Summary:
Instead of existing calls to ps from gnu_parallel, call a new wrapper that does ps, looks for unit test like processes, and uses pstack or gdb to print thread stack traces. Also, using `ps -wwf` instead of `ps -wf` ensures output is not cut off.
For security, CircleCI runs with security restrictions on ptrace (/proc/sys/kernel/yama/ptrace_scope = 1), and this change adds a work-around to `InstallStackTraceHandler()` (only used by testing tools) to allow any process from the same user to debug it. (I've also touched >100 files to ensure all the unit tests call this function.)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10828
Test Plan: local manual + temporary infinite loop in a unit test to observe in CircleCI
Reviewed By: hx235
Differential Revision: D40447634
Pulled By: pdillinger
fbshipit-source-id: 718a4c4a5b54fa0f9af2d01a446162b45e5e84e1
Summary:
... so that cache keys can be derived from DB manifest data
before reading the file from storage--so that every part of the file
can potentially go in a persistent cache.
See updated comments in cache_key.cc for technical details. Importantly,
the new cache key encoding uses some fancy but efficient math to pack
data into the cache key without depending on the sizes of the various
pieces. This simplifies some existing code creating cache keys, like
cache warming before the file size is known.
This should provide us an essentially permanent mapping between SST
unique IDs and base cache keys, with the ability to "upgrade" SST
unique IDs (and thus cache keys) with new SST format_versions.
These cache keys are of similar, perhaps indistinguishable quality to
the previous generation. Before this change (see "corrected" days
between collision):
```
./cache_bench -stress_cache_key -sck_keep_bits=43
18 collisions after 2 x 90 days, est 10 days between (1.15292e+19 corrected)
```
After this change (keep 43 bits, up through 50, to validate "trajectory"
is ok on "corrected" days between collision):
```
19 collisions after 3 x 90 days, est 14.2105 days between (1.63836e+19 corrected)
16 collisions after 5 x 90 days, est 28.125 days between (1.6213e+19 corrected)
15 collisions after 7 x 90 days, est 42 days between (1.21057e+19 corrected)
15 collisions after 17 x 90 days, est 102 days between (1.46997e+19 corrected)
15 collisions after 49 x 90 days, est 294 days between (2.11849e+19 corrected)
15 collisions after 62 x 90 days, est 372 days between (1.34027e+19 corrected)
15 collisions after 53 x 90 days, est 318 days between (5.72858e+18 corrected)
15 collisions after 309 x 90 days, est 1854 days between (1.66994e+19 corrected)
```
However, the change does modify (probably weaken) the "guaranteed unique" promise from this
> SST files generated in a single process are guaranteed to have unique cache keys, unless/until number session ids * max file number = 2**86
to this (see https://github.com/facebook/rocksdb/issues/10388)
> With the DB id limitation, we only have nice guaranteed unique cache keys for files generated in a single process until biggest session_id_counter and offset_in_file reach combined 64 bits
I don't think this is a practical concern, though.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10394
Test Plan: unit tests updated, see simulation results above
Reviewed By: jay-zhuang
Differential Revision: D38667529
Pulled By: pdillinger
fbshipit-source-id: 49af3fe7f47e5b61162809a78b76c769fd519fba
Summary:
Especially after updating to C++17, I don't see a compelling case for
*requiring* any folly components in RocksDB. I was able to purge the existing
hard dependencies, and it can be quite difficult to strip out non-trivial components
from folly for use in RocksDB. (The prospect of doing that on F14 has changed
my mind on the best approach here.)
But this change creates an optional integration where we can plug in
components from folly at compile time, starting here with F14FastMap to replace
std::unordered_map when possible (probably no public APIs for example). I have
replaced the biggest CPU users of std::unordered_map with compile-time
pluggable UnorderedMap which will use F14FastMap when USE_FOLLY is set.
USE_FOLLY is always set in the Meta-internal buck build, and a simulation of
that is in the Makefile for public CI testing. A full folly build is not needed, but
checking out the full folly repo is much simpler for getting the dependency,
and anything else we might want to optionally integrate in the future.
Some picky details:
* I don't think the distributed mutex stuff is actually used, so it was easy to remove.
