cdcae20e258cdef57fcf29a50b49e0
Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433
Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.
Differential Revision: D19977691
fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
Summary:
Public API depends on port/port.h which is wrong. Fix it.
Also with gcc 4.8.1 build was broken as MAX_INT32 was not recognized. Fix it by using ::max in linux.
Test Plan: Build it and try to build an external project on top of it.
Reviewers: anthony, yhchiang, kradhakrishnan, igor
Reviewed By: igor
Subscribers: yoshinorim, leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D41745
Summary: Make RocksDb build and run on Windows to be functionally
complete and performant. All existing test cases run with no
regressions. Performance numbers are in the pull-request.
Test plan: make all of the existing unit tests pass, obtain perf numbers.
Co-authored-by: Praveen Rao praveensinghrao@outlook.com
Co-authored-by: Sherlock Huang baihan.huang@gmail.com
Co-authored-by: Alex Zinoviev alexander.zinoviev@me.com
Co-authored-by: Dmitri Smirnov dmitrism@microsoft.com
Summary:
We need to turn on -Wshorten-64-to-32 for mobile. See D1671432 (internal phabricator) for details.
This diff turns on the warning flag and fixes all the errors. There were also some interesting errors that I might call bugs, especially in plain table. Going forward, I think it makes sense to have this flag turned on and be very very careful when converting 64-bit to 32-bit variables.
Test Plan: compiles
Reviewers: ljin, rven, yhchiang, sdong
Reviewed By: yhchiang
Subscribers: bobbaldwin, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D28689
Summary: as title
Test Plan:
make release
will run full test on all stacked diffs
Reviewers: sdong, yhchiang, igor
Reviewed By: igor
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D27597
Summary: Add a parameter path_id to DB::CompactRange(), to indicate where the output file should be placed to.
Test Plan: add a unit test
Reviewers: yhchiang, ljin
Reviewed By: ljin
Subscribers: xjin, igor, dhruba, MarkCallaghan, leveldb
Differential Revision: https://reviews.facebook.net/D20085
Summary:
The file tree structure in Version is prebuilt and the range of each file is known.
On the Get() code path, we do binary search in FindFile() by comparing
target key with each file's largest key and also check the range for each L0 file.
With some pre-calculated knowledge, each key comparision that has been done can serve
as a hint to narrow down further searches:
(1) If a key falls within a L0 file's range, we can safely skip the next
file if its range does not overlap with the current one.
(2) If a key falls within a file's range in level L0 - Ln-1, we should only
need to binary search in the next level for files that overlap with the current one.
(1) will be able to skip some files depending one the key distribution.
(2) can greatly reduce the range of binary search, especially for bottom
levels, given that one file most likely only overlaps with N files from
the level below (where N is max_bytes_for_level_multiplier). So on level
L, we will only look at ~N files instead of N^L files.
Some inital results: measured with 500M key DB, when write is light (10k/s = 1.2M/s), this
improves QPS ~7% on top of blocked bloom. When write is heavier (80k/s =
9.6M/s), it gives us ~13% improvement.
Test Plan: make all check
Reviewers: haobo, igor, dhruba, sdong, yhchiang
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17205