Summary:
I had to make number of changes to the code and Makefile:
* Add `make lib`, that will create static library without debug info. We need this to avoid growing binary too much. Currently it's 14MB.
* Remove cpuinfo() function and use __SSE4_2__ macro. We actually used the macro as part of Fast_CRC32() function.
As a result, I also accidentally fixed this issue: https://www.facebook.com/groups/rocksdb.dev/permalink/549700778461774/?stream_ref=2
* Remove __thread locals in OS_MACOSX
Test Plan: `make lib PLATFORM=IOS`
Reviewers: ljin, haobo, dhruba, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17475
Summary: as title, make it easy to turn on/off profiling at per thread level.
Test Plan: make check
Reviewers: sdong, ljin
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17469
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary: The pupose of this diff is to expose per user-call level precise timing of block read, so that we can answer questions like: a Get() costs me 100ms, is that somehow related to loading blocks from file system, or sth else? We will answer that with EXACTLY how many blocks have been read, how much time was spent on transfering the bytes from os, how much time was spent on checksum verification and how much time was spent on block decompression, just for that one Get. A nano second stopwatch was introduced to track time with higher precision. The cost/precision of the stopwatch is also measured in unit-test. On my dev box, retrieving one time instance costs about 30ns, on average. The deviation of timing results is good enough to track 100ns-1us level events. And the overhead could be safely ignored for 100us level events (10000 instances/s), for example, a viewstate thrift call.
Test Plan: perf_context_test, also testing with viewstate shadow traffic.
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb, xjin
Differential Revision: https://reviews.facebook.net/D12351