Summary:
As a preparation to support updating some options dynamically, I'd like
to first introduce ImmutableOptions, which is a subset of Options that
cannot be changed during the course of a DB lifetime without restart.
ColumnFamily will keep both Options and ImmutableOptions. Any component
below ColumnFamily should only take ImmutableOptions in their
constructor. Other options should be taken from APIs, which will be
allowed to adjust dynamically.
I am yet to make changes to memtable and other related classes to take
ImmutableOptions in their ctor. That can be done in a seprate diff as
this one is already pretty big.
Test Plan: make all check
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D22545
Summary:
Adding option to save PlainTable index and bloom filter in SST file.
If there is no bloom block and/or index block, PlainTableReader builds
new ones. Otherwise PlainTableReader just use these blocks.
Test Plan: make all check
Reviewers: sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19527
Summary:
Add a encoding feature of PlainTable to encode PlainTable's keys to save some bytes for the same prefixes.
The data format is documented in table/plain_table_factory.h
Test Plan: Add unit test coverage in plain_table_db_test
Reviewers: yhchiang, igor, dhruba, ljin, haobo
Reviewed By: haobo
Subscribers: nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D18735
Summary:
This diff addresses task #4296714 and rethinks how users provide us with TablePropertiesCollectors as part of Options.
Here's description of task #4296714:
I'm debugging #4295529 and noticed that our count of user properties kDeletedKeys is wrong. We're sharing one single InternalKeyPropertiesCollector with all Table Builders. In LOG Files, we're outputting number of kDeletedKeys as connected with a single table, while it's actually the total count of deleted keys since creation of the DB.
For example, this table has 3155 entries and 1391828 deleted keys.
The problem with current approach that we call methods on a single TablePropertiesCollector for all the tables we create. Even worse, we could do it from multiple threads at the same time and TablePropertiesCollector has no way of knowing which table we're calling it for.
Good part: Looks like nobody inside Facebook is using Options::table_properties_collectors. This means we should be able to painfully change the API.
In this change, I introduce TablePropertiesCollectorFactory. For every table we create, we call `CreateTablePropertiesCollector`, which creates a TablePropertiesCollector for a single table. We then use it sequentially from a single thread, which means it doesn't have to be thread-safe.
Test Plan:
Added a test in table_properties_collector_test that fails on master (build two tables, assert that kDeletedKeys count is correct for the second one).
Also, all other tests
Reviewers: sdong, dhruba, haobo, kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18579
Summary:
Introducing RocksDBLite! Removes all the non-essential features and reduces the binary size. This effort should help our adoption on mobile.
Binary size when compiling for IOS (`TARGET_OS=IOS m static_lib`) is down to 9MB from 15MB (without stripping)
Test Plan: compiles :)
Reviewers: dhruba, haobo, ljin, sdong, yhchiang
Reviewed By: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17835
Summary: Our profile shows that in one of the applications, 5% of the CPU costs of PlainTableBuilder::Add() are spent on std::string stacks. By this simple change, we avoid this global reusable string. Also, we avoid another call of file appending, which probably gives another 2%.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D17601
Summary: In PlainTable, use one single byte to represent 8 bytes of internal bytes, if seqID = 0 and it is value type (which should be common for bottom most files). It is to save 7 bytes for uncompressed cases.
Test Plan: make all check
Reviewers: haobo, dhruba, kailiu
Reviewed By: haobo
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D15489
Summary:
Some changes to PlainTable format:
(1) support variable key length
(2) use user defined slice transformer to extract prefixes
(3) Run some test cases against PlainTable in db_test and table_test
Test Plan: test db_test
Reviewers: haobo, kailiu
CC: dhruba, igor, leveldb, nkg-
Differential Revision: https://reviews.facebook.net/D14457
Summary:
This is the last diff that adds the property block to plain table.
The format resembles that of the block-based table: https://github.com/facebook/rocksdb/wiki/Rocksdb-table-format
[data block]
[meta block 1: stats block]
[meta block 2: future extended block]
...
[meta block K: future extended block] (we may add more meta blocks in the future)
[metaindex block]
[index block: we only have the placeholder here, we can add persistent index block in the future]
[Footer: contains magic number, handle to metaindex block and index block]
<end_of_file>
Test Plan: extended existing property block test.
Reviewers: haobo, sdong, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14523
Summary:
PlainTableReader to use a more customized hash table. This patch assumes the SST file is smaller than 2GB:
(1) Every bucket uses 32-bit integer
(2) no key is stored in bucket
(3) use the first bit of the bucket value to distinguish it points to the file offset or a second level index.
This index schema fits the use case that most of prefixes have very small number of keys
Test Plan: plain_table_db_test
Reviewers: haobo, kailiu, dhruba
Reviewed By: haobo
CC: nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D14343
Summary:
A Simple plain table format. No block structure. When creating the table reader, scanning the full table to create indexes.
Test Plan:Add unit test
Reviewers:haobo,dhruba,kailiu
CC:
Task ID: #
Blame Rev: