Summary: Full list constructed for full iterator can be leaked. This was a bug introduced when I copy the full iterator codes from hash skip list to hash link list. This patch fixes it.
Test Plan: Run valgrind test against db_test and make sure the memory leak is fixed
Reviewers: kailiu, haobo
Reviewed By: kailiu
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D15093
Summary: Currently, even if statistics is not enabled, StopWatch only for the stats still gets the time of the day, which is wasteful. This patch adds a new option to StopWatch to disable this get in this case.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14703
Conflicts:
db/db_impl.cc
Summary:
Implement a mem table, in which keys are hashed based on prefixes. In each bucket, entries are organized in a sorted linked list. It has the same thread safety guarantee as skip list.
The motivation is to optimize memory usage for the case that prefix hashing is primary way of seeking to the entry. Compared to hash skip list implementation, this implementation is more memory efficient, but inside each bucket, search is always linear. The target scenario is that there are only very limited number of records in each hash bucket.
Test Plan: Add a test case in db_test
Reviewers: haobo, kailiu, dhruba
Reviewed By: haobo
CC: igor, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D14979
Summary: Currently, even if statistics is not enabled, StopWatch only for the stats still gets the time of the day, which is wasteful. This patch adds a new option to StopWatch to disable this get in this case.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14703
Summary:
I have added three new value types:
* kTypeColumnFamilyDeletion
* kTypeColumnFamilyValue
* kTypeColumnFamilyMerge
which include column family Varint32 before the data (value, deletion and merge). These values are used only in WAL (not in memtables yet).
This endeavour required changing some WriteBatch internals.
Test Plan: Added a unittest
Reviewers: dhruba, haobo, sdong, kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15045
Summary:
Code was always compressing L0 files written by a memtable flush
when compression was enabled. Now this is done when
min_level_to_compress=0 for leveled compaction and when
universal_compaction_size_percent=-1 for universal compaction.
Task ID: #3416472
Blame Rev:
Test Plan:
ran db_bench with compression options
Revert Plan:
Database Impact:
Memcache Impact:
Other Notes:
EImportant:
- begin *PUBLIC* platform impact section -
Bugzilla: #
- end platform impact -
Reviewers: dhruba, igor, sdong
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14757
Summary:
In addition to implementing OpenWithColumnFamilies, this diff also includes some minor changes:
* Changed all column family names from Slice() to std::string. The performance of column family name handling is not critical, and it's more convenient and cleaner to have names as std::strings
* Implemented ColumnFamilyOptions(const Options&) and DBOptions(const Options&)
* Added ColumnFamilyOptions to VersionSet::ColumnFamilyData. ColumnFamilyOptions are specified on OpenWithColumnFamilies() and CreateColumnFamily()
I will keep the diff in the Phabricator for a day or two and will push to the branch then. Feel free to comment even after the diff has been pushed.
Test Plan: Added a simple unit test
Reviewers: dhruba, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15033
Summary:
The way DBImpl::TEST_CompactRange() throttles down the number of bg compactions
can cause it to deadlock when CompactRange() is called concurrently from
multiple threads. Imagine a following scenario with only two threads
(max_background_compactions is 10 and bg_compaction_scheduled_ is initially 0):
1. Thread #1 increments bg_compaction_scheduled_ (to LargeNumber), sets
bg_compaction_scheduled_ to 9 (newvalue), schedules the compaction
(bg_compaction_scheduled_ is now 10) and waits for it to complete.
2. Thread #2 calls TEST_CompactRange(), increments bg_compaction_scheduled_
(now LargeNumber + 10) and waits on a cv for bg_compaction_scheduled_ to
drop to LargeNumber.
3. BG thread completes the first manual compaction, decrements
bg_compaction_scheduled_ and wakes up all threads waiting on bg_cv_.
Thread #1 runs, increments bg_compaction_scheduled_ by LargeNumber again
(now 2*LargeNumber + 9). Since that's more than LargeNumber + newvalue,
thread #2 also goes to sleep (waiting on bg_cv_), without resetting
bg_compaction_scheduled_.
This diff attempts to address the problem by introducing a new counter
bg_manual_only_ (when positive, MaybeScheduleFlushOrCompaction() will only
schedule manual compactions).
Test Plan:
I could pretty much consistently reproduce the deadlock with a program that
calls CompactRange(nullptr, nullptr) immediately after Write() from multiple
threads. This no longer happens with this patch.
Tests (make check) pass.
Reviewers: dhruba, igor, sdong, haobo
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14799
Summary:
This diff provides basic implementations of CreateColumnFamily(), DropColumnFamily() and ListColumnFamilies(). It builds on top of https://reviews.facebook.net/D14733
It also includes a bug fix for DBImplReadOnly, where Get implementation would be redirected to DBImpl instead of DBImplReadOnly.
