Summary:
For performance purposes, the lower level routines were changed to use a SystemClock* instead of a std::shared_ptr<SystemClock>. The shared ptr has some performance degradation on certain hardware classes.
For most of the system, there is no risk of the pointer being deleted/invalid because the shared_ptr will be stored elsewhere. For example, the ImmutableDBOptions stores the Env which has a std::shared_ptr<SystemClock> in it. The SystemClock* within the ImmutableDBOptions is essentially a "short cut" to gain access to this constant resource.
There were a few classes (PeriodicWorkScheduler?) where the "short cut" property did not hold. In those cases, the shared pointer was preserved.
Using db_bench readrandom perf_level=3 on my EC2 box, this change performed as well or better than 6.17:
6.17: readrandom : 28.046 micros/op 854902 ops/sec; 61.3 MB/s (355999 of 355999 found)
6.18: readrandom : 32.615 micros/op 735306 ops/sec; 52.7 MB/s (290999 of 290999 found)
PR: readrandom : 27.500 micros/op 871909 ops/sec; 62.5 MB/s (367999 of 367999 found)
(Note that the times for 6.18 are prior to revert of the SystemClock).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8033
Reviewed By: pdillinger
Differential Revision: D27014563
Pulled By: mrambacher
fbshipit-source-id: ad0459eba03182e454391b5926bf5cdd45657b67
Summary:
Introduces and uses a SystemClock class to RocksDB. This class contains the time-related functions of an Env and these functions can be redirected from the Env to the SystemClock.
Many of the places that used an Env (Timer, PerfStepTimer, RepeatableThread, RateLimiter, WriteController) for time-related functions have been changed to use SystemClock instead. There are likely more places that can be changed, but this is a start to show what can/should be done. Over time it would be nice to migrate most (if not all) of the uses of the time functions from the Env to the SystemClock.
There are several Env classes that implement these functions. Most of these have not been converted yet to SystemClock implementations; that will come in a subsequent PR. It would be good to unify many of the Mock Timer implementations, so that they behave similarly and be tested similarly (some override Sleep, some use a MockSleep, etc).
Additionally, this change will allow new methods to be introduced to the SystemClock (like https://github.com/facebook/rocksdb/issues/7101 WaitFor) in a consistent manner across a smaller number of classes.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7858
Reviewed By: pdillinger
Differential Revision: D26006406
Pulled By: mrambacher
fbshipit-source-id: ed10a8abbdab7ff2e23d69d85bd25b3e7e899e90
Summary:
Persistent cache feature caused rocks db crash on windows. I posted a issue for it, https://github.com/facebook/rocksdb/issues/6919. I found this is because no "persistent_cache_key_prefix" is generated for persistent cache. Looking repo history, "GetUniqueIdFromFile" is not implemented on Windows. So my fix is adding "NewId()" function in "persistent_cache" and using it to generate prefix for persistent cache. In this PR, i also re-enable related test cases defined in "db_test2" and "persistent_cache_test" for windows.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6932
Test Plan:
1. run related test cases in "db_test2" and "persistent_cache_test" on windows and see it passed.
2. manually run db_bench.exe with "read_cache_path" and verified.
Reviewed By: riversand963
Differential Revision: D21911608
Pulled By: cheng-chang
fbshipit-source-id: cdfd938d54a385edbb2836b13aaa1d39b0a6f1c2
Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433
Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.
Differential Revision: D19977691
fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
Summary:
Move some files under util/ to new directories env/, monitoring/ options/ and cache/
Closes https://github.com/facebook/rocksdb/pull/2090
Differential Revision: D4833681
Pulled By: siying
fbshipit-source-id: 2fd8bef
Summary:
Exposing persistent cache stats (counters) to the user via public API.
Closes https://github.com/facebook/rocksdb/pull/1485
Differential Revision: D4155274
Pulled By: siying
fbshipit-source-id: 30a9f50
Summary: Fix failed persistent cache test introduced by recent PR to support cross-platform build.
Test Plan: Run persistent_cache_test (on multiple platforms)
Reviewers: sdong
Reviewed By: sdong
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D61467
Summary:
The patch is a continuation of part 5. It glues the abstraction for
file layout and metadata, and flush out the implementation of the API. It
adds unit tests for the implementation.
Test Plan: Run unit tests
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D57549
Summary:
PersistentCacheOptions class in persistent_cache_tier.h is not used any where yet in the code base
but it break the unity build because it have the same name as PersistentCacheOptions in table/persistent_cache_helper.h
Remove it temporarily, and the @krad can add it again with a different name when we start using it
Test Plan:
make unity_test -j64
make check -j64
Reviewers: kradhakrishnan, sdong
Reviewed By: sdong
Subscribers: andrewkr, dhruba
Differential Revision: https://reviews.facebook.net/D59349
Summary:
This provides provides an implementation of PersistentCacheTier that is
specialized for RAM. This tier does not persist data though.
Why do we need this tier ?
This is ideal as tier 0. This tier can host data that is too hot.
Why can't we use Cache variants ?
Yes you can use them instead. This tier can potentially outperform BlockCache
in RAW mode by virtue of compression and compressed cache in block cache doesn't
seem very popular. Potentially this tier can be modified to under stand the
disadvantage of the tier below and retain data that the tier below is bad at
handling (for example index and bloom data that is huge in size)
Test Plan: Run unit tests added
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D57069
Summary:
Fix 2 issues that was breaking Windows build
1) double to size_t potential downcast warning
2) port_posix is not ready for windows, avoiding building hash_table_bench to
avoid build break
Test Plan: compile in Windoes and make check
Reviewers: sdong, andrewkr
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D59265
Summary:
This diff provides the basic interface definitions of persistent read
cache system
PersistentCacheOptions captures the persistent read cache options used to
configure and control the system
PersistentCacheTier provides the basic building block for constructing tiered
cache
PersistentTieredCache provides a logical abstraction of tiers of cache layered
over one another
Test Plan: Compile
Reviewers: sdong
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D57051