Summary: This patch introduces a new parameter num_multi_db in db_bench. When this parameter is larger than 1, multiple DBs will be created. In all benchmarks, any operation applies to a random DB among them. This is to benchmark the performance of similar applications.
Test Plan: run db_bench on both of num_multi_db=0 and more.
Reviewers: haobo, ljin, igor
Reviewed By: igor
CC: igor, yhchiang, dhruba, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D17769
Summary:
it writes ~10M data, default L0 compaction trigger is 4, plus 2 writer
buffer, so that can accommodate ~6M data before compaction happens for
sure. I guess encoding is doing a good job to shrink the data so that
sometime, compaction does not get triggered. I get test failure quite
often.
Test Plan: ran it multiple times and all got pass
Reviewers: igor, sdong
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17775
Summary: as title
Test Plan: ran it
Reviewers: igor, haobo, yhchiang
Reviewed By: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17751
Summary:
I was wrong about the "index builder", right now since we create index
by scanning both whole table and index, there is not need to preserve
the whole key as the index key.
I switch back to original way index which is both space efficient and
able to supprot in-fly construction of hash index.
IN this patch, I made minimal change since I'm not sure if we still need
the "pluggable index builder", under current circumstance it is of no use
and kind of over-engineered. But I'm not sure if we can still exploit its
usefulness in the future; otherwise I think I can just burn them with great
vengeance.
Test Plan: unit tests
Reviewers: sdong, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17745
Summary: XCode for some reason injects `#define DEBUG 1` into our code, which makes compile fail because we use `DEBUG` keyword for other stuff. This diff fixes the issue by renaming `DEBUG` to `DEBUG_LEVEL`.
Test Plan: compiles
Reviewers: dhruba, haobo, sdong, yhchiang, ljin
Reviewed By: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17709
Summary: Based on previous patches, this diff eventually provides the end-to-end mechanism for users to specify the hash-index.
Test Plan: Wrote several new unit tests.
Reviewers: sdong, haobo, dhruba
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16539
Summary: as title
Test Plan: ran it
Reviewers: igor, haobo, yhchiang
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17655
Summary: Compiling for iOS has by default turned on -Wmissing-prototypes, which causes rocksdb to fail compiling. This diff turns on -Wmissing-prototypes in our compile options and cleans up all functions with missing prototypes.
Test Plan: compiles
Reviewers: dhruba, haobo, ljin, sdong
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17649
Summary:
1. Polish IterKey a little bit.
2. Turn to use it in local parameter of current_user_key in DBImpl::ProcessKeyValueCompaction(). Our profile showing that DBImpl::ProcessKeyValueCompaction() has about 14% costs in std::string (the base including reading and writing data but excluding compaction filtering), which is higher than it should be. There are two std::string used in DBImpl::ProcessKeyValueCompaction(), compaction_filter_value and current_user_key and it's hard to distinguish the two.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D17613
Summary:
This is testing behavior that was reported in https://github.com/facebook/rocksdb/issues/111
No issue was found, but it still good to commit this and make CompressedCache more robust.
Test Plan: this is a plan
Reviewers: ljin, dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17625
Summary:
filluniquerandom is painfully slow due to the naive bitmap check to find
out if a key has been seen before. Majority of time is spent on searching
the last few keys. Split a giant BitSet to smaller ones so that we can
quickly check if a BitSet is full and thus can skip quickly.
It used to take over one hour to filluniquerandom for 100M keys, now it
takes about 10 mins.
Test Plan:
unit test
also verified correctness in db_bench and make sure all keys are
generated
Reviewers: igor, haobo, yhchiang
Reviewed By: igor
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D17607
Summary: Our profile shows that in one of the applications, 5% of the CPU costs of PlainTableBuilder::Add() are spent on std::string stacks. By this simple change, we avoid this global reusable string. Also, we avoid another call of file appending, which probably gives another 2%.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D17601
Summary: When opening DB in read-only mode, client can choose to only specify a subset of column families ("default" column family can't be omitted, though)
Test Plan: added a unit test in column_family_test
Reviewers: haobo, sdong, ljin, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17565
Summary:
* Add a benchmark for java binding for rocksdb. The java benchmark
is a complete rewrite based on the c++ db/db_bench.cc and the
DbBenchmark in dain's java leveldb.