* I implemented an alternative to `folly::constexpr_log2` (which is much easier
in C++17 than C++11) so that I could pull out the hard dependencies on
`ConstexprMath.h`
* I had to add noexcept move constructors/operators to some types to make
F14's complainUnlessNothrowMoveAndDestroy check happy, and I added a
macro to make that easier in some common cases.
* Updated Meta-internal buck build to use folly F14Map (always)
No updates to HISTORY.md nor INSTALL.md as this is not (yet?) considered a
production integration for open source users.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9546
Test Plan:
CircleCI tests updated so that a couple of them use folly.
Most internal unit & stress/crash tests updated to use Meta-internal latest folly.
(Note: they should probably use buck but they currently use Makefile.)
Example performance improvement: when filter partitions are pinned in cache,
they are tracked by PartitionedFilterBlockReader::filter_map_ and we can build
a test that exercises that heavily. Build DB with
```
TEST_TMPDIR=/dev/shm/rocksdb ./db_bench -benchmarks=fillrandom -num=10000000 -disable_wal=1 -write_buffer_size=30000000 -bloom_bits=16 -compaction_style=2 -fifo_compaction_max_table_files_size_mb=10000 -fifo_compaction_allow_compaction=0 -partition_index_and_filters
```
and test with (simultaneous runs with & without folly, ~20 times each to see
convergence)
```
TEST_TMPDIR=/dev/shm/rocksdb ./db_bench_folly -readonly -use_existing_db -benchmarks=readrandom -num=10000000 -bloom_bits=16 -compaction_style=2 -fifo_compaction_max_table_files_size_mb=10000 -fifo_compaction_allow_compaction=0 -partition_index_and_filters -duration=40 -pin_l0_filter_and_index_blocks_in_cache
```
Average ops/s no folly: 26229.2
Average ops/s with folly: 26853.3 (+2.4%)
Reviewed By: ajkr
Differential Revision: D34181736
Pulled By: pdillinger
fbshipit-source-id: ffa6ad5104c2880321d8a1aa7187e00ab0d02e94
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
Summary:
* New public header unique_id.h and function GetUniqueIdFromTableProperties
which computes a universally unique identifier based on table properties
of table files from recent RocksDB versions.
* Generation of DB session IDs is refactored so that they are
guaranteed unique in the lifetime of a process running RocksDB.
(SemiStructuredUniqueIdGen, new test included.) Along with file numbers,
this enables SST unique IDs to be guaranteed unique among SSTs generated
in a single process, and "better than random" between processes.
See https://github.com/pdillinger/unique_id
* In addition to public API producing 'external' unique IDs, there is a function
for producing 'internal' unique IDs, with functions for converting between the
two. In short, the external ID is "safe" for things people might do with it, and
the internal ID enables more "power user" features for the future. Specifically,
the external ID goes through a hashing layer so that any subset of bits in the
external ID can be used as a hash of the full ID, while also preserving
uniqueness guarantees in the first 128 bits (bijective both on first 128 bits
and on full 192 bits).
Intended follow-up:
* Use the internal unique IDs in cache keys. (Avoid conflicts with https://github.com/facebook/rocksdb/issues/8912) (The file offset can be XORed into
the third 64-bit value of the unique ID.)
* Publish the external unique IDs in FileStorageInfo (https://github.com/facebook/rocksdb/issues/8968)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8990
Test Plan:
Unit tests added, and checking of unique ids in stress test.
NOTE in stress test we do not generate nearly enough files to thoroughly
stress uniqueness, but the test trims off pieces of the ID to check for
uniqueness so that we can infer (with some assumptions) stronger
properties in the aggregate.
Reviewed By: zhichao-cao, mrambacher
Differential Revision: D31582865
Pulled By: pdillinger
fbshipit-source-id: 1f620c4c86af9abe2a8d177b9ccf2ad2b9f48243
Summary:
Env::GenerateUniqueId() works fine on Windows and on POSIX
where /proc/sys/kernel/random/uuid exists. Our other implementation is
flawed and easily produces collision in a new multi-threaded test.
As we rely more heavily on DB session ID uniqueness, this becomes a
serious issue.
This change combines several individually suitable entropy sources
for reliable generation of random unique IDs, with goal of uniqueness
and portability, not cryptographic strength nor maximum speed.
Specifically:
* Moves code for getting UUIDs from the OS to port::GenerateRfcUuid
rather than in Env implementation details. Callers are now told whether
the operation fails or succeeds.
