Summary:
TLB page allocation errors are now logged to info logs, instead of stderr.
In order to do that, mem table rep's factory functions take a info logger now.
Test Plan: make all check
Reviewers: haobo, igor, yhchiang
Reviewed By: yhchiang
CC: leveldb, yhchiang, dhruba
Differential Revision: https://reviews.facebook.net/D18471
Summary: per sdong's request, this will help processor prefetch on n->key case.
Test Plan: make all check
Reviewers: sdong, haobo, igor
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17415
Summary:
(1) Fix SanitizeOptions() to also check HashLinkList. The current
dynamic case just happens to work because the 2 classes have the same
layout.
(2) Do not delete SliceTransform object in HashSkipListFactory and
HashLinkListFactory destructor. Reason: SanitizeOptions() enforces
prefix_extractor and SliceTransform to be the same object when
Hash**Factory is used. This makes the behavior strange: when
Hash**Factory is used, prefix_extractor will be released by RocksDB. If
other memtable factory is used, prefix_extractor should be released by
user.
Test Plan: db_bench && make asan_check
Reviewers: haobo, igor, sdong
Reviewed By: igor
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D16587
Summary:
This patch optimized Get() code paths by avoiding malloc of iterators. Iterator creation is moved to mem table rep implementations, where a callback is called when any key is found. This is the same practice as what we do in (SST) table readers.
db_bench result for readrandom following a writeseq, with no compression, single thread and tmpfs, we see throughput improved to 144958 from 139027, about 3%.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
Reviewed By: haobo
CC: leveldb, yhchiang
Differential Revision: https://reviews.facebook.net/D14685
Summary:
shared_ptr is slower than unique_ptr (which literally comes with no performance cost compare with raw pointers).
In memtable and memtable rep, we use shared_ptr when we'd actually should use unique_ptr.
According to igor's previous work, we are likely to make quite some performance gain from this diff.
Test Plan: make check
Reviewers: dhruba, igor, sdong, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15213
Summary:
For prefix mem tables, encoding mem table key may be unnecessary if the prefix doesn't have any key. This patch is a little bit hacky but I want to try out the performance gain of removing this lazy initialization.
In longer term, we might want to revisit the way we abstract mem tables implementations.
Test Plan: make all check
Reviewers: haobo, igor, kailiu
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14265
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary: Replace include/leveldb with include/rocksdb.
Test Plan:
make clean; make check
make clean; make release
Differential Revision: https://reviews.facebook.net/D12489
Summary:
This patch adds three new MemTableRep's: UnsortedRep, PrefixHashRep, and VectorRep.
UnsortedRep stores keys in an std::unordered_map of std::sets. When an iterator is requested, it dumps the keys into an std::set and iterates over that.
VectorRep stores keys in an std::vector. When an iterator is requested, it creates a copy of the vector and sorts it using std::sort. The iterator accesses that new vector.
PrefixHashRep stores keys in an unordered_map mapping prefixes to ordered sets.
I also added one API change. I added a function MemTableRep::MarkImmutable. This function is called when the rep is added to the immutable list. It doesn't do anything yet, but it seems like that could be useful. In particular, for the vectorrep, it means we could elide the extra copy and just sort in place. The only reason I haven't done that yet is because the use of the ArenaAllocator complicates things (I can elaborate on this if needed).
Test Plan:
make -j32 check
./db_stress --memtablerep=vector
./db_stress --memtablerep=unsorted
./db_stress --memtablerep=prefixhash --prefix_size=10
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D12117
Summary:
Add an option for arena block size, default value 4096 bytes. Arena will allocate blocks with such size.
I am not sure about passing parameter to skiplist in the new virtualized framework, though I talked to Jim a bit. So add Jim as reviewer.
Test Plan:
new unit test, I am running db_test.
For passing paramter from configured option to Arena, I tried tests like:
TEST(DBTest, Arena_Option) {
std::string dbname = test::TmpDir() + "/db_arena_option_test";
DestroyDB(dbname, Options());
DB* db = nullptr;
Options opts;
opts.create_if_missing = true;
opts.arena_block_size = 1000000; // tested 99, 999999
Status s = DB::Open(opts, dbname, &db);
db->Put(WriteOptions(), "a", "123");
}
and printed some debug info. The results look good. Any suggestion for such a unit-test?
Reviewers: haobo, dhruba, emayanke, jpaton
Reviewed By: dhruba
CC: leveldb, zshao
Differential Revision: https://reviews.facebook.net/D11799
Summary: This diff virtualizes the skiplist interface so that users can provide their own implementation of a backing store for MemTables. Eventually, the backing store will be responsible for its own synchronization, allowing users (and us) to experiment with different lockless implementations.
Test Plan:
make clean
make -j32 check
./db_stress
Reviewers: dhruba, emayanke, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D11739