- Replace raw slice comparison with a call to user comparator.
Added test for custom comparators.
- Fix end of namespace comments.
- Fixed bug in picking inputs for a level-0 compaction.
When finding overlapping files, the covered range may expand
as files are added to the input set. We now correctly expand
the range when this happens instead of continuing to use the
old range. For example, suppose L0 contains files with the
following ranges:
F1: a .. d
F2: c .. g
F3: f .. j
and the initial compaction target is F3. We used to search
for range f..j which yielded {F2,F3}. However we now expand
the range as soon as another file is added. In this case,
when F2 is added, we expand the range to c..j and restart the
search. That picks up file F1 as well.
This change fixes a bug related to deleted keys showing up
incorrectly after a compaction as described in Issue 44.
(Sync with upstream @25072954)
- Added DB::CompactRange() method.
Changed manual compaction code so it breaks up compactions of
big ranges into smaller compactions.
Changed the code that pushes the output of memtable compactions
to higher levels to obey the grandparent constraint: i.e., we
must never have a single file in level L that overlaps too
much data in level L+1 (to avoid very expensive L-1 compactions).
Added code to pretty-print internal keys.
- Fixed bug where we would not detect overlap with files in
level-0 because we were incorrectly using binary search
on an array of files with overlapping ranges.
Added "leveldb.sstables" property that can be used to dump
all of the sstables and ranges that make up the db state.
- Removing post_write_snapshot support. Email to leveldb mailing
list brought up no users, just confusion from one person about
what it meant.
- Fixing static_cast char to unsigned on BIG_ENDIAN platforms.
Fixes Issue 35 and Issue 36.
- Comment clarification to address leveldb Issue 37.
- Change license in posix_logger.h to match other files.
- A build problem where uint32 was used instead of uint32_t.
Sync with upstream @24408625
- Implemented Get() directly instead of building on top of a full
merging iterator stack. This speeds up the "readrandom" benchmark
by up to 15-30%.
- Fixed an opensource compilation problem.
Added --db=<name> flag to control where the database is placed.
- Automatically compact a file when we have done enough
overlapping seeks to that file.
- Fixed a performance bug where we would read from at least one
file in a level even if none of the files overlapped the key
being read.
- Makefile fix for Mac OSX installations that have XCode 4 without XCode 3.
- Unified the two occurrences of binary search in a file-list
into one routine.
- Found and fixed a bug where we would unnecessarily search the
last file when looking for a key larger than all data in the
level.
- A fix to avoid the need for trivial move compactions and
therefore gets rid of two out of five syncs in "fillseq".
- Removed the MANIFEST file write when switching to a new
memtable/log-file for a 10-20% improvement on fill speed on ext4.
- Adding a SNAPPY setting in the Makefile for folks who have
Snappy installed. Snappy compresses values and speeds up writes.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@32 62dab493-f737-651d-591e-8d6aee1b9529
* env_chromium.cc should not export symbols.
* Fix MSVC warnings.
* Removed large value support.
* Fix broken reference to documentation file
git-svn-id: https://leveldb.googlecode.com/svn/trunk@24 62dab493-f737-651d-591e-8d6aee1b9529