* Adds an internal API GenerateRawUniqueId for generating high-quality
128-bit unique identifiers, by combining entropy from three "tracks":
* Lots of info from default Env like time, process id, and hostname.
* std::random_device
* port::GenerateRfcUuid (when working)
* Built-in implementations of Env::GenerateUniqueId() will now always
produce an RFC 4122 UUID string, either from platform-specific API or
by converting the output of GenerateRawUniqueId.
DB session IDs now use GenerateRawUniqueId while DB IDs (not as
critical) try to use port::GenerateRfcUuid but fall back on
GenerateRawUniqueId with conversion to an RFC 4122 UUID.
GenerateRawUniqueId is declared and defined under env/ rather than util/
or even port/ because of the Env dependency.
Likely follow-up: enhance GenerateRawUniqueId to be faster after the
first call and to guarantee uniqueness within the lifetime of a single
process (imparting the same property onto DB session IDs).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8708
Test Plan:
A new mini-stress test in env_test checks the various public
and internal APIs for uniqueness, including each track of
GenerateRawUniqueId individually. We can't hope to verify anywhere close
to 128 bits of entropy, but it can at least detect flaws as bad as the
old code. Serial execution of the new tests takes about 350 ms on
my machine.
Reviewed By: zhichao-cao, mrambacher
Differential Revision: D30563780
Pulled By: pdillinger
fbshipit-source-id: de4c9ff4b2f581cf784fcedb5f39f16e5185c364
Summary:
With expected use for a 128-bit hash, xxhash library is
upgraded to current dev (2c611a76f914828bed675f0f342d6c4199ffee1e)
as of Aug 6 so that we can use production version of XXH3_128bits
as new Hash128 function (added in hash128.h).
To make this work, however, we have to carve out the "preview" version
of XXH3 that is used in new SST Bloom and Ribbon filters, since that
will not get maintenance in xxhash releases. I have consolidated all the
relevant code into xxph3.h and made it "inline only" (no .cc file). The
working name for this hash function is changed from XXH3p to XXPH3
(XX Preview Hash) because the latter is easier to get working with no
symbol name conflicts between the headers.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8634
Test Plan:
no expected change in existing functionality. For Hash128,
added some unit tests based on those for Hash64 to ensure some basic
properties and that the values do not change accidentally.
Reviewed By: zhichao-cao
Differential Revision: D30173490
Pulled By: pdillinger
fbshipit-source-id: 06aa542a7a28b353bc2c865b9b2f8bdfe44158e4
Summary:
Since the hashes should not be persisted in output_validator
nor mock_env.
Also updated NPHash64 to use 64-bit seed, and comments.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7632
Test Plan:
make check, and new build setting that enables modification
to NPHash64, to check for behavior depending on specific values. Added
that setting to one of the CircleCI configurations.
Reviewed By: jay-zhuang
Differential Revision: D24833780
Pulled By: pdillinger
fbshipit-source-id: 02a57652ccf1ac105fbca79e77875bb7bf7c071f
Summary:
To minimize dependencies for Ribbon filter code in progress,
core part of coding.h for fixed sizes has been moved to coding_lean.h.
Also, generic versions of these functions have been added to math128.h
(since the generic versions are likely only to be used along with
Unsigned128).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7587
Test Plan: Unit tests added for new functions
Reviewed By: jay-zhuang
Differential Revision: D24486718
Pulled By: pdillinger
fbshipit-source-id: a69768f742379689442135fa52237c01dfe2647e
Summary:
A generic algorithm in progress depends on a templatized
version of fastrange, so this change generalizes it and renames
it to fit our style guidelines, FastRange32, FastRange64, and now
FastRangeGeneric.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7436
Test Plan: added a few more test cases
Reviewed By: jay-zhuang
Differential Revision: D23958153
Pulled By: pdillinger
fbshipit-source-id: 8c3b76101653417804997e5f076623a25586f3e8
Summary:
These new functions and 128-bit value bit operations are
expected to be used in a forthcoming Bloom filter alternative.
