Summary:
ROCKSDB_SUPPORT_THREAD_LOCAL definition has been removed.
`__thread`(#define) has been replaced with `thread_local`(C++ keyword) across the code base.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10015
Reviewed By: siying
Differential Revision: D36485491
Pulled By: pdillinger
fbshipit-source-id: 6522d212514ee190b90b4e2750c80c7e34013c78
Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433
Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.
Differential Revision: D19977691
fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
Summary:
We've had a couple CockroachDB users fail to build RocksDB on exotic platforms, so I figured I'd try my hand at solving these issues upstream. The problems stem from a) `USE_SSE=1` being too aggressive about turning on SSE4.2, even on toolchains that don't support SSE4.2 and b) RocksDB attempting to detect support for thread-local storage based on OS, even though it can vary by compiler on the same OS.
See the individual commit messages for details. Regarding SSE support, this PR should change virtually nothing for non-CMake based builds. `make`, `PORTABLE=1 make`, `USE_SSE=1 make`, and `PORTABLE=1 USE_SSE=1 make` function exactly as before, except that SSE support will be automatically disabled when a simple SSE4.2-using test program fails to compile, as it does on OpenBSD. (OpenBSD's ports GCC supports SSE4.2, but its binutils do not, so `__SSE_4_2__` is defined but an SSE4.2-using program will fail to assemble.) A warning is emitted in this case. The CMake build is modified to support the same set of options, except that `USE_SSE` is spelled `FORCE_SSE42` because `USE_SSE` is rather useless now that we can automatically detect SSE support, and I figure changing options in the CMake build is less disruptive than changing the non-CMake build.
I've tested these changes on all the platforms I can get my hands on (macOS, Windows MSVC, Windows MinGW, and OpenBSD) and it all works splendidly. Let me know if there's anything you object to—I obviously don't mean to break any of your build pipelines in the process of fixing ours downstream.
Closes https://github.com/facebook/rocksdb/pull/2199
Differential Revision: D5054042
Pulled By: yiwu-arbug
fbshipit-source-id: 938e1fc665c049c02ae15698e1409155b8e72171
Summary:
Move some files under util/ to new directories env/, monitoring/ options/ and cache/
Closes https://github.com/facebook/rocksdb/pull/2090
Differential Revision: D4833681
Pulled By: siying
fbshipit-source-id: 2fd8bef
Summary: Make RocksDb build and run on Windows to be functionally
complete and performant. All existing test cases run with no
regressions. Performance numbers are in the pull-request.
Test plan: make all of the existing unit tests pass, obtain perf numbers.
Co-authored-by: Praveen Rao praveensinghrao@outlook.com
Co-authored-by: Sherlock Huang baihan.huang@gmail.com
Co-authored-by: Alex Zinoviev alexander.zinoviev@me.com
Co-authored-by: Dmitri Smirnov dmitrism@microsoft.com
Summary:
We occasionally get write stalls (>1s Write() calls) on HDD under read load. The following timers explain almost all of the stalls:
- perf_context.db_mutex_lock_nanos
- perf_context.db_condition_wait_nanos
- iostats_context.open_time
- iostats_context.allocate_time
- iostats_context.write_time
- iostats_context.range_sync_time
- iostats_context.logger_time
In my experiments each of these occasionally takes >1s on write path under some workload. There are rare cases when Write() takes long but none of these takes long.
Test Plan: Added code to our application to write the listed timings to log for slow writes. They usually add up to almost exactly the time Write() call took.
Reviewers: rven, yhchiang, sdong
Reviewed By: sdong
Subscribers: march, dhruba, tnovak
Differential Revision: https://reviews.facebook.net/D39177
Summary: So iOS size_t is 32-bit, so we need to static_cast<size_t> any uint64_t :(
Test Plan: TARGET_OS=IOS make static_lib
Reviewers: dhruba, ljin, yhchiang, rven, sdong
Reviewed By: sdong
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D28743
Summary: Compiling for iOS has by default turned on -Wmissing-prototypes, which causes rocksdb to fail compiling. This diff turns on -Wmissing-prototypes in our compile options and cleans up all functions with missing prototypes.
Test Plan: compiles
Reviewers: dhruba, haobo, ljin, sdong
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17649
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary:
There is an existing field Options.max_bytes_for_level_multiplier that
sets the multiplier for the size of each level in the database.
This patch introduces the ability to set different multipliers
for every level in the database. The size of a level is determined
by using both max_bytes_for_level_multiplier as well as the
per-level fanout.
size of level[i] = size of level[i-1] * max_bytes_for_level_multiplier
* fanout[i-1]
The default value of fanout is 1, so that it is backward compatible.
Test Plan: make check
Reviewers: haobo, emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D10863