Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
Summary:
replace the super version acquisision in tailing itrator with thread
local
Test Plan: will post results
Reviewers: igor, haobo, sdong, yhchiang, dhruba
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17757
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary: Replace include/leveldb with include/rocksdb.
Test Plan:
make clean; make check
make clean; make release
Differential Revision: https://reviews.facebook.net/D12489
Summary:
This diff introduces a new Merge operation into rocksdb.
The purpose of this review is mostly getting feedback from the team (everyone please) on the design.
Please focus on the four files under include/leveldb/, as they spell the client visible interface change.
include/leveldb/db.h
include/leveldb/merge_operator.h
include/leveldb/options.h
include/leveldb/write_batch.h
Please go over local/my_test.cc carefully, as it is a concerete use case.
Please also review the impelmentation files to see if the straw man implementation makes sense.
Note that, the diff does pass all make check and truly supports forward iterator over db and a version
of Get that's based on iterator.
Future work:
- Integration with compaction
- A raw Get implementation
I am working on a wiki that explains the design and implementation choices, but coding comes
just naturally and I think it might be a good idea to share the code earlier. The code is
heavily commented.
Test Plan: run all local tests
Reviewers: dhruba, heyongqiang
Reviewed By: dhruba
CC: leveldb, zshao, sheki, emayanke, MarkCallaghan
Differential Revision: https://reviews.facebook.net/D9651
- Replace raw slice comparison with a call to user comparator.
Added test for custom comparators.
- Fix end of namespace comments.
- Fixed bug in picking inputs for a level-0 compaction.
When finding overlapping files, the covered range may expand
as files are added to the input set. We now correctly expand
the range when this happens instead of continuing to use the
old range. For example, suppose L0 contains files with the
following ranges:
F1: a .. d
F2: c .. g
F3: f .. j
and the initial compaction target is F3. We used to search
for range f..j which yielded {F2,F3}. However we now expand
the range as soon as another file is added. In this case,
when F2 is added, we expand the range to c..j and restart the
search. That picks up file F1 as well.
This change fixes a bug related to deleted keys showing up
incorrectly after a compaction as described in Issue 44.
(Sync with upstream @25072954)