No functional changes to production code, just new code only called by
unit tests, cosmetic changes to existing headers, and fix an existing
function for a yet-unused template instantiation (BitsSetToOne on
something signed and smaller than 32 bits).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7338
Test Plan:
Unit tests included. Works with and without
TEST_UINT128_COMPAT=1 to check compatibility with and without
__uint128_t. Also added that parameter to the CircleCI build
build-linux-shared_lib-alt_namespace-status_checked.
Reviewed By: jay-zhuang
Differential Revision: D23494945
Pulled By: pdillinger
fbshipit-source-id: 5c0dc419100d9df5d4d9abb153b2855d5aea39e8
Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433
Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.
Differential Revision: D19977691
fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
Summary:
For upcoming new SST filter implementations, we will use a new
64-bit hash function (XXH3 preview, slightly modified). This change
updates hash.{h,cc} for that change, adds unit tests, and out-of-lines
the implementations to keep hash.h as clean/small as possible.
In developing the unit tests, I discovered that the XXH3 preview always
returns zero for the empty string. Zero is problematic for some
algorithms (including an upcoming SST filter implementation) if it
occurs more often than at the "natural" rate, so it should not be
returned from trivial values using trivial seeds. I modified our fork
of XXH3 to return a modest hash of the seed for the empty string.
With hash function details out-of-lines in hash.h, it makes sense to
enable XXH_INLINE_ALL, so that direct calls to XXH64/XXH32/XXH3p
are inlined. To fix array-bounds warnings on some inline calls, I
injected some casts to uintptr_t in xxhash.cc. (Issue reported to Yann.)
Revised: Reverted using XXH_INLINE_ALL for now. Some Facebook
checks are unhappy about #include on xxhash.cc file. I would
fix that by rename to xxhash_cc.h, but to best preserve history I want
to do that in a separate commit (PR) from the uintptr casts.
Also updated filter_bench for this change, improving the performance
predictability of dry run hashing and adding support for 64-bit hash
(for upcoming new SST filter implementations, minor dead code in the
tool for now).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5984
Differential Revision: D18246567
Pulled By: pdillinger
fbshipit-source-id: 6162fbf6381d63c8cc611dd7ec70e1ddc883fbb8
Summary:
- Updated our included xxhash implementation to version 0.7.2 (== the latest dev version as of 2019-10-09).
- Using XXH_NAMESPACE (like other fb projects) to avoid potential name collisions.
- Added fastrange64, and unit tests for it and fastrange32. These are faster alternatives to hash % range.
- Use preview version of XXH3 instead of MurmurHash64A for NPHash64
-- Had to update cache_test to increase probability of passing for any given hash function.
- Use fastrange64 instead of % with uses of NPHash64
-- Had to fix WritePreparedTransactionTest.CommitOfDelayedPrepared to avoid deadlock apparently caused by new hash collision.
- Set default seed for NPHash64 because specifying a seed rarely makes sense for it.
- Removed unnecessary include xxhash.h in a popular .h file
- Rename preview version of XXH3 to XXH3p for clarity and to ease backward compatibility in case final version of XXH3 is integrated.
Relying on existing unit tests for NPHash64-related changes. Each new implementation of fastrange64 passed unit tests when manipulating my local build to select it. I haven't done any integration performance tests, but I consider the improved performance of the pieces being swapped in to be well established.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5909
Differential Revision: D18125196
Pulled By: pdillinger
fbshipit-source-id: f6bf83d49d20cbb2549926adf454fd035f0ecc0d
Summary:
Further apply formatter to more recent commits.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5830
Test Plan: Run all existing tests.
Differential Revision: D17488031
fbshipit-source-id: 137458fd94d56dd271b8b40c522b03036943a2ab
Summary:
There are too many types of files under util/. Some test related files don't belong to there or just are just loosely related. Mo
ve them to a new directory test_util/, so that util/ is cleaner.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5377
Differential Revision: D15551366
Pulled By: siying
fbshipit-source-id: 0f5c8653832354ef8caa31749c0143815d719e2c
Summary:
Instead of ignoring UBSan checks, fix the negative shifts in
Hash(). Also add test to make sure the hash values are stable over
time. The values were computed before this change, so the test also
verifies the correctness of the change.
Closes https://github.com/facebook/rocksdb/pull/2546
Differential Revision: D5386369
Pulled By: yiwu-arbug
fbshipit-source-id: 6de4b44461a544d6222cc5d72d8cda2c0373d17e