Test Plan: Added unit test
Reviewers: dhruba, haobo, kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15021
Summary: this diff only replace the cases when we need to frequently create vector with small amount of entries. This diff doesn't aim to improve performance of a specific area, but more like a small scale test for the autovector and see how it works in real life.
Test Plan:
make check
I also ran the performance tests, however there is no performance gain/loss. All performance numbers are pretty much the same before/after the change.
Reviewers: dhruba, haobo, sdong, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14985
Summary: I made some cleanup while reading the source code in `db`. Most changes are about style, naming or C++ 11 new features.
Test Plan: ran `make check`
Reviewers: haobo, dhruba, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15009
Summary:
<This diff is for Column Family branch>
Added fields in manifest file to support adding and deleting column families.
Pretty simple change, each version edit record can be:
1. add column family
2. drop column family
3. add and delete N files from a single column family (compactions and flushes will generate such records)
Test Plan: make check works, the code is backward compatible
Reviewers: dhruba, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14733
Summary:
We don't want two threads to clash if they concurrently call DisableFileDeletions() and EnableFileDeletions(). I'm adding a counter that will enable file deletions only after all DisableFileDeletions() calls have been negated with EnableFileDeletions().
However, we also don't want to break the old behavior, so I added a parameter force to EnableFileDeletions(). If force is true, we will still enable file deletions after every call to EnableFileDeletions(), which is what is happening now.
Test Plan: make check
Reviewers: dhruba, haobo, sanketh
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14781
Summary: I'm not sure what's the purpose of encoding file number to a new buffer for looking up the table cache. It seems to be unnecessary to me. With this patch, we point the lookup key to the address of the int64 of the file number.
Test Plan: make all check
Reviewers: dhruba, haobo, igor, kailiu
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14811
Summary:
In some places we have NotFound status created with empty message, but it doesn't avoid a malloc. With this patch, the malloc is avoided for that case.
The motivation of it is that I found in db_bench readrandom test when all keys are not existing, about 4% of the total running time is spent on malloc of Status, plus a similar amount of CPU spent on free of them, which is not necessary.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14691
Summary: The previous patch is wrong. rep_.resize(kHeader) just resets the header portion to zero, and should not cause a re-allocation if g++ does it right. I will go ahead and revert it.
Test Plan: make check
Reviewers: dhruba, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14793
Summary: tmp_batch_ will get re-allocated for every merged write batch because of the existing resize in WriteBatch::Clear. Note that in DBImpl::BuildBatchGroup, we have a hard coded upper limit of batch size 1<<20 = 1MB already.
Test Plan: make check
Reviewers: dhruba, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14787
Summary:
Some changes to PlainTable format:
(1) support variable key length
(2) use user defined slice transformer to extract prefixes
(3) Run some test cases against PlainTable in db_test and table_test
Test Plan: test db_test
Reviewers: haobo, kailiu
CC: dhruba, igor, leveldb, nkg-
Differential Revision: https://reviews.facebook.net/D14457
Summary:
Instead of locking and saving a DB state, we can cache a DB state and update it only when it changes. This change reduces lock contention and speeds up read operations on the DB.
Performance improvements are substantial, although there is some cost in no-read workloads. I ran the regression tests on my devserver and here are the numbers:
overwrite 56345 -> 63001
fillseq 193730 -> 185296
readrandom 771301 -> 1219803 (58% improvement!)
readrandom_smallblockcache 677609 -> 862850
readrandom_memtable_sst 710440 -> 1109223
readrandom_fillunique_random 221589 -> 247869
memtablefillrandom 105286 -> 92643
memtablereadrandom 763033 -> 1288862
Test Plan:
make asan_check
I am also running db_stress
Reviewers: dhruba, haobo, sdong, kailiu
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14679
Summary:
For some tests I want to cache the database prior to running other tests on the same invocation
of db_bench. The readtocache test ignores --threads and --reads so those can be used by other tests
and it will still do a full read of --num rows with one thread. It might be invoked like:
db_bench --benchmarks=readtocache,readrandom --reads 100 --num 10000 --threads 8
Task ID: #
Blame Rev:
Test Plan:
run db_bench
Revert Plan:
Database Impact:
Memcache Impact:
Other Notes:
EImportant:
- begin *PUBLIC* platform impact section -
Bugzilla: #
- end platform impact -
Reviewers: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14739
Summary:
<This diff is for Column Family branch>
Sharing some of the work I've done so far. This diff compiles and passes the tests.
The biggest change is in options.h - I broke down Options into two parts - DBOptions and ColumnFamilyOptions. DBOptions is DB-specific (env, create_if_missing, block_cache, etc.) and ColumnFamilyOptions is column family-specific (all compaction options, compresion options, etc.). Note that this does not break backwards compatibility at all.
