Summary: as title
Test Plan: ran it
Reviewers: igor, haobo, yhchiang
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17655
Summary: Compiling for iOS has by default turned on -Wmissing-prototypes, which causes rocksdb to fail compiling. This diff turns on -Wmissing-prototypes in our compile options and cleans up all functions with missing prototypes.
Test Plan: compiles
Reviewers: dhruba, haobo, ljin, sdong
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17649
Summary:
1. Polish IterKey a little bit.
2. Turn to use it in local parameter of current_user_key in DBImpl::ProcessKeyValueCompaction(). Our profile showing that DBImpl::ProcessKeyValueCompaction() has about 14% costs in std::string (the base including reading and writing data but excluding compaction filtering), which is higher than it should be. There are two std::string used in DBImpl::ProcessKeyValueCompaction(), compaction_filter_value and current_user_key and it's hard to distinguish the two.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D17613
Summary:
This is testing behavior that was reported in https://github.com/facebook/rocksdb/issues/111
No issue was found, but it still good to commit this and make CompressedCache more robust.
Test Plan: this is a plan
Reviewers: ljin, dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17625
Summary:
filluniquerandom is painfully slow due to the naive bitmap check to find
out if a key has been seen before. Majority of time is spent on searching
the last few keys. Split a giant BitSet to smaller ones so that we can
quickly check if a BitSet is full and thus can skip quickly.
It used to take over one hour to filluniquerandom for 100M keys, now it
takes about 10 mins.
Test Plan:
unit test
also verified correctness in db_bench and make sure all keys are
generated
Reviewers: igor, haobo, yhchiang
Reviewed By: igor
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D17607
Summary: Our profile shows that in one of the applications, 5% of the CPU costs of PlainTableBuilder::Add() are spent on std::string stacks. By this simple change, we avoid this global reusable string. Also, we avoid another call of file appending, which probably gives another 2%.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D17601
Summary: When opening DB in read-only mode, client can choose to only specify a subset of column families ("default" column family can't be omitted, though)
Test Plan: added a unit test in column_family_test
Reviewers: haobo, sdong, ljin, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17565
Summary:
* Add a benchmark for java binding for rocksdb. The java benchmark
is a complete rewrite based on the c++ db/db_bench.cc and the
DbBenchmark in dain's java leveldb.
* Support multithreading.
* 'readseq' is currently not supported as it requires RocksDB Iterator.
* usage:
--benchmarks
Comma-separated list of operations to run in the specified order
Actual benchmarks:
fillseq -- write N values in sequential key order in async mode
fillrandom -- write N values in random key order in async mode
fillbatch -- write N/1000 batch where each batch has 1000 values
in random key order in sync mode
fillsync -- write N/100 values in random key order in sync mode
fill100K -- write N/1000 100K values in random order in async mode
readseq -- read N times sequentially
readrandom -- read N times in random order
readhot -- read N times in random order from 1% section of DB
Meta Operations:
delete -- delete DB
DEFAULT: [fillseq, readrandom, fillrandom]
--compression_ratio
Arrange to generate values that shrink to this fraction of
their original size after compression
DEFAULT: 0.5
--use_existing_db
If true, do not destroy the existing database. If you set this
flag and also specify a benchmark that wants a fresh database, that benchmark will fail.
DEFAULT: false
--num
Number of key/values to place in database.
DEFAULT: 1000000
--threads
Number of concurrent threads to run.
DEFAULT: 1
--reads
Number of read operations to do. If negative, do --nums reads.
--key_size
The size of each key in bytes.
DEFAULT: 16
--value_size
The size of each value in bytes.
DEFAULT: 100
--write_buffer_size
Number of bytes to buffer in memtable before compacting
(initialized to default value by 'main'.)
DEFAULT: 4194304
--cache_size
Number of bytes to use as a cache of uncompressed data.
Negative means use default settings.
DEFAULT: -1
--seed
Seed base for random number generators.
DEFAULT: 0
--db
Use the db with the following name.
DEFAULT: /tmp/rocksdbjni-bench
* Add RocksDB.write().
Test Plan: make jbench
Reviewers: haobo, sdong, dhruba, ankgup87
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17433
Summary:
GetProperty test is flakey.
