Summary:
Plain table has been working well and this is just a nit-picking patch,
which is generated during my coding reading. No real functional changes.
only some changes regarding:
* Improve some comments from the perspective a "new" code reader.
* Change some magic number to constant, which can help us to parameterize them
in the future.
* Did some style, naming, C++ convention changes.
* Fix warnings from new "arc lint"
Test Plan: make check
Reviewers: sdong, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15429
ReduceNumberOfLevels had segmentation fault in WriteSnapshot() since we
didn't change the number of levels in VersionSet (we consider them
immutable from now on). This fixes the problem.
Summary: By removing some includes form options.h and reply on forward declaration, we can more easily reason the dependencies.
Test Plan: make all check
Reviewers: kailiu, haobo, igor, dhruba
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15411
Summary: On a shutdown, freeing memory takes a long time. If we're shutting down, we don't really care about memory leaks. I added a call to Cache that will avoid freeing all objects in cache.
Test Plan:
I created a script to test the speedup and demonstrate how to use the call: https://phabricator.fb.com/P3864368
Clean shutdown took 7.2 seconds, while fast and dirty one took 6.3 seconds. Unfortunately, the speedup is not that big, but should be bigger with bigger block_cache. I have set up the capacity to 80GB, but the script filled up only ~7GB.
Reviewers: dhruba, haobo, MarkCallaghan, xjin
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15069
Summary:
A lot of our code implicitly assumes number_levels to be static. ReduceNumberOfLevels() breaks that assumption. For example, after calling ReduceNumberOfLevels(), DBImpl::NumberLevels() will be different from VersionSet::NumberLevels(). This is dangerous. Thankfully, it's not in public headers and is only used from LDB cmd tool. LDB tool is only using it statically, i.e. it never calls it with running DB instance. With this diff, we make it explicitly static. This way, we can assume number_levels to be immutable and not break assumption that lot of our code is relying upon. LDB tool can still use the method.
Also, I removed the method from a separate file since it breaks filename completition. version_se<TAB> now completes to "version_set." instead of "version_set" (without the dot). I don't see a big reason that the function should be in a different file.
Test Plan: reduce_levels_test
Reviewers: dhruba, haobo, kailiu, sdong
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15303
Summary:
MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful.
This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team.
I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet())
Test Plan: `make check` works. I will also do `make valgrind_check` before commit
Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15255
Summary:
We'll divide the table tests into 3 buckets, plain table test, block-based table test and general table feature test.
This diff does no real change and only does the rename and reorg.
Test Plan: run table_test
Reviewers: sdong, haobo, igor, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15417
Summary:
Previous we made `make release` also compile shared library. However it takes a long time to complete.
To make our development process more efficient. I added a new make target shared_lib.
User can of course run `make <library_name>` for direct compilation. However the <library_name> changed under certain condition. Thus we need `make shared_lib` to get rid of the memorization from users' side.
Test Plan: make shared_lib
Reviewers: igor, sdong, haobo, dhruba
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15309
Summary:
Mixing index/filter blocks with data blocks resulted in some known
issues. To make sure in next release our users won't be affected,
we added a new option in BlockBasedTableFactory::TableOption to
conceal this functionality for now.
This patch also introduced a BlockBasedTableReader::OpenOptions,
which avoids the "infinite" growth of parameters in
BlockBasedTableReader::Open().
Test Plan: make check
Reviewers: haobo, sdong, igor, dhruba
Reviewed By: igor
CC: leveldb, tnovak
Differential Revision: https://reviews.facebook.net/D15327
Summary:
It looks like we might have some trouble when building the new release with 4.8, since fbcode is using glibc2.17-fb by default and we are using glibc2.17. It was reported by Benjamin Renard in our internal group.
This diff moves our fbcode build to use glibc2.17-fb by default. I got some linker errors when compiling, complaining that `google::SetUsageMessage()` was undefined. After deleting all offending lines, the compile was successful and everything works.
Test Plan:
Compiled
Ran ./db_bench ./db_stress ./db_repl_stress
Reviewers: kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15405
Summary: Currently, compaction multipliers can overflow and cause unexpected behaviors. In this patch, we detect those overflows and use multiplier 1 for them.
Test Plan: make all check
Reviewers: dhruba, haobo, igor, kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15321
Summary: We have 3 versions of GetLengthPrefixedSlice() and one of them is no longer in use.
Test Plan: make
Reviewers: sdong, igor, haobo, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15399
Summary: as title
Test Plan:
make all check
What else tests shall I cover?
