Summary:
The files in `port/`, such as `port_posix.h`, are layering over the system libraries, so shouldn't include the DB-specific files like `options.h`. This PR remove this dependency.
# How
The reason that `port_posix.h` (or `port_win.h`) include `options.h` is to use `CpuPriority`, as there is a method `SetCpuPriority()` in `port_posix.h` that uses `CpuPriority.`
- I think `SetCpuPriority()` make sense to exist in `port_posix.h` as it provides has platform-dependent implementation
- `CpuPriority` enum is defined in `env.h`, but used in `rocksdb/include` and `port/`.
Hence, let us define `CpuPriority` enum in a common file, say `port_defs.h`, such that both directories `rocksdb/include` and `port/` can include.
When we remove this dependency, some other files have compile errors because they can't find definitions, so add header files to resolve
# Test
make all check -j
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11214
Reviewed By: pdillinger
Differential Revision: D43196910
Pulled By: guowentian
fbshipit-source-id: 70deccb72844cfb08fcc994f76c6ef6df5d55ab9
Summary:
folly DistributedMutex is faster than standard mutexes though
imposes some static obligations on usage. See
https://github.com/facebook/folly/blob/main/folly/synchronization/DistributedMutex.h
for details. Here we use this alternative for our Cache implementations
(especially LRUCache) for better locking performance, when RocksDB is
compiled with folly.
Also added information about which distributed mutex implementation is
being used to cache_bench output and to DB LOG.
Intended follow-up:
* Use DMutex in more places, perhaps improving API to support non-scoped
locking
* Fix linking with fbcode compiler (needs ROCKSDB_NO_FBCODE=1 currently)
Credit: Thanks Siying for reminding me about this line of work that was previously
left unfinished.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10179
Test Plan:
for correctness, existing tests. CircleCI config updated.
Also Meta-internal buck build updated.
For performance, ran simultaneous before & after cache_bench. Out of three
comparison runs, the middle improvement to ops/sec was +21%:
Baseline: USE_CLANG=1 DEBUG_LEVEL=0 make -j24 cache_bench (fbcode
compiler)
```
Complete in 20.201 s; Rough parallel ops/sec = 1584062
Thread ops/sec = 107176
Operation latency (ns):
Count: 32000000 Average: 9257.9421 StdDev: 122412.04
Min: 134 Median: 3623.0493 Max: 56918500
Percentiles: P50: 3623.05 P75: 10288.02 P99: 30219.35 P99.9: 683522.04 P99.99: 7302791.63
```
New: (add USE_FOLLY=1)
```
Complete in 16.674 s; Rough parallel ops/sec = 1919135 (+21%)
Thread ops/sec = 135487
Operation latency (ns):
Count: 32000000 Average: 7304.9294 StdDev: 108530.28
Min: 132 Median: 3777.6012 Max: 91030902
Percentiles: P50: 3777.60 P75: 10169.89 P99: 24504.51 P99.9: 59721.59 P99.99: 1861151.83
```
Reviewed By: anand1976
Differential Revision: D37182983
Pulled By: pdillinger
fbshipit-source-id: a17eb05f25b832b6a2c1356f5c657e831a5af8d1