Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433
Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.
Differential Revision: D19977691
fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
Summary:
Introduce the first CPU timing counter, perf_context.get_cpu_nanos. This opens a door to more CPU counters in the future.
Only Posix Env has it implemented using clock_gettime() with CLOCK_THREAD_CPUTIME_ID. How accurate the counter is depends on the platform.
Make PerfStepTimer to take an Env as an argument, and sometimes pass it in. The direct reason is to make the unit tests to use SpecialEnv where we can ingest logic there. But in long term, this is a good change.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4741
Differential Revision: D13287798
Pulled By: siying
fbshipit-source-id: 090361049d9d5095d1d1a369fe1338d2e2e1c73f
Summary:
Move some files under util/ to new directories env/, monitoring/ options/ and cache/
Closes https://github.com/facebook/rocksdb/pull/2090
Differential Revision: D4833681
Pulled By: siying
fbshipit-source-id: 2fd8bef
Summary: Timing mutex operations can impact scalability of the system. Add a new perf context level that can measure time counters except for mutex.
Test Plan: Add a new unit test case to make sure it is not set.
Reviewers: IslamAbdelRahman, rven, kradhakrishnan, yhchiang, anthony
Reviewed By: anthony
Subscribers: MarkCallaghan, leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D53199
Summary:
We occasionally get write stalls (>1s Write() calls) on HDD under read load. The following timers explain almost all of the stalls:
- perf_context.db_mutex_lock_nanos
- perf_context.db_condition_wait_nanos
- iostats_context.open_time
- iostats_context.allocate_time
- iostats_context.write_time
- iostats_context.range_sync_time
- iostats_context.logger_time
In my experiments each of these occasionally takes >1s on write path under some workload. There are rare cases when Write() takes long but none of these takes long.
Test Plan: Added code to our application to write the listed timings to log for slow writes. They usually add up to almost exactly the time Write() call took.
Reviewers: rven, yhchiang, sdong
Reviewed By: sdong
Subscribers: march, dhruba, tnovak
Differential Revision: https://reviews.facebook.net/D39177
This eliminates the need to remember to call PERF_TIMER_STOP when a section has
been timed. This allows more useful design with the perf timers and enables
possible return value optimizations. Simplistic example:
class Foo {
public:
Foo(int v) : m_v(v);
private:
int m_v;
}
Foo makeFrobbedFoo(int *errno)
{
*errno = 0;
return Foo();
}
Foo bar(int *errno)
{
PERF_TIMER_GUARD(some_timer);
return makeFrobbedFoo(errno);
}
int main(int argc, char[] argv)
{
Foo f;
int errno;
f = bar(&errno);
if (errno)
return -1;
return 0;
}
After bar() is called, perf_context.some_timer would be incremented as if
Stop(&perf_context.some_timer) was called at the end, and the compiler is still
able to produce optimizations on the return value from makeFrobbedFoo() through
to main().
Summary: This will allow us to disable them completely for iOS or for better performance
Test Plan: will run make all check
Reviewers: igor, haobo, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17511
Summary:
I had to make number of changes to the code and Makefile:
* Add `make lib`, that will create static library without debug info. We need this to avoid growing binary too much. Currently it's 14MB.
* Remove cpuinfo() function and use __SSE4_2__ macro. We actually used the macro as part of Fast_CRC32() function.
As a result, I also accidentally fixed this issue: https://www.facebook.com/groups/rocksdb.dev/permalink/549700778461774/?stream_ref=2
* Remove __thread locals in OS_MACOSX
Test Plan: `make lib PLATFORM=IOS`
Reviewers: ljin, haobo, dhruba, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17475
Summary: as title, make it easy to turn on/off profiling at per thread level.
Test Plan: make check
Reviewers: sdong, ljin
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17469
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary: The pupose of this diff is to expose per user-call level precise timing of block read, so that we can answer questions like: a Get() costs me 100ms, is that somehow related to loading blocks from file system, or sth else? We will answer that with EXACTLY how many blocks have been read, how much time was spent on transfering the bytes from os, how much time was spent on checksum verification and how much time was spent on block decompression, just for that one Get. A nano second stopwatch was introduced to track time with higher precision. The cost/precision of the stopwatch is also measured in unit-test. On my dev box, retrieving one time instance costs about 30ns, on average. The deviation of timing results is good enough to track 100ns-1us level events. And the overhead could be safely ignored for 100us level events (10000 instances/s), for example, a viewstate thrift call.
Test Plan: perf_context_test, also testing with viewstate shadow traffic.
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb, xjin
Differential Revision: https://reviews.facebook.net/D12351