Further, I created DBWithColumnFamily which inherits DB interface and adds new functions with column family support. Clients can transparently switch to DBWithColumnFamily and it will not break their backwards compatibility.
There are few methods worth checking out: ListColumnFamilies(), MultiNewIterator(), MultiGet() and GetSnapshot(). [GetSnapshot() returns the snapshot across all column families for now - I think that's what we agreed on]
Finally, I made small changes to WriteBatch so we are able to atomically insert data across column families.
Please provide feedback.
Test Plan: make check works, the code is backward compatible
Reviewers: dhruba, haobo, sdong, kailiu, emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14445
Summary: I realized that "D14409 Avoid sorting in Version::Get() by presorting them in VersionSet::Builder::SaveTo()" is not done in an optimized place. SaveTo() is usually inside mutex. Move it to Finalize(), which is called out of mutex.
Test Plan: make all check
Reviewers: dhruba, haobo, kailiu
Reviewed By: dhruba
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D14607
Summary: It seems to be a decision tradeoff in current codes: we make a malloc for every Get() to reduce one malloc for a flush inside mutex. It takes about 5% of CPU time in readrandom tests. We might consider the tradeoff to be the other way around.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14697
Summary:
This is the last diff that adds the property block to plain table.
The format resembles that of the block-based table: https://github.com/facebook/rocksdb/wiki/Rocksdb-table-format
[data block]
[meta block 1: stats block]
[meta block 2: future extended block]
...
[meta block K: future extended block] (we may add more meta blocks in the future)
[metaindex block]
[index block: we only have the placeholder here, we can add persistent index block in the future]
[Footer: contains magic number, handle to metaindex block and index block]
<end_of_file>
Test Plan: extended existing property block test.
Reviewers: haobo, sdong, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14523
Summary: To reduce mutex contention caused by DBImpl.NewInternalIterator(), in this function, move all the iteration creation works out of mutex, only leaving object ref and get.
Test Plan:
make all check
will run db_stress for a while too to make sure no problem.
Reviewers: haobo, dhruba, kailiu
Reviewed By: haobo
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D14589
Summary: When deconstructing an iterator, no need to check obsolete file if it doesn't hold last reference of any version.
Test Plan: make all check
Reviewers: haobo, igor, dhruba, kailiu
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14595
Summary: In get operations, merge_operands is only used in few cases. Lazily initialize it can reduce average latency in some cases
Test Plan: make all check
Reviewers: haobo, kailiu, dhruba
Reviewed By: haobo
CC: igor, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D14415
Conflicts:
db/db_impl.cc
db/memtable.cc
Summary: Pre-sort files in VersionSet::Builder::SaveTo() so that when getting the value, no need to sort them. It can avoid the costs of vector operations and sorting in Version::Get().
Test Plan: make all check
Reviewers: haobo, kailiu, dhruba
Reviewed By: dhruba
CC: nkg-, igor, leveldb
Differential Revision: https://reviews.facebook.net/D14409
Summary: Pre-sort files in VersionSet::Builder::SaveTo() so that when getting the value, no need to sort them. It can avoid the costs of vector operations and sorting in Version::Get().
Test Plan: make all check
Reviewers: haobo, kailiu, dhruba
Reviewed By: dhruba
CC: nkg-, igor, leveldb
Differential Revision: https://reviews.facebook.net/D14409
Summary:
creating new iterators of mem tables can be expensive. Move them out of mutex.
DBImpl::WriteLevel0Table()'s mems seems to be a local vector and is only used by flushing. memtables to flush are also immutable, so it should be safe to do so.
Test Plan: make all check
Reviewers: haobo, dhruba, kailiu
Reviewed By: dhruba
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D14577
Conflicts:
db/db_impl.cc
Summary:
creating new iterators of mem tables can be expensive. Move them out of mutex.
DBImpl::WriteLevel0Table()'s mems seems to be a local vector and is only used by flushing. memtables to flush are also immutable, so it should be safe to do so.
Test Plan: make all check
Reviewers: haobo, dhruba, kailiu
Reviewed By: dhruba
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D14577
Summary: as title
Test Plan: dynamic_bloom_test
Reviewers: dhruba, sdong, kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14385
Summary: So fflush() takes a lock which is heavyweight. I added flush_pending_, but more importantly, I removed LogFlush() from foreground threads.
Test Plan: ./db_test
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14535
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
Summary: In get operations, merge_operands is only used in few cases. Lazily initialize it can reduce average latency in some cases
Test Plan: make all check
Reviewers: haobo, kailiu, dhruba
Reviewed By: haobo
CC: igor, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D14415
Summary: This change will allow other table to reuse the code for meta blocks.
Test Plan: all existing unit tests passed
Reviewers: dhruba, haobo, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14475
Summary: As title
Test Plan: make clean and make
Reviewers: igor
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14469