Before this diff: P8635927
After: P8635945
We need to make sure the thread is done before we destruct sleeping tasks. Otherwise, bad things happen.
Test Plan: See summary
Reviewers: ljin, sdong, haobo, dhruba
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17595
Summary:
clean up the db_bench a little bit. also avoid allocating memory for key
in the loop
Test Plan:
I verified a run with filluniquerandom & readrandom. Iterator seek will be used lot
to measure performance. Will fix whatever comes up
Reviewers: haobo, igor, yhchiang
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17559
Summary: ToString() is expensive. Profiling shows that most compaction threads are stuck in jemalloc, allocating a new string. This will help out a litte.
Test Plan: make check
Reviewers: haobo, danguo
Reviewed By: danguo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17583
Summary: This will allow us to disable them completely for iOS or for better performance
Test Plan: will run make all check
Reviewers: igor, haobo, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17511
Summary:
Fixed the following column family related compile error.
./java/rocksjni/write_batch.cc:211:66: error: cannot initialize a parameter of type 'rocksdb::ColumnFamilyMemTables *' with an lvalue of type 'rocksdb::MemTable *'
rocksdb::Status s = rocksdb::WriteBatchInternal::InsertInto(b, mem, &options);
^~~
Test Plan:
make jni
make jtest
Reviewers: igor, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17577
Summary:
Move PlainTableIterator's copied key from std::string local buffer to avoid paying the extra costs in std::string related to sharing. Reuse the same buffer class in DbIter. Move the class to dbformat.h.
This patch improves iterator performance significantly. Running this benchmark:
./table_reader_bench --num_keys2=17 --iterator --plain_table --time_unit=nanosecond
The average latency is improved to about 750 nanoseconds from 1100 nanoseconds.
Test Plan:
Add a unit test.
make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D17547
Summary: I think this issue was caused by bad merge. We have to initialize bloom_locality, otherwise valgrind complains: "Use of uninitialised value of size 8"
Test Plan: Run valgrind ./prefix_test
Reviewers: ljin
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17553
Summary: If a client specifies wal_dir with trailing '/', we will fail in deleting obsolete log files. See task #4083746
Test Plan: make check
Reviewers: haobo, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17535
Summary: Update HISTORY.md to make existing items to 2.8 release and add something I think is missing.
Test Plan: N/A
Reviewers: haobo, igor, ljin, dhruba, yhchiang, xjin
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17517
Summary: Our measurement shows that sometimes new log::Write's constructor can take hundreds of milliseconds. It's unclear why but just simply move it out of DB mutex.
Test Plan: make all check
Reviewers: haobo, ljin, igor
Reviewed By: haobo
CC: nkg-, yhchiang, leveldb
Differential Revision: https://reviews.facebook.net/D17487
Summary: per sdong's request, this will help processor prefetch on n->key case.
Test Plan: make all check
Reviewers: sdong, haobo, igor
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17415
Summary: Otherwise, if we compile on machine with SSE4.2 support and run it on machine without the support, we will fail.
Test Plan: compiles, verified that isSse42() gets called.
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17505
Summary:
I had to make number of changes to the code and Makefile:
* Add `make lib`, that will create static library without debug info. We need this to avoid growing binary too much. Currently it's 14MB.
* Remove cpuinfo() function and use __SSE4_2__ macro. We actually used the macro as part of Fast_CRC32() function.
As a result, I also accidentally fixed this issue: https://www.facebook.com/groups/rocksdb.dev/permalink/549700778461774/?stream_ref=2
* Remove __thread locals in OS_MACOSX
Test Plan: `make lib PLATFORM=IOS`
Reviewers: ljin, haobo, dhruba, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17475
Summary: Flushing log buffer earlier to avoid confusion of time holding the locks.
Test Plan: Should be safe as long as several related db test passes
Reviewers: haobo, igor, ljin
Reviewed By: igor
CC: nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D17493
Summary: Fix some signed and unsigned comparisons to make some other build script happy.
Test Plan: Build and run those changed tests
Reviewers: ljin, igor, haobo
Reviewed By: igor
CC: yhchiang, dhruba, kailiu, leveldb
Differential Revision: https://reviews.facebook.net/D17463
Summary: as title, make it easy to turn on/off profiling at per thread level.
Test Plan: make check
Reviewers: sdong, ljin
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17469