Summary:
LevelDB should delete almost-new keys when a long-open snapshot exists.
The previous behavior is to keep all versions that were created after the
oldest open snapshot. This can lead to database size bloat for
high-update workloads when there are long-open snapshots and long-open
snapshot will be used for logical backup. By "almost new" I mean that the
key was updated more than once after the oldest snapshot.
If there were two snapshots with seq numbers s1 and s2 (s1 < s2), and if
we find two instances of the same key k1 that lie entirely within s1 and
s2 (i.e. s1 < k1 < s2), then the earlier version
of k1 can be safely deleted because that version is not visible in any snapshot.
Test Plan:
unit test attached
make clean check
Differential Revision: https://reviews.facebook.net/D6999
- Replace raw slice comparison with a call to user comparator.
Added test for custom comparators.
- Fix end of namespace comments.
- Fixed bug in picking inputs for a level-0 compaction.
When finding overlapping files, the covered range may expand
as files are added to the input set. We now correctly expand
the range when this happens instead of continuing to use the
old range. For example, suppose L0 contains files with the
following ranges:
F1: a .. d
F2: c .. g
F3: f .. j
and the initial compaction target is F3. We used to search
for range f..j which yielded {F2,F3}. However we now expand
the range as soon as another file is added. In this case,
when F2 is added, we expand the range to c..j and restart the
search. That picks up file F1 as well.
This change fixes a bug related to deleted keys showing up
incorrectly after a compaction as described in Issue 44.
(Sync with upstream @25072954)