Reviewers: igor, haobo
CC:
Differential Revision: https://reviews.facebook.net/D15339
Summary:
This diff implements a special type of iterator that doesn't create a snapshot
(can be used to read newly inserted data) and is optimized for doing sequential
reads.
TailingIterator uses current superversion number to determine whether to
invalidate its internal iterators. If the version hasn't changed, it can often
avoid doing expensive seeks over immutable structures (sst files and immutable
memtables).
Test Plan:
* new unit tests
* running LD with this patch
Reviewers: igor, dhruba, haobo, sdong, kailiu
Reviewed By: sdong
CC: leveldb, lovro, march
Differential Revision: https://reviews.facebook.net/D15285
Summary:
For some reason, D15099 caused a big performance regression: https://fburl.com/16059000
After digging a bit, I figured out that the reason was that std::atomic_uint_fast64_t was allocated in an array. When I switched from an array to vector, the QPS returned to the previous level. I'm not sure why this is happening, but this diff seems to fix the performance regression.
Test Plan: I ran the regression script, observed the performance going back to normal
Reviewers: tnovak, kailiu, haobo
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15375
Summary:
This diff takes an even more aggressive way to inline the functions. A decent rule that I followed is "not inline a function if it is more than 10 lines long."
Normally optimizing code by inline is ugly and hard to control, but since one of our usecase has significant amount of CPU used in functions from coding.cc, I'd like to try this diff out.
Test Plan:
1. the size for some .o file increased a little bit, but most less than 1%. So I think the negative impact of inline is negligible.
2. As the regression test shows (ran for 10 times and I calculated the average number)
Metrics Befor After
========================================================================
rocksdb.build.fillseq.qps 426595 444515 (+4.6%)
rocksdb.build.memtablefillrandom.qps 121739 123110
rocksdb.build.memtablereadrandom.qps 1285103 1280520
rocksdb.build.overwrite.qps 125816 135570 (+9%)
rocksdb.build.readrandom_fillunique_random.qps 285995 296863
rocksdb.build.readrandom_memtable_sst.qps 1027132 1027279
rocksdb.build.readrandom.qps 1041427 1054665
rocksdb.build.readrandom_smallblockcache.qps 1028631 1038433
rocksdb.build.readwhilewriting.qps 918352 914629
Reviewers: haobo, sdong, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15291
Summary:
After we reached a consensus on code format, which follows exactly
Google's coding style, a natural follow-up is to have a style checker
that can handle stuffs beyond format.
Google already has a powerful style checker "cpplint.py" and,
luckily, phabricator already provides the built-in linter for it!
Next time with "arc lint" most style inconsistency will be detected
(but will not be fixed).
Also I copied cpplint.py to linters directory, which is mostly
because we may need the flexibility to make some modifications on
it for our own need.
Test Plan:
ran arc lint table/block_based_table_builder.cc to see the amazing
results.
Reviewers: haobo, sdong, igor, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15369
Summary:
I created a separate class ColumnFamilySet to keep track of column families. Before we did this in VersionSet and I believe this approach is cleaner.
Let me know if you have any comments. I will commit tomorrow.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15357
Summary:
In this diff I made some effort to reduce usage of friending. To do that, I had to expose Compaction::inputs_ through a method inputs(). Not sure if this is a good idea, there is a trade-off. I think it's less confusing than having lots of friends.
I also thought about other friendship relationships, but they are too much tangled at this point. Once you friend two classes, it's very hard to unfriend them :)
Test Plan: make check
Reviewers: haobo, kailiu, sdong, dhruba
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15267
Summary:
This diff does two things:
* Rethinks how we call Recover() with read_only option. Before, we call it with pointer to memtable where we'd like to apply those changes to. This memtable is set in db_impl_readonly.cc and it's actually DBImpl::mem_. Why don't we just apply updates to mem_ right away? It seems more intuitive.
* Changes when we apply updates to manifest. Before, the process is to recover all the logs, flush it to sst files and then do one giant commit that atomically adds all recovered sst files and sets the next log number. This works good enough, but causes some small troubles for my column family approach, since I can't have one VersionEdit apply to more than single column family[1]. The change here is to commit the files recovered from logs right away. Here is the state of the world before the change:
1. Recover log 5, add new sst files to edit
2. Recover log 7, add new sst files to edit
3. Recover log 8, add new sst files to edit
4. Commit all added sst files to manifest and mark log files 5, 7 and 8 as recoverd (via SetLogNumber(9) function)
After the change, we'll do:
1. Recover log 5, commit the new sst files and set log 5 as recovered
2. Recover log 7, commit the new sst files and set log 7 as recovered
3. Recover log 8, commit the new sst files and set log 8 as recovered
The added (small) benefit is that if we fail after (2), the new recovery will only have to recover log 8. In previous case, we'll have to restart the recovery from the beginning. The bigger benefit will be to enable easier integration of multiple column families in Recovery code path.