* Support multithreading.
* 'readseq' is currently not supported as it requires RocksDB Iterator.
* usage:
--benchmarks
Comma-separated list of operations to run in the specified order
Actual benchmarks:
fillseq -- write N values in sequential key order in async mode
fillrandom -- write N values in random key order in async mode
fillbatch -- write N/1000 batch where each batch has 1000 values
in random key order in sync mode
fillsync -- write N/100 values in random key order in sync mode
fill100K -- write N/1000 100K values in random order in async mode
readseq -- read N times sequentially
readrandom -- read N times in random order
readhot -- read N times in random order from 1% section of DB
Meta Operations:
delete -- delete DB
DEFAULT: [fillseq, readrandom, fillrandom]
--compression_ratio
Arrange to generate values that shrink to this fraction of
their original size after compression
DEFAULT: 0.5
--use_existing_db
If true, do not destroy the existing database. If you set this
flag and also specify a benchmark that wants a fresh database, that benchmark will fail.
DEFAULT: false
--num
Number of key/values to place in database.
DEFAULT: 1000000
--threads
Number of concurrent threads to run.
DEFAULT: 1
--reads
Number of read operations to do. If negative, do --nums reads.
--key_size
The size of each key in bytes.
DEFAULT: 16
--value_size
The size of each value in bytes.
DEFAULT: 100
--write_buffer_size
Number of bytes to buffer in memtable before compacting
(initialized to default value by 'main'.)
DEFAULT: 4194304
--cache_size
Number of bytes to use as a cache of uncompressed data.
Negative means use default settings.
DEFAULT: -1
--seed
Seed base for random number generators.
DEFAULT: 0
--db
Use the db with the following name.
DEFAULT: /tmp/rocksdbjni-bench
* Add RocksDB.write().
Test Plan: make jbench
Reviewers: haobo, sdong, dhruba, ankgup87
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17433
Summary:
GetProperty test is flakey.
Before this diff: P8635927
After: P8635945
We need to make sure the thread is done before we destruct sleeping tasks. Otherwise, bad things happen.
Test Plan: See summary
Reviewers: ljin, sdong, haobo, dhruba
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17595
Summary:
clean up the db_bench a little bit. also avoid allocating memory for key
in the loop
Test Plan:
I verified a run with filluniquerandom & readrandom. Iterator seek will be used lot
to measure performance. Will fix whatever comes up
Reviewers: haobo, igor, yhchiang
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17559
Summary: ToString() is expensive. Profiling shows that most compaction threads are stuck in jemalloc, allocating a new string. This will help out a litte.
Test Plan: make check
Reviewers: haobo, danguo
Reviewed By: danguo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17583
Summary: This will allow us to disable them completely for iOS or for better performance
Test Plan: will run make all check
Reviewers: igor, haobo, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17511
Summary:
Fixed the following column family related compile error.
./java/rocksjni/write_batch.cc:211:66: error: cannot initialize a parameter of type 'rocksdb::ColumnFamilyMemTables *' with an lvalue of type 'rocksdb::MemTable *'
rocksdb::Status s = rocksdb::WriteBatchInternal::InsertInto(b, mem, &options);
^~~
Test Plan:
make jni
make jtest
Reviewers: igor, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17577
Summary:
Move PlainTableIterator's copied key from std::string local buffer to avoid paying the extra costs in std::string related to sharing. Reuse the same buffer class in DbIter. Move the class to dbformat.h.
This patch improves iterator performance significantly. Running this benchmark:
./table_reader_bench --num_keys2=17 --iterator --plain_table --time_unit=nanosecond
The average latency is improved to about 750 nanoseconds from 1100 nanoseconds.
Test Plan:
Add a unit test.
make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D17547
Summary: I think this issue was caused by bad merge. We have to initialize bloom_locality, otherwise valgrind complains: "Use of uninitialised value of size 8"
Test Plan: Run valgrind ./prefix_test
Reviewers: ljin
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17553
Summary: If a client specifies wal_dir with trailing '/', we will fail in deleting obsolete log files. See task #4083746
Test Plan: make check
Reviewers: haobo, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17535
Summary: Update HISTORY.md to make existing items to 2.8 release and add something I think is missing.
Test Plan: N/A
Reviewers: haobo, igor, ljin, dhruba, yhchiang, xjin
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17517