Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433
Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.
Differential Revision: D19977691
fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
Summary: Add a utility function that trigger necessary full compaction and put output to the correct level by looking at new options and old options.
Test Plan: Add unit tests for it.
Reviewers: andrewkr, igor, IslamAbdelRahman
Reviewed By: IslamAbdelRahman
Subscribers: muthu, sumeet, leveldb, andrewkr, dhruba
Differential Revision: https://reviews.facebook.net/D60783
Summary: So iOS size_t is 32-bit, so we need to static_cast<size_t> any uint64_t :(
Test Plan: TARGET_OS=IOS make static_lib
Reviewers: dhruba, ljin, yhchiang, rven, sdong
Reviewed By: sdong
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D28743
Summary: Compiling for iOS has by default turned on -Wmissing-prototypes, which causes rocksdb to fail compiling. This diff turns on -Wmissing-prototypes in our compile options and cleans up all functions with missing prototypes.
Test Plan: compiles
Reviewers: dhruba, haobo, ljin, sdong
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17649
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary:
There is an existing field Options.max_bytes_for_level_multiplier that
sets the multiplier for the size of each level in the database.
This patch introduces the ability to set different multipliers
for every level in the database. The size of a level is determined
by using both max_bytes_for_level_multiplier as well as the
per-level fanout.
size of level[i] = size of level[i-1] * max_bytes_for_level_multiplier
* fanout[i-1]
The default value of fanout is 1, so that it is backward compatible.
Test Plan: make check
Reviewers: haobo, emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D10863