Summary:
There's a potential deadlock caused by MockTimeEnv time value get to a large number, which causes TimedWait() wait forever. The test misuses the microseconds as seconds, making it more likely to happen.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7277
Reviewed By: pdillinger
Differential Revision: D23183873
Pulled By: jay-zhuang
fbshipit-source-id: 6fc38ebd40b4125a99551204b271f91a27e70086
Summary:
We have a number of tests hanging on MacOS and windows due to
mishandling of code for mock sleeps. In addition, the code was in
terrible shape because the same variable (addon_time_) would sometimes
refer to microseconds and sometimes to seconds. One test even assumed it
was nanoseconds but was written to pass anyway.
This has been cleaned up so that DB tests generally use a SpecialEnv
function to mock sleep, for either some number of microseconds or seconds
depending on the function called. But to call one of these, the test must first
call SetMockSleep (precondition enforced with assertion), which also turns
sleeps in RocksDB into mock sleeps. To also removes accounting for actual
clock time, call SetTimeElapseOnlySleepOnReopen, which implies
SetMockSleep (on DB re-open). This latter setting only works by applying
on DB re-open, otherwise havoc can ensue if Env goes back in time with
DB open.
More specifics:
Removed some unused test classes, and updated comments on the general
problem.
Fixed DBSSTTest.GetTotalSstFilesSize using a sync point callback instead
of mock time. For this we have the only modification to production code,
inserting a sync point callback in flush_job.cc, which is not a change to
production behavior.
Removed unnecessary resetting of mock times to 0 in many tests. RocksDB
deals in relative time. Any behaviors relying on absolute date/time are likely
a bug. (The above test DBSSTTest.GetTotalSstFilesSize was the only one
clearly injecting a specific absolute time for actual testing convenience.) Just
in case I misunderstood some test, I put this note in each replacement:
// NOTE: Presumed unnecessary and removed: resetting mock time in env
Strengthened some tests like MergeTestTime, MergeCompactionTimeTest, and
FilterCompactionTimeTest in db_test.cc
stats_history_test and blob_db_test are each their own beast, rather deeply
dependent on MockTimeEnv. Each gets its own variant of a work-around for
TimedWait in a mock time environment. (Reduces redundancy and
inconsistency in stats_history_test.)
Intended follow-up:
Remove TimedWait from the public API of InstrumentedCondVar, and only
make that accessible through Env by passing in an InstrumentedCondVar and
a deadline. Then the Env implementations mocking time can fix this problem
without using sync points. (Test infrastructure using sync points interferes
with individual tests' control over sync points.)
With that change, we can simplify/consolidate the scattered work-arounds.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7101
Test Plan: make check on Linux and MacOS
Reviewed By: zhichao-cao
Differential Revision: D23032815
Pulled By: pdillinger
fbshipit-source-id: 7f33967ada8b83011fb54e8279365c008bd6610b
Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433
Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.
Differential Revision: D19977691
fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
Summary:
There are too many types of files under util/. Some test related files don't belong to there or just are just loosely related. Mo
ve them to a new directory test_util/, so that util/ is cleaner.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5377
Differential Revision: D15551366
Pulled By: siying
fbshipit-source-id: 0f5c8653832354ef8caa31749c0143815d719e2c
Summary:
**This PR updates RepeatableThread::wait, breaking some tests on OS X. The rest of the PR fixes the tests on OS X.**
`RepeatableThreadTest.MockEnvTest` uses `MockTimeEnv` and `RepeatableThread`. If `RepeatableThread::wait` calls `TimedWait` with a time smaller than or equal to the current (real) time, `TimedWait` returns immediately on certain platforms, e.g. OS X. #4560 addresses this issue by replacing `TimedWait` with `Wait` in test. This fixes the test but makes test/production code diverge, which is not optimal for test coverage. This PR proposes an alternative fix which unifies test and production code path for `RepeatableThread::wait`. We obtain the current (real) time in seconds and add 10 extra seconds to ensure that `RepeatableThread::wait` invokes `TimedWait` with a time greater than (real) current time. This is to prevent the `TimedWait` function from returning immediately without sleeping and releasing the mutex. If `TimedWait` returns immediately, the mutex will not be released, and `RepeatableThread::TEST_WaitForRun` never has a chance to execute the callback which, in this case, updates the result returned by `mock_env->NowMicros()`. Consequently, `RepeatableThread::wait` cannot break out of the loop, causing test to hang. The extra 10 seconds is a best-effort approach because there seems no reliable and deterministic way to provide the aforementioned guarantee. By the time `RepeatableThread::wait` is called, there is no guarantee that the `delay + mock_env->NowMicros()` will be greater than the current real time. However, 10 seconds should be sufficient in most cases. We will keep an eye for possible flakiness of this test.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5107
Differential Revision: D14680885
Pulled By: riversand963
fbshipit-source-id: d1ecbe10e1dacd110bd464cd01e188bfee72b89e
Summary:
When `MockTimeEnv` is used in test to mock time methods, we cannot use `CondVar::TimedWait` because it is using real time, not the mocked time for wait timeout. On Mac the method can return immediately without awaking other waiting threads, if the real time is larger than `wait_until` (which is a mocked time). When that happen, the `wait()` method will fall into an infinite loop.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4560
Differential Revision: D10472851
Pulled By: yiwu-arbug
fbshipit-source-id: 898902546ace7db7ac509337dd8677a527209d19