Summary:
Timer (defined in timer.h) schedules and runs user-specified fuctions
regularly. Current implementation holds the mutex while running user
function, which will lead to contention and waiting.
To fix, Timer::Run releases mutex before running user function, and
re-acquires it afterwards.
This fix will impact how we can cancel a task. If the task is running,
it is not holding the mutex. The thread calling Cancel() should wait
until the current task finishes.
Test Plan (devserver):
make check
COMPILE_WITH_ASAN=1 make check
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7228
Reviewed By: jay-zhuang
Differential Revision: D23065487
Pulled By: riversand963
fbshipit-source-id: 07cb59741f506d3eb875c8ab90f73437568d3724
Summary:
We have a number of tests hanging on MacOS and windows due to
mishandling of code for mock sleeps. In addition, the code was in
terrible shape because the same variable (addon_time_) would sometimes
refer to microseconds and sometimes to seconds. One test even assumed it
was nanoseconds but was written to pass anyway.
This has been cleaned up so that DB tests generally use a SpecialEnv
function to mock sleep, for either some number of microseconds or seconds
depending on the function called. But to call one of these, the test must first
call SetMockSleep (precondition enforced with assertion), which also turns
sleeps in RocksDB into mock sleeps. To also removes accounting for actual
clock time, call SetTimeElapseOnlySleepOnReopen, which implies
SetMockSleep (on DB re-open). This latter setting only works by applying
on DB re-open, otherwise havoc can ensue if Env goes back in time with
DB open.
More specifics:
Removed some unused test classes, and updated comments on the general
problem.
Fixed DBSSTTest.GetTotalSstFilesSize using a sync point callback instead
of mock time. For this we have the only modification to production code,
inserting a sync point callback in flush_job.cc, which is not a change to
production behavior.
Removed unnecessary resetting of mock times to 0 in many tests. RocksDB
deals in relative time. Any behaviors relying on absolute date/time are likely
a bug. (The above test DBSSTTest.GetTotalSstFilesSize was the only one
clearly injecting a specific absolute time for actual testing convenience.) Just
in case I misunderstood some test, I put this note in each replacement:
// NOTE: Presumed unnecessary and removed: resetting mock time in env
Strengthened some tests like MergeTestTime, MergeCompactionTimeTest, and
FilterCompactionTimeTest in db_test.cc
stats_history_test and blob_db_test are each their own beast, rather deeply
dependent on MockTimeEnv. Each gets its own variant of a work-around for
TimedWait in a mock time environment. (Reduces redundancy and
inconsistency in stats_history_test.)
Intended follow-up:
Remove TimedWait from the public API of InstrumentedCondVar, and only
make that accessible through Env by passing in an InstrumentedCondVar and
a deadline. Then the Env implementations mocking time can fix this problem
without using sync points. (Test infrastructure using sync points interferes
with individual tests' control over sync points.)
With that change, we can simplify/consolidate the scattered work-arounds.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7101
Test Plan: make check on Linux and MacOS
Reviewed By: zhichao-cao
Differential Revision: D23032815
Pulled By: pdillinger
fbshipit-source-id: 7f33967ada8b83011fb54e8279365c008bd6610b
Summary:
Adding a simple timer support to schedule work at a fixed time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6543
Test Plan: TODO: clean up the unit tests, and make them better.
Reviewed By: siying
Differential Revision: D20465390
Pulled By: sagar0
fbshipit-source-id: cba143f70b6339863e1d0f8b8bf92e51c2b3d678