[1] I'm happy to dicuss this decison, but I believe this is the cleanest way to go. It also makes backward compatibility much easier. We don't have a requirement of adding multiple column families atomically.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15237
Summary:
In my MacOS, the member variables are populated with random numbers after initialization.
This diff fixes it by fill these arrays with 0.
Test Plan: make && ./table_test
Reviewers: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15315
Summary: Commit "1304d8c8cefe66be1a3caa5e93413211ba2486f2" (Merge branch 'master' into performance) removes a line in performance branch by mistake. This patch fixes it.
Test Plan: make all check
Reviewers: haobo, kailiu, igor
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15297
Summary:
This moves the use of versions_ to before the mutex is unlocked
to avoid a possible race.
Task ID: #
Blame Rev:
Test Plan:
make check
Revert Plan:
Database Impact:
Memcache Impact:
Other Notes:
EImportant:
- begin *PUBLIC* platform impact section -
Bugzilla: #
- end platform impact -
Reviewers: haobo, dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15279
Summary: I'm separating code-cleanup part of https://reviews.facebook.net/D14517. This will make D14517 easier to understand and this diff easier to review.
Test Plan: make check
Reviewers: haobo, kailiu, sdong, dhruba, tnovak
Reviewed By: tnovak
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15099
Summary:
The SIGSEGV was introduced by https://reviews.facebook.net/D15171
I also fixed ExpandWhileOverlapping() which returned the failure by setting it's own stack variable to nullptr (!). This bug is present in 2.6 release, so I guess ExpandWhileOverlapping never fails :)
Test Plan: `make check`. Also MarkCallaghan confirmed it fixed the SIGSEGV he reported.
Reviewers: MarkCallaghan, kailiu, sdong, dhruba, haobo
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15261
Summary:
This had a few bugs.
1) bottom and top were reversed. top is for the max value but the callers were passing the max
value to bottom. The result is that the max sleep is used when n >= bottom.
2) one of the callers passed values with type double and these values are frequently between
1.0 and 2.0 so rounding will do some bad things
3) sometimes the function returned 0 when there should be a stall
With this change and one other diff (out for review soon) there are slightly fewer stalls on one workload.
With the fix.
Stalls(secs): 160.166 level0_slowdown, 0.000 level0_numfiles, 0.000 memtable_compaction, 58.495 leveln_slowdown
Stalls(count): 910261 level0_slowdown, 0 level0_numfiles, 0 memtable_compaction, 54526 leveln_slowdown
Without the fix.
Stalls(secs): 172.227 level0_slowdown, 0.000 level0_numfiles, 0.000 memtable_compaction, 56.538 leveln_slowdown
Stalls(count): 160831 level0_slowdown, 0 level0_numfiles, 0 memtable_compaction, 52845 leveln_slowdown
Task ID: #
Blame Rev:
Test Plan:
run db_bench for --benchmarks=overwrite with IO-bound database
Revert Plan:
Database Impact:
Memcache Impact:
Other Notes:
EImportant:
- begin *PUBLIC* platform impact section -
Bugzilla: #
- end platform impact -
Reviewers: haobo
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15243
Summary:
This diff fixes 2 hacks:
* The callback function can modify the existing value inplace, if the merged value fits within the existing buffer size. But currently the existing buffer size is not being modified. Now the callback recieves a int* allowing the size to be modified. Since size is encoded as a varint in the internal key for memtable. It might happen that the entire value might have be copied to the new location if the new size varint is smaller than the existing size varint.
* The callback function has 3 functionalities
1. Modify existing buffer inplace, and update size correspondingly. Now to indicate that, Returns 1.
2. Generate a new buffer indicating merged value. Returns 2.
3. Fails to do either of above, based on whatever application logic. Returns 0.
Test Plan: Just make all for now. I'm adding another unit test to test each scenario.
Reviewers: dhruba, haobo
Reviewed By: haobo
CC: leveldb, sdong, kailiu, xinyaohu, sumeet, danguo
Differential Revision: https://reviews.facebook.net/D15195
Summary:
* make sure when some pre-check fails, the script won't halt immediately.
* change fburl to google's short url.
* Fix a bug in this script: now it checks the uncommitted code only.
Test Plan: Ran the script under differnet environments.
Reviewers: igor
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15231
Summary: The only thing we do with compaction pointers is set them to some values, we never actually read them. I don't know what we used them for, but it doesn't look like we use them anymore.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15225